legacycolt
legacycolt
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- legacycolt
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Comments
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If survivors couldn’t tbag at the exit, they would do it somewhere else. Get over it!!
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No, the hatch system now is perfect and fair for both sides.
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@RenRen said:
https://forum.deadbydaylight.com/en/discussion/comment/2601540#Comment_2601540
Yeah like Deathslinger, and that turned out well clearly.
We can only hope pyramid head doesn’t get nerfed into the ground like DS. But I do think PH needs some changes.
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2601540#Comment_2601540
That is the kind of attitude that got Deathslinger nerfed. Those 50/50s are just unwinnable!
Well, what can I say. This is the easiest way to play PH. It’s on the devs to create killer powers that are fun for both sides. I’m just using what the game is giving me.
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Oh I played him and I was wondering why it feels so slow to activate his power.
now I know why
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Hell no, he’s very strong if you know how to play him. Keep faking his power on windows and pallets and you get easy downs.
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@stvnhthr said:
https://forum.deadbydaylight.com/en/discussion/comment/2598150#Comment_2598150
Yeah, there are some you can snatch, but I would love something done by Behaviour rather than ripping someone else's video.
Oh I thought you just want to listen to the music, my bad. yeah some themes like the hallowed blight or winter solstice are pretty good actually
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@tester said:
https://forum.deadbydaylight.com/en/discussion/comment/2598148#Comment_2598148
"Also it’s not a bad thing to motivate people to play both roles." - No. I don't want to waste my time playing role that I don't enjoy. I decide what's entertaining to me and no one else.
And yet if you want to complete all the challenges you have to play both sides. Deal with it.
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YouTube
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I mean I like it too but it’s just one challenge.
Also it’s not a bad thing to motivate people to play both roles.
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????????????
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they definitely nerfed him a bit too much. It’s really hard to land a shot now
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@chargernick85 said:
https://forum.deadbydaylight.com/en/discussion/comment/2595591#Comment_2595591
Right. However most of the time the killer does get the hit before the drop in their eyes. That's the main reason for frustration with this validation. You said it perfect....When you think you got the down but didn't it's like my mind/soul relaxed but now has to ramp back up because the hit didn't count.
https://forum.deadbydaylight.com/en/discussion/comment/2595582#Comment_2595582
You have to play killer to see it this way in the video. Survivor just thinks they made a great play. Also if I remember correctly nothing is a big deal and never happens to you....We all must be high.
I played killer, not survivor.
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I’ve played a lot of matches since yesterdays update and this never happened to me. Please let’s not exaggerate again and pretend to not understand this system.
The Claudette in the video used dead hard before the hit connected and the server validated it. It’s simple.
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Thank god
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@Pulsar said:
Can we get a picture?
its on Twitter
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@Dwight_Fairfield said:
If they fixed the circle of healing crash then it should be re-enabled. The dc's are out of control right now.
I know, it’s crazy
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2591991#Comment_2591991
Like how regular hit validation works? XD
I never have any issues with that.
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why would nothing change? it’s finally gonna work as intended with the hit validation.
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Maybe a bug
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If I see a hacker, I will just leave the game. I’m playing this game on my ps4 pro since June 2017 and my console is still fine.
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Omg stop with the holding W discussions 🙄🙄🙄🙄🙄
Whatever you want nerfed about it, it won’t happen!!!
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@ShadowNurseZFX said:
https://forum.deadbydaylight.com/en/discussion/comment/2582944#Comment_2582944
and that is 1 less person to deal with as killer, may not be a guaranteed 4k but it wont be a guaranteed 0-2k
this doesn’t seem right for me, honestly. Imagine only one survivor is left and the gate still regresses. No way.
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Thats not gonna happen :)
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@ShadowNurseZFX said:
https://forum.deadbydaylight.com/en/discussion/comment/2582791#Comment_2582791
so your gonna give up all your pressure and let them heal probably. just to open an exit gate. then they can take hits and escape? no lol. and they're not screwing their teammates over just because they didn't start the collapse to stop the gate regressing to 90 or 80. thats just how it should be, survivors have to make a decision not just 99 and be done with it
Theres just gonna be someone standing at the switch to keep it 99%. also the end game collapse shouldn’t start when someone is getting chased since it’s unfair for that survivor.
Also, the endgame collapse was implemented so survivors can’t hold the game hostage. It’s not there to give the killer an advantage.
