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kosmi

kosmi

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  • @thefallenloser said:

    https://forum.deadbydaylight.com/en/discussion/comment/1154297#Comment_1154297

    ...cz as story goes entity is attracted to violence and ill state of mind.

    < *demogorgon and xenomorphs literally rip people's faces off*

    All of them are just in the service of someone else. Demo to some unknown intedimesional entity and xeno to its queen whic is led only by insticts.

    Yet again i said i am even against demo which were only used to as marketing to get more players. How many demo players is there acording to other killers anyway.

  • @InTheBushes321 said:

    Honestly, this is even worse than the ruin nerf

    Release a killer that's top 5 worst in the game, ignoring all community feedback even after having an additional week of ptb? Yup.

    Make sabo more powerful? Yup.

    Buffing toolbox repair speed? Yup.

    Release another survivor-sided map, already adding to the 85%+ pool of maps that is survivor sided? Yup.

    Fix the game-breaking sound issues that have persisted for months? Not a chance. I can literally stand directly over a character and they're silent, but that's fine.

    Balance gen/game speeds? Nope.

    Fix various killer bugs, like on Nurse? Nope, but we'll give insignificant buffs to B/C tier killers.

    Honestly, it's such a disaster.

    Wait till survs foind out about red herring and two nerfs done on killer side perk from ptb. All hell will be unleashed.


  • @Godot said:

    I had this idea in my head for a while now. This isn't a suggestion, this is a question to the community and an interesting thing to debate/talk about.

    Given that the Killer would be the Xenomorph otherwise known as The Alien, What would the creature's powers be?

    Would a dark Space Station-like map be fitting to Dead by Daylight? Do keep in mind that simple "exit gates" would have to be changed to something like "vault doors", behind which are "escape pods", because opening a gate right into airless space wouldn't be a genius idea. xd

    In my opinion, a chapter like this would include a very cool map with different exit mechanics, as well as a rather scary killer with interesting powers.

    What about the perks though?

    Discuss!

    Nah i think it would be stupid. Don't see a story reason why would entity get xenomorph into a realm cz as story goes entity is attracted to violence and ill state of mind. If you ask me stranger things was also stupid to get in the story line. They did that to use as marketing to lure more players.

    On the other hand if they want to add few killers totaly story unrelated and for fun that is different thing then. But if you ask me i am against demo and xenomorph or any kind space alien things. I would like more of classic horors like demons, ghosts, series killers and ect.

  • @PyroGL said:

    https://forum.deadbydaylight.com/en/discussion/comment/1148356#Comment_1148356

    The OP is clearly asking for a replay system, similar to what is done in SC2 or LOL, where AFTER the match is over, a replay of the game can be viewed for analysis from all perspectives. I'm sure it's a feature that is on the never ending "to-do" list for the devs, but is ultra low on the priority list.

    OH that ye that would be nice. But i think with this treand of not fixing bug and other things it will be like never since i whole new addition.

  • @TAG said:

    Cuz that perk is now THE worst perk in the game. :P

    (aura reading of the perk reduced from 8/12/16 to 2/4/6)

    Damn man that is hard nerf xD.

  • @Meiygo said:

    no i mean that you can record everything and switch between the survivors and killers,

    No it can't not be implemented especially cz other friend can watch killer and tell them what is he doing and where is he, same goes for killer they can have friend tiping them where are the other survs. You can only watch other survs if you were in their team. For tipes either you discover them on your own and find you play style or simply watch other killer streamers.

  • @Kwikwitted said:

    I just grab them and eat the DS then tunnel them right out of the game immediately after. If you wanna force me to eat DS instead of just slugging you I'm happy to take you out right now.

    Well i was thinking about that and if they do that early i will tunnel them out, but in some cirital state like 2 or 1 gen away from esc eating ds that time can really be fatal.

  • @BigBrainMegMain said:

    I'm sure you can ignore it for at least 40 seconds. They're wasting time, quit complaining.

    More time of them doing that less time spent on gens, how are you complaining about this?

    Why would any killer complain about a survivor wasting an entire minute coming in an out of a locker.

