geni
geni
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- geni
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you can use streetwise so you get 50% faster healing speeds with medkit for "free", imo its very good and i enjoy using it
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Good
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For high speed killers (nurse, blight, wraith, billy, oni): BBQ
For teleport killers (freddy, sadako, demogorgon, dredge): Thrilling Tremors
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legion, plague and nurse
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sounds fair and it would have use for other killers instead of only plague and legion, really good change i think
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@Legoshissweatyballs said:
both sides need strong things that can turn the tide in the game. if everything is weak and mediocre the game is gonna be boring. New dead hard is just not as good and the old one, and nurse is still the same. Bhvr, you have nerfed many equalizers / strong perks this update and that's going to make the game more boring for many players and they might quit.
unbreakable and adrenaline still can turn the tide in the game
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Lucky Break, Street Wise, Empathy and Built to last
Bring a medkit and enjoy infinite Lucky Break
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@NeptuneDerp said:
Why are you complaining about 20k? Thats less than a single match. We traded losing everything to paying 20k. Jesus its like dbd fanbase is the whiniest community out there.
If they made it free nobody would complain, thats why there are people (like me) bitching about it, its just a line of code that would resolve this and instead they insist in keeping it
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Every killer running thanato and overcharge, killswitch of bp incentives, since the patch reached live i cant play killer because it takes too long find a lobby, and when i play it i get only 1 kill (Ghostface(in Farm) and Freddy(in Seamp)), i think its because im playing survivor more (faster queue) and because i overestimate the new killer buffs too.
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Why do people think its a bug? I didnt see it in the known issues and nobody really cares about it
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@M4dBoOmr said:
I think it was on the PTB then it got removed, I think I saw a YT video once where a guy tried to find out if he just imagined it, and the only thing he could find was a video from ptr where you can see the sword shattering
Isnt the video where they found footage of the breaking katana from Mintskull? Or Azhymous?
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@Aven_Fallen said:
Big solution: Dont slug.
Or dont play twins.
There was one day that i played against someone using these perks while playing twins, i wanted to cry because i couldnt pickup anybody that i downed with victor and every time i step in the boon they would boon it again. Hopefully the next midchapter will bring the twins "rework"
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I like Inner Strenght more
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Yeah, they need to give skins for Twins, Hag and Oni too
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Monitor & Abuse, Infectious Fright, No Way Out and Brutal Strengh
Thats my build
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Blastmine and power struggle
Third seal and enduring
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Try:
Deadlock
No way out
Iron Maiden
Darkness Revealed
- Passive gen slowdown, End Game Slowdown, you reload faster and know where to find survivors.
Really solid
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We just want free cosmetics
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@Taxman232 said:
Overcharge was overnerfed.
Deadhard and Botany will no longer be used.
Spine Chill needs to not be clear line of sight - vision and hearing impaired community have made this very clear.
Botany is still pretty strong, you can heal others at 50% (botany) + 50% CoH + 100% (we'll make it), almost 200% with only 2 perks if someone bring CoH or 3 if you do it yourself
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@Chaos999 said:
I like the changes, except the overcharge one. Went from OP (which wasn't OK) to a worse call of brine, and not worth running on its own.
With such heavy nerfs to slow down perks, the overall speed of Gen repair will actually be faster, 50 extra seconds to repair all gens just won't do. Slow game killers who relied on the slowdown to have any chance to actually get something going will have no options. Fast game killers will thrive, since they already didn't needed the slowdown perks to begin with. And so the gap between the top shelf killers and the rest of the roster widens.
Well, we still have No Way Out, its a amazing perk to slowdown the game
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New exhaustion perk:
Every time you pickup a item you get a 150% speed boost for 4 seconds, it can only be triggered one time by item, you dont make the pickup animation when picking a item.
