hatchking
hatchking
About
- Username
- hatchking
- Joined
- Visits
- 247
- Last Active
Comments
-
@QwQw said:
I would buff Surge.
ok how
-
ones that can only grab but can grab fast window vaults and is 120%
-
there are two types of people people that want something and hate it when they get it and others that didn't want it and loved it when they got it
-
@Lexilogo said:
I'll bite for the Survivors.
Lawful Good
Claudette is generally good-natured (one of her teachables is Empathy for crying out loud) and appears to be fairly lawful in her actions.
Tapp is verbatim described as "one of the good guys" in his bio, and is a cop. Pretty open and shut.
Kate is almost sickeningly benevolent and espouses the virtues of "faith and family" in her songs.
Adam is also a generally good person whose life follows what is essentially the real-life, modern equivalent of the perfect Lawful Good paladin.
Zarina isn't just a good person, but is specifically motivated by injustice. She is willing to work outside the bounds of the law to expose that injustice, but she clearly lives by serious personal moral codes (which can absolutely count as "lawful" even if someone technically isn't law abiding) and holds other people and institutions to them.
Felix cares a fair bit about other people, and the idea of responsibility and obligation is a pretty large part of his character.
Neutral Good
Quentin is demonstrated in Nightmare on Elm Street (2010) to be a pretty decent person with a strong sense of morality and empathy. He doesn't really align himself with or against the establishment, though.
Jane appears to be a decent person, but seems more neutral than chaotic or lawful in her outlook as she mostly seems concerned with working alongside the rules of TV/radio for her own benefit and the benefit of others, not trying to change it or aligning herself with them.
Nancy: Haven't seen Stranger Things, but this is my best guess based on the knowledge I do have. Nancy takes many actions with benevolent/good intentions, but doesn't seem to align herself as lawful/chaotic. (note: I wouldn't be surprised if Stranger Things had some kind of Alignment joke related to her or Steve, though)
Chaotic Good
Nea's lore, especially her Tome V content, makes it blindingly obvious she's Chaotic Good, even if the people who stereotypically play her are the definition of chaotic evil.
Meg is absolutely a good person, but also described with a rebellious streak in her bio. By the time she was snatched by The Entity that was being channeled into track running, but she was still definitely a loose cannon type.
Bill might not seem like Chaotic material, but he has a lot of clear trust issues with authority in extra material like The Sacrifice comics. Him being a Good character is basically indisputable, though.
Jeff is a rock fan with a heart of gold. I could definitely see him in other categories but I think Chaotic Good probably suits him best.
Steve: Haven't watched Stranger Things, so this is my best guess based on the knowledge I have of his character. He goes out of his way to help others, but also posesses other qualities one wouldn't usually associate with a heroic person.
Yui Made a living in illegal street races in defiance of her father, but also inspired and helped a lot of people along the way.
Cheryl is pretty caring, but is also prone to some serious vengeful streaks that IMO classify her as in opposition to law/authority.
Élodie has a history of wanting to defy boundaries, go where she isn't supposed to, etc, but also appears to be good-natured and truly just wanted to try and save her parents.
Lawful Neutral
Dwight shows obedience to people in authority, but seems to be a survivor, not an altruist. You could argue his teachables might be more Good, but I think "I need you to survive so I can survive!" makes it clear it's about the mutual interest in co-operation, not because he's a bleeding heart.
Neutral
Laurie is tough to place but I think she fits True Neutral- Based specifically on the Halloween - Halloween 2018 timeline. (of course, laurie in DbD is specifically from the first movie, but I am assuming here that if DbD laurie and mike were not snatched by The Entity, Halloween 2018 would've happened) Laurie is willing to break or bend the law if necessary to fight back against Myers, but she doesn't seem to have much of an ideological opinion for or against authority. She also shows a lot of concern for the safety of other people, but isn't quite a heroic or altruistic personality, and is very much concerned about her own self-preservation as much as other people. (note: I'm also going with the modern 5e interpretation of "neutral" as the alignment most average people without much ideological concern fit into. the weirder True Neutral from older editions definitely wouldn't fit)
Chaotic Neutral
Jake is fairly rebellious but doesn't give any indication of being a particularly good or bad person.