    I'm baffled by the question. Would you rather have them spent that entire minute on a gen and completing it?

    Only one is wasting time others can still slip easly if you don't see them cz every single low intesity sound can't be heard.

  • @not_Queef said:

    Oh man, not another entitled killer main that doesn't like locker spam notifications for an entire minute while you're trying your best not to tunnel.

    DS is clearly fine as it is!

    https://www.youtube.com/watch?v=L_mrNQBLSMU

    Not killer main

    And i don't have anything against ds but locker spaming noise can really change game dificulty for killer and all while they are protected by ds.

  • @BigBrainMegMain said:

    I'm sure you can ignore it for at least 40 seconds. They're wasting time, quit complaining.

    More time of them doing that less time spent on gens, how are you complaining about this?

    Why would any killer complain about a survivor wasting an entire minute coming in an out of a locker.

    I'm baffled by the question. Would you rather have them spent that entire minute on a gen and completing it?

    Are you intentionaly trying to be blunt? I can ignore them but they making almost imposible to hear anything with exloding sound while i am looking for others or in chase. One surv wasting time it is true but other have more ways to esc cz making killer almost deaf to low intesity sound.

  • @Peanits said:

    The hero we all need.

    But we don't deserve it.

  • @Biggs said:

    Audio what ? You are not supposed to ask this question... ofc its bugged for months and devs still didnt do anything about it.. Well they said its complicated in other words and bla bla bla.. Basically crappy and general question just to shut up people... Oh but don't forget to buy 10 e cosmetics 😎

    Well i believe it is complicated who knows but is there some news on that?

  • @Nestilana said:

    How you doing? Despite all of the dev's bullshit, you still hanging along? No matter how many survivors butt dance at the exit gates... salt in the end-game chat because you didn't let them go (even though they never do that for killers)

    You still hanging on? I know I am, but that's because I play Basement Hag and show survivors no mercy.

    Not killer main, but i do play from time to time to get blood points stacked. I used to be 50-50 now i am surv main and i can tell you q-time are little longer but no more red rank killers. So its farm fest for me.

  • @bgbomb said:

    https://us.v-cdn.net/6030815/uploads/665/KGDVMXS4O5FW.jpg

    https://us.v-cdn.net/6030815/uploads/636/I830HLZ62A7S.jpg

    -------------------------------------------------------------------------------------------------------------------------------------------------

    https://us.v-cdn.net/6030815/uploads/653/FSFDI16UXAV7.jpg

    https://us.v-cdn.net/6030815/uploads/647/JQP18P087K4Z.jpg

    https://us.v-cdn.net/6030815/uploads/545/KDZVS6M1Y7M2.jpg

    https://us.v-cdn.net/6030815/uploads/058/MDHK59MJGQH1.jpg

    https://us.v-cdn.net/6030815/uploads/544/23J8LVGJ72YE.jpg

    https://us.v-cdn.net/6030815/uploads/210/MI7UDXAM4GTZ.jpg

    https://us.v-cdn.net/6030815/uploads/761/6DZLO3929J3V.jpg

    https://us.v-cdn.net/6030815/uploads/493/CKLLR7FRPF4H.jpg

    i don't know how MMR would going to be.

    But if i keep matching with the player who's rank is 5 more higher than me.

    Then i would quit.

    And AFK as a killer in game when i play other games.

    let the survivors waiting 10 mins just to wait next 10mins.

    And you know what?

    i don't even need to worry about my rank is too low if i keep loseing by afk.

    i would still rank with high rank anyway.

    Kinda expected with some really nice nerfs.

  • @Mushwin said:

    We need to see more gore, horror, blood, we need to see more scary original stuff, wherewolves, vampires, pinhead heck even Jaon we need to see terror we need to see this game be more horror come on devs!

    Simply as you keep playing more and more game it gets less and less scary. Yet even for the oldest players some good killers can still surprise them and make them squeak from terror and surprise. So this game is still scary for new player but not for veteran ones.

