gendoss
gendoss
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- gendoss
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I just counted 9 threads with "DS" in the title on the first page alone.
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@gibblywibblywoo said:
I finished that remake and immediately tried to forget all about it. Blows my mind that the same company made the RE2 remake.
Yeah it's definitely different from RE2 but I don't think it's bad. It's fun as hell
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1919067#Comment_1919067
but you did specifically say the remake
Well it's the same character. People don't care that the dbd version of Freddy is the remake version. It's just Freddy Krueger.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1919004#Comment_1919004
I'd rather Mr. X than Nemesis though that may just be because I want more killers to thirst for.
+ IMO he'd fit better with the game; his entire AI involves searching for you and then hunting you down instead of Nemesis who just kinda does... scripted things.
Yeah but he's still trying to hunt down people. At least in the original game he was more of roaming AI than Mr. X was.
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@Kolonite said:
Nah, Mr.X is cooler
Mr. X looks dumb with his stupid hat
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@Canas said:
Mr. X would be definitely better as a choice, Nemesis is simply too op and also too tall to fit in with the other killers considering how he's at 3 meters size in the remake.
I don't think he'd be too op without his weapons.. also they could easily make sacrifices with the height, they did that with pyramid head and made him a lot faster. He never moved more than a shamble in the games.
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@MeatBycicle said:
https://forum.deadbydaylight.com/en/discussion/comment/1915114#Comment_1915114
A lot more people dislike Fnaf than like. You can like your kid game, no one is saying you can't. Just get it out of these forums, it's non-stop spam every day about this stupid character and Fnaf doesn't belong in this game at all.
Are you going to be asking for Fortnite dances next?
Dude I bet you've played Call of Duty, other shooters, or any Nintendo game. Just because a lot of kids like or play a certain game doesn't mean it was designed for them. Kids run rampant in most genres ever. If you polled the average middle schooler I'm sure most of them would say they have seen one. Because kids watch horror movies does that mean Dead by Daylight is a kids game? Of course not, fnaf has blood, murder, and everything else that dbd has.
Usually somebody who claims they don't want something because it isn't "mature" enough is a huge indication that they aren't mature either and are probably not even an adult.
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It happens to me almost every game and I hoped that they would address it with the clown rework and they didn't. It seems to be everytime they are at the edge of the gas like it barely touched them. It's fine if it didn't actually hit them but then don't have them scream if it didn't actually hit. Or if it did hit them then it should slow them down.
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@Freki said:
a SWF and a long wait time for a match where it opens up the window. rank 10 is matched normally with rank 4 to 16. so it's not much of a stretch to get the 17-20 ranks if in a swf, and the rank 1 probably a solo that has waited a while for a match but again not too hard to see that 3 ranks would put them in the rank window for matching.
I was the solo rank 1
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Because it's deemed new enough of a perk, BVHR doesn't want you to not buy characters and just wait to get them in the shrine.
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I rarely play during the day but when I do my games seem to be way better. The survivors in the middle of the night seem to be terrible for me.
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Nah i'm cool with not paying $15 for a perk.
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I've always thought that she's needed a nerf to her lunge. Anytime i've brought it up though nobody has agreed with me. Wanting nurse changed seems like a very unpopular opinion but i'm with you, dude.
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1,000 hours rank 1 both sides, started playing in 2018. dbd has only been getting more and more popular over the past 5 years or so to the point where it's like the 25th most played game on steam currently. It won't die anytime soon.
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@Another_LegionMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1905741#Comment_1905741
Cough cough SWF with 2 brand new parts a key cough cough
I mentioned legion cuz what he was saying was really edgy and legion mains are usually quite edgy
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@Rivyn said:
https://forum.deadbydaylight.com/en/discussion/comment/1909370#Comment_1909370
When, and where, did they show rank? Before or after it was busted? Last year, with god loops, or after?
This is from October of 2020 and is the latest we have. It shows it by all ranks and by red ranks.
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@Rivyn said:
https://forum.deadbydaylight.com/en/discussion/comment/1909359#Comment_1909359
The problem with the kill rate statistic is that the devs never break it down. It's just 'Freddy has over 70% kill rate.' A lot goes into that kill rate, though. For instance, how many killers does Freddy get in brown ranks, vs red? What's the average skill of both sides? How many farmed, or died on first hook, or were afk, or memed? A lot goes into it, that the devs don't share, or don't know. Or care.
