handfulofrain
handfulofrain
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- handfulofrain
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This joke was funny the first time. The ship sailed a long time ago.
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@johnmwarner said:
https://forum.deadbydaylight.com/en/discussion/comment/1545202#Comment_1545202
This, I mean when was the last time you saw someone run stridor on anyone else? I used to see it on nurse a bit and maybe people still do but since I run into like one nurse a week I wouldn’t know
Otz ran it on Trapper last week to meme. That's what the perk is lol
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@Slashstreetboy said:
I understand why you might percieve it like that, yet the truth is in higher skill brackets he´s objectively one of the worst Killers. He´s one of my all-time mains so I might have some tips for you:
Don´t greed the pallets, meaning don´t go for another loop if you´re not 100% sure u can get away with it. Play smart around windows. Don´t go for saves then T3 Myers is around.
If you follow these simple steps he´s barely more threatening than any M1 Killer.
"Objectively one of the worst" is a bit dramatic. He's the epitome of average.
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"Hey guys I play the game like anybody else and get lucky"
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/1543099#Comment_1543099
The counter is chase someone else :)
No. That's not countering the fact that the person is free to do whatever they want for 60 seconds. It's ignoring it.
I'm very sorry that you need DS as a crutch so badly, but geez, you're making it really obvious.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/1542882#Comment_1542882
1. It's not strictly an anti-tunneling perk.
2. You tunneled and got butthurt you couldn't slug. That means it is doing its job.
No, but nice survivor main rhetoric. Good stuff.
If a survivor jumps in a locker in my face, how exactly do I slug them? It's a stupid mechanic that is literally uncounterable.
And, as anyone who has played killer will say, 99% of the times I get hit by DS happen after I chase/hook another survivor.
But ya, salty tunneling killer *smile*
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Because then it would actually be an anti-tunneling perk and not a "HAHA I'm gonna jump in a locker or make you grab me so I can stun that ass" perk
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Sure! As long as we do the same for DS.
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@Financial_Stability said:
Deactivate on locker and on generator repair, that's all that's really needed.
This. These are the only changes it needs.
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What is with all the green rank players on the forums lately?
There was this thread, one calling Clown OP, another calling Myers OP, another calling vaults/pallets OP.
What is happening?
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/1540575#Comment_1540575
Try doing it with browns.
No! :D
I don't hate myself that much.
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It still feels like it, but I honestly can't tell. It might just be a placebo
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My word, people are whiny. If you're actually decent at the game then not bringing the same 4 perks every game won't hurt.
I did the predator challenge as Wraith with Iron Maiden, BBQ and Surge and 4ked with yellow add-ons.
Just play the game instead of complaining about it
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@Elcopollo said:
https://forum.deadbydaylight.com/en/discussion/comment/1540249#Comment_1540249
I mean.. Kate already has heels on her mountaineer skin. So heels themselves, at least low ones, are not a problem.
But if we are talking specifically high heels... implementing those would be incredibly stupid, yes. Some people can't even walk comfortably with them, running and crouching with high heels for long is literally impossible. It would probably look very wrong.
Yeah, yeah, my bad. I meant high heels specifically.
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Heels would take a LOT of work to implent. They'd have to change the standing model and height of each character they give heels.
I don't see it happening. Sorry mate.
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@DetailedDetriment said:
I really only use Object if I know someone is bringing a Midwich offering. Even on Ormond I don't bring it considering that map is already braindead easy as surv.
OoO is literally broken on Midwich. It's ridiculous.
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@clem1710 said:
https://forum.deadbydaylight.com/en/discussion/comment/1533848#Comment_1533848
I'm a killer main too. Who cares? Using DS agressively is obviously toxic
No. Not at all.
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@Slashstreetboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1532249#Comment_1532249
The Love for the Original Halloween results from a contemporary perspective. It was the first real Slasher (yes, there are movies that heavily paved the way for this but still). For it´s time it was phenomenal and it held up as a great movie for the longest time.
I´ve seen every Halloween movie time and again, and I must say the 2018 sequel/reboot is definately up there with the original imo.