  • @Yamaoka said:

    I couldn't find the roadmap on this forum so I figured I'd post it. Is chapter 13 coming in August? 🤔

    https://us.v-cdn.net/6030815/uploads/956/UE4S00QHEQBO.png

    Dude at this time chapter 15 is coming out :D

  • Ye you are right. I simply so much used on crying that when i see start i simply move on.

  • @Kalec84 said:

    E how is that possible?

    Every killer can break walls!?!!?

    HAVE YOU SEEN LEGION? my god is already strange he can hunt other survivors without being knocked out by bill, (not even talking about david)!!! HOW CAN "they" take down a wall????

    My god! thats absurd! i'm done! i'm going to play civ 5!

    (in case anyone didn't noticed, i'm just kidding :P can't wait for this feature :D)

    Cya surv main. Have a good time.

  • @Thatbrownmonster said:

    This only applies if the totem is cleansed in the first 40 seconds

    It's perfectly fine to do this.

    Change my mind

    It is not. The moment you bring hex totem you knew that there is a chance to get cleansed right away. So facecamping that surv is only your way to show how frustrated you are.

  • @Galklife said:

    I can understand buff for Trappers traps, but why rework(and nerf) sabo overall?

    ok maybe i will start with why i call it nerf?

    1) hooks are respawning faster

    2) you cant 99% hooks

    and if you tell me when killer is carrying survivor you have "few seconds" (knowing devs i bet it will be 8) to find out to which hook killer will go, and then be there 8 SECONDS FASTER (just reminder full wiggle bar takes 16seconds) and if killer will hit you ALL progress with be destroyed xd

    current sabo with 99% hooks was most of the time waste of time (because you have to waste whole game saboing hooks and following killer to do 1 or 2 saves)

    only consistent strategy is 99% hooks in 1/4 of map droping them, in those 3min doing gens there and moving to other 1/4 (but even then killer can just slug you to death)

    i wont do essay about nerfing flashlights again (yey most useless item is nerfed again, and why im called FL useless? because how hard it is to do fl saves and most of the time FL user is just wasting his time because of pick up speed), i dont mind nerfing keys, or medkits this way (keys are strong, and medkits got buff recently anyway) but FLs are always kicked in ass xd

    TL; DR Devs are telling survivors: just do gens, we destroyed/nerfed 2 of 4 non doing gens/heal/chase activities. (other 2 are chests and totems)

    "we're working on 2nd objective" X months later "btw we're killing other non gen repair action"

    Read again sabo is not nerfed...

  • @johnmwarner said:

    Can someone please tell me who thought it was a good idea to put such a fundamental change to ONE map (or map grouping.)

    Survivors who want to keep their known infinite loops will just DC when they get the new map.

    And they gonna eat ban right away. Btw do you really think that devs will make killer to kill every single loop with breaking walls? What about this, every loop on the map is ultra safe or infinite and maybe killer will need to brake a wall in order to make every loop normal instead of keep going...

  • @Flarefire_Xx said:

    So any killers out there been playing the past few hours since dev notes?

    If you have, and your like me, are you noticing everyone using toolboxes now because they are getting nerfed

    They are just spending toolboxes since the upcoming nerf.

  • My guesses will be Kane from see no evil.

    Or

    Pinhead from Hellraiser

  • @NullEXE said:

    If you are in a SWF it should ensure you de-pip

    If you are solo it should ensure you black pip or less.

    Suiciding on hook is no better than dcing when you are doing it to sabotage the other survivors, do it simply because you don't like the Killer, the map, or simply the match. However this is a method so that when you do decide to suicide to leave a match maliciously then you cannot be rewarded for it (you can sucide as survivor and still pip, or black pip at high ranks).

    Suiciding on hook is also another method to give the last survivor hatch, which is a frowned upon method by the devs. The hatch isn't meant to be abused like that. This ensures that sure you still can - but you won't be rewarded for doing so. A fair trade.

    EDIT: I NEVER SAID YOU SHOULD RECIEVE A TIMER PENALTY FOR SUICIDING ON HOOK

    First of all killing your self on hook is penatly already. Second you mentioned hatch-tech that is only in case surv dc in order for other surv to insta jump into hatch.

    if you hooked third surv on hook and he/she waits for other to find a hatch that is your mistake. You can slug third till you find fourth. The moment you hook thrid you agreed into hatch chase. So your argument is invalid.