Feng Min had her entire life path was created out of rebelling against her parents and she, much like Jake, seems to mostly be a self-reliant type who doesn't help others too much, but doesn't get in their way much either.
David does go out of his way to help friends or family members, but that's generally to be expected for a neutral character. He is also known for picking fights with people who don't really deserve it (his bio mentions a potential rugby career was caught short by attacking a referee) and he's definitely not a very lawful person.
Ash might constantly be fighting against Evil and be the saviour of humanity, but the guy's not exactly a boy scout himself.
Chaotic Evil
Ace lives outside the law and the only rule he seems to respect is paying up when he loses a bet. (and even then, he's stated in his bio to be in debt to loan sharks and being a conman) While Ace isn't a moustache-twirling supervillain and apparently a fun guy to hang out with, being designated as "Evil" in alignment is all about being selfish, and Ace almost certainly qualifies.
Unsurprisingly, most of them fall into the Good side of the spectrum, at least by my estimation.
I know you missed at least one but don't know or care who
-
He's better off than his subjects that he ripped the toenails off of
-
I think the complaints are a dual edge sword you don't like mori I don't like key you don't like op perks I don't like second chance perks you don't like facecamp/tunnel I don't like flashlight click/t-bag and so on
-
REE you scream REE and it deafens the survivor for 20 seconds kinda like the deaf boy's ear for hag
-
I think that Jake is sexually attracted to hooks
-
@Hyd said:
My first couple days as Killer (and in this game), I facecamped and slashed on hook because I thought it made the progress go a little quicker lol. Dumb, I know but, didn't know any better hehe. Probably made at least 1 person quit for the day.
That would make sense but would encourage facecamping instead of being like it's viable but that's about it
-
The swamp exists and the trapper is allowed 5 traps on that map
-
Lerys is terrible for both survivor and non stealth killer
-
Sorry if it's ugly too look at I don't know how to format properly
-
Is Keep it Together stackable or not?
-
@EvilJoshy said:
One match I was in a swf against a bubba. This was before his rework. Bubba was chasing me around a rock with a pallet. He revs his chainsaw and starts sprinting at me. I seriously thought he was going to get me but somehow I dropped the pallet at the right timing to stun him without him breaking the pallet. Then he DCed. I imagine he was not happy.
As Trapper. A flashlight clicking, teabagging douche wanted me to chase him. So I obliged. He failed a mind game and I hooked him. Someone saved him and he made it his lives mission to pursue me. He came to me and flashlight clicked teabagged again. He failed another mind game and I picked him up. He DSed me. As I was still stunned he vaulted a window and stepped in a trap. I picked him up and he DC'ed :P
How are you everywhere?
-
@Karao_Ke said:
I can definitely back this claim up as it seems like whenever I attempt before somebody comes to save me, I usually kobe compared to when everyone is on hook & desperate.
Shame.
this includes if the killer is carrying the survivor
-
I like p3 face lace luxury and p2 legs as meg
-
and I think sally is linked to leatherface
-
considering that Jake and Claudette can't both be linked to the wraith I think Claudette is linked to wraith because wraith tracks blood so Claudette can heal people stopping blood and Claudette is also almost invisible like wraith but the wraith is a tracker I think Jake is kinda the wildcard on almost every team
-
I don't run it because I don't have the scoops ahoy skin
-
That perk has been in the game for almost 5 years
-
@Gay_Police_Dept said:
You forgot No Mither.
oh right
-
@Iosefka said:
Anyone can play spirit and 4K easily. She can know exactly where you are at all times if you are injured and there is no counterplay for survivors.
Iron will doesn't counter spirit. Scottjund proved this.
Spirit is nurse with training wheels
Actually I played against a spirit on coldwind I tried to loop the tractor and the spirit finessed me twice and I admit I was salty but that was an amazing play then I died in basement because baby Meg was too scared to save me
-
@crixus006 said:
Survivors, you will no longer have undying, pop has 45 seconds. Tanato lets you heal. Will u come back to ask noed? There is no morí on the second hook. Freddy will be nerfed, billy is rubbish. I think the next perk to nerf will be undying + devouring. Or ruin. What do u think?
