danielmaster87
danielmaster87
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Comments
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@DrFruityLoops said:
https://forum.deadbydaylight.com/en/discussion/comment/2291989#Comment_2291989
He needed something? so he needs 0.35 second wind up time on the whip, 1.25 second cooldown after canceling it, being 4.6m/s killer. Yeah he has a lot going for him and this linger hitbox is not needed
He's surprisingly not strong despite all that. He's literally another killer you can loop for a long time if they keep having to feather their power.
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Because he needed something.
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The old one was harder to see in, and slightly less survivor sided. The new one has endless god pallets and looks better because you can actually see.
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@Name_Unavailable said:
https://forum.deadbydaylight.com/en/discussion/comment/2291835#Comment_2291835
Do we need to wait until big streamer say it? Not only they strong because the camp, Victor is very fast, no TR, hit behind pallets/windows, long ranged attack with small charge time. and even he is small his hitbox is SO huge. and only 2 sec cooldown after you kick him. whats so weak about this killer that make him one of the worst 3?
Why not nerfing some killers in 1v1? you said its 1v4, killers needs help with that not with chases.
Victor can't hit over pallets and windows anymore. They broke the Twins in the update before last. And his hitbox is not huge because I coast right over survivors heads on a direct hit. Point blank misses, getting caught on nothing, classic survivors moving left and right to deny the killer their power, the works.
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@Ruma said:
Comment your Playstation name and i check your Profile and say how many hours you got!
I do this because theres no way to check the hours on PS4 for some reason..
Djgtl87.
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I'd remove keys entirely. They just promote bad gameplay. You don't even have to do 5 gens to escape. You can just do 4 as long as you wait out one of your teammates dying, or 3 if you let 2 of them die. Heck, why need to do ANY gens at all to escape? Oh wait, that is possible because of hatch.
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@Itslat3ncy said:
https://forum.deadbydaylight.com/en/discussion/comment/2290843#Comment_2290843
I play on xbox, and it happens but I heard if you dont have a good pc it can affect the game
Anyway, just because it happens to both sides doesn't mean that it doesn't give the other side an advantage. I get the freezes throughout the whole match but the survivors I chase seem to be basically unaffected.
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@TheStabbiNAngeL said:
https://forum.deadbydaylight.com/en/discussion/comment/2290152#Comment_2290152
Can you elaborate
https://forum.deadbydaylight.com/en/discussion/comment/2290563#Comment_2290563
How does he stink ? This is such a puzzling statement.
Is it the remake version?
Is it his power?
This is Nemesis as he appears in Marvel Vs Capcom Infinite. This is the peak of a non-pixelated, modern take on original Nemesis. As opposed to the RE3 Remake look, myself and others prefer his original look.
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@Itslat3ncy said:
https://forum.deadbydaylight.com/en/discussion/259351/this-game-was-such-a-chore-to-play-tonight
The game freezes way more playing survivor it doesnt give them second chances. Literally running freezes the game as survivor it bad.
Is it affecting every platform or just console?
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@[Deleted User] said:
pressure gens
Ruin is the only thing that let's you do that, but right now it's a dead perk because of OP Counterforce and bad totem spawns.
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I judge chapters on their content, not the bugs they were released alongside. So in those terms, it's maybe the best chapter so far.
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No more than any other killer.
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She has so much counterplay. All you need to do is look it up. 🤦
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Bait out his tentacle attack bro. He has to feather it like Hillbilly with the chainsaw so he's slowed down.
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@Mr_K said:
It was too pixelated.
Look at MvCI Nemesis.
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None of them.
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This perk is for beginners and indoor maps. It even has a cooldown for some stupid reason. I guess they thought it would be OP without it.
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I don't like them because they were strong for survivors before, but now were made even stronger. That's my take on them.
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I don't understand it either. If the match has been cancelled because someone has disconnected, why is it still loading? What's to load? This is almost an even worse problem than giving someone a DC penalty because their Internet went out, and not because they pressed leave match.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2286917#Comment_2286917
Sadly, not anymore. But I remember the good ole' days when Lery's and The Game were deadly.