But this is par the course for the devs. They balance around the low end, so of course any stats they give are just a broad stroke. To get any real insight, you'd need to see the nitty gritty.
They do break it down by rank, in red ranks the kill rate actually goes up lol. But hopefully the new MMR system will fix a lot of these problems that people are having.
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It's because the average kill rate for killers is over 50%. There are some killers that even go up to 70 - 75%. I know somebody is going to respond with something like "statistics aren't everything!!!!" but if the game is unbalanced in the average match (which it is) as a developer you want to have your game stats balanced in general.
Most matches aren't a sweaty SWF and that's clear by the kill rates, that's why they've been tuning killer perks (even though they're always buffing weaker killers).
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I find Nemesis to be wayy more scary than Mr. X. I think X looks stupid with his outfit especially the hat.
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@Terro said:
https://forum.deadbydaylight.com/en/discussion/comment/1909291#Comment_1909291
I don't agree with the OP either but communication is more important the worse your teammates are. The better your teammates are the less important communication becomes, since veteran players are generally better at using the information the game provides although it still helps.
OhTofu is right that having 3-4 good teammates is more important and powerful than communication. However, communication can turn decent survivor players into good players and terrible survivors into something slightly useful (better than solo queue survivors). It's not good to just ignore that
Yeah I agree for the most part. My opinion is that they should buff solo queue and then buff every killer accordingly. Something like having kindred base kit and other things like that.
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I've always wanted something like a hyper mode. Every player has 8 perks each. I feel like it would be hella fun and chaotic. Maybe even throw in slightly faster movement speed or something.
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Something i've heard from OhTofu is really interesting to me. He put out the notion that the problem with SWF isn't the communication, it's more the fact that you have 3 - 4 good teammates on one team. I obviously think the communication helps but I really do not think that you should be punished for playing with your friends especially if the players aren't even that good to begin with.
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After using it for so long I can't live without the fast vault build. It's not very unique but I use Resilience / Spine Chill / Dead Hard / BT
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Why would they need OoO if they were hacking? They would just be able to see you through walls without giving you their location.
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@Omnipax said:
https://forum.deadbydaylight.com/en/discussion/comment/1909192#Comment_1909192
That's not how Ruin works
Non-Ruin regression happens at 1/4th the speed of repairing. Ruin doubles the regression speed so that it's 1/2th the speed of repairing (in addition to automatic regression when repairs stop)
Oh yeah true
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As a survivor main I don't think anything will be problematic after the undying nerf.
Tbh I never thought undying was the problem it was more ruin. The fact that the killer can regress gens double the speed the survivors repair them at while not even pressuring that hard is kinda bonkers ngl, the problem is only exacerbated by undying, but even without it ruin can still a god-like perk.
I just typically run ruin + pop anyway it's much more consistent.
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It kinda seems like you just want easier games and don't want it to be as fair.
I see what you're getting at tho and I'd be a lot more cool with MMR if there was also a casual mode so if you don't feel like sweating your butt off you don't have to.
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I feel bad for killers to a certain extent, if a person is just getting looped left and right and can't keep up at all it was probably not good matchmaking and I feel bad for that. But also it's not my fault the killer got frustrated and quit, it's their problem for not keeping their cool and acting logically in a situation like that. But everyone has a right to quit out of a game they don't enjoy, so take that for what it is.
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If you use Steam in China without a VPN you literally can't use it during certain times of the night and only for an hour and a half a day. The government has really strict limits on video gaming there so I'm sure a huge number of people in China use VPNs just to play more than an hour and a half a day. If that means VPNing to the US or other closer places than I guess it has to happen.
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As long as each killer doesn't start literally at 0 MMR, like halfway or something, I like it.
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Sure, why not
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I'm being completely honest here. In my games as survivor the killer has only DC'd when they're playing really weak killers and just can't catch up; clown, bubba, trapper, etc. In all my games I don't think I've seen a single nurse or spirit DC unless they we're literally rank 20 and just started the game or something.
