humanbeing1704
humanbeing1704
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- Username
- humanbeing1704
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Comments
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haha of course a blue hair Feng disconnected
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that'd be cool the survivors would actually be dead by daylight
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to be honest I don't know but I guess thats just how the repair system works
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also highest ranks in video games are never fun don't see how they'd improve it
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@rd_dex said:
https://forum.deadbydaylight.com/en/discussion/comment/735332#Comment_735332
Fun is subjective, I'm very competitive and winning as killer/survivor is fun for me.
well then your bound to get stressed or enraged at video games if your play to be competitive
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/735298#Comment_735298
Tenacity+ Flip Flip+ DS+ Unbreakable. You arnt trying hard to be confrontational.
nah fam you need a lil bit of b o i l o v e r
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usually just doc with anything makes people DC lmao
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it's more fun if you don't play to win or play serious
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I hope it comes soon so this game is actually playable on console
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@Avilgus said:
https://forum.deadbydaylight.com/en/discussion/comment/735267#Comment_735267
Ok sire we add this, thanks !
the rulebook crap got old and stale pretty fast because it was overused
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ds would take the throne for being more situational then unbreakable lmao
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I wish luck did I wanna do 4 man salty lips and up the ante with plunderers and roll in the dank items
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well I mean I 100% don't blame people if they DC on a garbage map
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@Avilgus said:
So, we add this rule in the book or not ?
rulebook hehe funny original joke
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@yeet said:
https://forum.deadbydaylight.com/en/discussion/comment/735199#Comment_735199
bad players lose the game
all survivors need to know how to do is loop, if you can't you're not good at the game and deserve to lose
that's just the way video games go
you don't have to be good at looping to be good at the game
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whats there to change? Making it deactivate after someone gets hooked would make it more situational then unbreakable lol
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that's a killer who will never make it past green ranks camping
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great another event where queue times are garbage because everyone will be playing killer
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true though literally zero incentive to get to those ranks as both sides console doesn't have rank achievements
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Iridescent head is fine on its own but it's completely unfair with extra hatchets
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myers possibly the easiest power to use
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this game is pretty dull on the survivor side after awhile it's better to just pick one survivor you like and get every perk on them
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lol im pretty much a survivor main and that sounds a bit ridiculous
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/733591#Comment_733591
..... Why in all that is unholy would I want that and why would you even think, in this realm or any of the realms including where ever the Hell Yoggy is from, would I ever refer to that abyssal time in this game?
Like really, I am drawing no logical leap between your statement and mine. NOT ONLY THAT, but they are not garbage as you say. There is 25% done instantly on a gen. That's a big deal.
On top of that, Your statement just seems made to provoke people.
25% is barely anything
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/733566#Comment_733566
- Toolbox Repair action is replaced with Install Brand New Part.
- Installing the Brand New Part will complete 15 % of a Generator over 5 seconds.
- During the install, you will be faced with 2 difficult Skill Checks.
- Hitting each Skill Check will result in 5 % progression each for a maximum of 25 % added progression.
A 1/4th a gen done is under powered? You don't have a concept of balance.
why do people complain about brand new parts they are garbage would you prefer they still instantly completed a gen?
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/733485#Comment_733485
The rest of the team gets free gens.
but how does that benefit the hooked person in any way?
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Dailys are barely worth doing to be honest such a low payout
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for me it's impossible to hit great skillchecks at night cause of tired eyes
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nice jebait
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Well enjoy Freddy till they fix that lmao
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Because most games right now are completely boring
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in my opinion pink insta heal should be changed to like a 30 charge add on
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legion straight up atleast bubba has access to a insta down
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I've never liked to be honest
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it really should just be 3 tokens at tier one to 5 at tier 3
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I'm excited for that add on becoming a common I'm terrible at nurse and it feels impossible to play on xbox
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jake because jake main gang
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/729014#Comment_729014
It's one of the examples we gave. Right now, it just increases range without increasing charge time. This means you can go, "Oops, I accidentally touched the blink button and ended up in a different timezone." The reason why this becomes a problem is because it greatly reduces the window of time the survivor has to run away and break line of sight, allowing the Nurse to catch back up much quicker, reducing the amount of counterplay.
After the change, the charge time is going to be increased as well. This means that you can still go super far, but you're going to have to spend the time charging your blink. This way, you keep the counterplay, but you still have the utility of being able to blink around the map quickly.
Short version: It's not so much the range that's an issue. The further you blink, the more time the survivor has to react and the lower your chances of actually hitting them. The bigger issue was being able to charge a blink way faster than you could without the omegablink add-ons.
The silver lining: It won't completely destroy your muscle memory.
oh sweet baby Jesus Lord thank you
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please tell me they are gutting omegablink thers's literally zero courterplay to that
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it seems like you get stuck wayyyyy to easy on objects
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it's prayer beads fam base spirit isn't that bad to play against
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I honestly just hate all of the coldwind maps as killer *cries in myers main*
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it's a damn shame really
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sucks for survivor as well
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@MrsPiggyIsSoSneaky said:
https://forum.deadbydaylight.com/en/discussion/comment/728056#Comment_728056
But also the reason why the chances to lose against spirit is higher because of that reason is it not? When she has her power ready, and whether she is faking her power or not, that loop becomes her area to control and it is best to leave it and go to another loop
well it's pretty easy to win against a spirit if you gen rush
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nerf prayer beads then I'll actually like playing against the spirit
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I love 10 minute queues for 400 ping lobbies
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to be fair though wasting pallets against spirit is the way to go sometimes
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people don't wanna play against mori's and I understand its boring
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@CrowFoxy said:
https://forum.deadbydaylight.com/en/discussion/comment/723208#Comment_723208
Why are you guys so out of touch with the game
how does the topic of gen tapping make them out of touch with their own gade