immortalls96
immortalls96
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- immortalls96
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Comments
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@xllxENIGMAxllx said:
https://forum.deadbydaylight.com/en/discussion/comment/652941#Comment_652941
Perks is not counter play... try playing without it then you'll see that there is no counter play. Killers shouldn't be add-ons reliant to counter survivors and same goes for survivors with perks.
https://forum.deadbydaylight.com/en/discussion/comment/652947#Comment_652947
Yes i agree on many points but not for phasing. I mean nurse have to read survivors while spirit not if she's phasing and have collision with the survivor because, he try to juke her it's a free hit which reduce counterplay. Nurse don't have free hit like spirit does but both are deadly for sure.
I like the unique gameplay spirit have but hate how is power is played against. I mean who thought that a killer that don't move (fake phasing) get easy hit/down because the survivor don't know if she phasing or not.
Hence why I say spine chill..its really good vs spirit..especially on her fakes..plus. fakes do nothing if you dont go toward her...
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/652938#Comment_652938
They’re not massive. I know they’re not tiny either. But the random placement on the screen just keeps screwing me over.
Well if they didnt they'd be 100 percent garunteed pretty much
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@xllxENIGMAxllx said:
https://forum.deadbydaylight.com/en/discussion/comment/652879#Comment_652879
So why don't you try to play survivors a bit. I'm sure you will easily counter a prayer beads spirit and omega blink nurse.
Spirit is the killer i hate the most why? because good/god spirit have literally no counter, even nurse has more counterplay. Spirit have a low skill cap compared to nurse and that make a huge difference.
I play survivor quite a lot..and I'm rank 3 rn...higher than my killer rank because I'm learning nurse..so this does not phase me at all...and with spine chill prayer beads does nothing ;)
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/652931#Comment_652931
It’s just annoying, and the Snap Out Of It skill checks are BS
How so..? They're massive
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@[Deleted User] said:
I hate going against doc. They just spam Carter’s Spark in a chase till you’ve reached T3 Madness. It’s so frustrating and aggravating.
Not like it hurts your chase..sign of a bad doc right there
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@ahandfulofrain said:
https://forum.deadbydaylight.com/en/discussion/comment/652902#Comment_652902
Oh, I already knew that haha
XD
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/652897#Comment_652897
A tip for DWM is that survivors usually run to an LOS blocker, you just gotta predict where they’ll go, lithe is just some distance, not really op. Balanced landing can be op on certain maps and as for sprint burst a lot of survivors walk all game to save it.
True..but it's still a garunteed head start..just annoying really
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Ok 9 jackasses
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Your facing bad doctors take it from me
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@Appleseed said:
https://forum.deadbydaylight.com/en/discussion/comment/652875#Comment_652875
"Takes alot of skill"
OMEGALUL
I agree survivor is snoring levels of easy..but we all already know that
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/652887#Comment_652887
What survivor tools are you struggling with?
Typical ones, sprint burst, unbalanced landing , lithe , dance with me etc..the typical stuff you cant counter as killer..its just how it is though...
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@prettyf said:
why in na potato can think others all potatos? or eu?
Pardon?
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/652867#Comment_652867
Then it isn’t truly a ‘counter’ those perks only mitigate the damage she can deal, however, they primarily work against less skilled spirit players. I do think spirit is fine though.
Like I said..no killer should have a 100 percent counter otherwise the killer cant play the game..but she has counter tools all the same..which is more than I can say for most survivor tools..
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@aazimuth said:
Sure, I'll learn to guess better!! Because RNG is something that takes skill, totally.
It's not rng..its a person not a computer on the other end of the character..learn to make reads like killers do..they have to read you too you know?
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The beauty if spirit is she can run just about anything
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@GrootDude said:
These perks don’t 100% counter her though, Iron Will doesn’t stop a Spirit from hearing footsteps. Dcs and harassment aren’t needed but spirit has very limited counterplay and perks aren’t that counter.