  • @neekocheeko said:

    It's not stridor but just a general bug. Sometimes survivors don't make sounds even though they don't have Iron Will. I've even had a bug where the killer had no terror radius sometimes and they didn't have stuff like Dark Devotion. Bugs everywhere.

    Damn that really makes game even more harder. I know for sound bug that you can't hear gens in buildings or rooms, but even this now make loops even more harder.

  • Now think what will happen with that mmr system untill they make more balance.(at this momment ofc). And all hell lose when everyone start blaming each others for losing mmr xD. I think it should be hidden from end game board too, so that only you can see it.

  • @Elvenmonk said:

    Look, just stop it.

    To the people saying just buy better internet needs to look at internet pricing and speeds in the US.

    I lived in a major city and it was $70/mo for 4Mbps. The next highest was 100Mbps at$250/mo. Oligarchies are fun!

    Esp for a game most probably picked up on sale for like $5.

    Not everyone can drop 250 every month. Just like everyone can't drop a lot of money on the ever growing resource costs of dbd.

    Then if you live in a smaller city you'll be lucky to find a 4Mbps connection and in some areas it is dsl or sat net.

    I play MHW just fine on my laptop but dbd lags. For some reason Senran Peach Splash does too, but it's also a very poorly optimized game. I can also play mgsv on it too.

    I can play games that should cost way more in resources than DbD with bigger maps,AI eating away at my cpu, higher graphics and tons more. Yet DbD lags and crashes,once every like week or so, but the other games don't.

    Before I moved I had to switch to my desktop for dbd which is made for super high end gaming,programming, and video editing. Which shouldn't be needed,especially for a game that runs on the switch and cellphones.

    Asking for people to pay for big upgrades,and expensive monthly ones, isn't cool.

    Accuse away of them lying but quit the poor shaming on a game that heavily sells at budget prices.

    It's not like we bought star citizen.

    A lot of people game for fun and as a cheap hobby. Pay$15 for a game to play online when you want is a lot cheaper then paying $15 a week to see movies, plays, going to the club,etc..

    Dude i live in banana state and pay ~3,5e for 100mbp/s. In what slave country you live????

    Also it is not poor shaming it is just that in online game you have responsibility towards your teammates and other team. You can't simply walk into some game and leave for what ever reason you want. Either leave that slave country of yours and find good place to live. Others don't need to take that. OR make revolution and kill your internet providers for enslaving you with internet prices

  • @dbizzle said:

    DCs are a part of any online game . we havent had them since 2016 we dont need them now. its just silly. if you want to DC you paid for the game do what you like. if you want out of that match and want to go to a new one that is your right. you should not be penalized.

    OH yes it is part of every online game, also punishment for it is part of every single online game. So you paid and you still have freedom to leave and get timeout. I also paid for the game and i demand not to get leavers like you in my games or to get out without punishment.

  • @Swiftblade131 said:

    Even with an Ethernet cable

    I'm just gonna be gettin penalties?

    It's spotty, some days it will be fine, sometimes it's about half and half, and then there are those days... it's like rolling a D20, you never know what will happen

    And yes, it's the best I can do. :(

    Ye you should get punished since you are ruining others expiriance too. Either play singleplay games till you get good net or get punished. Cz of you selfishness others are not obligated to suffer.

  • @katerbater said:

    There are plenty of reasons why DCing is legitimate and shouldn't be penalized. Sorry I shouldn't be penalized for someone ruining the fun of the game.

    Unpopular opinion people who use that to every argument should be banned.

  • @Coder said:

    Most of the time it's kind of boring and there is no thrill. Unless the killer is some hillbilly downing people instantly or a good nurse, or my team is a bag of potatoes, I feel like games are just routine. Against wraiths, bubbas, michaels, GFs, pigs... Half of the time against those killers he does like 5-6 hooks and we all escape. Or maybe 1 guy dies being camped when the doors are opened. Of course I die too, mainly rescuing when the doors are opened (I use BT and I rather rescue and die than escape like a coward), but even if I die, the killer lost.

