hatchking
hatchking
About
- Username
- hatchking
- Joined
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Comments
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@Fuzzels said:
https://forum.deadbydaylight.com/en/discussion/comment/1964627#Comment_1964627
Yes. That is a widely known fact. Every attempt has a 4% chance to kobe. That does not mean that 3 chances gives you a 12% chance to kobe. Thats just not how percentages work. If it was adding extra modifiers through perks and lips and such, yes you can simply add those percentages to each attempt. But you can just add multiple attenpts like that. Thats not how percentages work
No in this game luck is determined by basic addition
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My friend thinks tunneling is slugging
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@Fuzzels said:
A 4% chance with 3 chances doesntt equal a 12% chance though.
Thats like saying if you flip a coin 3 times, you have a 150% chance to land heads. Its just not true.
Not to offend or be a dick but this is like, 8th grade math stuff my dude
wrong I did my research and it said each attempt has a base 4% chance
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@latinfla4 said:
So any tips on what to do if you have a 3 gen advantage and survivors want to hide for 10+ minutes not doing anything? Whispers I know but what else...tired of wasting time when I could be in another match and I don't want to disconnect
It is so easy you walk to the other side of the map go undetectable and come back in 5 mins the gates will be powered or the gens will be close to done
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He lost that match
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ok then
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@ukenicky said:
This is really hard since they're both stealth based killers..
I feel like Ghostface probably has the upper hand in terms of physical strength whereas Pig has the upper hand in dexterity and cunning.
I know Ghostface is a seasoned stalker but Amanda has shown in the movies that she is extremely adept at manipulation, hiding and surprise ambush. Honestly I think both their powers are kind of useless on each other what with Ghostface having to expose by looking for a long time and Reverse Bear Traps only being applicable to someone knocked down and incapacitated it would mostly be a fight between them and their knives I guess lol
It doesn't help that I love both of them either.. I'm going to say Pig though.
Amanda thinks like Jigsaw and she'd never let herself get caught out. Ghostface in most if not all of the movies (If I'm not mistaken) always gets caught in the end and killed so he seems more liable to slip in human error. Idk, when I think of Jigsaw and Amanda I just can't think of either one making fatal mistakes they have everything planned out methodically so I think she'd lead him into a trap if she didn't think she could take him on in a 1v1
So yeah, Pig ftw lol
they are different ghostfaces BHVR only bought the mask and made their own story and the ghostface we got ran circles around the cops and maintained a fake identity making him much smarter than movie ghostface
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@Ivaldi said:
https://forum.deadbydaylight.com/en/discussion/comment/1963486#Comment_1963486
https://forum.deadbydaylight.com/en/discussion/comment/1963518#Comment_1963518
In over 3500 hours, i've never had a match where survivors hid all match and prevented me from leaving. I've had longer matches as a survivor because of bad 3 gens than as killer due to survivors trying to hide.
Oh boy let me tell you something play as a c and below tier killer and kill one or two of them with at least 3 gens left then make sure you are in an indoor map ormond or coldwind
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yes you can sometimes use saboteur to get out of the way of a billy saw if you magnet it
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my advice is sniff their as$ with your chainsaw and use instant win
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Bond/Empathy/Magnet saboteur
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No
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@odra said:
https://forum.deadbydaylight.com/en/discussion/comment/1961230#Comment_1961230
i hate to face him but to play maybe so so. maybe because most of billy i meet is camping billy
leatherbilly is bubba with 3 stacks play with your food and noed
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@[Deleted User] said:
Nope, megs are stupid. You sound like a simp.
