lasombra1979
lasombra1979
About
- Username
- lasombra1979
- Joined
- Visits
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Comments
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The maps are not large enough to have bodies of water. I would not mind seeing small puddles in the Red Forest or maybe an actual swamp like environment in the Backwater Swamp. Beyond that, the maps are not big enough to fit it.
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@ClogWench said:
In your thirst for Shirtless Myers you forget the most important addition. Pantsless Myers.
There is something as too much of a good thing.
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Shirtless Myers sure as hell better happen. We will revolt otherwise
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Until it is officially announced, I am not going to bother worrying about it. All we have currently are a few screenshots that look very edited. At this point, even if real, we have no information on what it would be and how it would be implemented. I will wait to get the torch and pitchfork until we see the real monster.
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Damn the man, Save the Empire!!!
Seriously, its not going to happen nor should it. Vast majority of players play both sides. A killer main skip day(are we still in high school and will all the killers meet up at the river and hang) is silly honestly, will do nothing, and prove nothing.
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Oh, I see what you did there.
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Its your leisure time, spend it how you want. If you feel playing against SWF is ruining your fun, dodge them. Simple as that.
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@BBQnDemogorgon said:
@lasombra1979 Snoopy can speak?
While not truly English, Snoopy and Woodstock both spoke. Just because we cannot understand does not mean it is not a language.
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Was it the whole Peanuts gang that said that or just one, like Snoopy or Charlie Brown.
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The downvote button has hurt my feelings. Kill it!
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I play for fun. I have certain killer builds that I know for a fact will not "win" a trial, but I run them because I find them fun. Its a game. I lost the drive to be competitive in games a long time ago, esp this one.
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Gameplay mechanics are only toxic if you let them be toxic. I do not find t baggers, flash light spammers, tunnelers, campers or loopers toxic. It just does not bother me. What bothers me and thus I find toxic is the after game chat, DMs, and other childish ######### people say to others. Making racist, sexist, homophobic slurs is toxic. Dropping a pallet then blinding the killer is not toxic. Just my views.
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If the slugging and waiting for the timer is that huge of an issue, how about in the situations when the hatch is closed, a survivor that is slugged does not cause the EGC timer to slow down.
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The new hatch mechanic is fine. Only had two survivors escape via hatch since change.
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I run solo survivor. Ran into all the issues you mentioned. Learning how to counter BBQ, just powering thru ruin, and understanding your teammates are usually idiots and just there to be meat shields for your escape, you will be fine.
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Sometimes the gates spawn where it is in favor of the killer. Other times, it spawns in favor of the survivor. Then you have two maps that the gates are permanently set on opposite ends, which favors the survivor. It is simply a matter of you win some, you lose some.
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Performance on PS4 has greatly improved in the last few patches.
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I dont care if my teammate survives. They are just a means to an end, my survival. If helping them assists me in surviving, great. If it doesn't, well, I wont miss them too much. Yes, I do play this way in SWF and yes, I do usually play solo most of the time.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/465818#Comment_465818
Why doesn't the reckless and vulturous survivor deserve to be depipped for performing a rescue they knew to be unsafe?
While putting the unhooked survivor in a situation to be hit and put right back on the hook.
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Lets clarify a few things. This 4 minute number being tossed out is the worse case scenario. That would require you to be put into a dying state right as EGC begins. The chances of you being stuck for 4 minutes are rare at best. You are looking more at possible 1 to 2 minute situations where you might be on the ground bleeding out until the timer runs out. While yes it still sucks, it is not something that is game shattering.
@Alithra I respect you trying to prevent griefing and game hostage situations. I just do not see this as being as big of an issue you think it will be. The first few days, killers and survivors are going to want to see the animation. I truly believe it will die down by this time next week and you will get this slugging kills much less frequently. I think give it some time and lets see what happens. As has been said, we cannot predict the future. I think we just need to wait and see what occurs and let the devs go from there. I doubt though they will remove the animation.
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There are actually a few TTRPG Cons that are done completely online. They use a combination of Twitch, Skype, and virtual table tops to do so. I cannot see where you could not do an online con for DBD, with devs and fog whispers doing Twitch Q&As, KYF charity events, all sorts of goofiness.
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@Alithra said:
https://forum.deadbydaylight.com/en/discussion/comment/465346#Comment_465346
I mean teabagging as in people waiting at the gates doing nothing but showing their butt until the killer comes and hits them. So yeah, it's reportable because it's holding the game hostage.
No, teabagging at the gate is not actually holding the game hostage and it is not reportable.
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Endgame is fine as it is right now in my opinion. I have in mulitple games in 1v1 situations been able to open the gate and escape. Granted, they were usually on maps with gates always generating at a distance such as the Institute but also had a few on Coldwind farms as well with the gates on same well. A bit of stealth and outsmarting the killer goes a long way.
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Just accept the animation is not going anywhere, the first week killers and survivors are going to have fun with the animation, and it will die down. You are the only person complaining about the animation.