    Anyone else feels this way about the game? or do you feel that survivor gameplay is really challenging?

    Also, what would you do to improve it?

    Not easy enough maybe when they nerf billy it will become easy or maybe not even then.

  • Ability to take shape of the surv that it last came into a contact.


  • @PigMainClaudette said:

    THIS IS NOT A HILLBILLY HATE OR HIT-PIECE

    So, with recent events, it seems that Hillbilly is now in the spotlight for everyone's hate. It was Nurse, then she got re-worked. It was Spirit, then Prayer Beads and Phasing body-blocking was removed.

    While both Nurse and Spirit had actual problems, and I know that I personally hate on Hillbilly all the time, but I have a very serious issue to bring up that really is a genuine cause for concern. And that is that for the very little mechanical skill that Hillbilly does actually require, he's WAY to strong. And potentially the single STRONGEST killer in Dead by Daylight.

    Hillbilly is a very straight forward killer, you have a chainsaw dash that will destroy pallets in (roughly) a 5th of the time it takes to break them normally, you have an incredibly fast dash ability (faster than a Survivor "Haste" effect) that can be sustained across an entire map and it's all tied to an instant-down ability, that only requires you to hold an activation button. With base killer statistics. And the coolest camera animation for movement.

    Nurse is literally slower than Survivors, but her blink ability is very good at shortening a chase and can bypass the map. A small price to pay. She does also have the shortest lunge attack range, and that is actually a problem right now for, what I can assume, is a lot of people.

    And yes, I play her. On console no less, but at lower ranks for now as my main account, a low green is getting paired with nothing but high purples. Super frustrating for a stealth killer main.

    Spirit has the smaller killer stats, and a fantastic chase power. Being able to traverse the map with great speed and being almost undetectable is quite good, but you have a trade-off of you can't actually see anyone. Only their scratch marks.

    Both of these fine ladies who ruled the top ranks are both "M1" killers, and I hate that term since it's only a PC thing. Myers, Oni and Ghostface all have an instant down, but require some sort of interaction and a build up. They sacrifice time chasing or damaging generators in order to get their instant down. Otherwise they're just a basic attacking killer.

    Now, a lot of people are going to cry "JUNGLE GYMS!" or "INFINITE LOOPS!", but we can't always use them. Not every Survivor is a running god with map knowledge over every variation of the maps. Some are more easy to mind game out of their hiding spots, or cut off loops.

    There is also a concern of the player base for Hillbilly. With that amount of mobility, it's easy to exploit perks like Kindred and Borrowed Time so that they don't proc, while still camping and tunnelling. Nor the concerns of those who actively body-block with the chainsaw revved in order to score a cheap and easy down.

    I am NOT saying at all that Hillbilly should be put on the level of Legion or Old Freddy, and I'm NOT saying that we should make killers even worse, but for such a killer who has one of the lower mechanical skills, and is so rewarding compared to Spirit, Nurse or Huntress, there is just no denying that there is a legitimate problem here. We should be rewarding those who are playing higher skill required killers.

    Hillbilly is rated "Difficulty: Easy" on his character profile and after playing him for a while now, I believe it.

    Make difficult killers great again.

    First of all if they rework billy and under rework they nerf his ability to do a map presue they good luck with playing this game decently as surv.

    Second if you think that killer don't need skill to be played, they you are probably surv only or simply mediocore killer player. The thing is when good billy player comes usualy that player knows how to play and has some skills(in most cases they are the top of the killer players).

    Third ye after billy you survs main will probably find another killer to cry for it, in the end it will come that rotten fields is to small for safe gen progresion.

    Fourth personaly i would like every killer to get rework and that some become more powered and others weaker and that devs keep rotating them. But if they only nerf killers game will be dead.

    Fifth no one will hate you cz of you narrow seeing but also no one will keep playing if you and the players like you keep getting what you want.

