grayon444
grayon444
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@aliquis said:
A good survivor has 3 lives with dh. ( Against a m1 killer). If you play at a high level you are aware that dh for distance is insanely strong, hence ever good survivor runs it. Why is it a problem? Like old ds, this perk is so strong, even if a survivor doesnt have it, killer have to respect it, and in the hands of a good survivor a m1 killer will need to catch the surv 3 zimes for a down, which is not what the game is balanced for.
So?
You still need to down the survivor even if he has or doesnt have DeadHard.He will probably loop you too, ragardless.
DH for reach is annoying but not OP.
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@ShinobuSK said:
In most crossplay games, console playerbase is often the largest one.
But in DBD its probably not the case, otherwise they would optimize their game years ago.
But I would like to see numbers how many players are on PC in %
They optimized it for PS5.
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PS4?
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@ChurchofPig said:
https://forum.deadbydaylight.com/en/discussion/comment/2227789#Comment_2227789
You didn't answer my question. Again. Tell me how you know she was taken from the events of RE3 with absolutely no lore in Dead by Daylight suggesting this other than her model. Which as we know, the devs like to use cosmetics that we recognize as the base for licensed characters so base cosmetics is not a reason.
Again: We have NO LORE IN DEAD BY DAYLIGHT FOR THE NEW CHARACTERS
I'm not trying to be rude, but I literally asked a simple question and you're refusing to answer it by answering with the same thing that made me ask in the first place. That doesn't answer my question.
BRUH ITS RE3 JILL WHAT DO YOU NOT UNDERSTAND?????????????LIKE WHY WOULD THEY ADD RE5 JILL FOR EXAMPLE WITH RE3 CLOTHES IT DOES NOT MAKE SENSE.THE BASE JILL WE HAVE NOW HAS THE DEFAULT OUTFIT IN RE3 REMAKE SO IT MEANS THAT SHE IS TAKEN FROM RE3.ONLY DEFAULT OUTFITS ARE CANON TO DBD AND NOT THE FUTURE COSMETICS WE ARE GONNA GET FOR HER.WE DONT NEED THE LORE TO KNOW SHE IS FROM RE3.
Do you finally finally understand or should i just stop replying to you?
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/2225697#Comment_2225697
You beat me to this. The guy doesn't know what he is talking about. A massive amount of work went into that map. Some people can only feel important by tearing others down.
Facts.That is pretty sad on his side lol.
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@[Deleted User] said:
That's why buying DLCs should immediately award you with AT LEAST 2 million BP to level up characters. There's also no reason for the BP cap to be 1 million anymore. Raise it to at least 5.
You guys want everything put in front of you.You have to play the game to level up your characters.
They should just remove perk tiers.
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@ChurchofPig said:
https://forum.deadbydaylight.com/en/discussion/comment/2227014#Comment_2227014
You didn't answer my question. You basically just said "Because I know". How do you know? What lore tells you these things? We don't have lore on any characters in this chapter yet.
The Cheryl we have is from Silent Hill 3, but lore states that she was taken some time after her job was done as a Silent Hill character. From what I know, every licensed character taken was taken after their time in their franchise timeline was done (I'm excluding Halloween from this though because Halloween has like 7 different time lines).
I have not read the Silent hill lore i cant tell you but it doesnt make sense for Jill to be taken after her role was done.She was taken from the events of RE3.
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@ChurchofPig said:
How do you know they weren't taken after their roles in the current games and the only reason they look as they do is because those were the models they were given to work with and from the games they wanted to take from? Cheryl looks as she did in Silent Hill 3 but her lore technically takes place after the fact.
Because the Jill we have is from the RE3 remake.Its basically from the OG story line.
She is still a S.T.A.R.S member in DBD and we still do not have her lore so i cant say for sure when she was taken.
But why would she be taken after her last appearance in the games?We dont even know if she is even alive in RE8 (Of course she is but still)
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I mean i will just say lets wait and see.
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I actually saw a decent amount of safe pallets on the new map.
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@lucid4444 said:
It's very awesome looking, but it was meticulously designed for Resident Evil.. not Dead by Daylight. Why would you copy it 1 for 1 when the game is completely different? Sure it's cool, but the map sucks. They could've been creative with merging the setting/atmosphere of RE and a proper map of DBD.
Then again the devs don't care about balance, they just think it's cool.
I don't know.Maybe Capcom forced them?
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@Superyoshiegg said:
It's a lot more difficult to pull off an imitation of a character when your only lines are grunts and scream, no actual dialogue.
None of the licensed characters sound like themselves for this reason, with the obvious exception of Ash.
Jill grunts alot in the remake and has a lot of sounds that can be used for dbd.
Except the hook scream.
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They should of not made an announcement so early if they cant give us info on the matter.
Everything just becomes chaos.
