immortalls96
immortalls96
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- immortalls96
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Because it says it only gives it if your unhooked after it activates..I believe..
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@nightingale said:
https://forum.deadbydaylight.com/en/discussion/comment/1360742#Comment_1360742
I am tired of those survivor mains. ITS A HORROR GAME KILLERS MUST BE OP. It's about somebodies that are crazy and want to sacrifice people. It's normal for them to be OP. More like these people are these toxic people that flashlight click you and after the match hatemail you
OP isnt the word..strong is what you want..we didnt wsnt omega blink nurse we want base nurse, we dont want ebony moris we want more stuff like ph final judgement..I want good gameplay rewarded and the killer to have the tools to do it..not to be too easy but to be fair in that sense
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@AChaoticKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/1360733#Comment_1360733
omg you know what after this one im done responding because talking to idiots is frustrating.
- a good killer will down you if you dont loop so not stepping in torment isn't good advice or a strat because you will have to loop eventually.
- the speed at which he gets you killed is faster than camping and if you get someone right away and camp you can get 2 kills pretty much every time since you get the 2nd survivor when the gens are nearly finished if they have gen rushed you. SO WHAT DOES THAT SAY ABOUT THE SPEED AT WHICH YOU CAN KILL SURVIVORS BY TUNNELING WITH PH, USE YOUR BRAIN. BECAUSE WHEN I TESTED THIS AS PH I ALWAYS GOT A 3RD SURVIVOR BEFORE GENS GOT FINISHED.
- Because the strat involves proxy camping good survivors will try their luck or rely on BT to unhook the survivor getting proxy camped. your not camping at the hook so they will try at least once to do a save and thats how you get a fast kill. If they dont try to save then yea your not going to get more than two kills but in reality in almost all games they will try at least once to do a save.
- Even if he fails to kill you after he puts you in a cage if he did the strat then your on your death hook early in the game which puts that survivor and his/her team at a big disadvantage since they cant make bold plays without dying and dying early in the game is pretty much an instant lose for the survivors.
- Two meta perks being not very usable on PH because of the cages does not matter when they can be replaced by perks more suited to this play style and when this play style that involves the cages that you traded for those perks being extremely effective at killing survivors by tunneling so the trade is not fair.
- I'm aware that not everyone is doing this but that doesn't make it ok, this type of strat should not exist in the first place when it encourages a very toxic play style and is completely unfair to the survivor on the receiving end because it forces a depip, makes them gain barely anything in that match, and is a waste of their time. sounds familiar? Thats because its just like camping but worse because its faster at killing your target.
Literally a leatherface can do this same strand if you've been tormented oh well, keep going..it takes time to set up trails..valuable time , he cant trap everything so just go away from it , your making this sound so complicated but this is literally just saying hes a noob stomper just like a camping leather face..time to rethink your strats I think..and it isnt "toxic" to use your power..its the lazy way but very inefficient since you have to keep going across the map each time AND torment them each time for your hypothetical scenario to work..wont happen to anyone who gets how his power works because theyll avoid it..so in essence..he crushes careless newer players..case and point
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@Huntar said:
https://forum.deadbydaylight.com/en/discussion/comment/1359710#Comment_1359710
Or just, like, run? If there's only one decent tile in the area, you put yourself in a deadzone, and that's really your fault. He's designed to disrupt the meta. Right now, the meta is loops and DS/BT/DH. Learn how to play another way besides only relying on them, and you'll win against him easily.
I know that..I made one DC already
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People just dont like that ds and bt arnt garunteed to work vs a killer because people have been over reliant on the over the top power they grant
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@AChaoticKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/1360661#Comment_1360661
you literally have not listened to a single word have you? Otherwise you wouldn't have said that "if ph is tunneling to win you played poorly" especially when my point was he could tunnel to win since he kills you so quickly by doing so.
Right..with 0 gen defence..great..thatll work against players with game sense..its no different than basement bubba..only at least he cant insta down multiple players at once..plus..all you have to do is see where your buddy was downed. And wait at where the cage spawns..I made a ph with mori rage quit ffs..that's why I'm brushing aside your argument because it solely implies bad play by survivors
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@LALYTHIA said:
https://forum.deadbydaylight.com/en/discussion/comment/1359667#Comment_1359667
The idea that a team can stop a killer from tunneling someone out of the game is idiotic.
Not idiotic when it's true..there is such a thing as team work outside of two bloated perks
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It goes off health states..previously hooking was the sole health state mechanic..the description just needs rewording
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@AChaoticKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/1360346#Comment_1360346
I love how you ignore why they should work and instead you just give a response with no points at all, just here's my statement and people should learn to not use ds. Even tho when a PH tunnels and they are a good killer like i described you will die no matter what you do and you die faster than if any other killer did this because of how the cages work.