I am a survivor main and the counter to NOED is to GTFO
-
If he does get in I have an idea for his perks and power he has base movement speed and his killer power is mothers love his mother lost her life avenging him so he must avenge her gain the undetectable status effect when in his power he can jumpscare and send the other survivors into the frantic state that causes their camera to shake and imagine points of escape ex: boarded off windows look normal now his perks can't escape cause exhaustion for 30/45/60 seconds after escaping a chase cooldown 60 seconds mothers special boy when you are in a radius of 30/20/10 meters you get a general location including if they are hiding in a locker back from the dead when a survivor stuns you gain a 5% haste effect for 10/15/20 seconds
-
@Karao_Ke said:
https://forum.deadbydaylight.com/en/discussion/comment/1904018#Comment_1904018
I know, just wanted to poke fun at your comment.
Maybe a Jason skin for Trapper would be better instead?
I agree about the skin
-
btw sharp murder weapon was referring to his machete
-
@Karao_Ke said:
https://forum.deadbydaylight.com/en/discussion/comment/1904001#Comment_1904001
Since a lot of your points aren't just Trapper related, does that mean every killer in the game has a little "Jason" in them? Because if so I love it lol
But my point is most of those are most found in trapper
-
Forgot one The most iconic or one of in their respective genres
-
Is trapper not based on Jason?
traps V
sharp murder weapon V
extremely resilient/invulnerable V
Bloodlust V
Being able to walk really fast V
Parent issues V
able to find people hiding in lockers V
Ridiculously strong V
able to break stuff rendering it unusable V
compelled by a mysterious force V
creative kills X
teleportation X
inability to swim ?
Pretty sure he is based on jason
-
In my experience you can apply pressure by being a killer that makes a lot of noise
-
DED
-
EVIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIL
-
insidious
Unlocks the stealth ability.
at the start of the trial gain the undetectable status effect for 60/80/120 seconds
-
Years of evading the cops taught you a thing or two about stealth.
Your scratch marks are removed for 5/6/7 seconds after crouching in the killers terror radius for 10 seconds
"The paint is still fresh but I'm long gone." — Nea Karlsson
-
I would do a dbd mobile and remove Quentin
-
@CLAUDETTEINABUSH said:
I don't think anyone a going to apply that unfortunately :(
I don't play nurse at all, so I hope I'll get lucky.
Hello plad flannel here if you use me you will be fine
-
Nice one
-
SWONGLE
-
Hrm
-
@EvilJoshy said:
I was playing a match as GF earlier. I injured someone with OoO. I lost them. I started chasing a Steve who ran towards the shack. As I'm running to the shack I popped night shroud to hide my red stain. I saw OoO was behind the shack. I loop pretending to chase Steve and I run right into OoO and down them before they can use their DH.
Did i just catch that person off guard or does OoO not reveal GF when he is in stealth?
Undetectable means they can't track you remember?
-
Ok?
-
Noed or Rancor It gets them out real fast
If you don't want them to get to the gates Remember Me Is good Blood Warden makes them realize their mistake If you want an endgame build look up Not Otzarva he has a few for different characters and last one is deal with it
-
Yes is this the horny police? Yes bring all the bats it's happening again
-
@Zozzy said:
Can't wait for this to be patched out 3 days after bhvr read this.
It's been in the game since before the 4th year anniversary
-
@Clevite said:
Look, I get it. These are all made up terms, with a myriad of subjective interpretations.
But , after playing this game for a number of years. Don't you ever get tired of the old tunnel dude out of game to get that 4k?
For me, I just try to avoid it. I have reached all my goals in this game and I am truly trying to play for fun. I hate getting straight tunneled out of the game as a survivor. So why would I do it to another person?
I get it if you are going for rank. But at some point even that doesn't matter anymore.
I play as "fair" as I can,, unless you BM me. Then I will sweat on your ass.
Killers that play for fun when survivors "I'm fluent in 1000 ways of kicking your ass"
-
I feel like survivors without bt are like get off the hook you look silly up there
-
I go out of my way to avoid tunneling people and they think I can't see them go for the flashlight by a baited pickup miss and get back on the hook
-
ee
-
@Slashstreetboy said:
It´s because the entitys rules. On the flipside, it allows David to not get immediately split in half by a Cleaver or a Chainsaw.
or how It doesn't kill billy when he messes up a sprint even though it looks it should've gone through his face or how no one's ankle snaps when they get trapped
-
side note I want an option to punch survivors in the face if they don't help you off the hook if you do get off