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lob

lob

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lob
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  • @th3 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2157593#Comment_2157593

    Yes its the fact that everyone starts in the dream world that makes that combination seem ridiculous.

    paintbrush has always been like this what u mean

  • @th3 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2157593#Comment_2157593

    Yes its the fact that everyone starts in the dream world that makes that combination seem ridiculous.

    paintbrush have not changed and blackbox is to situational to get any use so this would make that ultra rare better since you know ultra rare are post to to be ran together cough mother daughter ring and fathers glasess.

  • @th3 said:

    So combine the two addons to have everyone exposed at the start of the match. No thanks.

    it only works when everbody in the dreamworld which means you have plenty of time time to escape the dreamworld before he get to you

  • @lob said:

    https://forum.deadbydaylight.com/en/discussion/comment/2156900#Comment_2156900

    you see your totem like the killer see his totem hopefully your team dont see it because if they are running the perk they will see a lit totem and break it. so it is balanced

    basicaly they dont see the aura indicating its yours unless they running the perk as well

  • @Hopeful_Songbird said:

    https://forum.deadbydaylight.com/en/discussion/comment/2156896#Comment_2156896

    good idea! What happens to the killer's totems? And is there any indication that it isn't a killer's hex perk to survivor's cleansing?

    you see your totem like the killer see his totem hopefully your team dont see it because if they are running the perk they will see a lit totem and break it. so it is balanced

  • i also created a hex perk for suviour where if this perk is ranned a totem become lit until broken if this totem persist you can be hook 4 times basically if u own your third hook you stay in struggle for 25 if unhook you are exposed for the remainder of the trial so it is not op

  • i think its a very good perk what happens if everybody run this perk faster healing.

  • yeah because there is 148 replies your might be seen since its a post about your perk alone

  • @wxnickxw said:

    You know there is a thread pinned for perk ideas right?

    yeah but it might get downvoted since everybody including me wrote on it

  • @Entity_Lich94 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2156580#Comment_2156580

    I'm gonna be polite as I can with this. If you are really struggling THIS much with survivor game play as much as you claim on these forums, it might be a you problem rather than game balance. Yes there are some BS things like stridor Spirit, map RNG and overly oppressive addons that need to be addressed but over all as long as you don't have a team that sits in the corner of the map doing nothing or a map with only 5 pallets, you should have a fair chance to win with skill. You make out as if every game, survivors are just getting slaughtered with no mercy when that obviously isn't true. Its about as true as every game being a SWF sweat squad who just bully and harass the weak killer all game, that some killer mains on here like to claim.

    dont mind sluzzy he is a surviour main who dc if he down first in the match

  • @Sluzzy said:

    It is very killer sided. Undying was far from balanced, it was actually a free win. It still is with Ruin or Devour Hope. Killers have hardly been nerfed, all of the buffs outweigh the small insignificant killer nerfs. Overall, killer perks have been overwhelmingly buffed or new strong ones released where survivor perks have been nerfed. And maps are now very killer sided. And finally, hitboxes and pallets are in killer's favor. Survivors at all ranks go down too fast and killers snowball too easy with unfair slowdown perks. Killers crutch their wins with Ruin and POP and tinkerer.

    Killers win too much.

    swf win too much ive played a game as ghsotface it was a 4man escape with best addons it made me be hestiant to play ghostface because how bad i lost that game it made me so angry never wanted to play ghostface ever again and im a ghostface main

  • @ILikeBonez said:

    https://forum.deadbydaylight.com/en/discussion/243984/is-dbd-survivour-sided

    While it is not as extreme as many players make it out to be - and likewise, not as minor as others do - the game is skewed in favor of Survivors - particularly SWF groups, which in turn makes Survivor in general the easier and less stressful of the two roles most of the time.

