legacycolt
legacycolt
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- legacycolt
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Comments
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Shes gonna be fine, I’m looking forward to the changes as survivor and killer
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I like making a noise notification for the killer and then hide to watch him seek me
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Threads like this give teabagging even more attention.
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@GoshJosh said:
I’m way less concerned with PoTD than I still am about cages/tormenting survivors. The amount of camping and tunneling this allows for PH players, my gosh. Allegedly the cage is supposed to respawn elsewhere if he gets too close, which apparently must be touching the caged survivor. Because I can’t even remember the last time I saw a cage move when he was within a very close range. And cage locations are predetermined and fixed.
Thankfully the concern is minimal only because I hardly ever see him, about as much as Nurse.
Oh yeah the caging is another thing but yeah. It is what it is. We can only hope the devs will one day do everything what we’re wishing for
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@C3Tooth said:
How does everyone know they're at high mmr?
I’m assuming because I get very good killers and very good survivors im my team
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@TacitusKilgore said:
I think hes pretty cool. He takes a pretty hefty amount of mechanical skill and map knowledge to utilize effectively. Sure there are some lose/lose scenarios against him as survivor, but most killers have those. I think hes a balanced versatile B tier killer with great aesthetics to match. I think most people just hate him because the only people that even play him anymore are the VERY good pyramid heads. Hes a dying breed.
I mean stealth works for me but getting chased can be really frustrating
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2554069#Comment_2554069
No.. I am tired of people bitching about low tier killers and getting them dumpstered.
I can't physically play Deathslinger anymore because of the new slow aim giving me motion sickness. That is thanks to terrible people that probably never played the killer beyond a daily, assuming they even have the killer unlocked, complaining about something that did have counters.
Even if the counters were situational (los blockers) or required actual skill (predicting the killers behaviour and moving out of the way or tricking them) they were still there and he had trash map pressure so would usually lose to gens anyway. I have stupidly low ping so i don't know the experience of a killer with trash ping (60+) but survivors would react to me raising the gun every time before the game would physically let me shoot.
Ok that sounds bad and I feel your pain.
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@Bluebird said:
If you think he's so easy to play and gives free wins, try him out for a few games. See how you do.
I played him and I felt like playing spirit with stridor. Ashamed, that he can do such bs with his power.
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@El_Gingero said:
https://forum.deadbydaylight.com/en/discussion/comment/2554065#Comment_2554065
So, because you and your friends can’t play vs. PH, you think he should be changed. Sounds about right. Hm. Acceptable trolling. Not too obvious, not too subtle.
I’m playing solo survivor 100% of the time. I have a lot of experience. I’ve never seen anyone play good against him lol period
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@Altarf said:
I do agree that PH's zoning is frustratingly strong. Dodging Punishment of the Damned is very easy, so I understand why many less experienced PHs decide to zone instead, but it still takes very little skill to perform.
I think a good way to solve the zoning problem is to increase the cooldown before being able to M1 after letting go of Rites of Judgment by an extra second, but allowing PH to move at either 4.4m/s or 4.6m/s during this cooldown. This way, PH can lay trails and cancel his power without losing a massive amount of distance like he does now, but he gives survivors time to vault/get to a safe place during his cooldown.
PH used to feel really smooth before his nerf in terms of laying trails, and frankly I just want that back. Current PH, as much as I love him, feels very clunky.
I agree ☝️
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@ElusivePukka said:
https://forum.deadbydaylight.com/en/discussion/comment/2554073#Comment_2554073
Prove literally every player you're paired with is bad against Pyramid Head. At this point, yeah: calling this a lie, or just filled with copium.
Well, whatever then. If you don’t want to believe me. Have a nice day!
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@Irisora said:
https://forum.deadbydaylight.com/en/discussion/comment/2554057#Comment_2554057
By your logic then its your fault to not being able to dodge his power then. Come on be realistic, his power is very situacional and its really easy to bait him and make PH miss. He can't move right or left freely when he use his power, so in practice Nemesis its better because he can A, and D when using the tentacle. PH power angle its more limited and you get a huge indicator on the floor when he use trail of torment that gives enough time to react and dodge.
Im pretty sure even the PH mains know, that faking the power is kinda bs.
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@ElusivePukka said:
https://forum.deadbydaylight.com/en/discussion/comment/2554045#Comment_2554045
"Nobody can ever play well against a good pyramid head" - this'un by itself kinda says the issue is you. Plenty of people play well against excellent Pyramid Heads. I'd be suggesting some confirmation bias or sour lens is colouring your judgement.
Proof it. I haven’t seen anyone in a good while since every PH is doing the same thing now
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2554057#Comment_2554057
I just lost braincells reading this... So, because YOU boxed yourself in, it is somehow the killers fault and you feel it is op that you can't just drop a pallet or vault a window in 100% safety?
High mmr indeed.
Ok well. I agree, I shouldn’t be able to get a free escape if I “box myself in”.
But yeah I’m pretty sure you get what I mean.
also calm down.
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@El_Gingero said:
https://forum.deadbydaylight.com/en/discussion/comment/2554045#Comment_2554045
Nonsense. PH has more counter play than the majority of killers. Just because you struggle doesn’t mean everyone does.
Did you just tell me I’m lying?
It’s not just me, literally everyone I ever play with can’t play well against him because of the power-faking into lose lose situations.
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@Irisora said:
https://forum.deadbydaylight.com/en/discussion/comment/2554003#Comment_2554003
Frustrating to play againts? Do you even play PH? Frustrating is when you see how easy survivors can dodge his power. If we are going to complain about something please complain about something logical.