I am a meg that has an iq above -100 thank you very much
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@CashelP14 said:
My Hag tip is to honestly don't play her lol
She is everything that is wrong with this game lol
No that's legion with the extra mend time, old infinite mending legion, old forever Freddy, impossible skillcheck doc, and iron maiden doctor with iridescent king, and queen
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Safe bets are strong loops killer shack the basement for some reason and hooks
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I honestly like eating their soap
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I like leatherbilly
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@GoodBoyKaru said:
LUCKYCHARM
thank you
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@hatchking said:
No touch gens build pop ruin or dragons grip and discordance on legion with iridescent button and frenzy time addons or the jump rope addons with freddy
you can switch out any perk for thrilling tremors or corrupt intervention
or better yet use the oh you were working on that gen? ######### you! dead mans switch nemesis and or furtive chase enduring and if you only had one obsession change perk use ruin if you have furtive chase instead of nemesis switch out enduring with thrilling tremors and there you go you have an angry swf trying to get you to eat their ds but jokes on them you're into that #########
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No touch gens build pop ruin or dragons grip and discordance on legion with iridescent button and frenzy time addons or the jump rope addons with freddy
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@Weeb_H_Toast said:
Mittle of Mither buffs pog
YESSSSSSSSSSS
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"Shhh. Be vewy vewy quiet, I'm hunting wabbits" Elmer Fudd
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@KiliHD said:
Imagine running blood warden. No chance to get your kills with it from then on
It would reward you for waiting at the gates and alerting you that they have it
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@pzuxcsld said:
Have you seen a MoM perk since the nerf? Monstrous shrine is better
They can both be pretty good with the right build but you're right about them being bad by themselves but I can bake a build for trappers basement stitched bag tar bottle/bloody coil monstrous shrine territorial imperative agitation iron grasp set up the trappers basement and set a trap at the stairs the window and the pallet door when territorial imperative procs come back and block all exits and for new OoO MoM OoO MoM saboteur and breakout to guarantee the hits
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and something really scary is the only thing that can give you a closer aura read to the killer is monitor and or dead rabbit myers
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I'm waiting for the serum deathslinger tbh
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It's easy you don't
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Dweet
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I think that gates should spawn on opposite sides of the map so the survivor can't camp a gate but can flee if they get caught and go to the other gate
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Anti hook saboteur Alex's toolbox with wire spool and hacksaw dead hard mettle of man and breakout
and trappers basement stitched bag with tar bottle territorial imperative agitation iron grasp and monstrous shrine
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/1934036#Comment_1934036
🤔
🤨
🧐
No, I don't believe you do.
No I don't I use no mither self care object inner strength
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@SonicOffline said:
That's cool and all but 23 seconds feels like a long time for a hex.
It gets cleansed in 15 seconds meaning it was found in literally found in 8 seconds
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Allrightythen.exe
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@Phasmamain said:
Don’t forget off the record!
Ty
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Do I look like a dev?
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Why didn't I know I needed this?
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@DjangoTheGhostface said:
https://forum.deadbydaylight.com/en/discussion/comment/1866146#Comment_1866146
The "devs" also started survivors forget everything that happens after a trail and killers never meet, despite contradiction to both of these things existing in game.
Devs: survivors forget everything after they die Benedict Baker: Wrong
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No you play trapper or demo if you don't like losing devour
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@EclipsedMind said:
https://forum.deadbydaylight.com/en/discussion/comment/1928637#Comment_1928637
Beautifully made Ted Talk, I’m already looking forward to the next one. Seriously though, I agree with everything you said. I’m honestly excited for the new builds that’ll probably come out for this (maybe not many honestly, but here’s hoping for it). Now that many toxic people won’t use Object Of Obsession, I’m hoping for a rise in other aura reading perks like Alert. If the Developers continue with this trend of buffing/nerfing/reworking perks, we could see a lot of variety in the future.
I'll be here until impossible skillcheck doc Is here again
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I said irrational so normal killers please don't hurt me
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time to accuse you of a crime because we know you're borrowed time you're gonna be martyr because you wanted to be an explorer in the entity
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@ILoveDemo said:
Seriously what is going on right now, does anybody know what the reason for the heavy Ds and OoO Nerfs (Not "Change") are?
And no a "Killer don't like it" dosen't count. If there is not only ONE good reason for that, then they should go back right now.
