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megdonalds

megdonalds

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megdonalds
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  • Had 300 ping servers too and now mostly ~130.

  • Because people think they are the only ones on this planet and everything circles around them.

  • The fact that people use exploits with purpose at all, no matter if they publicly known or not, should always be a permanban imo. Had a killer recently who pretended and seriously said he "only tested" an exploit to show how stupid the devs are. The real reason was to force survivors to DC because that's exactly what happended. Just SMH.

  • This just shows and proves again how disgusting and antisocial most humans and society is or rather became to.

  • Yes, I really thought about quit playing solo as well. Too frustrating, too unrewarding and I'm really sick and tired of carrying people which do nothing useful the whole match. Now you literally get punished in this game if you don't play SWF.

  • @gatsby said:

    Notifications of the Killer’s positioning that are unaffected by blindness, stealth or oblivious. And no cooldown.

    On top of a +6% boost on performing actions in clutch scenarios.

    Spine Chill is one of the only perks in the game that always gets consistent value in every trial. There’s really no reason not to squeeze it into any generalist build on Survivor

    I always run Spine Chill. It's much too underrated and very effective combined with Quick & Quiet and Head On for example.

  • @EvilJoshy said:

    /looks at the ruin rework

    I'm sorry I can't hear you over the sound of irony.

    Playing killer sucks right now. It's very frustrating, no room for error and the matches fly by fast. It's just not fun anymore. Until they readjust the game I think survivor que times aren't going to improve. As for why que times took you 5 mins one day and 30 another. I've no clue. Were you playing at a different time? Was it a day you had off and tried playing when other people may have had work/school?

    Really weird, because almost every of my matches consists of potatoe surivors and end in 4Ks against sweaty tryhard tunnelerinos. Seems you are just playing another game than me.

  • @[Deleted User] said:

    killers: all survivors use meta perks like ds/adrenaline/dead hard/borrowed time because they are so bad and can't play without crutch perks

    also killers: uses crutch perks like bbq/noed/pop goes the weasel/infectious fright

    #deadbydoublestandards 🤡🤡🤡

    also 2/10 bait

    Couldn't have said it better. The double standards have to stay alive!

  • Nothing but TUNNELING BS!

  • DbD mobile wasn't necessary at all. It looks horrible and it was the worst decision BHRV ever did, just another cash crab regarding the "microtransactions". It only exists because kiddies play mobile games nowadays (which is bad enough), for me that has nothing to do with "gaming" but that's just my opinion.

  • I will tell you why killers won't quit at all, because about 80% of my solo surv matches still end in 4Ks. And that's because the majority plays solo and even when it's against SWF there are a lot of bad ones. That are the real facts because that's exactly what I experience in my matches. But people still whine in the forum about non-existing problems which just always SMH.

  • @ABannedCat said:

    Because survivor-mains cried about peer-to-peer, and demanded dedicated servers, not knowing what consequences this will bring. Not knowing that putting a 3rd party between the players will INCREASE the interaction latency not decrease it.

    But that wasn't the main reason imo. The main reason why dedicated servers were still introduced although nobody believed to that anymore was the Switch. On Switch there is no P2P possible so they had to do it for profit reasons, another platform means more moneyz.

  • The fact that you literally have to be afraid of getting potatoes every match in solo queuing is the main reason I don't enjoy this game so much anymore. I had matches where all 3 others survivors got downed in a row after 1 min against russian sweaty tryhard billys. But killers still keep crying although they know the majority of matches consists of solo potatoes that are ez kills because they only run in straight lines. Disgusting.

  • @xEa said:

    https://forum.deadbydaylight.com/en/discussion/132446/this-forum-is-so-biased-towards-killers

    The reason for that is simple. Most killer mains think ballanced gameplay is a 4K most of the time. In fact they probably get their 4Ks more often then not, but then once in a while they run into a swf team with better players on a bad map for killers aswell and they loose. After loosing the game, they come here and complain about how hard it is to be a killer, not thinking about that the last games were 3K and 4Ks all along.

    And then there are those who are just bad. They want it more easy instead of getting better.

    Killers are so entitled in this game, is completly ridicilous. Watch someone like Hexy or TrueTalent. All they do is complain how unfair it is, and how strong survivors are, while they get win after win after win. I could accept that, if they were any good, but they are not.

    Exactly this. That's why so many whiners create the same garbage threads in this forum because entitled killers don't get their entitled 4K in 1 of 10 matches and even when it wasn't against a SWF they will always cry SWF and gen rushing for it. The double standards and pointless complaints are amazingly high in this forum, but regarding both sides.

  • You forgot the words "this game is dying" in your thread title.

  • @cosmicvolts said:

    *game has long lobby wait and match search times*

    *gets into game where killer plays like an arse*

    *devs fail to address killers playing like arses or match search times*

    *adds matchmaking lock to prevent you from starting to look for match, making lobby times even longer*

    You are one of the smartest people here in this forum *Kappa*

  • The only dark times are when people keep crying in this forum and are never satisfied with anything no matter what instead of just playing the fkin game or taking a break like every "normal" human being would do it.

