PH Punishment of the Damned idea
Since they changed it and made it skinnier but longer, it's become even harder to hit with. I'd like to see the stun after using it be as long as it is now after a successful hit, and an unsuccessful hit have somewhere near half of the current stun time.
You're doing a Nurse again where there's just stacks on stacks of difficulty and precision with too much punishment for failure.
Comments
They did what?
It used to be 2 rows thicc of debris material or whatever he shoots out and not that long. Now it's more akin to Docs straight line addon, thinner with more length. This means you need to be even more precise when aiming to hit because the distance from you doesn't really matter as much as the angle at which you attack.
The wave like radial spread of the hitbox also means anyone near the edge can get out of a hit they should've taken.
While there are visual differences, the width of the attack in these 2 pictures is the same.
If they're going to make it like that at least let me turn properly..what happened to not knee jerk reacting ?
Ah my bad then. I guess the visual redesign through me off.
Yeah. The visual change removed the particle effect on the sides and lessened the glow, so it seems more compact even though actually measuring it doesn't reveal any mechanical changes.
Dodging the projectile also feels the same as before. Haven't been able to try him out since the PTB since I don't have him. But I'm sure someone else could confirm or deny any changes to how the attack feels on offense.