But yeah, im starting to think that they are fully aware of players who can abuse the system.I still think this is a BAD idea.
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@Madjura said:
https://forum.deadbydaylight.com/en/discussion/comment/2217994#Comment_2217994
I'm still very very curious to get more information because there simply has to be missing information.
If there really is (a lot of) missing information why announce it during the anniversary stream?
It is one thing to announce an exclusively positive feature that is in development, such as colorblind mode (though that was only announced in response to a certain event) but announcing something that has potential to be abused and can get people banned is a whole other story.
Imagine we did not have colorblind mode, and during the anniversary stream one of two things were announced:
"We are adding colorblind mode."
"We are adding an auto-ban system."
Both lack a lot of information, but saying the first one is safe because there is no downside to it. Instead of announcing the auto-ban system without any details they should have waited until they had more information to share. It looks really bad currently and I can't think of any way that such a system could be made without it being exploitable, without also making the system completely worthless.
https://forum.deadbydaylight.com/en/discussion/comment/2218026#Comment_2218026
The fact that both Killer and Survivor players / mains agree this is a terrible idea really shows how bad of an idea it is. How often do both sides agree on something?
Almost never.
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I think everyone agrees.Survivors and killers.Devs dont do this and scrap it if you dont want this game to die.
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@Madjura said:
https://forum.deadbydaylight.com/en/discussion/comment/2217828#Comment_2217828
And the developers want to give them the ability to get other players banned by adding an auto-ban system.
@Madjura said:
https://forum.deadbydaylight.com/en/discussion/comment/2217828#Comment_2217828
And the developers want to give them the ability to get other players banned by adding an auto-ban system.
True.
THIS IS THE WORST IDEA I HAVE EVER SEEN IN THE HISTORY OF DBD.
And right now the devs are reassuring us by saying that the feature is still in development but i do not trust them at all.
This is a bad idea.It really is.Like i havent seen a more absurd idea.
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Yeah, truly immature.
Just goes to show what kind of vomit community we have.
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@ItzZane_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2201099#Comment_2201099
Idc about RE tbh I will come back INSTANTLY if they bring a TWDG or a FNAF chapter Or they balance the game i guess
Then you shall never come back.
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@Kebek said:
I've played since release and still do, having one piece of legacy as well. DBD is still really fun to me so there's no reason to stop playing.
No other multiplayer game has been able to keep my interest as much as dbd.And i still find myself playing it.Maybe not that much but i still play it alot.
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@TiltedBandy said:
People are all different, some take games seriously, other don't. Don't try to force other people to think about Dbd like you.
How am i forcing anyone?
Uh....Please elaborate.
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@Mew said:
i feel like it’ll kill the game for higher skilled killers and survivors
going against Spirit/nurse every game with omega slowdown will be very unfun. same with a quad of ds/unbreakable/dh/adrenaline sweating their ass off
the emblem system could work if they at least tried to make it work imo
Emblems are not a very good system to begin with tho.Even if they made it work as it should.
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@madradfox said:
Yes, let's remove ranks and 4 red-ranked SWF survivors to have an equal chance to be matched with those casual rank 19 killer with 11 hours in DBD, and with a rank 1 killer with 2k hours.
It will be a party alright, the rank 19 killer will just pull a Cartman saying "@#$& you guys, I'm going home", and rightfully so because there is nothing fun about matches like that.
It is akin to showing auditions of people who can't actually sing on TV for those reality shows, or putting a fat person in a race just so the audience can laugh at them and feel superior.
If you want to make this a party game, here's a better suggestion: make some actual friends and then just play together, and eventually your ranks will stabilize within a certain range on its own, and the system will match you accordingly.
Pfft, SWF get matched with rank 19s regardless.
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@AnneBonny said:
I don't know how to feel about manga/anime chapters. Lots of options, but translating the art style to dbd could have.. mixed results. Also, there's the possibility of attracting the fandom of a specific murder related game series with an anime art style and I do not want to be the one to witness that hellstorm.
What is the name of that game?
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@AnneBonny said:
I don't know how to feel about manga/anime chapters. Lots of options, but translating the art style to dbd could have.. mixed results. Also, there's the possibility of attracting the fandom of a specific murder related game series with an anime art style and I do not want to be the one to witness that hellstorm.
Yup the art styles might not work together.
But Behaviour is creative and can probably work something out that doesnt look bad.
We have a good art and visuals team.
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@glitchboi said:
I could see Castlevania happening, especially after we got the Silent Hill chapter considering BHVR is probably in great terms with Konami atm.
Idk if they are on good terms with Konami.When was the last time we got a silent hill legendary?
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@indieeden7 said:
Well seeing as we literally know NOTHING about the chapter other than the fact that it's Resident Evil, I don't think it's fair to rule out any possibilities just yet. It could very well be Cassandra/Bela/Daniela for all we know.