  • At first it will be only possible on the new map anyway.

  • @Rivyn said:

    The upcoming changes don't allow survivors to keep their addons, though. The item, yes, not the addons.

    You will still be able to save addons with the perk Ace in the Hole.

  • Pathetic statements and the usual survivor main vs. killer main war. Devs change things: "mimimimimi". Devs change nothing: "mimimimimi". Nothing new here.

  • 5 min is not even close to be high and considering the fact that the 2nd DC is actually also only 5 min what I have heard.

    Every other online multiplayer or pvp game has DC penalties, it's a normal und necessary thing since years. But this community is the only one that complains and cries about it with every kind of pointless excuses, says pretty much everything about the players attitudes and mindsets imo.

  • @Swiftblade131 said:

    To far

    As much crap as I give BHVR, it is never their faults for people's toxic behavior, that is just how some people are.

    Swatting is an issue far beyond what the developers of games can do, nor are they the cause of it.

    These things happen, because there are sick and demented people that need to go to therapy, and nothing short of that.

    The action of swatting, like words, are personal actions and controlled by only the doer. Yes it sucks, yes I wish it wouldn't be a thing. But it is, and it is sad.

    Hopefully, swatting will be taken more seriously, and the ones in question ejected from society to get some help.

    That are the exact facts.

  • @Rivyn said:

    https://forum.deadbydaylight.com/en/discussion/comment/1088384#Comment_1088384

    I'm not saying you're wrong, in a general sense. The DC ban system SHOULD detect where the ban came from, either 'leave game' or an internet drop. I had hoped that would be the case. I haven't experiences it myself, so I can't say. Still, 1500 hours is a lot of time invested. I'd personally think the, what, 30 bucks initially to buy the game, would be worth it.

    It would be too abusable if there would be a difference between leave game and pull the plug, the devs even stated that in the recent dev stream. And everyone knows that the most players try to abuse everything in this game.

    1. You won't quit because you created a whiny thread in the forum.
    2. Just go play another game if you are dissatisfied, ez fix.
  • A never ending loop of pointless arguments by that ClickyClicky thing. 4K slugging was always a problem and has nothing to do with DC penalties.

  • I'm asking this myself almost every match. It seems that it's totally fine when you are onehooked and the other 3 are on the other side of the map doing nothing and let you die. But when you do something wrong by accident they immediately cry antimate and start griefing you with the killer. DbD solo queue in a nutshell.

  • Not really because I still meet sweaty killers with over 5K hours while I get matchmaked with potatoe survivors.

  • Regarding performance and UI feedback the game gets slower the longer it's running and it literally freezes sometimes for some seconds when navigating through menues and so on and it became really worse on consoles. You promised performance optimizations since over 1 year already. When will you finally address and improve those essential issues?

  • @BackToThePit said:

    Just wanted to let the devs know that i'm quitting the game. Hopefully everyone who's quitting will do the same and maybe some day this game will become more playable. You all know what the problems are and devs know it too. Maybe if they will loose more of their playerbase they can finally start working on the gameplay instead of implementing tons of skins and random nerfes just too keep the majority of dummies in game. I hope one day i can come back cause i rly like the concept of the game but devs just simply not doing their job here. BB

    "Change it up, maybe your are just tired... Or play something else, for a week".

  • You can think what you want but @mcote was totally right when he said "Change it up, maybe your are just tired... Or play something else, for a week". If only the half amount of people in this "community" would follow that advice, the game and this forum would be much healthier and nontoxic. But as everyone knows, keep whining and always blame others is the easiest way to compensate the own weak and disturbing mindset.

  • Some other tips which just came to my mind:

    • When you open a chest and press the sprint button immediatelly after the progress bar went full you can cancel the animation and can pick up the item earlier.
    • The old doctor could increase madness also on slugged survivors by just being in treatment mode (not shocking). I know killer mains with over 5K hours who didn't even know that lol.
    • Window slow (silent) vaults are stronger than you think. You can mindgame most killers with that if you do it correctly and the loop is not too short.
    • Spine chill is actually a very strong and underrated perk, especially when you also use Quick and Quiet and Head on for sneaky locker plays or in combination with Resilience.
    • Moonwalking, or rather hiding the red stain, is the best mindgaming mechanic for a killer. But it only works well if you know when and where to use.
    • Bamboozle is another underrated perk imo. You can instantly block a very long window loop and it also helps on TL walls. It can be literally op on Myers during EW3 and on Wraith with his fast vault addon.
    • As survivor don't only rely on the killers red stain during a chase. Just take advantage of the 3rd person camera and always watch where the killer is and what he is actually doing. Looping will be much more efficient.
  • No, it's called trap buffer and it's a feature. It was already in the game in the early dbd days and they just reintegrated it. McLean mentioned and explained that in a dev stream many months ago. Funny how people bring the pointless spaghetti code argument about things they don't know or don't understand.