Also im not overestimating this, I have already seen 3 PH's play like this in high rank and i have tried it a few times to see how effective it is and got 3 or 4 kills each time because only two people at most are working on a gen and im killing a survivor in under 2 minutes. Sure not everyone will play like this but the fact that you can play like this and do well is ridiculous.
You were with bad survivors...heck maybe it's because I learned to play without ds before its change because I refused to use it, but no they shouldnt work because then its favoritism..its making an exception where there should be none..if ph is tunneling to win you played poorly..its really that simple..if a perk is the difference between dying and escaping then thsts what is called a crutch
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1360407#Comment_1360407
Already did myself.
2 people left. 1 was a Blendette with Spine Chill that kept hiding around a gen. I moonwalked on a trail I made and snuck up on her. It's definitely a little on the niche side, but there are worse pinks out there.
Agreed..*cough deathslinger cough*
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It is pretty meh tbh..but maybe someone will figure out a use for it
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All he could use are better power controls or a slightly faster line attack..atm its able to easily be reaction dodged and hard to aim all at once..he does however have good comeback tools thanks to ds not working against torment , I'm willing to see if he just needs practice or if this really is an issue to worry about
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@AChaoticKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/1359667#Comment_1359667
O yea forgot about to mention this part, doesn't matter how well you play as a team if he just proxy camps and uses his power to hit both of you during the save.
Also this implies that unless you do swf your gunna fail against him if he does this since proper team play with solos is hard and most wont even try if they see a camper.
Then people will be finally forced to learn something..dunno what else to say here..ds and borrowed time are perks..therefore they should have flaws..people need to learn to function without them
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@AChaoticKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/1359666#Comment_1359666
omg no its not XD, you can replace those perks for others and the only perk there that makes a major difference in the match is pgtw which can be replaced for say ruin which works pretty well on him.
Also NO PERK in the game can be traded with how fast you can kill someone by tunneling because guess what? those perks are to help you slow the game or directly help you kill survivors but when your power already helps you by bypassing what stops you from killing survivors too quickly then no perk can compete with that not even the meta perks which there are only two of.
so if you want to argue get a better argument because the rate at which he kills survivors by tunneling WELL makes up for not being able to use two meta perks which can be replaced for perks more suited for his play style.
lastly unless you want to be an easy down you have to loop and PH can simply put a trail through the pallet so that argument is also pretty bad to use since you are basically saying to be an easy down.
I thi k your overestimating this..I guess you use ds to carry..I use it for energencies..that's what I'm seeing here
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@TWiXT said:
It's been difficult to get used to, really easy to dodge, and honestly the only times I've been able to hit anyone with it is when LoS blockers keep the survivors from knowing where I'm aiming. Otherwise at non-mindgame-able loops and vault locations, I have had little to no success unless the survivor is in the beginning of their vault/pallet drop animation when I use the attack. Getting the timing on it is hard enough, but the controls do make it a bit more difficult due to the jarring shift in sensitivity and locked out strafing. Eventually I'll "Git Gud" at it when the muscle memory develops, but currently its much more risk for me than it is reward, and I wonder if I should bother to "Git Gud", or wait for the devs to do something to tweak it a bit? IDK, for now, the power seems underwhelming because of its difficulty to aim/time, and crushing penalty for a missed attack. On top of that, getting survivors Tormented is more challenging than I initially thought it was going to be, since the trails you leave are even easier to spot and avoid.
Yeah only time will tell
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@A9F6 said:
https://forum.deadbydaylight.com/en/discussion/comment/1359916#Comment_1359916
yes he can done it many times now.
https://forum.deadbydaylight.com/en/discussion/comment/1359917#Comment_1359917
Also Prevents people from potentially saving them.
Then it's a bug..I've never seen it that way
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He cannot mori without torment
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@EldritchElise87 said:
I have started only using it when the survivor is locked into an animation, and when they are about to be downed. Hitting a healthy survivor will slow you so much with thier speed boost that you lose the chase immediately anyway. the more I play PH, the less I actually want to use his power.
I have found stbfl is nice on him at least..I've been loving the perk lately on a few killers
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Oh no not oni too..geez this patch has broken sounds across the board, heavy clown bug, heavy oni bug, my god...
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@Splinterverse said:
It's honestly BS that he gets an instant hook + counter to so many perks + no kobe attempts. Some part of that combination needs to go and it needs to go yesterday.
Not really..not if your not getting perk carried
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Try pretending to throw it, when he fires easily side step the extremely slow attack..then throw it..works like a charm..your welcome
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@Gesteppie said:
Undoubtedly he is the strongest killer out there atm.
I've got green rank killers absolutely thrashing red ranks and this is experience from over a few games now.
He has to be balanced properly otherwise they are going to loose a lot of survivor players
Ph isnt the strongest by any stretch of the imagination
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Lol people need to get a grip...