I hope they know that the majority of players against the Ds change. Do anyone know what the Devs said about that (the reasons)
@Sluzzy should we leave the game?
Thank you for you opinon @Sluzzy I will copy it here so everyone can see it. Hope it's ok for you.
Sluzzy wrote:
"When I first heard of the news yesterday and read a picture of the perk description, I immediately thought it was a prank because it was clearly written by a killer main. It was written exactly how killer mains want it. I had to go watch a vod of the stream to confirm it was true because I couldn't believe it was being nerfed yet again and in a way that killer mains precisely want it.
It is not about how it was nerfed that is important here, it is why it is nerfed. Decisive Strike was not nerfed because of balance reasons. The devs never said the perk was too strong, they strictly talked about the fun factor for specifically one side. It was nerfed because killers didn't like the perk. Killers demand to be totally in charge of their opponent and always oppressing them. DS doesn't win the game by having it equipped, it made the experience playing that side a little more bearable. It was a "fun" perk to use but at the same time a "required" perk to use because despite the rhetoric from the killer side, tunneling is the most effective way to win the game. I know because I play killer as well. If I want to win, I can tunnel someone out of the match and there is nothing that team can do. If it is a SWF team, they'll do anything to help their buddy and then it throws the match. I've seen it from both sides since the game released.
With deactivation conditions which I've said on this forum numerous times which the devs have chosen to ignore, a killer can stop chase after a survivor has been unhooked and if they find that survivor with nurses calling, THEY ARE TUNNELING. The perk is useless. They can work on the objective and thinking they are safe, the killer can stop chasing and return to THAT SURVIVOR and TUNNEL. The perk is useless again. A ghostface can hide, wait for the unhook, wait for the survivor to heal or touch a gen AND PROCEED TO TUNNEL, the perk is again useless.
This perk was nerfed for the benefit of one side at the cost of the other side for not balance reasons, but strictly FUN reasons. It has been nerfed at least five times.
So to answer your question, if you are a survivor main or play solo or duo, then you should definitely quit. This side has been nerfed constantly and consistently for five years with total disregard to mechanics freely given to killer that can make this side miserable to play. Instead of nerfing DS, more perks should be buffed to even discourage its use to help against unfun mechanics. Why couldn't Discordance be buffed instead of nerfing DS? Keep in mind, Infectious Freight on Nurse, Spirit, Oni, Billy are all still a thing, Infectious Freight has never been nerfed, keep in mind it can be abused to cause the survivor side to be miserable. The devs and killers think this perk is healthy, obviously, for the game. An insidious camper can still camp with NOED. A bubba can camp someone in the basement and there is no possible out, a killer recently BUFFED! The devs think this is healthy, obviously.
For me personally, I can not wait for Back 4 Blood, I've been thinking about that game a lot since it was announced and this nerf has made me even more excited and can't wait. Guess the best part is of B4B? Characters will not constantly be nerfed in that game, it will constantly improve. When you enjoy something in that game, you won't have to worry about something being taken away from you. Especially after you bought it."
This is complete bullshit i'm a survivor main and I think the nerf is completely fair oh boo hoo you can't stab the killer after working on a gen in front of their face also who cares about the nerf most survivors just looked for the killer to either ds them or unbreakable them and if they want value out of their perk then they will not do a gen for the entire minute greatly weakening their team and with the ds nerf people will explore more fun builds and the game would be more fun because of it thank you for coming to my Ted talk
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My ######### leg (trapper)
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Tapp/Quentin their perks should be unshockable at the start
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@DoritoHead said:
The thing is if you look at the og trailers, it's Dwight and Wraith, Meg and Billy, and Claudette and Trapper.
That is not Claudette or Dwight
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Just watch Paulie ester he tells you when this stuff happens
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Don't worry everyone just hates each other
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@sonia_delos said:
I don’t really care what people think but when you play Bubba, use the chainsaw as a crutch, face camp, NEED NOED and still can’t get the job done, you’re just about the worst killer there is.
Change my mind.
How dare you I actually know how to play the game
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