  • Corrupt intervention is literally my Ruin replacement and it works very well. No frustrating totem cleansing in the first 30 seconds anymore.

  • @flsl216 said:

    Hello

    All those non sense ideas that you bring up and people complain about it, just make them happen and don't listen to them.

    I can't wait to see this game die within 1 to 2 years.

    I already stopped playing killer as I'm discouraged with irrational changes you put in and I even barely que to play survivor.

    There are so much games that have basic things making sense so I don't bother those non sense ideas you bring up every cycle.

    Its really impressive to see that you make such irrational decisions.

    Doing pretty """good job""" so far guys (to kill your own game).

    Oh and I hope I didn't say anything bad to break your sweetheart's heart this time, "anonymous" who goes around and suppress people's freedom of speech :)

    And just a friendly recommendation, you guys should play some hundreds of hours on one of the popular games like LOL, Apex legends, Rainbow six, Dota etc. Just to learn how developers of 21st century games run their games with patches.

    "I can't wait to see this game die within 1 to 2 years."

    We heard those bets and wishes since over 3 years already. And you know which same answer it will still be.

  • @vpounder69 said:

    Tru is good at the game and that’s it... he always contradicts himself so I tend to not watch him anymore.

    Streamers are just random people like everyone other, the only difference is that they show their face in a camera and talk something. And most of them have quite big bias and double standards. It's really weird that so many people follow them blindly and believe everything they say without using their own brains.

  • Most likely tomorrow.

  • @Lithuanian said:

    I understand Ruin change was made to make newer players have a less hard time to fix generators but goddamn low rank killers don't use ruin at all because they don't even have hag

    I like old Ruin as a survivor main because before We needed to look for ruin or we take this long time fixing which frustrated me even back then but now... Like I only hold M1 Every. Single. Game...

    Before I atleast would try to look for the ruin and it was more fun trying to focus and hit on those great skillchecks to not get ruin and now I just need to hold M1 and put just a little focus and hit it and then go back on my phone to view reddit

    I'm saying this as a long time player:

    https://us.v-cdn.net/6030815/uploads/149/NUHMTAPBWJ10.png

    pls bring back old ruin, it's not fun anymore to play survivor :/ just too easy now ...

    This rather feels like your only purpose was to show your unimportant and irrelevant 8k hours.

  • Protesting about a videogame lol, smh.

  • @VexTheHex said:

    https://forum.deadbydaylight.com/en/discussion/comment/1022126#Comment_1022126

    So Survivor nerfs and Killer buffs are "necessary to actually make the game fun" but Killer nerfs aren't every necessary? I played old Stun on teleport Hag back in the day. Ruin was strong back then as well. Now that we have had about 2 years or solid Survivor nerfs... maybe some stuff that was strong back when Survivors were truly OP... are now OP themselves?

    Also forgot L4D shirt changes, faster pick up animation for Killers, faster pallet break speed, moon offerings removed, insta heals nerfed, medkits altered, SC nerfs...

    Killers have received a massive net buff over the years and Survivors a net nerf over the years. Anyone who ignores this is being extremely bias. Both sides require balancing. They always will. And that comes with BOTH nerfs and buffs.

    It's called double standards because most people apparently play only 1 role or side in this game. The real truth is that killers still noobstomp bad or new solo survivors for their entitled 4K and with the old Ruin it was much worse. Ofc there are SWF teams but that will always be the minority. I wouldn't say the Ruin change was totally necessary but it got really boring because almost every killer had that training wheels perk. And ofc only survivors need to adapt, but when people cry like little kids because only 1 killer perk got changed then that's the end of the world.

  • It's been always like that almost a year now.

  • @LordGlint said:

    https://forum.deadbydaylight.com/en/discussion/comment/1018414#Comment_1018414

    Resident evil is making an asymmetrical game? Whats the name, I wanna look it up.

    The game is called Resistance, it's free and part of the new Resident Evil 3 remake.

  • No, you are not and why all know why.

  • Dunno why but it's only in the ingame patch notes atm that they have updated doctors chase music.

  • @Dr_Loomis said:

    It was expected. Without Ruin, gen-rushing is in full swing. The survivors are all doing the conga around the map, with a teabag here and a flash-click there.

    Not that I give a monkeys, I am having a break from DBD (possibly permanent).

    Many many people here should definitly take a break too. It works wonders and it really cures your mind. But instead people prefer to pretend quitting the game and keep being frustrated with their bias and double standards. That's what i call addiction in a very bad way.

  • Why is becoming? This game has always been a bully simulator.

    1. Create a thread in the forum.
    2. Whine about the game.
    3. Pretend to quit the game.
    4. Repeat it.

    DbD players and forums in a nutshell.

  • A killer can't get kills or a win if survivors don't do mistakes. Case closed.

  • Attention-seeking player creates whiny thread in the forum and pretends to quit the game. It never gets old isn't it.

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