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@Babyyy_Boyy said:
https://forum.deadbydaylight.com/en/discussion/comment/1358332#Comment_1358332
Yup but the devs don’t care. Kinda sad tbh. People are screaming for buffs on these forums but don’t realize that he can literally tunnel someone out of the game.
It's as if perks have limits for a change...seriously these perks are clearly carrying people too much
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@AChaoticKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/1358434#Comment_1358434
Good for you then, and if they did something about it then it shouldn't affect you. However there is a problem here that is more game impacting then abusing DS because for one it gets around DS and two it kills people too quickly. If you hook someone and then send them to a cage right after sure maybe the rescuer should have been more careful but getting downed and hooked right out of a cage even with DS is a problem especially since it allows you to do what i described before.
The problem here is how effective it is and how the only counter play is either avoiding getting into torment in case someone is doing this even if it makes you an easy down or you have to rely on your teammates not making a dumb save which might not be possible is the killer proxy camps.
It's a team based game..if you dont work together you fail
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@AChaoticKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/1358146#Comment_1358146
not really, those perks slow the game and for tunnelers it's actually better to hook them first before using a cage since that way there is no chance of getting hit by ds so pgtw is still usable and bbq isn't useful for him since he lacks fast movement. Therefor the ability to quickly kill someone by tunneling while still having hooking perks be usable is not a fair trade for getting a survivor dead quickly.
It's very much a fair trade..killer cant use the meta perks as effectively and neither can survivors..plus..getting tormented is their own fault
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No..what pyramid head promotes is actually having no choice but to make a safe save or play tactically, I mean srsly bro..just last night I made 3 killers rage quit..one was an ebony mori PH..the fact bt and ds have removed any sense of making a proper save from most people is honestly shocking to me
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@Yukihere said:
At this stage of the games life, the devs have more or less allowed camping/tunneling.
TBH this killer feels inline with what the devs typically do for ANY new release killer. That is a 'unique' playstyle that typically screws over survivors.
It's as if that's what the killers job is..hmm
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@coppersly said:
I'm glad I'm not the only one greatly disappointed in his ranged attacked to the point of not even using it for most of the match.
Guess we will need to wait and see
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1359475#Comment_1359475
It’s very cumbersome.
Its weird not being able to strafe and shoot, I need to move forward with one stick and turn with the other..I'm starting to get the hang of it but that shot still concerns me
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/161639/the-ph-control-limitations-are-a-bit-overkill
Yeah, Punishment of The Damned is the only thing I hate about PH. Almost always when I try to use it at a vault, pallet, or narrow passageway I almost always think the same thing: why did I bother?
Seems a tad too easy to avoid..heck I was able to throw a pallet and then dead hard it before the shot came through
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@TunnelVision said:
I've stopped using it. It is nothing but a hindrance.
The issue is you gotta constantly barrage the opponent in baits or itll miss so easily it's kinda insane
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@The_Bootie_Gorgon said:
His ranged attack seems clunky, I'm fairly new to the pc version of dbd so it may just be me.
It is pretty clunky
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This is a terrible idea...
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If anything his controls need to be improved since they narrowed punishment
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Not gonna lie that's pretty awesome..this map has a lot of really cool features
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If they're going to make it like that at least let me turn properly..what happened to not knee jerk reacting ?
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@Digwiid said:
Pretty sure it's a conscious decision on the devs part. Think of it as steering billy after revving up.
Billy can insta down though
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@ProfoundEnding said:
https://forum.deadbydaylight.com/en/discussion/comment/1356161#Comment_1356161
Agreed 100%. I was baffled we couldn't customize Cheryl's outfits. The only reason I can think of why they would do this is it was the license holders request. I don't see why they would do this on their own terms.
Wonder if we will find out
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1353518#Comment_1353518
It certainly feels like it. I can't say how many times the game won't let me drop a pallet. Among a myriad of other problems.
Same, it's very odd
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@SewerSwans said:
https://forum.deadbydaylight.com/en/discussion/comment/1353529#Comment_1353529
Okay. So based on the facts, tell me why there isn't prejudice based on height, eye colour, etc. Tell me why it's homophobia that is born, again and again, by a rootless, simple individual meanness.
How do you know there arnt people who just have an irrational disliking for short people ?
As for homophobia..could be many things, bad experiences, fear of differences, or they could just look at the lgbt members that are openly hateful and demanding of others because they do exist..Certain members of the community are trying to cross dangerous lines and people take it a step further and assume its everyone..but that implies the issue of not using our god given rational thinking
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@HulkHodn said:
https://forum.deadbydaylight.com/en/discussion/comment/1353518#Comment_1353518
Think so too. When i try to hook a survivor i cant do anything and only moving to the side for 5 seconds. Or i down someone and he teleports a few meters. Thats especially funny when sounds are still broken, good luck finding the survivor... And yeah all the fps drops, the broken mm and other bugs will take away the fun. It makes it really hard to belive in the devs
We will have to wait till they crank up the server speed
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@SewerSwans said:
https://forum.deadbydaylight.com/en/discussion/comment/1353513#Comment_1353513
I mean, I'm judging you off of what you just said to me. If you're going to offer the opinion that heterosexuality is natural and homosexuality is political, tell me why homophobia exists.