  • @AntiJelly said:

    Killers that have received add-on passes or reworks:

    ✓ Hag

    ✓ Trapper

    ✓ Wraith

    ✓ Freddy

    ✓ Nurse

    ✓ Doctor

    Killers that definitely will be receiving add-on passes or reworks:

    ✓ Hillbilly

    ✓ Myers

    ✓ Huntress

    ✓ Leatherface

    ✓ Pig

    Killers that have not received nor are confirmed or unconfirmed for an add-on pass or rework:

    ✓ Clown

    ✓ Spirit

    ✓ Legion

    ✓ Plague

    ✓ Ghostface

    Killers that probably won't be recieving an add-on pass or rework (in my opinion):

    ✓ Demogorgon

    ✓ Oni

    What are your hopes for the future reworks or add-on passes? What do you predict?

    I mean since killers are the only caracters with unique powers and play styles. I like the idea of reworking, changing what killer powers do from time to time. Therefore the balance and metas is constantly shifting and that way game will keep being fun more.

    The thing is is the rework they gonna do be focused on buffing or nerfing the existing powers. Like with a nurse.

    Also if they gonna rework killers i hope they keep the going trend and rework at least one map with a killer, with main focus on balancing broken loops, palletes and gen distances, so that every killer has a chance to do something and also acordingly to buff some survs perk so that they can keep with the game.

    Also i would like to see some big reworks or new balance from time to time on survs perks. Example they nerf current meta perks like ds, bt, adrenaline but buff insanely self care, MoM, spritn and so on... So that surv side can change perks too and have fun with diferent perks too.

  • @ASAPTurtle said:

    I want to hear what people have to say about the game's health. Mainly from veteran players but new people too.

    Unbalanced loops and palletes.

  • @[Deleted User] said:

    Watching that hurt my soul and pained my heart.

    Ds till the end baby :D

  • Welcome to the trials, we've got fun and games

    We got everything you want honey, we know the devs

    We are the fog people that can find whatever you may need

    If you got the blood points, honey we got your decisive strikes


    Trials, welcome to the trials

    Watch it bring you to your shun n-n-n-n-n-n-n-n knees, knees

    Uh I, I wanna watch you bleed!


    Welcome to the trials, we take it dead by daylight

    If you want it you're gonna bleed but it's the price to pay

    And you're a very toxic surv, very dead hard to please

    You can taste the flash lights, but you won't get there for free


    In the trials, welcome to the trials

    Feel my, my, my no one escapes death

    Uh, I, I want to hear you scream


    Welcome to the trials, it gets worse here everyday

    You learn to live like an sweaty animal in the trials where we play

    If you got a swf team for what you see, you'll take it eventually

    You can have anything you want, but you better not take it from me


    In the trials, welcome to the trials

    Watch it bring you to your shun n-n-n-n-n-n-n-n knees, knees

    Uh oh, I'm gonna watch you bleed


    And when you're high, you never

    Ever want to come down

    DS will bring you so down, so down, so down, yeah!


    You know where you are?

    You're in the trials, baby

    You're gonna eat ds, adrenaline and bt for all internettyyyyyyy


    In the trials, welcome to the trials

    Watch it bring you to your shun n-n-n-n-n-n-n-n knees, knees

    In the trials, welcome to the tirals

    Feel my, my, my, my decisive strike

    In the trials, welcome to the trials

    Watch it bring you to your shun n-n-n-n-n-n-n-n knees, knees


    In the trials, welcome to the trials

    Watch it how ds bring you to your, it's going to bring you down, till you entity displeased.

  • @Primalux135 said:

    I would prefer original becuz indeed BHVR do hella badass killers but if tgey release xenomorph or jason would be great 👍 Btw im sure next chapter will be original 🤷🏻‍♂️

    I think xenomrph would the the worst thing done ever. I mean it's a horror not syfy, xeno kinda kills it.


  • @ShadowRain said:

    I wouldn’t mind but personally want Pinhead/Pennywise/Jason to be added

    I like both but, origina will always be my favourite. Also the big thing i like from original is that you ca customise their outfit while lincenced is strictly bound to movies therefore it get's little bouring.

  • @OmegaXII said:

    Recently, i just got into red rank.. I must say, if you want to enjoy this game as killer, DON'T GET INTO RED RANK.

