humanbeing1704
humanbeing1704
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- Username
- humanbeing1704
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Comments
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If the killer is using deadlock then not really
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Correct me if I'm wrong but isn't that was small game did when the game launched before totems existed
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teach me your ways
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I would argue half of the maps can be awful for survivor due to ######### rng
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Wasn't wraith a noob stomper? that's probably why
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I find it extremely annoying although it is satisfying when you out run a killer with rancor and escape I've gotten hate mail over that before
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For the people solid perk when a killer is slugging with anti heal perks and you need to get someone out of a jam or hell there's been cases where I've healed someone being tunneled
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@legacycolt said:
If I see a hag I follow them and trigger every trap. That’s a good counter but probably looks toxic
Best strategy especially if you have a flashlight wastes the hags time and teammates won't have to deal with traps
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survivor dead hard
for killer knock out infectious fright and tinkerer
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From my experience people who play her are very bad at the game so it usually makes my chances better
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Legion and doctor are the ultimate point farmers
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Why should it be changed its a perfectly balanced perk that shouldn't be buffed or Nerfed
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Disagree if you ask me he's a perfectly fine killer that shouldn't be touched anymore
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There's been one occasion where I lived because a leatherface hit an invisible wall with his chainsaw kinda dumb
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@EvilJoshy said:
Pick rate alone isn't reason enough to nerf something. People will always use what's best. Having said that I do believe dh should be nerfed but not because of its pick rate.
And my opinion on the perk did not change because I am well aware of how common it is.
yes let's not have behaviour pull a ubisoft where they nerf stuff based on pick rates
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I'm kinda hoping the year 7 event is a masquerade 2 so that eventually every previous original survivor gets one
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I've always wanted to use this but it's only useable in duo's sadly
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Yes I've pretty much bought every legion cosmetic
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I mean yes? You can be tunneled regardless of how you get off
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I hope so it'll probably lead to people spamming map offerings in the past when they announced reworks to something like people would spam the hell out of it
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For people in this thread that don't know re2 tofu
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From his lore jakes brother it would be interesting to have the polar opposite of jake with his brother still being in the rich family
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@DangerScouse said:
People saying "because I want to carry someone or give them a hatch" is what is wrong with the player base.
It's not "Kumbaya By Daylight" people!! You wanna give people nice escapes. Go play "Care Bear Simulator". Honestly!!
gee sorry that I sometimes give hatch if the last guy did well or was unlucky
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I dislike stuff being forced onto me
zero reason why it should be automatic
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I'm gonna assume she'll be put in the dumpster of killers that no one plays because the dredge is 5000 times more interesting
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nemesis is fine if you ask me he just suffers from the pyramid head problem where every add on is essentially bad
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Shouldn't be automatic it should be purely optional if I just want the mori or the hook
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It's kinda bullshit with certain perks and killers
like a nurse can use the best nurse map every game and have that inherent advantage before the match began
also applies to old haddonfield with balanced landing
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I'm going to assume it's 5 for each side
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I'm hoping these are signs they are putting them as some form of a basekit feature or tunnelling is getting a nerf
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because I honestly have no faith the 40 perks they are changing will mix up the meta
knowing how it is meta perks will be nerfed and then there is nothing truly reliable
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my prediction is that the time will be nerfed probably
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@[Deleted User] said:
No, because upon downing the last survivor the killer will automatically mori them. If you want to give hatch the killer would just have to not down them
That's kinda stupid what if I'm doing adept and need that final hook to get enough emblem progress
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awesome so bizzare how people parroted this as a legitimate and fair strategy
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there better be a reference to the complete global saturation line
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Me still hoping for a death note crossover just for a ryuk cosmetic
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@GoodBoyKaru said:
haddie looks good here tf you on
Characters typically look better in chapter arts tbh
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any prestige changes? Like not losing inventory? I don't wanna lose the 90 bloody party streamers on my p1 jake
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Countdowns happen pretty much every dev stream pretty sure it's kinda annoying when you are on a timeline and just wanna quickly watch it
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Survivors should be the power role it is the 4 versus the one anyway
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@The_Krapper said:
Well hopefully they don't completely destroy the perk otherwise you're gonna see a ton of sprint burst and lithe complaints next, I myself prefer sprint burst over dead hard but I still don't want to see the perk be completely useless
Nah they'll gut it behaviour doesn't know how to do middle ground nerfs for powerful stuff it either has to be overpowered or garbage
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@gendoss said:
That's pretty crazy actually. Even if you spawn in you'll usually get at least 100.
she dced on hook so maybe that factors it sometimes it counts as a normal death for some reason
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yes
I was doing a challenge that was pretty hard so it was an opportunity lol
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I think it would be interesting if the aura intensity part of buckle up was a base kit thing
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@Puddles said:
https://forum.deadbydaylight.com/en/discussion/comment/2953922#Comment_2953922
Seriously? That's a map I actually like.
nah awful map
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ah thats definitely a pc oni?
console onis are extremely easy to win against its the pc onis that are scary
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oh right these situations
in the event I use kindred and this happens I just suicide tbh
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sorry fam but dead dawg saloon is a suicide from me
or in the event my teammates are trolling and not actually playing the game
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would be cool if it did work like that
in call of duty black ops 4 they did it where if you got to the max tier (100) you'd simply get a supply drop every subsequent tier