Disagree. Peeping Tom, Psycho, and Texas Chainsaw Massacre all did it first; however, Halloween is still one of my favorite horror movies of all time. Playing peekaboo with Myers throughout the movie is great - Carpenter is a legend.
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Just play a jerk if you're having a hard time. Stack Dying Light, Thana, Pop and Sloppy. Eat DSes early. Profit.
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@clem1710 said:
https://forum.deadbydaylight.com/en/discussion/comment/1532789#Comment_1532789
Yeah I know you're toxic as hell
How...is that toxic. It's just point farming. And that's from a killer main.
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@RakimSockem said:
https://forum.deadbydaylight.com/en/discussion/comment/1531272#Comment_1531272
You are correct. Everything I said was true though so.....your point?
Oh wait, you don't actually have one, you just like to do the whole "us v them" thing for the sake of being contrary
My point is that everything you said showed your bias as a survivor main.
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They're afraid to add strong DLC perks after the MoM debacle.
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@TotemsCleanser said:
Because they are perks in the game and survivors are allowed to run perks? Lol
Y'all complain about DS happening without the survivor earning it, then also complain about Adrenaline despite it happening when all gens are completed (thus rewarding survivors for doing their objective). It's unbelievable lol.
At the end of the day, people will run whatever they want. Killers run NOED, BBQ, Pop, Thanatophobia because they are strong perks. Survivors run DS, Unbreakable, Dead Hard & etc because they are strong perks too. There is counterplay to all of this, for example NOED in particular gives me a headache so I've become a professional bones doer to counter it.
If anything, you should be asking for nerfs for these perks/buffs for other underpowered perks (because I believe part of the reason why people run these perks is that the game is filled with many situational, mostly useless perks; surely the DS + UB combo is strong and that's the main reason why people run it, but I don't think we can dismiss the fact that most of the newer perks are extremely situational and thus weaker). Crying about "why do people run these perks they are so mean!!!" will lead you to nowhere. The sooner you understand this the better you will become at the game in my opinion.
Also, the counter to UB is not "not to slug". It's not leaving the area in which you have slugged someone. If people have DS + UB the best choice is either eating up the DS in the early game so you don't have to confront it later, or remaining close-ish to the area where you have downed the survivor so that if they get up with UB you can down them again. Or maybe look for someone else instead of constantly chasing the same survivor. I do agree that DS needs some tweaks though.
EDIT: to correct a typo and also to mention that I had completely forgotten about the skill check thingy that shows up when DS activates. Someone brought it up and I think it's relevant because I've seen countless people miss that skill check ---yep, even myself! So it's not like the survivor hasn't earned it at least /a bit/. And also to clarify that I sometimes run DS, but I never run UB because I simply don't like it lol. I'd rather spend that perk slot on something else. Before y'all come at me with that "hurr durr you're a toxic Steve who runs the DS + UB combo" nonsense.
Pls don't talk about balance if you think thana is a good perk
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I've had this happen to me countless times recently.
Didn't they make hooked survivors not have a hit box recently so this didn't happen? Where did that go?
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@RakimSockem said:
https://forum.deadbydaylight.com/en/discussion/comment/1529936#Comment_1529936
Sigh... here we go. I'm not getting into another one of those ridiculous arguments where people put stipulations on things that are made up and arbitrary.
DS is there to prevent you from being re-hooked within 60 seconds. What a person chooses to do with those 60 seconds is up to them and they shouldn't be limited in what they can do. You can feel differently which I'm sure you do, but that's my opinion and I'm not getting into a back and forth about it.
Survivor main detected.
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@Nanglaur said:
Map rng is the most unbalanced aspect of the game. In a few words the same map can be survivor sided one round and the next totally killer sided based on how certain windows or pallets appear in the game and how certain tiles connect each other. I dont mind the rng but the way pallets, vaults and tiles works right now is not perfect and can sometimes bring some really bad "unique" tile chains that are not balanced at all, giving a massive advantage to one side each time.