If you miss with his power, that’s on you. -rest deleted-
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@Hektic3000 said:
https://forum.deadbydaylight.com/en/discussion/comment/2554025#Comment_2554025
If the killer uses their power and misses they're punished but you want them to be punished for not using it too? Why cant the killer change their mind, why must they be put into a lose lose situation then?
If they use their power well, it’s not a lose lose situation.
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@El_Gingero said:
PH is fine and doesn’t need changing. Your problem is most likely the fact that you give up against him instead of learning how to juke his highly telegraphed power.
I’ve been playing against him since he came out. Nobody ever can play well against a good pyramid head and I’m always in high rank/ high MMR. You want to tell me everyone is just bad? nah..
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@ElusivePukka said:
So what you're complaining about is a killer that mind-games, so you mind-game the mind game so the mind game can be mind-gamed but you worry if you game their mind too much they can mind-game your mind games - so you want to remove their mind-game so your mind game will be the mind-game without their mind games to mind-game?
Yes.
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@Hippie said:
https://forum.deadbydaylight.com/en/discussion/comment/2554013#Comment_2554013
I can't say anything specific but there's a certain character whom we've been waiting for for awhile. He'll be here soon and I'm swiping him up as soon as he arrives!
James?
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@Aneurysm said:
I've rarely gone against good pyramid heads. For the most part running towards a window or pallet then veering off to the side last second works, and keeps working.
As for the other aspect to his power, don't tread in the goo.
If all else fails, he's also weak to the good ol' W key.
I keep playing against PHs that fake their power and leave me in lose lose situations. I’m already faking what I can but soon they will know my play style and fake their power even more. This whole “power-faking” is complete bs.
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@Hektic3000 said:
The current survivor meta is so boring to play against....
Yeah I feel you. The current killer meta is so boring to play against too.
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@Hippie said:
If you're playing against enough Pyramid Heads to make a complaint thread about him, please give me your matches. I barely play against him and it makes me sad, especially since he is my favorite Killer and I main him myself!
Hopefully we'll be seeing more of him when a certain man arrives in the Fog. 😏
Oh, does that mean they’re making more silent hill content? Tell me please 😳
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2553993#Comment_2553993
any change you want is a nerf to him.. or would you be happy for his power to be instant?
I’m sure the devs would find something to make him less frustrating to play against while keeping him good.
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@Zozzy said:
Complaining about the most telegraphed killer in the game.. wow
Again. He needs changes, not nerfs.
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@[Deleted User] said:
I’d rather play against old stridor spirit than playing against him.
alright buddy 🙂
I see, interesting opinion. Hm.
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@ThiccBudhha said:
Oh, I see, you guys are doing the whole Deathslinger thing and hoping it works on Pyramid Head? Yes... I feel it is a 50/50 and that I cannot properly react resulting in a win win for bubble butt. Pls nerf.
No, this post has nothing to do with deathslinger and I said PH needs changes, not nerfs.
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@GannTM said:
I struggle against him too but honestly like him or not, he is balanced and takes quite a bit of skill to use.
This is where I disagree. Faking a power is not skillful in the slightest. And that’s what he’s doing all the time.
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I don’t believe bhvr would sell NFTs…
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@HealsBadMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2551022#Comment_2551022
The Devs just stated they aren't focusing on a Trickster/All-Kill map in their Q&A yesterday. More likely a new Tome.
Expectable.. maps don’t make money, but rift passes do! how boring..
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I feel like the new “content” might be an All-Kill map. That would be exciting!
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@ElusivePukka said:
https://forum.deadbydaylight.com/en/discussion/comment/2550785#Comment_2550785
We don't discuss leaks on the forums. Does that answer the question?
Oh
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Wait.. do we already know what the next Halloween event is gonna be like?
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I guess the only way is to try mastering him and see where your MMR is taking you
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I can’t wait to play her after the changes. I love her too and I want to master her
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The yellow bottle works to gain some speed to get somewhere but I agree, it still feels useless. They should rework him again.
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I know it seems like bs but there’s a hit validation system which detects what happened first: pallet stun or hit. In your case the pallet stun happened first, it just appears different on your screen.
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@TMCalypso said:
https://forum.deadbydaylight.com/en/discussion/comment/2549341#Comment_2549341
I do hope that everything they said about SBMM being death/escape based was a lie to keep us from finding how it actually works. Even going so far as to hide fake data in the files to be found. I really do hope it is like that....but I doubt it.
I just deleted my post because I’m pretty certain they’re actually being real…
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-post deleted-
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Yes, give me a reason to run sprint burst every match 😋
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Usually I’m playing with dead hard but whenever I play with sprint burst I wonder why I’m using dead hard. Sprint burst is better and more fun to use
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I’d love that perk, good idea
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People would still teabag
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they buffed tinkerer because it used to proc at 80? % gens and apparently it wasn’t enough ugh
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My advice: Disable the in game chat and make it so nobody can contact you via your steam page.
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You can play how you want but if you make stupid decisions in game people will let you know, as they should
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The game is gonna be fine as long as it’s getting supported by BHVR. I hope they won’t ever stop 🥺
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2545212#Comment_2545212
Why you're so dead set on ignorant uniformed takes is beyond me. When people are laying out several reasons why SBMM is total bullshit.
I think it’s fine to let good killers play against good survivors.
also calm down… 🙄
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@Mystix said:
Okay thank you for all your help jist don't think it's fair :(
Don’t let the toxicity get to you. try to have fun!
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The twins and clown terror radius music is great! Also the classic terror radius music “closing in” is epic.