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Oh lord, you got toyed with for 2 minutes in one game out of how many. 3 years, killers got it nearly every bloody game. The novelty will wear off, esp ppl realize you do not get that great of points for entity sacrifces
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@Alithra said:
https://forum.deadbydaylight.com/en/discussion/comment/464950#Comment_464950
Tell me, why do I deserve to experience this first hand? I never teabagged, as killer or as survivor. Never hold the game hostage, never made people waste time for my own amusement. Do I have to pay for others' sins? Is this justice?
No, this is SPARTA!!!!!!!!!!!!!!!!!!!!!!!!!!
Sorry, couldn't help myself
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@Riif0 said:
https://forum.deadbydaylight.com/en/discussion/62139/i-love-endgame-collapse
because you love easy wins thats why you like the endgame collapse.
I play about evenly both sides and my wife is a survivor only. We both love the EGC changes. It is more challenging and intense end game scenario than what we had before. You are just mad because you lost all your free escapes.
Oh yes, if you were any good as a survivor, the EGC is not an easy or free kill for the Killer. Learn how to play and make the killer earn it.
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@Bongbingbing said:
Like others have said the killer can't see the aura of the hatch, you must have been misinformed.
The hatch already is a free second chance at escape when you loose the game, and not only that when it's closed you get a third chance with the gates. How much more can you ask for?
I want a toy truck and a pony and a........oh, you meant in the game.
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Remember, just because you are paranoid does not mean they are not after you.
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First off, the killer cannot see the hatch aura. I have no clue where you ever got that idea.
Second, I love the 1v1 EGC situations. My first game with EGC ended up as 1v1 with the killer kicking the hatch. It was intense. I was able to stealth the killer enough to get a gate door open and escape. After that, my wife and I did KYF for an hour, just doing 1v1 EGCs. It was a great cat and mouse game. We pretty much split wins.
The biggest issue with EGC is gate generation. If you are in the Game or Institute, the survivor has a bigger advantage due to gate locations. Other maps like Pale Rose, the gates spawn usually very close, which gives the killer a bigger advantage, esp Nurse and Billy.
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Honestly, this may be the first DLC I do not buy. I am not a huge fan of the franchise so I may skip this one.
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Bye.
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@Angelicus23 said:
Actually there is alrady a main survivor in Scream. In leatherface films we haven't and Ash has the same problem with a main killer.
Considering the Leatherface we have is the one from the 1974 film (Leatherface is very different looking in all the various films), the main survivor would be Sally Hardesty (played by the amazing Marilyn Burns). We should have gotten a survivor with Leatherface. Sally would have been a better choice than Tapp or Quentin.
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Good bye. You shall be missed. We shall sing songs of your valor in combat.
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It was done to end holding the game hostage and hatch standoffs.
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Yes, let's revert an already grindy blood web back to an even more insane blood web because you want cosmetics you will rarely use. Brilliant idea.
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As a console player, no. Legacy belongs to those who played through the grind. They earned it. They get it.
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@shinymon said:
Hillbilly takes skill?
Actually yes, Billy takes skill and practice. While not at the level of the Nurse, he is a skill based killer.
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@Ihatelife said:
I hope the answer is never.
Hopefully they forget to add the code for the Legion nerf when they push the mid chapter patch. Either way, we stand with our Legion brothers and sisters in their misery over the nerfs.
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@Mushwin Its a button, its not like they are killing everyone's first born with a down vote. If the "community" cannot handle a button being pushed, then "community" probably should not communicate with others online.
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@Mushwin No, it only seems to have power for you. Get some thick skin, grow up and be the adult you keep telling other people to be.
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Its a button on a forum. It has very little meaning. You wont get banned if you are down voted too many times. You wont be restricted from posting. There is no time out corner for those with down votes. A button is not going to reduce or increase negativity. It does not have that much power.
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@Judith Ok.
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It honestly depends on the killer. If it is Ghostface as many are predicting, I probably wont unless my wife really wants it.
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There are some very good Nurses on PS4 that has really taken the time to get down how to play her with all the FPS and accuracy issues. I personally do not have the patience to put in the practice to master her for PC.
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@Poweas said:
A user made this thread. It's pretty decent and a solid rework for MoM 😉
https://forum.deadbydaylight.com/en/discussion/57208/mom-rework-idea/p1
While personally have no issue with the perk in its current state, I actually like this rework much better.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/449882#Comment_449882
@lasombra1979 It's one click, and annoying people is as easy as breathing, because no matter what you do, someone, somewhere will be annoyed. It's not a badge of honor so much as it is a consequence of existing.
@Orion While true, allow me to enjoy them without the harsh reality of existence weighing me down.
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I missed the vote down. I took it as a badge of honor when a post of mine annoyed someone enough they would down vote me.
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I enjoy it. Its a simple concept, fun to play, and a decent way to release some aggressions (in a non toxic, completely fun for all players involved way)
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I would say Pinhead as I think he would provide a more unique playstyle than Ghostface would.