    BHVR has a history of striking nerf after nerf to killers when Survivors view them as too unfun to play against - whether they are balanced or not - and that in turn creates a snowball effect that just compounds upon itself. For killers to actually get meaningful buffs, it takes a year or more before they can release a "Rework" for a killer - and then usually even then the results aren't that spectacular (Clown) or ruin the killer's original gameplay because the Survivors found it unfun to begin with (Freddy - invisibility) instead of building off of it.. On the other hand, many calls for nerfs to Survivor perks and map design go unanswered for years before they get address (as the Decisive Strike change did).

    Some will tell you it is balanced because of that. My working theory is that even if something is healthy for the game, if the developer playtesters do not enjoy something then it does not get implemented. Vice versa, if the developer playtesters think the game needs something then it gets adjusted whether it really needed it or not. This also skews things towards the Survivor-side - and BHVR is actively scared to make too many changes to balance Survivors to 50-60% escape rate against every killer (as it is supposed to be, not just outliers) because they're afraid their dwindling numbers will drop even more because Survivors will all quit if they can't "have fun and troll the killer" like they can in the majority of cases now.

    In their effort to balance the game towards tihis 50% kill rate (which is effectively closer to like a 60% rate than anything), they often forget that the killer role is supposed to be the power role and Survivors - even solo queue - are meant to rely on teamwork. In the current state of the game, however, it often times more beneficial to run away from your teammates. This is especially bad when SWF are involved, because you have split Survivors utilizing communications to relay Killer position and movement to one another - which disrupts the balance of the game even further into the Survivor-side's favor.

    So you have a tiny handful of killers that actively perform well enough to be considered a power role; one or two outlier killers that need to be nerfed down but get looked over for the illusion of non-bias (ie. Spirit); killers that need to be majorly buffed/reworked but doing so means they would become 'unfun' for Survivors (ie. Trickster); and a plethora of Survivor perks that need to be tune and brought into line to provide less safety nets and second chances, but aren't because of fear of backlash (ie. Adrenaline, Dead Hard, Unbreakable, etc.).

    yes i agree with you for the most part but i remeber playing against with ghostface best addons i lost it was 4man escape and after that game i didnt want to play ghostface anymore because i thought he was weak no i didnt camp or tunnel but it made me so angry after i lost because even with stealth behind loops i was still getting looped it was unfun espically with bodyblocking and septics i coudnt compete ever since that match ive fear using ghostface and running into that swf

  • @Viktor1853 said:

    maybe

    i think so entirely

  • @Viktor1853 said:

    maybe

    swf on coms sound pretty balanced to me

  • @LilCrapper said:

    https://forum.deadbydaylight.com/en/discussion/comment/2156199#Comment_2156199

    what question mark i was agreeing with you period the only thing i did not care for semicolon was the run on sentences that you continued to do comma because you do not know how to grammar properly period

    geez cant a guy catch a break exclamation point

    sorry also im in english 3 right now also jane post going to be number one for a while also do you agree with this addon choice

  • @Sluzzy said:

    For now on I am reporting all Huntress players under the category of Exploits. This is perfectly acceptable because the player is exploiting bugs, "errors in design" to gain a massive unfair advantage over the opponent. Every survivor should do the same to pressure the devs to fix this killer.

    Entitled surviour main begone for which u came.

  • @LilCrapper said:

    Periods and structure in a sentence is good. aside form that....

    Freedy I feel is in a bad place. Aside from teleportation, he is a basic M1 killer. His snares are O.K. at best. His invisibility is mediocre.