Some people will say that some perks are overpowered and such, I personally disagree a bit with that, some perks are useless and others are very solid, in my opinion we dont have game breaking perks right now.
OoO is definitely gamebreaking if you're playing Trapper or Hag.
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@landromat said:
https://forum.deadbydaylight.com/en/discussion/comment/1529600#Comment_1529600
https://forum.deadbydaylight.com/en/discussion/comment/1529860#Comment_1529860
so you guys know trapper needs a lot of preparation to make his power work and huntress have to reload right? don't be dumb Billy is the only killer with insane mobility and insta down without any limitations
Sounds like you just need to git gud :(
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@Leonardo1ita said:
https://forum.deadbydaylight.com/en/discussion/comment/1530080#Comment_1530080
I mean I could play the fun way, but if I don't 1 tunnel 2 patrol 3 camp 4 3 gen strat I just lose, you can't play the fun way hook and leave at all
Uh... you need to git gud.
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@Aztreonam78 said:
https://forum.deadbydaylight.com/en/discussion/comment/1530060#Comment_1530060
I suggest that the Pop’s mechanis partly should be in the basekit.
If you do not have Pop, after hooking a Survivor you have time of 60 seconds to kick a generator. The generator after being damaged does not only start regress, but instantly loses 10% of its entire progression as well.
If you use Pop, the regression becomes more dramatic and increased from 10% in comparison with basekit to 20/22/25% depending on the level of the perk.
Gotcha gotcha. Thanks!
Overall, I agree with these changes. I think they'd definitely be welcome.
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I get that it's irritating, but that's like saying "lol why is enduring and spirit fury allowed"
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Can you explain Pop more? I'm a bit confused on the wording.
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If you need to take hatch against a Wraith then you're doing something wrong. Wraith is doo-doo.
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Other than maybe Pig you don't really get to the heart of the matter with these killers; for example, sure the Wraith buff sounds fine and all, but that doesn't do anything for the fact that he has literally 0 chase potential.
Same with Trapper. Great, I have 5% more chance to get to someone trapped across the map, but what about the 2-3 gens I lost when I was setting up traps? What about the fact that I hardly get to use my power because I only have 1 trap at a time and the other ones spawned across the map on top of a hill in the corner?
See what I mean?
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Buffs I would give him are the following:
-start with 2 or 3 traps and have a base carrying capacity of 2
-traps spawn nearer to the center of the map, not in the very outskirts
-trapper's grey gloves become base speed.
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@landromat said:
https://forum.deadbydaylight.com/en/discussion/comment/1523289#Comment_1523289
i do. what's your point? potential to end game at any moment in the game is okay for you? Any other killer has something that limits hem, and overheat should limit billy in this situation and it doesnt work
Trapper has probably the best snowball potiential in the game. He's still one of the worst killers. Should we nerf him too?
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/1528111#Comment_1528111
And his features rule out him being Korean how?
Because I've never had issues understanding he was asian. From the name to the design and his story. Its not hard to grasp.
He doesnt need to be "every korean archetype" visually to be korean.
Like you said, if his story is korean (it is) and he visually looks korean (which, he looks more korean than white), wheres the problem? Or does he have to be blatantly stereotypically korean for you to accept it?
You're acting very keyboard warrier-y right now.
I and many other people thought Jake was Native American (or even mixed). He doesn't really look Asian at all imo. So, yes, it could be fixed.
Why are you so offended?
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@VolcanoMom53 said:
https://forum.deadbydaylight.com/en/discussion/comment/1525679#Comment_1525679
Absolutely this^^
Additionally, Psycho isn't, in my opinion, transphobic. Norman isn't so much transsexual as he is unwilling to let go of his mother whom he most likely killed because of her abuse.
however
A crossdressing killer running around in the game with absolutely no context may very well alienate transsexual players. Not to mention it wouldn't be scary at all.
This argument is silly to me. Clown literally has a skin that dresses him up as a big purple elephant. Legion has 4 different bunny skins. Heck, Billy has freaking park ranger skins, Yogi Bear style.