    I'm forced to sweat in order to stay in red rank.

    I'm forced to use meta builds, because every team i face is sweaty as hell (i'm in asia region).

    I can't play whatever killers i like. I can't learn any killers that i'm not familiar with.

    Guess i'm still a baby killer and do not belong in red rank.. i'll derank to rank 5 for the reset

    Well bro even if you down rank a little bit you simply climb naturly if you play good. So in the end you accomplish nothing. As red rank killer to my advice is to play surv mainly and killers only for chalenges. That way you will contribute to boycott the favourism of the one side. Until they balance it more that way you can still have fun and play the game.

  • @Huntar said:

    https://forum.deadbydaylight.com/en/discussion/comment/1074078#Comment_1074078

    Red rank killers largely left, so the red rank survivor containment protocol was breached.

    Sarcasm bro... I am also in the group that stoped playing the other side from red team. And i did that cz i wanted to contribute to break matchmaking.


  • @Frashu said:

    https://forum.deadbydaylight.com/en/discussion/comment/1074165#Comment_1074165

    I mean, that’s cool. Any more information to add? Console, Pc? Survivor main, killer main? What rank do you play at? Big Weiner Energy doesn’t provide much data. Lol Like just messing with you, but there are lots of people who have issues with gen speed right now. i’m a Rank 5 killer on ps4, I played 5 games with at least two rank one survivors but all red ranks. Four of them were groups. Gens went by way too fast. I play Rank 1 survivor and and gens seem to be an ok speed if I am playing against at least a purple rank killer with a solo queue group. If I load in with a SWF the killer gets destroyed. Its hard to balance when the squads have such a vast difference in what they bring to the table. If I am in a good group I love the gen speeds. I dont feel panicked. Chill matches. Lol But with lower skilled teammates I feel like I am internally screaming for ten minutes.

    Atm rank 2 surv. Oscilating from 1 to 2. And rank 2 as killer last time i cheked(don't even care for the ranks). Don't play killers from the ruin update, get in 2-3 games max only to do chalneges. Usualy end ups with full team kill if i go ultra toxic spirit or doc on specific maps(but it is not fun for me to play like that). Other than that i don't even try to play more games cz of high probability to go against swf read team on comms with meta perks, so don't want to get my nervs frustrating of toxic behaviour in those teams.

    Atm surv main as i said, i am perfectly fine with gen speed, more bps, faster and steady farm on surv side. So in the end i have preaty much chill game and enjoying my life while playing the game. Preaty much 85% time i escp.

    Also strictly solo player. If i go with team from time to time then we ususaly get killer dc cz of frustration from looping and gen poping.

  • @Frashu said:

    Gens pop too fast as killer against good survivors. SWF teams are too strong. When I play killer and have two gens left with only two or three hooks, it is gonna be a loss. You can tell when you play against teams of solo players. Less body blocking, less communication and stacking on gens. They sometimes three gen themselves. These gen speeds are fine against survivors who make mistakes. But against coordinated teams, they are done hilariously fast. But extending the time is a bad fix, because when I solo queue survivor, half the time my teammates are urbaning around the map any time they hear a heartbeat. So 120second gens would be a solo queue death sentence. Not an easy thing to balance. Its like making rules for a football game that includes middleschool teams and college teams. Lol

    I am perfectly fine with gen speed atm. Chill time in the fog city. :D

  • @bubbasbasementchest said:

    I think Hag would be the first to go, Plague would fight hard but likely die early as well, unsure about Bubba/Ghostface/Spirit, Oni would be a real threat, Myers would also be very deadly. Wraith would probably have a hit and run play style where he goes around to the struggling Killers and tries to finish them off (or he would stay cloaked until one Killer was left and battered from fighting everybody). For some reason I don’t feel like Billy would be too deadly, maybe get a couple of kills and then Oni would tombstone him. Legion (only one member could appear) could do pretty well, Clown would not be too much to worry about I presume. Trapper seems like he could take on one of the big guys like Myers or Oni, but I don’t think he would end up winning against them. Nurse and Pig would not do great in my opinion, but Huntress could definitely get into the later stages of the match. I feel like Doctor may be annoying to deal with, but some of these Killers could probably just ignore his shock therapy/static blasts and take him out. Nightmare may be deadly against Survivors, but against other Killers, dream snares/fake pallets/teleporting to gens doesn’t do much and he would likely die early. Demo is certainly a contender to win, but I’m completely confident he would take it all. I would say the Final 3 would be Oni, Myers, and Demo but Oni would take it all. What do you guys think?

