malatruse
malatruse
About
- Username
- malatruse
- Joined
- Visits
- 1,270
- Last Active
Comments
-
I think this particular bug has to do with latency, making it harder to fix than bugs like clipping through cosmetics and stuff.
-
Huh. That should definitely be changed. It's like if Plague lost stacks from vomiting on someone.
-
The graphics team worked hard on those grass textures and they want you to appreciate them 😜
-
@SCP_FOR_DBD said:
https://forum.deadbydaylight.com/en/discussion/comment/1516116#Comment_1516116
Why can't she unhook the Adam?
She's already injured so she'll just get downed again. Which I guess would also be a desirable outcome. This is assuming the killer is in range to intercept, though.
-
" 2: leave her on the ground and risk her having unbreakable or being picked up."
This seems like the best scenario in this situation, if she uses unbreakable she doesn't have it anymore, and if someone comes to pick her up, that's another person not doing gens, and potentially another basement hook. Even if Nea gets up (either from unbreakable or another survivor) she can't go for the unhook on the Adam, and unless she heals immediately you can follow her blood orbs to find her again.
-
I was running speed reload meme build on huntress (shiny pin + iron maiden) and when I went to reload this Jane head ons me while screaming. I think we were both a little freaked out.
-
Maybe a killer modeled after Jack the Ripper without actually being him? Kinda like billy being based off of Leatherface.
-
It's supposed to, but...
-
Same with some of Quentin's perks I believe. It only says that in the bloodweb.
-
@Rivyn said:
Well, her lullaby is her warning system, much like her grunt when she hefts a hatchet.
But I like the general idea. Why not reverse it? When she lands a hatchet, her lullaby goes map wide for 30+ seconds? Similar to Legion's iri addon.
It would be cool if Dark Devotion made the survivor carry her lullabye actually
-
@Veeramid said:
https://forum.deadbydaylight.com/en/discussion/179578/new-huntress-add-on
That would be a super cool iridescent add-on. They are trying to give every killer 2 iridescents so this would be amazing to see in game.
Imagine you're playing against a huntess with iri head and no lullabye and you just get downed from across the map 😂
-
It looks like you're doing pretty well, if you're getting ~20k points per match.
-
Why were you looking? 🤔
-
@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/1512095#Comment_1512095
you can look it up online.
Well sure, but that isn't as fun.
-
That's some bad luck. It's like all 5 gens spawning on one side of Azarov's, it's possible but very rare.
-
@Babyyy_Boyy said:
https://forum.deadbydaylight.com/en/discussion/comment/1508210#Comment_1508210
It’s when a killer smacks the survivor(s) on a hook.
Ah okay, I guess I was confused because you said it was 'back'? From my experience it never went away.
-
Thought I knew most of the terms regarding the game, but what is Hook Beating?
-
The usefulness of Thana in't just to slow down gen speed, but to scare survivors into hopping off a gen to heal, and their heal time is also slowed down. I guess it's more of a useful perk at lower ranks, whereas more experienced survivors might hop back on gens instead.
As for Retribution, if you run it with Thrill of the Hunt, you'll either know where survivors are cleansing or have them revealed. You could also run it with Haunted Ground like you mentioned. I think half the power of retribution is the threat of it, though. I actively avoid cleansing vs deathslinger out of fear of Retribution.
-
@Mandy said:
It's going to take a few matches before things start to even out. Please don't go by the player ranks in the tally screen because they are not indicative of a players MMR. I can confirm that it should take around 10 matches before it starts to even out and the system will then be able to assess the correct MMR score.
Do Disconnections affect your MMR for a match?
-
I agree that the killer requirements are too vague. I think making it 'Get a 4k from hook sacrifices' would be a good change.
-
Skins and other new content are a source of income, which they need to pay the programmers to fix the bugs.
-
Huntress does have an addon to see locker auras, iirc. Yes it's a waste of a perk slot but you're already bringing 7 hatchets so....
-
It encourages you to play well by rewarding you for protection hits and safe hook rescues.
-
Shhh.....if Kindred becomes meta people will demand nerfs....
-
@Sadsnacks said:
Someone said something mean to you about your cosmetic in post game chat, didn't they?
🤨
OP was probably tunneled and camp for wearing Lisa Garland skin
-
This happened to me at the start of a match on Autohaven, right before one of the survivors disconnected.
-
I am having the same issue.
-
you get to leave through the exit gate, which also gives you points.
-
I have been having this issue as well, mostly with killer offerings but sometimes with survivor ones as well. Luckily they were only BP offerings so I didn't lose any items because of it.
-
Not gonna lie, though the title said 'Hatchets' this entire time 🤣
-
I still get scared when triggering a hag trap unexpectedly, though that is more of a jumpscare.
-
It was intentional, I believe.
-
It's a matter of cutting your losses. The best example I can think of is this video:
https://www.youtube.com/watch?v=ykdkH2E7GHw -
According to the flavor text on DS, you get stabbed with the nearest sharp object. So if they add heels, guess what you're getting stabbed with.
-
The other 3 survivors probably have spine chill.
-
Yes, I agree. I understand it could be a while before we get a tome for certain characters, but I do feel that there should be more cosmetics for the characters who are actually IN the current tome.
-
@Dabihwow said:
I don't watch Jo Jo, so I don't know
Ah yes, The Pig and her Stand, 「Jigsaw's Baptism」.
-
Where are those survivors when I am soloq-ing? 😪
-
I like to equip ones that I think go well with survivors, not for anyone else but just for myself. So for my Dwight I have the pizza, the peak22 logo, etc.
Killer charms are much more fun because you don't have to worry about the giant flashing glowstick on your butt giving you away to the killer.
-
It's nice that he got his own music. I do like how the instruments mimic the revving of a chainsaw. It's not enough on its own to make me play him, though.
-
Haven't played enough Midwich to judge it fairly, so Hawkins.
-
I like to run Thana + Sloppy, but if I can only choose one, it's Thana. When I play killer I main Trapper so if I'm placing my traps correctly I'm getting everyone injured consistently.
-
I think it'd be cool if it gave Bloodlust faster. There's currently no perk or mechanic for that so it could be interesting.
-
Not sure how I feel about Billy and Bubba addons doing the same thing as their base perks.
-
@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/1481035#Comment_1481035
Maybe something like Leonardo Da Vinci as a survivor or something, idk.
And the animations are only the way they are just because of limitations (self imposed or otherwise) and gameplay is only a guideline for how things actually go. Would you like to have to find new parts scattered across the map, or find a gen that cannot be completed, no matter the time put in it? I didn't think so.
Just realized this could lead to a potential Samurai Jack situation which would be amazing 🤣
-
@Raven014 said:
Imagine a caveman trying to fix a gen. Yeah, doesn't make sense, does it?
The way we fix gens now doesn't make sense lol. Stick your hands in some gears until something happens or it explodes slightly
It would be fun if the next non-licensed survivor was just a normal dude from Pompeii though.
-
I agree, honestly if it's your first hook you should be allowed a chance to attempt to unhook yourself or use Deliverance.
-
@johnmwarner said:
I'm so confused why people will DC as soon as they get downed, or kill themself on first hook because "it's not fun I would rather go against a fun killer," then sit around for10+ minutes to tell you how bad or scummy you are in chat?
If they wait around for endgame chat, you could try asking them why.
-
Wasn't the penalty removed because the devs were trying to fix technical issues? In which case they will be put back when those issues are fixed
-
It's also useful for getting other survivor's attention (like when you need heals) or getting the killer's attention (like when you want to loop them while your teammates do gens).
On the other hand, if you have one and don't go for a flashlight save, you might get some angry comments after the game.