Some people just dont like other people..also I never said homosexuality is political..I simply stated a couple facts..you judged me based off my basis on facts..then took offense..
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Something is definitely off with the servers lately
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@SewerSwans said:
https://forum.deadbydaylight.com/en/discussion/comment/1353372#Comment_1353372
I'm going to take a wild guess. You also think homophobia arises naturally from the presence of a vast majority and the differences between people. But you have little to no explanation for why other vast majorities, such as brown eyed people vs other eye colours, don't produce prejudice or discrimination of this kind.
No..I just believe in judging the individual over making assumptions on people based off anything else..much as you just did
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1353450#Comment_1353450
- Nurse has a confirmed husband in her lore. It has nothing to do with cosmetics.
- David has a confirmed ex-GF in his lore.
- Frank and Julie (Legion) are a confirmed couple. Their extended lore is almost exclusively about their relationship and how it was one of the driving points for the Legion to come into being.
See what I mean? We've got people who are not familiar with the lore and don't care about the lore complain about the lore now that it might contain LGBT references that they will never even read. I'm just gonna quote myself here...
https://forum.deadbydaylight.com/en/discussion/comment/1351835#Comment_1351835
Just try it. Put yourself in my shoes for a minute and tell me how I'm supposed to interpret all of this except that certain people don't want LGBT characters in their game because they're LGBT.
And I'll repeat myself..respectfully that sword cuts both ways..plus you have posts very much dedicated to trying to brand every characters sexuality..so neither side is being subtle here..the issue here is most of us dont want the fighting that follows when game devs try to be inclusive but come off as favoratists..merely looking at this from outside the debate here..my personal worry is itll just lead to story shoe horning thatll just look off and be too big the focus..causing stories to halt rather than to progress
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1353434#Comment_1353434
I'm telling them to treat LGBT lore the same way they treated the non-LGBT lore, and the way they treated non-LGBT lore was to keep quiet - that was their choice. However, now that it's about unwritten LGBT lore, all of a sudden it's a big issue to all these people who don't read or care about the lore.
So, tell me, who's showing favoritism? Is it me, asking them to treat all lore the same way, or them, treating the lore differently?
Yet it was ok for lgbt supporters to go to the forums and complain about..what? Nurse and wraith dev fan fic..? Its not even official game lore..so..sword kinda cuts both ways here
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1353372#Comment_1353372
How is it being shoved in your face when nothing has changed in the game?
Even on the forum, I saw one thread from someone who was happy about it and people who weren't spammed it to hell, almost got the person who made it to quit the thread entirely.
I opened one thread asking for opinions on who's LGBT and who's not and it, too, had a bunch of people who "don't care" about it feel the need to let everyone know just how much they "don't care" by commenting in a thread that isn't even directed at them.
Nearly every other thread is from people who're unhappy about it and make sure to let everyone know that. They're the ones shoving their opinions in our faces and causing tensions to rise. If they'd kept their mouths shut the way they did when it was about heterosexuals, it would've been quietly put into the lore (that they claim not to read nor care about) and that would've been it. They're the ones making a big deal out of it by treating LGBT lore differently from non-LGBT lore.
See? That there is your issue..if anyone thinks it's a bad idea you simply say to shut up..this is why people have an issue with it..and let's be real..the implimination of this will be highlighted with spot lights..because now tomes will be based around it , cosmetics with appeal only to a few , who knows what else ? It shows favoritism and people feel insulted by that and I get both arguments..but saying somebody shouldnt have their opinion because it's not yours isnt the way to go about trying to being people around
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@SewerSwans said:
LGBT identities are considered political whereas straight ones considered unquestionable, default, normal. This is, itself, political, but a form of political you do not notice because you agree with it. So when LGBT people challenge it, you percieve this as the entry of politics. You can apply this to virtually any marginalized group. This is the likely answer to your question.
Actually straight people do make up the overwhelming majority and is by nature how the human race progresses..that's not political its just how we were put together..the issue people have with this game going this direction is that its being pointed in others faces for sales points only...and it only causes tensions
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@Poweas said:
https://forum.deadbydaylight.com/en/discussion/comment/1352051#Comment_1352051
Yeah, people need to understand Spirit if they want to beat her. If you estimate the timing, you're completely fine against her.
Yeah..much like nurse shes designed for high level play..so people are facing spirits higher ranked than themselves a lot thanks to this current match making