glitchboi
glitchboi
About
- Username
- glitchboi
- Joined
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Comments
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@Blazelski said:
The only "new" map that needs a rework is Badham, not visual so much as taking a bulldozer to all the godly buildings.
It makes sense considering it was the first map to be reworked. But yeah, it needs another rework, that map is absolute nuts.
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I really hope this leads to the Spirit rework for the next mid-chapter.
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I want.
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@LiunUK said:
https://us.v-cdn.net/6030815/uploads/SMIEWB4CACJD/image.png
there is a pride charm coming out soon
Hah, I called it! Though, I'm hoping for variations of that charm, like a trans flag, bi flag, etc. I wouldn't be surprised if they did that in June, however.
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@Beelzeboop said:
https://forum.deadbydaylight.com/en/discussion/comment/2162756#Comment_2162756
https://us.v-cdn.net/6030815/uploads/GCGNFHT1K68K/coffin.png
I couldn't get the GIF, so this will have to do.
That counts, I love you. No homo.
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@dadadadadada said:
https://forum.deadbydaylight.com/en/discussion/comment/2162770#Comment_2162770
freddy used to do everything demo did but better now with the nerf and the buff demo is becoming a really strong killer compare to the other
Yep. In fact, I think it's safe to say Demo is now stronger than Freddy.
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Holy baby Jesus, this thread has 20 pages?!
Is this the largest non-pinned thread on the forum?
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2162767#Comment_2162767
You forgot that Victor now consumes PWYF stacks
I always wondered why BHVR is so afraid of PWYF stacks. I wanted to try a Nemesis + PWYF meme build on Trickster with double speed add-ons but nope, because apparently knives consume PWYF stacks. Why not make it so knives that bring down a health state make you lose a PWYF stack? Man.
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The fact that BHVR gave us an update almost all of us can enjoy, survivors and killers alike, I can't resist to smile.
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I kinda like it tbh, we did get faster movement speed for his portals in its base-kit so I can't be disappointed. Plus it might encourage a different playstyle for Demo, who knows.
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Demo was never a bad killer, actually.
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Someone, make a coffin dance vid with the Twins on the coffin and the people carrying the coffin labelled "BHVR"
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@Zixology said:
You had me until that last part.
Killers still need to tunnel sometimes, in situations where it's absolutely necessary. But oh well, your opinion I reckon.
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@LiunUK said:
its a sad day, Mclean even alluded to something along those lines during one of his streams. maybe it was not ready and there going to add it in the hotfix?
Wait, he did? Oh man I hope she gets her own theme.
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Although I agree she needs more cosmetics, I kinda like this one tbh.
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There's no way they'll be throwing out the effort they put into these special lobbies. They gotta add a lobby selection feature.
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@PureDoctorMain said:
https://forum.deadbydaylight.com/en/discussion/comment/2160819#Comment_2160819
All I am saying is the more people who get angry with him the more he will do it. I agree its stupid and I see where you are coming from I too would have been on the bandwagon of going off on him then but then I found how everyone else was responding and thought about it people like this won't stop even if we go off now if people start to believe him, go off I'll commend you but no one believes Tony it's kind of like having that one kid in you're class who always "know something" about what you're talking about everyone just says "good for you" and moves on actually having a conversation. Now if he says something really outlandish that may very well not be a joke, get'em go for it my man i'll even back you but still most of his stuff is obvious baits. And I don't really have a problem with how you say it you just came off a little whats the word violent for everyone just brings if for at most comic relief know what im sayin' at least thats how I see it. Any who If you have not complaints from what i've said then I daresay good day to you.
Although I went aggressive on Tony because arguing against him is like arguing with a brick wall, I have to agree with you.
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@Lord_Tony said:
https://forum.deadbydaylight.com/en/discussion/comment/2159900#Comment_2159900
what do you mean what?
Trapper with no traps is just a boring M1 killer.
Give him a short ranged projectile attack and he would be much more fun to play
Killers can't throw their weapon now?
Yeah, uh, no thanks. There are better ways to buff/rework Trapper, but that one is just... ehhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh... Let's just say odd. No offense intended.
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@Dabihwow said:
as much as I slightly resent her, I gotta go with Huntress
Can't blame you, those Earth-sized hatchets tho.
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@Bard said:
https://forum.deadbydaylight.com/en/discussion/comment/2162361#Comment_2162361
Stridor and Nurse spoon does, so it should.
It's neat, and if you're against an Ash you feel omnipotent, but aside from that it's just not that great.
Huh, I do want to try it for the memes tbh.
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I wonder, do Jump Rope and Stridor stack?
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I think not being able to see blood pools would be too powerful. Keep it at 180, remove the blood orb ability because Oni doesn't deserve to suffer, and I'm down for this change.