No killer should ever have a 100 percent counter, so as I see it they have the tools..not even situational ones...so they have no room to gripe
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@Exerlin said:
https://forum.deadbydaylight.com/en/discussion/comment/652848#Comment_652848
Doesn't make it any less of a coin flip. A good spirit with good hearing can just hear your footsteps, and there's nothing I can do about. I'm sorry that I don't have fun playing against her.
Hm...
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Well...thanks for using a jackass who messaged you to represent everyone
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@Exerlin said:
I'm sorry that people are being awful to you just because you play spirit, but you should probably expect DCs when playing her. She's a very un-fun killer to play against for most people (including me) since you're basically flipping a coin to determine whether or not you're getting hit. She's the main reason I don't play survivor as often as I normally would, and while any harassment you receive is completely unnecessary and uncalled for, DCs should probably be expected.
It's not like you dont have a basket of tools to vs her...
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Dont let them coerce you..survivors have the tools to fight her they just have the high and mighty feeling they should always win no matter the build they run..killers on the other hand should be forced to run ruin just to have some viability? No..they are just mouth pieces for ignorant streamers whom dont know Jack but pose as if they do..they should learn to play..not beg for nerfs till it happens..and the devs would be wise to acknowledge this
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@Peanits said:
Simply put: Priorities. As other have mentioned, he's far from the worst right now. He's on our radar, but we'd rather focus on more pressing issues (e.g. nurse add-ons) before looking at the Trapper again. There's a ton of things we'd like to do, we've just got to pick and choose what we do in the time we've got.
I figured I suppose...you do seem keen on nurse...I know you cant share details but I will say this..we both know that your quest to bridge the swf gap is going to make survivors better overall..theres simply no avoiding it..I want to have faith in you guys and to a sense I do..but freddys blocks going from his best addons to useless frankly has me feeling you'll do the same to nurse..so..I worry the two will conflate and cause nurse to be a stressful character to learn in exchange for sub par performance against the newly empowered survivor kit..I dont feel that would be fair especially to people like myself that push to master her on console where she gets no representation hardly due to further increased strain..I know I likely will not be answered and that is ok..you have rules to follow but please do remember this will you..? It would mean a lot
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@sailormars said:
https://forum.deadbydaylight.com/en/discussion/comment/651012#Comment_651012
If he misses a shot when he can catch up to you quickly? Yeah, he deserves that. Who actually misses an attack in high ranks? It's almost impossible to get 360'ed unless you're a rank 20. And no, he only loses his power if he hits a survivor twice as the point of his power is to injure the whole team to stall the game. The point of it isn't to down, which is why they buffed his speed. He gets a free hit and needs to finish the chase with his regular speed.
You obviously dont quite get the issue here...and I meant basic attacks drain his bar btw...and if you need a d strike stun for a missed attack your quite a poor player
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@Aztreonam78 said:
https://forum.deadbydaylight.com/en/discussion/comment/651020#Comment_651020
If she is immune to stuns bcs she is in the Spirit World, so why I can stun Whaith when he is invisible?
It is just a bad design of Nurse.
Because unlike wraith shes completely in it..hence why she can go through walls and wraith cant ..?
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@Aztreonam78 said:
I used Head On on Nurse, succesfully, I get BP for stun, but Nurse tells me "No, No No NO, I don't care about your triggered Head On, I will hit you lad".
Seriously, why survivors cannot stun her while she is blinking or she is in fatigue. I know, she is a Killer which can completely ignore any Survivors defences, but comon! She must be able to stunned while blinking and in fatigue.
Maybe, they will fix it in her patch, but I am so hopeless. I believe she will continue ignore any stuns bcs of her power..