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Maybe it's time to finally use Jane...
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It's super weird, when I'm a killer I swear half of the survivors use DS but when I play solo it honestly only gets used like once or twice out of every 30 or 40 games (I don't use it btw).
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I'd honestly buy anything event-wise they throw at me
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Soooo like the rift cosmetics..?
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Hillbilly was essentially a clone of Leatherface as Trapper is to Jason so the set of the movie looks exactly like Coldwind Farm and I don't think they could easily have made a map that doesn't look like any of the Coldwind maps.
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I'm still very into it because I've put 1,000 hours into survivor and haven't played a ton of killer, so it's almost like there's an entire half of the game I still haven't experienced a lot of.
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Ah, the classic B-tier build.
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I bet you're a legion main
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I feel like it would work on only indoor/very small maps. I've seen a decent amount of people use it and in my experience it doesn't seem very reliable especially if the survivors are good and just don't heal cuz at that point you're an M1 killer with possibly 4 stacks of thana.
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@trick said:
not one of you mentioned the streamer hacker im referring too funny that , so its fine then right?
But your friend hacked too... If you think streamers should be banned for hacking then your friend should be banned too. And nobody has ever gotten banned for t-bagging
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I've always advocated for a Scooby Doo chapter lol. At least it's horror themed
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I'm located in NA West which is closer to Asia so it very much could be just crossing over of servers often but it's seriously like 4 or 5 a night.
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@stargazer9 said:
https://forum.deadbydaylight.com/en/discussion/comment/1895590#Comment_1895590
That doesn't necessarily mean VPN though. I'm located in Asia West but because DBD doesn't have servers for us I sometimes get matched with people from Singapore, Malaysia, US, France, Finland, Australia... and I've never used a VPN. My ping always sucks (120+) because there are no servers in Asia West... BHVR thought it was a good idea to have 3 servers in Asia and have them all in the East. Not sure why. I really hope one day they add a server for players in Asia West.
I see. I never thought of some areas not having servers and that's really lame.
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@Shirokinukatsukami said:
How do you even tell if someone is using a VPN.
If you are on steam you can see someone's name + location, if they are extremely laggy, have a Chinese name and their location is in China odds are they are using a VPN.
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@Marigoria said:
Those things happen also when people aren't using a VPN. There is no way to know who is using a VPN and who isn't
If you're playing on steam a lot of people put their location and you can tell when they're very laggy with a location that is not even close to your country lol
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They've already revealed killer and map statistics somewhat
https://forum.deadbydaylight.com/en/discussion/106566/stats-november-2019
https://forum.deadbydaylight.com/en/discussion/200066/new-killer-statistics
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@TicTac said:
https://forum.deadbydaylight.com/en/discussion/comment/1895300#Comment_1895300
I watch Otzdarva a long time and i know how winstreaks go. He plays against really weak player most of the time and is good enough to beat decent teams too. But against high level teams he has no chance except with spirit and hag. (He is not the best nurse) He did play a tournament and was good, but against this players he would never dare to try for example trapper. Even with addons.
Tournaments squads are not strong bc of swf, they are strong bc they are 4 good player and have no weak link.
I'm just gonna let this comment sit here and age
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@TicTac said:
There are other tournaments with a far better ruleset.
This rules ignore that the rarity has nothing to do how strong an addon can be. For example onis best addon is green. Other killer could play with all their addons and it wouldnt be a problem.
Knowing that swf is a problem and not banning object is bs.
Is there no item rarity restriction? Or that you can use every item once? Otherwise everyone will bring medkits and maybe one iridescent map for totems. (Useless hex builds then)
Killer ban is really unfair. That tournament is technically highlevel. A player needs many hours to master a killer. And then its wasted bc the other team knows the main of the killer and bans him. Another tournament had the one time pick rule. When you use a killer in the quarter finals you cant use it next round. So you still see different killer. Its better then banning bc the survivor cant decide which killer will played when.
I'm sure there are a lot of rules that the OP forgot to mention, especially things like win condition. I also agree about object but other than that I think there's more than enough evidence to support that this is a pretty balanced ruleset. Also Otzdarva goes against all PC players with keys all the time and wins indicating SWF