Nothing in this game is really scary. At least not to people who have played for a while.
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/1526165#Comment_1526165
Non supernatural? The SHINING?
Its heavily implied that Jack wasnt JUST a human. Be it an old soul or possessed by something to do what he did. The pic at the end of him with everyone at the hotel, is from WAY before his time at the hotel, yet hes in the picture. You could argue that it's the location and not the man, but weve seen that his kid has supernatural abilities, and if it WAS the location, it's what warped Jack beyond being just a human.
I'd be super disappointed if they brought in Jack and just made him an M1 huntress.
Yeah, but like... he was just a dude. At least as he was portrayed in the movie. Sorry, I should have been more clear.
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@RelentlessShadows009 said:
Most companies have been this way for the longest time. As well as focusing on DLC and cosmetics as opposed to balance and fun. Not to switch topics or games, but as yourself; does 2B belong in soul calibur?
True, but at least companies like Blizzard actively talk to their community.
Also I don't know what the second question means. Sorry, dude.
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@Carpemortum said:
I mean, yeah, doing a different action could stop DS. Or you could, ya know, hit them instead of grabbing them... then they cant do work...
You say that like the grab system is working as intended lol
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No Supernatural please. Please.
I'm here for basically all of the other ones though. As it stands right now, my top 5 wants are Hellraiser, Alien , Us, Outlast and The Thing.
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Okay, the people above responded way to cynically.
The first option is the best one. Tunnel the living ---- out of the person and continue on. Easier said than done.
The second option is to play EXTREMELY aggressive and solely use your traps to shut down loops rather than placing them strategically to catch other players outside of chases. Pick up your one or two or three traps and follow the OoO user. Trap pallets and windows as they arrive, zone them into unfavorable areas, get your hook.... and then tunnel the living ---- out of them.
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Please no. There are VERY few anime characters that could actually work in this game. I can't even think of any off the top of my head.
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I am not even kidding when I say that I would quit the game if this happened.
Can you imagine being able to HEAR the toxic Nea 4-man who are flashlight spamming you all game?
One of many examples of how this would be TERRIBLE.
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You... you know you can look up, right? Or even down. Or perhaps to one side? The other side? At a wall?
Is this for real?
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@Moundshroud said:
You want a skinny loser guy dressed like his old, dead mother as a killer? It might be frightening in the shower, but I don't think it would hold up in DbD. :) Here he would just be a Cross-Dressing Legion.
I mean, Legion are legit teenagers.
I would LOVE a Psycho chapter so much. In terms of non-supernatural (or otherwise non-human) killers, Psycho, The Shining and Us are my top 3 hopefuls.
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Huh. Interesting. I bought auric cells in March, got charged for them, and never got them.
Haven't heard back about it yet :D
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As a Trapper main myself, I feel like he should start with and having a carrying capacity of 2 because otherwise the bag add-ons will be pretty useless.
Give him 2 traps to start and carry, and make it so traps spawn closer to the middle instead of the furthest possible corner away from me.
Do these and see what happens. He may need more, he may not. I would maybe advocate for grey setting gloves to be base too, but after seeing how the first buff works.
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@Kisagi1990 said:
https://forum.deadbydaylight.com/en/discussion/179499/decisive-strike-need-a-weakness
Wow. Tbh, your idea sucks. DS is supposed to protect survivors from tunneling killers. Lowkey this is just a post making it so you can tunnel. If survivor repairs after getting unhooked, who cares. That's what they need to do to get their objective complete. It's not fair that you wanna take away the only protection we have from tunneling killers. And for the record, if you run back to the hook because they got unhooked, you are a tunneling because you are going back after the person you hooked. DS does not need to deactivate when jumping on a gen. If repairing does stop the progress of DS, then that's the only thing that needs to change. Deactivating is just an excuse to get your tunnel kill.
And killing survivors is the killers job. We shouldn't have to literally ignore you on a gen because you have the small pp perk/build.
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As a trapper main.....
I am wondering how you got screenshots from my games.