Yes because they tried that and it ruined her...plus she gets stunned every time she moves..itd suck getting repeatedly stunned over and over...she can get stunned yes..just not during blink because shes in the spirit world..and not while fatiguing because shes already helpless..just move on and now you know better
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@sailormars said:
https://forum.deadbydaylight.com/en/discussion/comment/650153#Comment_650153
Yes, just yes. Do you really think it's fair that a killer who can put you in the injured state with 0 skill, has 115% movement speed and 120% movement speed, deserves a short stun time to catch up to survivors? Lol.
Yes, because if he misses he loses power..hits a survivor, loses power, forced into a stun every power use..cant use power to down ever...you dont think these things through clearly
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Haddonfield...
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@RakimSockem said:
https://forum.deadbydaylight.com/en/discussion/comment/650728#Comment_650728
I'm biased because I said the top players aren't the only ones that mattered?
Or I'm biased for pointing out an accepted fact that Legion was broken since his release (double blade with infinite mending, moonwalking exploit) He was literally the ONLY killer who didn't have a counter. All he had to do was Frenzy, look at the ground and follow your scratch marks until you bled out or stopped to mend.
By saying he deserved every change..anyone with eyes can see they went overboard with the "changes" as usual
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@Witas said:
https://forum.deadbydaylight.com/en/discussion/comment/650839#Comment_650839
Pretty much what he said. He's not getting anything anytime soon. Same with Legion, he's even more in need of fixes but since devs "just" updated him ... hE Is sURELy oKaY
It's just frustrating
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@Groxiverde said:
https://forum.deadbydaylight.com/en/discussion/comment/650841#Comment_650841
When I play trapper at red ranks I just forget about getting kills and just play for fun and to get some nice plays with the traps. When I get genrushed in about 3 games in a row I just equip NOED lol
I cant bring myself to run noed
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@Richter_Cade said:
Honestly, probably because he is far from the worst. Sure, he has very little pressure and his power has the most counterplay of any but he can stop a loop and make a survivor move from stronger tiles. Doesn't make him good but at least he isn't the Wraith or Legion you know?
But it's not like they dont have simple ways to improve him...
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@Groxiverde said:
old DS (I still have nightmares) took 3 years to be nerfed so don't expect much from these devs
I'm not trying to be an ass but I love trapper but hes so unfunny at high ranks due to gen speeds and bad maps
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@Appleseed said:
They get to quickly get into another game instead of being stuck on the ground in a slugging ruin omegablink nurse match or prayer bead spirit match etc etc etc.
Theres 0 excuse
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/650734#Comment_650734
The point is that it goes both ways.
Of course..just disliked his snarky way of saying it
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@Kilmeran said:
@immortalls96 Actually, that has been precisely what peanits has said about why people DC, and why they count DCs in their Sacrifice data. So, that's exactly how BHVR considers why people DC.
Doesnt mean they are right..I play enough dbd to know the majority of dcs happen in the first 3 minutes of a match...
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@KillermainBTWm8 said:
Dear salty killers when you DC because they are SWF you aren't going to get better doing this and you are not doing yourself any favors. You just make the game easier for the survivors to win. and the bps of the survivors suffer. Plus you just end up looking like a POS.
XDDDDD lol you are touched
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The demon wouldnt be bad either
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@RakimSockem said:
https://forum.deadbydaylight.com/en/discussion/comment/650309#Comment_650309
- Screw the top players. The top players are not representative of the entire player base. This is NOT an e-sport. It's not Overwatch with millions on the line between two equal teams. The entire player base matters, new and old.
- Legion was a broken, toxic, ######### killer when he was released, full of exploits and bs. He deserved the entire rework.
My your biased asf
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@Mochan said:
https://forum.deadbydaylight.com/en/discussion/comment/648969#Comment_648969
Not really. A survivor that DC's is usually losing. He would have died anyway whether he DC'd or not. You don't DC when you're about to win and exit.
You cant be serious XDDD
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@Mochan said:
https://forum.deadbydaylight.com/en/discussion/comment/648969#Comment_648969
Not really. A survivor that DC's is usually losing. He would have died anyway whether he DC'd or not. You don't DC when you're about to win and exit.