Would be lame af.They are not iconic.People want iconic characters.
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@1_800_MIAMI said:
I have no idea tbh. I feel like they'd have issues with selecting a killer. No doubt mostly everyone would want Dante as survivor [I'm more of a V person myself lol] but they'd have to decide who the best killer would be. Knowing the fanbase it would have to match the overall vibe of DbD ¯\_(ツ)_/¯
Reminder that Scooby Doo is in there. I'll be damned if we don't get a Shaggy Dwight skin.
Scooby Doo fits more than Dante.Mystery inc from what i remember actually go to either haunted or spooky locations to unsolve the mysteries behind them.
Dante just fights demons all the time.So his lore would be like:
Dante goes on a mission and in the middle of the fight the entity claims him.
Lady would be a much better pick imo but she is not well known like Dante is.And if there was anyone to be added from dmc here it would be Dante.We all know devs go for main/most iconic characters.
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@Luciferr_2nd said:
I doubt theyll go for anything that isn't classic, RE6 is their worst game there is no reason to promote it.
For legendary skins, expect Chris and Jill for Leon and Claire, or vice versa.
And Nemesis for Mr X, or vice versa.
I doubt they'll mix games like they're not gonna have Leon (RE2) and Nemesis (RE3) if you get me. So i think its one of the two variations above. I'm hoping for RE2 over RE3.
Might be an unpopular opinion but I hope we get code Veronica Chris.
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BRO DOOM 3 SCARED THE ######### OF ME WHEN I WAS A KID.
but idk which characters could get in but the map would be so cool.
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@GoodBoyKaru said:
okay but did you just say DMC may be "not so well known"??
I mean it took them 10 or so years to make a 5th game so........Yeah.lol.Plus i dont look forward to collabing with their fanbase.
"Featuring Dante from the devil may cry series" will be everywhere.
I'm sorry but that meme is so dry.
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@NomiNomad said:
Well, there was some sort of "Pre-Game idea similar to the end game collapse" they mentioned in the year 4 stream, but we never saw it. As far as I understand, that idea has been more or less completely trashed (according to the last QnA, if I remember right) in favor of some other new mechanic we also have no idea about.
We never saw it because it turned out to be a completely different mechanic than what the devs expected it to be.They said it somewhere in a dev stream i think.
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@apathyinc said:
So I guess having a major video game crossover, reworking all the old outdated "water color" maps, enabling crossplay, releasing on mobile platform, Blight, Twins, Trickster (which are all fun to play), a bunch of good balance changes, and four different rifts don't add up for much eh?
I have no problem with the balance.Twins imo are very a boring killer.
I should of specified myself there, sorry.
This has been the worst year for dbd content wise.
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@Bangarang said:
So you’d prefer to go back to times when broken hooks didn’t respawn? And Mori’s activated on the first DOWN? Where exhaustion regenerated whilst you were running so you could use Sprint Burst multiple times during a chase? And so forth and so on.
For those of us that have been here since the beginning...
https://us.v-cdn.net/6030815/uploads/R45X3XUJK9C6/55e5a6a6-8a24-41e3-b914-0afe446483fc.gif
Never said anything about balance.Balance was good this year.Infact better than every other year.
Chapters/content......Not that great.
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@hardscopelord said:
https://forum.deadbydaylight.com/en/discussion/comment/2133101#Comment_2133101
So basically this is the worst year ever out of all the years of dbd because we didn’t get maps and thats it?
Not because of maps but this year was pretty dry imo.And i felt like a lot more people were complaining and screaming that the game was gonna die soon.But i guess this is because our player base is growing.
It wasnt better than year 3.
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@Kirkylad said:
Chapters with killers and maps yeah I agree, balance wise it was the best.
I have to agree that at end of the year they kind of started listening to us.
I will give them that and we lets continue this way please.
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Yeah i was.Those were the dark ages.But at least we got maps.
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@RhysTheDemo said:
https://forum.deadbydaylight.com/en/discussion/comment/2128280#Comment_2128280
Uhh BHVR is becoming the definition of a monopoly, and have u tried to play this game without paying for anything? some of the BEST PERKS are locked behind PAYWALLS.... but sure bro, pay that 20$
Thanks for the advice.I bought the All-Kill chapter.You are a good man.
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@ClamorVentus said:
https://forum.deadbydaylight.com/en/discussion/comment/2128153#Comment_2128153
I mean kinda and kinda not. The phrase that Matheiu said "Look you got 2 choices here: Kill or be killed, its your call" thats the phrase that Claire says to Steve Burnfield in Dark Chronicles so he evidenced way to much.
Cool.So basically Leon confirmed aswell?
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@ClamorVentus said:
But what if its 2 maps, we already have one confirmed and claire aswell confirmed. But the killer im calling it its going to be Nemesis.
Claire is confirmed?