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Killers: Clown, Demo, Oni, Nurse, Spirit, Doctor, Wraith, Trapper, Trickster, Huntress, Freddy, Pinhead, Myers, Ghostface, Pig, Twins.👍
Survivors: Jake.👍
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/3053958#Comment_3053958
DbD is not only one game who is doing that. So what is wrong with that? Amazon is paying for these cosmetics for getting more customers. They are doing this for most of online games.
If you did not interested, you don't have to use Prime.
Devs said that they dont want more exclusive skins when talking about the new prestige reward, but for exclusive skins that they get money from they get mute
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@KingSavageGaming said:
https://forum.deadbydaylight.com/en/discussion/333210/legacy-should-be-the-minimum
Let the whole legacy thing go already it's 2022 why do you want another default reskin anyway when you have hella cosmetics in the store 💀💀
Because outfits in store arent free and doesnt show that you put effort into the grind
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@drsoontm said:
Why? Why should we get anything? It's a gesture, nothing more. Why would we be entitled to any kind of compensation? Because we played before other players?
This post has a lot of whys if you didnt take time to read:
Regarding the original legacy @Alen_Starkly said:
"Those people grinded for a few months. I've grinded for a few years , and some people even for several years to get everyone to P3, and even maxed out. This year and especially the last few months I grinded insanely much. So by your (BHVR) standard, a few months of grind deserves awesome rewards that others can see, but a few years of grind deserves not more than ugly portraits filter that no-one beside you can see, and you yourself doesn't wanna see it either 'cause it's ugly?"
A simple yellow overlay is not a fair or a real reward for the time spent from people who love the game, its just disappointing.
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Its good with Surge, Eruption and the nerfed Pain Resonance, if you think about it Surveillance brings back the information that Pain Resonance had before the mid chapter nerf.
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I like this change, It's not that strong but not that useless either. cool
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Make her lose all blinks when stunned, not being able to blink trough pallets and blink attacks counts as a special attack (m2), that would be enough for me
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The surrender button would likely be used as a way to dc without penality (bad) and could be easily abusable, IF it was only for the last survivor alive then it wouldnt be a problem, everything else would be a god send.
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I think it would be so much cooler starting in the basement
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Clown please, make his bottles give him an absurd amount of speed with the tradeoff of not being able to attack
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/3043670#Comment_3043670
They were very clear they weren’t gonna do it. 1) they don’t want exclusive stuff. 2) the license characters wouldn’t be able to get anything
What about the exclusive cosmetics that we receive in events? like Doctor and Mikaela outfits from last halloween? Or like the Dredge and Haddie outfits in the last anniverssary event? past tomes recolours, stranger things chpater (more specifically demogorgon because new players cant play with his powers), chinese new year cosmetics (Jane torso, David pants, Clown head, Artist torso and head) and a bunch of other stuff.
I think that we could have a legacy.
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But thats how it has always been and its not fair for a killer thats is undetectable be detectable, thats why they made so Spine Chill doesnt light up by undetectable killer, plus most of the stealth killers are weak.
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@Chocolate_Cosmos said:
https://forum.deadbydaylight.com/en/discussion/comment/3047007#Comment_3047007
It was random 1000 people who reached at least 90% correct answers if I rememeber correctly.
i thought it would be for everyone one who got more than 90% :(
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Maybe make so prestige for survivors and killers become different, as survivors are just reskins then you could share the tier 3 perks at prestige 1. As killer i dont mind it, as every killer has a different way to play and most of the time people dont tend to stick playing with only one killer, so unlocking perks for all killers is something that really pays off.
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No 👍
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@Lastchild said:
How do you display this ?
https://us.v-cdn.net/6030815/uploads/U6RDB5LU1ZU1/capture-png.png
dbd status, its an site that you put your steam profile link in there and it loads a bunch of interesting stuff that you have done in your game
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3042026#Comment_3042026
I dunno. I think the distaste for it has been pretty unanimous. If they were willing to change GF's music because of community outcry I think they'll be open to changing what essentially amounts to a GIF pasted over the portraits.