    Spirit, easly avoid and insane mobility.

  • @bob_bobber said:

    Is this good?

    For a survivor, For a killer,

    Let me know what you think.

    Great as main surv now i usualy finish game with friends about 5-10 min tops. Get few chase points to pipe and get out. Don't know as killer since only way i play killer since update is for chalenges and ususaly going top meta ultra sweaty perks. Also don't play more then 2 per day so that i min games with ultra swf groups that i play on surv side. Also more points as surv now so it preaty good farm atm for surv side. 3-4 matches about 25-30k in 1 hour so in total 90k to 120k it would go even more but q times usualy eats a lots of time.

  • @Aneurysm said:

    Not good bc it's usually bad matchmaking that leads to that. Had a few cases today where the killer opened the gates themselves. I leave, the other 3 spend the egc vault spamming and running in circles around them. Great victory guys, we defeated the rank 13 who brought tier 1 predator and fire up...

    Wonder why matchmaking got messy again...

  • @lunaticlifter said:

    Imho i tried out antigen build, but they simply don't work... it's just a placebo effect, the only close thing to old ruin is Pop, but it doesn't work on many killers.. wanna know what's my best way to get a ''fun'' and a decent lenght game? slug a lot with infectous fright.. but hey in the game there is a perk who counter slugging aka Unbreakable.. so my best way to win or get a chance is a mix with slugging, tunneling and proxy camping(to punish late saves).. So my conclusion? games are not fun anymore, with ruin i could play nice, have a fun game and get only 2k, but that doesn't matter, i care more about fun than winning, this is not a competitive game. The saddest thing is that you can get genrushed even by potatoes now... and no, adjusting toolboxes will not fix this issue. That's my conclusion.

    Well don't know much if i play as killer for tome chalenges then i go doc imposible skill chek on maps that support that till i have it and run spirit since that. Other than that i stoped playing killers after the update since my favourite one depended of the ruin build like traper, clown and ghost face. Tryed billy few times to learn how to play him and that is it. Usualy the games that i played with spirit and doc were without ruins, sometimes noed sometimes save best for last. Usualy 4k from 2 party session top per day. SInce more i play more swf on comms with meta perks is likely to get against it. Sluging and tunneling helps a lot esspecialy in early game with 3 on the map games get slower much so that you can have little easier time. Also detection perks is now must have.

  • @darknahu said:

    I just don't understand. why so much hate to one another?

    We are all in the same game.

    As long as everyone have fun the game is good.

    If the other side need some buff on something just accept that, for example I'm a survivor main and I think that for some reason people don't play killers that much. We must understand why and try to fix that.

    There is only fight between only survs and only killer players. And when the balance shift greatly towards one side then middle ground shift to other side and we then have all mighty chaos.

  • @dbizzle said:

    if you can place a trap in the grass that a survivor cant see , and they're looking for it and still get trapped , that is unbalanced gameplay. what can a survivor do. they creep to the hook but then SNAP get caught in a trap they literally couldn't see. this needs to end.

    DEVS PLS IT'S TIME TO BAN KILLER PLAYERS! They killed me twice in a row, that is against the RULES, GAME BREAKING BUG!

  • @emptyCups said:

    DC should bring harsh bans. It's an real issue I cant go a single night of play without people abusing it and ruining fun.

    While i played killer before unfair nerfs, that didn't bother me much since i don't care if they get salty. But as surv it is unplayable, even if i rush to save so that they don't kill themselves on the hook they just leave. It is nightmare to play with entitled "high" rank players that is dcing after first down or in fail attempt to be under the hook or t-baging.

    While on the other side if we have 1v2 situation the one is waiting for other to find a hatch then dc.

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