Did i miss something?
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@IWasLeft2Die said:
https://forum.deadbydaylight.com/en/discussion/comment/2127488#Comment_2127488
I highly doubt that. Dbd has recently just hit 25million accounts ever playing the game (hard to tell monthly count) while LOL has 115 million players playing each month.
Dbd is a much more shallow game than LOL in every facet honestly. This game is already getting close to knocking out all of the major licenses where some probably won't ever happen anyways. I doubt the same level support will be given even 5 years from now
LOL is a game with a significantly more popular genre than dbd.Keep that in mind.
In a world where everyone knows and plays the fps genre im suprised dbd made it this far.If you went back in time 4 years for example and told everyone dbd will still be relevant today a lot of people would just laugh at you.
If the game can survive for 5 years with the same boring ass, repetitive game mode.Doing the exact same thing over and over again which is not even exciting (hold M1).Then the devs must be doing something right.Also new licenses will just keep being made.When people get bored, tired or someone makes a better game.This is when the game is going to die.
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@Sonzaishinai said:
This is like the second videogame chapter (third if you count bill) they haven't even scratched the surface.
No to mention they don't have all the horror movie classics either.
Don't worry dbd will long be dead before they run out of licences and i believe this game will probably run for 5 more years
10 years from now are more believable than 5 tbh.This game has LOL potential.
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@IWasLeft2Die said:
https://forum.deadbydaylight.com/en/discussion/comment/2127399#Comment_2127399
It might not be that bad. Here are maps of the basic set up for mansion for both floors and the main parts of the mansion
https://us.v-cdn.net/6030815/uploads/DF4XO6EGADOR/mansion2f.png
https://us.v-cdn.net/6030815/uploads/26DQOFX3SK3C/mansion1f-281-29.png
Id assume at least a lot of the dead end rooms would be blocked off or be at least given a breakable wall
Ok if they choose to go with this they have to block off a lot of rooms, corridors, etc.
This map will be a maze and it will make me sweat to even make it to a gen.
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@danielmaster87 said:
No. Y'all are crazy.
Check when the my og post was made.....
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@Another_LegionMain said:
FANF, Until Dawn, The Last of Us, Minecr- HSH, some others I've probably never played.
The last of us? Would be cool but why?
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@jester20k said:
https://forum.deadbydaylight.com/en/discussion/comment/2123267#Comment_2123267
I think you meant to say bhvr knows RE is a big deal. I agree with you they aren't going to screw this up. We are going to get a very strong killer imo.
Yeah.
But DBD has been labeled as the "Smash bros of horror" or "horror kingdom hearts".And it represents a lot of iconic slashers.
That and also Capcom tried to come up with their own 4v1 mt game to compete with dbd called project flop but giving the rights was the final nail in the coffin.
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@OopsAllHexes said:
https://forum.deadbydaylight.com/en/discussion/comment/2123267#Comment_2123267
Think Almo will mess things up somehow with his decisions?
Almo might not be the brightest, but he isn't that incompetent.
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@Ferrari334 said:
Capcom is kind of on murky water right now with the RE games. After RE6, they needed to tread carefully and make more in-demand games that people wanted, this did succeed with the new RE game and RE2 remake after that, but kind of started to drop the ball when they remade RE3 extremely underwhelming (nemesis in particular).
Right now Capcom's new RE game: Village is basically a remake of RE 4, their best RE game ever by far, which is definitely a smart move on their part. I think to answer your question, they are being super careful from here on out.
So they are going to probably be involved in what is permitted in DBD RE chapter. You can really tell because they aren't taking a passive approach to their RE franchise anymore.
Yeah, Capcom knows DBD is a huge deal and they will be very careful here.
This gives me hope they won't mess this up and the RE chapter will be the greatest one by far.
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@BubbaDredge said:
You say it like it's bad. Both companies get money and popularity, players get awesome characters and cosmetics. It works, too. Because of DBD I'll often rewatch movies or just plain buy them for my collection. I didn't love Saw until I started playing Pig. Always loved Leatherface but never bought all the movies until DBD. Sometimes I'm in a Bubba mood and just have to watch Bubba while playing Bubba.
As players, we want every horror company to eagerly join Behavior in providing us with their killers and collecting our money. We have plenty of valid complaints about the game, but Mathieu is THE MAN when it comes to securing more killers for us.
Mathieu is the one who provides the collabs?
Crazy.
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@Another_LegionMain said:
Am I missing something? How do we know RE is coming to DBD? Did I miss something?
You missed alot.
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@ChurchofPig said:
There will definitely be legendary cosmetics, however I'm not sure if the "entire cast" as you put it will be introduced as legendary cosmetics for the base one/two survivors/killers. Like @GoobyNugget said, just RE being put in dbd is a massive cash grab.
I said all the iconic characters.They obv cant add every single person lol