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@justarandy said:
https://forum.deadbydaylight.com/en/discussion/comment/650196#Comment_650196
Spine chill? Spine doesn't show you if a spirit is Phasing or faking. It's only really helpful against prayer beads spirit. And even than, the killer can moonwalk to gens and render that perk useless.
Premonition has a cooldown, so it's not reliable. Also, it's a wasted perkslot against all other killers and I don't like to use one perk slot just to counter one single killer (which as I said isn't reliable cuz cooldown).
Key with purple addon (forgot the name) shows spirit aura of hee Phasing? That's new to me. However, keys and that addon are limited + any killer who is seeing a key in the lobby will equip a mori.
You can also use flashlights, no spirit moon walks when phasing..it just doesn't happen...so that excuse is..meh at best..and it does help when they're faking if you move around a little..iron will is also extremely helpful..you guys have a bag of counters that armt even situational..its insane
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Ooo, spine chill, premonition, and you can also use keys with certain addons..all that coupled with a little brain power and you'll find people just arnt good at survivor a lot of the time when they whine about this
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@sailormars said:
He's a 115% movement speed killer who can catch up to you in a matter of seconds and get a free hit with his power. The stun time is totally okay where it is. If it was shorter, Legion would easily two tap survivors.
No..just..no..getting d striked every time your power ends is far from ok.....its an insult to good players that the devs feel survivors need that huge a head start
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@justarandy said:
https://forum.deadbydaylight.com/en/discussion/comment/650030#Comment_650030
Yeah, let's keep track on a killer who is invisible when Phasing... OR faking, so obvious.
Use perks that help with that ..?
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Jason..that's all lol
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They wont change her base kit...the uproar would be massive
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@smokythelobster said:
Does anyone else think that Iron Will or Calm Spirit should have more of an effect when it comes to the Plague's power? Like moreso Calm Spirit since it helps with Doctor's and Clown's powers, no screaming. Calm Spirit should at least muffle, if not stop, the coughing that occurs when affected by the Plague. It wouldn't be detrimental to her power, similiar to how no Hag killer relies on the screams of survivors caused by her traps. My only thought to this is that the coughing effect can honestly be much louder and much more consistent than the cries of wounded survivors
Considering it's one of the few downsides there is to being sick which is a huge weakness in her power..I'd say leave it
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@Avariku said:
yea, but people don't often DC when they were about to make it out... so those DC's likely would have been losses anyway.
Except those whom DC at the start...then cause their team to almost certainly die..not to mention hook suicides
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You do realize dcing makes those stats look way lower that they really are right?...
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@screamdreamsx said:
So, I’ve recently been seeing LOTS of interesting generator spawns on the swamp maps (mostly Grim Pantry). These include generators spawning against the wall, sometimes in such a way they’re against two walls, including the wall of the exit gate, 1 generator spawning outside each door of the killer shack (so 2 very very close proximity), and more recently, I’ve seen this twice:
https://us.v-cdn.net/6030815/uploads/787/PWH0NXY7TDJB.jpeg
https://us.v-cdn.net/6030815/uploads/996/S7SHCKJSFH3J.jpeg
Two generators on the decking. Really? Really? To me, these are far too close together. There’s really no need for two up there, it’s like having two generators upstairs in one house in Haddonfield, which you’d definitely never see. It seems unfair on the killer, to have two so close in the early game. Also, if these were left toward the end, survivors would have an impossible time making progress on either.
Maybe the swamp maps need the Badham treatment? Some new variations to help fix these strange generator spawns?
A lot of maps need the badham treatment...
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/648631#Comment_648631
he will not be I had someone look directly at me and my stealth wasn’t breaking out but when I hide behind a wall I get broken out yes I agree it’s buggy he’s not that bad as everyone is making it out to be
Uhuh..tell it to someone who doesnt play ghost face a lot pal