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They should just revert it back to the way it was on release, I'm scared that the perk will be obsolete.
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@Zixology said:
100% in agreement.
He never needed a buff. His bottles have zero counter.
"jUsT dOnT gO iN tHe GaS" Sure... I'll just go into the dead zones then. That'll surely work!
This is the first time I've heard someone saying he has no counter.
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@Superyoshiegg said:
No, but they glitched one of the Trapper's masks, and by 'glitched' I mean removed entirely.
https://us.v-cdn.net/6030815/uploads/2E0EC1BVZAQY/image.png
BHVR stole his mask, can't have ######### in the Fog.
Whoa what the hell that's awesome
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I like the idea of making add-ons based on the killer's perks, so I agree. However the add-on definitely needs buffs.
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Clown isn't a ranged killer, he's an M1 killer that hits survivors with the help of his bottles. Trickster is 4.4m/s because he can hit survivors with his knives from across the map, and Plague is 4.6m/s because her corrupt purge has a range limit.
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@DeathByGiggles said:
Hey everyone! ❤️
Thanks for leaving us your feedback. We've been reading your comments both here and on our social media channels all day. It's been great seeing so many of you voice your thoughts and concerns!
As always, we'll be passing your feedback - both positive and critical - along to the team, and we'll continue monitoring all of these changes throughout the update, as well. If we have anything new to announce, we'll be sure to let you guys know via our official channels. ❤️
Thanks again for being such an active community, and hope you all have an awesome day! 😊
Hey, well done on the update, and thanks for the work you lads put into balancing in this update!
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@QwQw said:
Nope, these character updates didn't come with this patch.
Oh ok, thanks!
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@SneedNChuck said:
https://forum.deadbydaylight.com/en/discussion/comment/2161938#Comment_2161938
They just fixed the bug that made them show up in every chest. Which is nice, but they will still appear in chests from time to time and survivors can still pick it at the very last 5 seconds so the killer won't notice it and can't dodge.
They made it so the hatch takes 10 seconds instead of 30 to close after being unlocked by a key.
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@SneedNChuck said:
Still no key nerf = trash
They did nerf keys tho, they're working on the BIG key rework.
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Ima use this for reference when I play Demo, can't thank you enough for making this.
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Although I won't be able to try it out right now, from what I'm seeing it looks pretty solid, and maybe one of the best patches we've ever gotten.
Freddy's Black Box should either be a green add-on or reworked entirely. Also pls put his dream pallet count back to 10
And Twins nerf is kinda meh tbh
Nonetheless, an 8/10 rating from me!
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@Tranquil_Blue said:
https://forum.deadbydaylight.com/en/discussion/comment/2161695#Comment_2161695
The RIFT grind. Not the perk/bloodweb grind, unfortunately...
Oh hell yeah, that counts!
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Wait, they reduced the grind? Could you fill me in on this? I must've missed something...
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I knew someone would say this! I always thought this add-on wouldn't even be a meme, but something pretty damn useful.
Might even be the new Rat Liver.
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BBQ discourages killers from camping and tunneling. Be grateful the perk exists, because I am.
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45 seconds is still pretty good tbh.
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I don't play Hag but your build seems pretty solid tbh, I'll leave other Hag players on this one though.
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@Lord_Tony said:
https://forum.deadbydaylight.com/en/discussion/comment/2159806#Comment_2159806
no I genuinely think throwing the machete would raise his tier level from D to C and would be fun
wat
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Finally, I can agree with Lord_Tony for once.
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@Saltjar34 said:
https://forum.deadbydaylight.com/en/discussion/comment/2159884#Comment_2159884
That's what I meant. No basic attack restriction but you need to down someone
My bad, I suck at understanding things. I like that idea.
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I think this is a little too much, it seems like a more powerful version of Franklin's.
Although I agree Overwhelming is trash-tier and needs a rework, I'm not in for this one.
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@Saltjar34 said:
https://forum.deadbydaylight.com/en/discussion/comment/2159733#Comment_2159733
I didn't say it needed a basic attack restriction. It's just to prevent Legion from activating it so easily
The current version and the suggestion listed above have basic attack restrictions. Also, Feral Frenzy doesn't count as a basic attack.
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Billy looks a bit outdated imo, could definitely use a model update.
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@Saltjar34 said:
I don't know about Gearhead. I personally think it should just activate whenever you down someone
Wouldn't that be a nerf though? Gearhead normally activates when you hit the same survivor twice, or two different survivors once.
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Pride flag charms would be dope tho.
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@gatsby said:
I think the Devs should just add a "Tier 4" that slightly upgrades an character's unique perks only.
That's an interesting idea tbh.