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@James4125 said:
https://forum.deadbydaylight.com/en/discussion/comment/2581597#Comment_2581597
Not at all. If you like it knock yourself out but I and many others hate Haddonfield and would be happy to see it removed.
I can understand your frustration with the map. Tbh I was just baiting.
I hope they rework the map soon. it’ll probably not play much different though
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They usually bring hotfixes very fast, so expect it next Tuesday
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Just open the gate when playing killer. Survivors shouldn’t be forced to screw their teammates.
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I can’t believe we’re even discussing this. Jesus christ…
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2580228#Comment_2580228
The map is incredibly imbalanced. There’s no reason it should be in the game the way it is. It’s in major need of a rework.
I agree.
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@crowbarman said:
https://forum.deadbydaylight.com/en/discussion/comment/2580114#Comment_2580114
Sure buddy. Cerified by who? Themselves.
They control the schedule. Take care.
do. your. research.
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@James4125 said:
https://forum.deadbydaylight.com/en/discussion/comment/2580244#Comment_2580244
All I can say to that is that there's oddballs in every species 🤷♂️
You’re basically trying to convince me to not have fun, it’s actually hilarious lmao
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@wxnickxw said:
https://forum.deadbydaylight.com/en/discussion/comment/2580546#Comment_2580546
I can't really blame though you pretty much guarantee a win with Bubba facecamping with noed and insidious if you feel like it. Decent odds they are slightly altruistic in which case almost guaranteed 4k
This post is in no way a criticism of the dbd devs and should not be taken as such. It is also not intended to point out any forum rules being violated both of which are understood to be against forum rules.
I know, that’s why a lot of people are playing bubba, for ez kills with camping
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@ThiccBudhha said:
If you see a Leatherface face camping you, it is me. That is my trademark, you will never see it coming.
That’s not new, you’re just one of those typical ones lol
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Ez, can’t wait.
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Yep, can confirm. A lot of leatherfaces recently and they usually camp from the start. Its actually hilarious lol
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@James4125 said:
https://forum.deadbydaylight.com/en/discussion/comment/2580228#Comment_2580228
Play as Michael Myers on Haddonfield then see if you're still a fan.
I’ll gladly play him on any map but especially on haddonfield.
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I love haddonfield, I’m a big Michael Myers fan!
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So annoying. some hex totems seem to count and other don’t.
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I’m supporting DBD too and I’m glad the 10 players from this forum that quit are spreading negativity towards a different game now.
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@[Deleted User] said:
You should play nurse, if only to learn how to counter her.
No she’s really bugged. Sometimes she does wrong animations which causes confusion for survivors. This is very problematic.
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I wish BHVR could kill switch the loading screen too
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@crowbarman said:
https://forum.deadbydaylight.com/en/discussion/comment/2579111#Comment_2579111
I think you are confused as to the difference between an internal validation and an actual deployment ability. Just because the PTB runs a week doesn't mean they can't code changes after that period. They certainly do. Fixes are added during QA all the time. You can believe what you want.
Using your logic if a client side fix is needed for the current issues we won't see it for weeks.
Edit: 5.0.0, 5.01, and 5.0.2 all came out between June 15th and June 29th as an example. Your logic says this is impossible.
Big updates need to get certified, small hotfixes dont. If you did your research like I told you, you would know that.
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Yeah I would like to hear it all the time too while not being in a match
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@crowbarman said:
https://forum.deadbydaylight.com/en/discussion/comment/2578897#Comment_2578897
Simply wrong. They have released bugfix patches within days in the past. Using your logic, they assessed the balance in PTB and made all the boon changes programmed into the game in less than a week. Not likely. MS/Sony/Steam have no such two week requirement for releases.
do. your. research.
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No, it’s a mess. I hope the bugs get fixed asap.
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@crowbarman said:
https://forum.deadbydaylight.com/en/discussion/comment/2578888#Comment_2578888
Maybe you meant three weeks, since it came out on Sept 28. And if there are bugs they should delay, like normal companies.
No, it takes two weeks to get the update certified. This has been said so many times already, do your research.
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I can’t believe people still don’t understand that the devs only have literally less than 1 week to change things from the PTB to Live.
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No hatch is fine now.
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@KeiOrtem said:
https://forum.deadbydaylight.com/en/discussion/comment/2576924#Comment_2576924
i dont think its available yet but i think you just put in FORHONOR into code redemption, it was on the for honor/dbd stream today
Ok thank you, I’ll try