    Survivors overall do not feel threatened by dream state, and is just an added step at this point for the killer to be decent

    but where is the fun its not there i think adding these changes would make freddy alot better plus his addons now are terrible why would need sound addons he is not spirit plus zblock should either make it where they are exhauusted in the dreamworld or exhauseted if step in snare for 60 secs

  • @TicTac said:

    https://forum.deadbydaylight.com/en/discussion/comment/2156151#Comment_2156151

    Ah i misread. Everyone at the same time needs to be asleep.

    yes

  • @TicTac said:

    Why would it make sense bc of paint brush?

    everyone asleep with blackbox exposed status and paintbrush puts everyone to sleep at the start of the match

  • @TicTac said:

    https://forum.deadbydaylight.com/en/discussion/comment/2156134#Comment_2156134

    So it would make sense bc it would enable a broken combo?

    if everyone is asleep they are exposed this is not broken because it requires everyone to be asleep meaning if one person awake the perk wont work also if it is very acurate to the moive because when everybody was in the dreamworld they were powerless but it was person wakes up the exposed status goes away

  • @TicTac said:

    Why would it make sense bc of paint brush?

    because of paint brush put everyone to sleep at the start of the match meaning black box would activate since everybody in the dreamworld which they are exposed

  • @[Deleted User] said:

    I've gotten all my killer adepts without needing to use add-ons, but without perks? Good luck doing that with any C tier killers or below lol

    truetalent doing and dowsey doing ive find it quite intresting

  • Hex fate this is a perk for surviour and its surviour first hex perk this perk allow to have a fourth hook state if the totem is not cleasend be careful what totem u cleansed

  • @Dabihwow said:

    I think Alien would be cooler, but they are very unlikely but Predator seems more action based then horror based. I'm honestly split in the middle

    predator would probaly be s tier since in the moives he great at hunting humans.

  • @Phasmamain said:

    I really want both but my vote goes to predator so we can get Arnold as a survivor

    predator would probaly be my best bet

  • @Sup3rCatTree said:

    I don't think it's perks, it's mostly SWF's. SWF's cause 88% of my stress

    i remeber first time playing the game in red ranks i would get stress and scared because i fear i wont perform well. in a match

  • @Sluzzy said:

    As easy as killer is, why on gods earth is it necessary to crutch on the same things over and over for free wins? Does it not get boring winning very easy?

    First game of the day: Hillbilly with Ruin and Tinkerer

    Second game of the day: Nurse also with Ruin, Tinkerer, and even Starstruck on top of that

    Third game of the day: Huntress with Ruin. I killed myself and exited the game. I knew the 4th match would be another Huntress or a Spirit probably.

    This is ridiculous and very embarrassing for killers. It's more embarassing for the devs that are so incompetent that they leave all of these training wheels in the game for killer to get a 4K every game.

    Once again, balance the game and make it fair for a change and stop pandering to baby killers that want easy wins.

    if this is in mind the stop running ds and unbrekable iron will and lucky break and borrowed time and soulgaurd surviours run crutch killers can run crutch

  • @Gay_Police_Dept said:

    Alien, any other answer is wrong.

    End of discussion.

    there is a video on youtube predator concept u should take a look at it also pyrmaid get bop on the head so it shoudnt be a promblem

  • no they are pg that mean theyre for kids dbd is a horror games the killer has to kill so no scobby incopareted will not come in the dbd

  • @Sluzzy said:

    I'm not playing against this perk on Spirit or Nurse, that is all I am going to say. As overpowered as these killers can absolutely be, and a perk comes out to make these even more overpowered, unfun, and unfair to verse totally blows my mind. Perks like this shouldn't exist. Where is the survivor perk that gives a free health state? If killers can bypass health states all the time then survivors should have good choices of perks. Make this game fair for a change.

    you can not be serious your the person who said everykiller is too op git gud and stop fliking your flashlight

  • @Drixpy_Jayyy said:

    I dont like facing trappers, hags, and nurses what about you guys

    Nea

  • oh forgot to mention last halloween they gave away halloween wraith and huntress u know the one with serum yeah they were given away for free last halloween so u better download dbd mobile to get benefits

  • @bm33 said:

    I tried it out but it drained the battery on my phone like it was nothing. Also took up a ton of space on my phone.

    but free dlc for grind i dont mind

  • @Dabihwow said:

    https://forum.deadbydaylight.com/en/discussion/comment/2131897#Comment_2131897

    WHaT THE ######### IS THIS! Why don't we have this in the actual game, DEVS!