Yeah, but we need to count that the GF music was change because people said that the were having headaches, but whatever, lets wait and pray that they listen to us
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@[Deleted User] said:
Yeah but you won't get the pee filter (or whatever they end up replacing that with).
Honestly i dont think they are going to replace it and if they do them they would give 200 bloodpoints and 30 iri shards per prestige 3
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I reported a cheater other day and it got banned in idk 3 - 5 days later? Good.
Did you put video proof in your ticket? If not them dont even bother sending it
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New item for survivor:
Laser:
*Can only be found on chests
*can only be used one time
When aimed at the eyes of the killer instantly becomes blinded for 3 seconds
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@Peanits said:
From a personal perspective, I would say yes. Not necessarily because they'd be too strong, but because the game isn't really designed with that speed in mind. Many loops are designed for 4.4m/s and 4.6m/s Killers, where each side has a chance to outplay the other. Adding extra speed to that quickly makes them one sided. If you strengthen the loops to compensate, you're right back at square one. An extra 0.2m/s sounds small, but it means catching up 33% faster.
But beyond that, there gets to be a point where your base movement speed is a bigger draw than your actual power, which I'm not really sure is the right direction to go. Having a bunch of Killers whose main draw is "they go fast, but also have a small power" could end up feeling homogeneous.
In my mind, it'd be much better for the weaker powers to get buffed than shoved aside in favour of movement speed. The powers are what make each Killer unique, after all.
https://forum.deadbydaylight.com/en/discussion/comment/3031698#Comment_3031698
This couldn't quite work, at least with the way chases are currently implemented. As long as the Survivor is not in your FOV, the chase will not start. Moonwalking towards a Survivor would allow you to keep the 5.0m/s speed without starting a chase.
Fair, i like more the idea of buffing the weaker killers, but sometimes its just the map that makes them weak, like mothers dwelling, its a huge map and playing a killer like trapper, myers, ghostface, pig or clown doesnt feel good in there, much because you dont have map mobility.
I suppose that if the killers were 5.0 m/s and only 4.6 m/s in 32 meters of a survivor would basically make whispers basekit, because you can feel the change in movement while playing, right? So there is not much to do i suppose.
I hope there are buffs to these killers in the next midchapter, and the twins quality of life improvements too!
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What if it was 5.0 m/s while not in chase, and when you're in chase you have normal speed (4.6 m/s)
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People's tend to care too much about other people's life to be honest
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@Nathan13 said:
I’m curious to see how the new gen speeds are gonna make a difference. I feel like we won’t notice much because it’s only 10 more seconds.
Actually is 50 seconds because its 10 seconds to all generators, i think m1 killers will be more viable and less stressful to play with these changes
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I think that every prestige level should give you an Memento Mori of an higher rarity, when you use it you have the power of every addon of the killer, but you cant use perks and everyone in the match gets 500% more bloodpoints, would be cool
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@Mazoobi said:
I doubt they'll do that since the prestige rewards are already lackluster and I literally have no expectations from them.
My best advice is to save shards immediately and to log in during shard giveaways! I currently have 240K+ shards atm.
Damm, you are like a god for not falling into temtation of spending these shards
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/3017081#Comment_3017081
I have had escapes just because I used pebble and the killer went to the wrong gate, should diversion be nerfed too?
No because diversion needs 30 seconds while inside the killer terror radius to work, this analogy makes no sense
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/3017154#Comment_3017154
With the amount of effort I put into having all my survivors P3 and 70% of my killers P3 by now I should be expecting at least 10k shards
Look, i have 17 characters p3, if i would receive 10k per p3 i would get 170.000 shards, and obviously they wouldnt give that much because with this amount i could buy 18 original characters if my calculations are correct and 18 characters is about 9 full original chapters, thats why im down to receive any amount of shards
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@Marigoria said:
10 shards per character? Don't sell yourself short.
But... But... Shards ;-;