humanbeing1704
humanbeing1704
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- humanbeing1704
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Comments
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/977349#Comment_977349
Honestly let’s all just start being super toxic toxic and ruin the fun of everyone to protest because they’ve gone way too far this time
No thanks I actually wanna sorta have some fun from this game
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@RepliCant said:
No, just your running speed is increased my mans
Now, if you got Resilience on with spine chill, das anotha story
eh I have no idea what I'm talking about forgive me
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@RepliCant said:
No, just your running speed is increased my mans
Now, if you got Resilience on with spine chill, das anotha story
Oh what I meant was when your running to a window where getting the fast vault is extremely hard would hope make that easier or no?
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Sounds like it'll be distracting mid chase I like it
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The new jake one doesn't look half bad
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Have they ever released the playerbase stats for consoles I know you can check that on pc
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I didn't even know this game had a tutorial until after like 5 months of play time
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@[Deleted User] said:
Because making proper AI play like a human would is very, very hard, and takes a lot of manpower to do.
They'd make it like the AI in f13 those acted absolutely nothing like real players
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@Mat_Sella said:
https://forum.deadbydaylight.com/en/discussion/comment/972937#Comment_972937
Forget about the priceeeeeee taaaaaaaaaag
Also, does anyone new actually fall in love? id imagine the game being extremely frustrating with the current matchmaking, queue times, and meta.
I bought this game in April definitely seemed like the right time lmao
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Maybe constant ebony mori use will get them nerfed faster I'm absolutely fine with that
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@underlord99 said:
Its going to get to a point to where theres nothing a killer can do. next you guys are gonna increase the speed at which you open exit gates and nerf remember me 🙄
Why would remember me be Nerfed again
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@S_Panda said:
https://forum.deadbydaylight.com/en/discussion/comment/972540#Comment_972540
What do you mean 2%? It's .5% per second. And that's only at the highest level of it. A survivor spends 50 seconds a gen and it'll take 100 for it to regress to 0.
thought it went 1 then 1.5 and then 2? Oh I'm absolutely dumb apologies lol
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@underlord99 said:
Also many of us have learned totem spawn points and how to hit great skill checks. Just like any other game or sport you have to work to get better.
And yet people still complain about totem spots eventually any person who plays dbd will know every exact spawn
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The new ruin should atleast be it's old 5% 2% sounds like barely anything
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Game isn't on console
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@SpaceCoconut said:
https://forum.deadbydaylight.com/en/discussion/comment/971958#Comment_971958
It used to be bigger lol
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I just want swamp reworked pretty sure most people find that map absolutely unbearable for both sides
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I like seeing useful add ons and I hate seeing ebony mori's I've never liked using them
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My god a ruin post that isn't pure whining
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pretty sure most survivor mains with a brain didn't want it Nerfed
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Can't wait to see mori's Nerfed so we don't see these posts any time something gets gutted on the killer side
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adept hag
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@Divinitye9 said:
Why would we use this perk? Behavior's logic is this:
a) Killers shouldn't have something to slow the game down with little effort from the killer.
Idiots missing skillchecks without us doing anything about it lines up with that. Granted it doesn't always slow down the game, it potentially can with people blowing up generators.
b) Skill check randomization makes a perk bad.
Hmm... lullaby relies on skill checks...
c) Is not "fun" for survivors
Insta circles for explosions is fun for people? I mean it is for killer's because it's hilarious, but I can't see that being a survivor thing
d) Punishes new players who can't hit skill checks
Yep, this will definitely happen... if you can't hit skill checks with a loud blaring noise and a delay, they sure as hell aren't when it's faster or instant. Yes I know they said great skill checks, but this perk relies on people missing them totally.
Sounds like lullaby needs a nerf now!
Never really got why it doesn't increase skillcheck chances that way the survivor is most likely to fail
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@thrawn3054 said:
Oh ffs. Yes, try to make everyone miserable. Excellent plan. If it is that big of a deal for you, don't play killer. This change to Ruin is stupid. But your "protest" will do nothing.
shh it might get mori's Nerfed faster
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Huntress lullaby would be better if it made the skillcheck zone smaller every token
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So with these gatekeeper changes will adept actually be semi possible?
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I haven't used it in awhile but yeah I substituted it for corrupt intervention and then devour hope as a totem perk
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@Accullla said:
I don't know, I think it's funnier now.
Once the PTB is out, some people will have actually tested things and would potentially know what they're talking about, meaning much less ridiculousness, unfortunately!
If I'm honest sometimes the salt from nerfs is hilarious
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Curious what were the forums like when old legion was a thing
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@Aneurysm said:
Does that mean gentapping can become a reportable offence now
First time I saw that post on things that aren't reportable offenses I absolutely died laughing when it said tapping gens with ruin
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@Marcus said:
You will probably just get NOED and Mori nerfed faster that way.
shhh let them do it
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Actually yes please so mori's are ######### gutted next chapter
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@LordRegal said:
I don’t see how it wouldn’t...a regressing gen sparks. If a gen sparks the moment you let go of it...ruin is there.
They some how made a perk more obvious then huntress lullaby
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people always throw out good decisive nerf ideas but how could borrowed time be Nerfed?
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eh I'm not complaining hopefully it gets buffed from its ptb then pretty much the beta test for perks
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@YaiPa said:
Because survivors speed up perks don't effect cleansing tot... ehm.
only 3 perks do It I believe spine chill resilience and leader
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what I don't get is why it's 2% why not just the current 5% for the new ruin
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I'd say it's new player bias pretty sure most people with above 700 hours don't give a ######### about ruin and will power through it regardless
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KEKW they removed more usefulness to this is not happening
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And then small game becomes meta and then either noed or small game gets Nerfed
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I don't know if it's my eyes but on some maps I swear it's not the 3 farthest gens
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devour hope gang
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is devour hope the best totem perk now lmao
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Never liked lerys anyway to be honest windows sometimes man lmao
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@BBQnDemogorgon said:
Good.
Get it out of the way. Imo ruin carried a lot of killers when it lasted long enough 80% of red rank matches it was used they said.
Once its gone kill rates should drop and the devs may not be terrified to buff killers since the thing buffing the stats is gone.
Corrupt intervention was better anyway maybe this change will encourage more usage
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those stats are so little maybe if it had its current 5% on the new version it wouldn't be bad
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None really
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I'm shocked they actually changed the perk came out of nowhere really
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second wind can be good anti tunnel if you can actually activate the perk
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If I get to second state while using kindred and I'm not getting camped I just let myself die in that match lmao