    Like the devs said dbd mobile is diffrent

  • yeah if u didnt know you would have boxes used to have auric cells in them where if u get luck you can get 20 auric cells from gold boxes. and when bloodhunt would come around barbecue and chili and bloodpoint offering which btw barbecue chili was a free perk before leatherface came out so i would run that perk everymatch and do dailys which is a grind but i dont mind.

  • @Kees_T said:

    I did played, but I feel that playing on mobile is horrible, I feel like I'm not in total control of my movements.

    yeah i do feel like the controls is sliding

  • dbd mobile benefits if you for at least a month you can a dlc character for free mine were myers ghostface and demogorgon

  • @PanicSquid said:

    Also how would this actually fix solo queue? This really sounds more like a SWF based mechanic than one centered around solo queue players. Having guilds sounds like it would be more beneficial to SWFs, thereby increasing the number of SWFs and decreasing the number of solo players respectively.

    Solo queue's problem isn't "people not trying to get the most points possible", its, firstly, that the emblem based matchmaking doesn't accurately represent skill at the game. Secondly, solo queue players lack the inherent communication advantage that a SWF potentially has. If you want to fix solo queue, fix the matchmaking, and give some QoL changes to survivors to lessen the SWF advantage and buff killers so that they remain competitive with the improved survivor kit.

    players can join guild to rank up and get point to get their guild to the top

  • @danielmaster87 said:

    Periods and commas!!!

    sorry i hope this dosent discourage you from reading my post

  • @WishIcouldmain said:

    I do still and it definitely has some benefits.

    yeah with free auric cells and 250 auric cells login bonus

  • @RoboMojo said:

    https://forum.deadbydaylight.com/en/discussion/244760/does-anbody-play-dbd-mobile

    Can't. My phone isn't good enough it seems. Also, I don't think it's available on Android.

    its avaliable on newer models phone like samsung 8

  • @danielmaster87 said:

    Periods and commas!!!

    sorry

  • @BSVben said:

    ..how about no?

    why not its seems like good idea

  • @miketheratguy said:

    But I don't WANT to be in a guild, that's why I play solo. :P

    then you can be solo its not a mandatory but rewards can be added

  • @Pixel_BoomBot said:

    You're missing a lot of stuff here.

    What's the reward?

    What's the benefit?

    Why should we even touch this?

    Is this really the way to fix solo queue?

    There has to be a reason why we should have this, and i'm not seeing it.

    Like being number one in a guild is something, but again there's no reward for it, so why bother?

    It could help people find new game buddies, but we can already do that on many other platforms.

    the highest guild will get 100 auric cells 5,000 shards,60,bloodpoints and the lowest will gets this but it get divided by 2 in each reward

  • @Jasix said:

    Punctuation is your friend - I couldn't be bothered to try and decipher that block of words.

    sorry ima try next time to puncuate

  • @Alice_pbg said:

    did ponctuation kill your mom or something?

    also, I don't see a point to guilds... just ask your "insert platform you play on" friends to swf

    ive said it would be divided killer point and surviour points

  • @Harold_Shipman said:

    You mean like Blight?

    no like trapper

  • @Northener1907 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2126565#Comment_2126565

    I didnt see this topic, can you mention me on one comment. Then i can look

    So i was thinking what would make solo que better and i thought of and guilds would be a perfect choice so how guild would work is that the points u make from matches would contribute to your guild and how it would work is that guild with the most points will get a gold rank for their guild which siginfies that their guild is cordinated guild which is the most highet guild rarity there is 4 guild ranks bronze 4th silver 3rd 2nd gold and the elite guild platinum which is basically swf and proffesional dbd players this guild is the highest rank and the points are divided through surviour and killer basically killer points and surviour points and if you want to bring a friend from guild that fine since it youre bringing a freind to get points for the guild and if even if you loose you still get points pls sends this to mod, or Mandy talk this is a really great idea

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