I think not many survivors use Lery's to its full potential, like Hawkins, so they don't know that in theory you can loop a killer for 5 gens on that map, easily. I don't know about the old version though. And The Game was never as killer sided as people said either. A lot of the god pallets/strong pallets people complain about now were in the original version of the map. And it was darker so a Blendette was literally invisible in certain areas like the freezer. I lost games on that map plenty of times, whether it was because of split gens, swf, or survivors generally playing not stupid.
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@WexlerWendigo said:
https://forum.deadbydaylight.com/en/discussion/comment/2288670#Comment_2288670
Oh, it’s a compliment, Sluzzy is the funniest user on here
I know. I did call it though: Anybody who y'all disagree with, y'all just call Sluzzy. There's no argument or anything of substance, just a label. "Silly opinion here. Everybody move along." That's why I refuse to partake in using Sluzzy's name like that.
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They need to fix his sliding. It's the one thing keeping me from playing him.
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Bait.
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@van9684 said:
https://forum.deadbydaylight.com/en/discussion/259154/did-wraith-replace-ghostface
What happened was players realized they could camp easier as wraith by ge hook , whereas ghostie camped but stalked from behind a bush. Plus tru3 and his odd fan base have declared wraith top tier so all the tweens are playing him now.
You don't want to camp with Wraith. We and Tru3 know Wraith to be a strong killer, because he excels at hit and run, and his speed/long lunge make him good at loops. But now, instead of people realizing "Hey, Wraith isn't half bad." now they're saying he's OP like Nurse or Spirit which I find funny. I guess some people just want killers to be a complete joke or overpowered, at least in their minds, with no in-between. Even though that's not the reality, and it's why we have lots of killers in the middle on tier lists.
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Myers because he just stares at you and gets instadowns. I can avoid feeding him most of the time, but my team always feeds him like it's a six course meal. Plus, he usually has the uncounterable tombstone piece.
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I just don't think sound perks should exist, at least not the breathing/injured sound ones. Players should be able to rely on their ears, man.
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@GoshJosh said:
Dead Hard is no longer the only third health state.
It is. This is the 4th health state.
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@WexlerWendigo said:
https://forum.deadbydaylight.com/en/discussion/comment/2286917#Comment_2286917
Looks like we have another Sluzzy wannabe
Where would y'all be without name calling?
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I thought it was obvious, but yes. His static shock does not though.
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They messed up when they, once again, reintroduced or even created new god loops using the breakable walls. It's just guaranteed time waste for the killer, whether they leave the wall up or not.
I disagree on Dead Dawg needing to be darker.
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@Steah said:
https://forum.deadbydaylight.com/en/discussion/comment/2286817#Comment_2286817
That's my problem with the perk. Against the majority of the cast its fine. But to have one perk counter half a killer's kit is dumb. You can counter play it by crab walking to a gen but you cant counter it as GF or Myers
You can counter it as any killer. I just told you how. Good day.
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@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/2286773#Comment_2286773
Maybe a killer who is comp could have? You cant expect a casual killer to verse a comp team and not get destroyed. This doesnt prove anything. Its like having a rank 20 killer vs a group of rank 1 survivors and claiming thats your undeniable proof...
You're trying to smear Tru3's grasp of the game when he literally streams it every day, and loses survivors through exit gates rarely no matter what killer he's playing as. Is every single one of those matches against bad survivors? Highly unlikely. He admits they could be better, but usually they're at least decent on gens OR chase. But the team he went against are experts in both. And he's using Wraith for crying out loud. It is delusional to think that even Nurse or Spirit, or a certain player at the helm, would be able to handle these guys with ease. The game is simply isn't balanced around 4 great survivors on comms.
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@WexlerWendigo said:
You realise this happens to survivors too? We aren’t jumping for joy when we get spawned into Hawkins or Dead Dawg, it’s just the game right now.
Also, the game is not survivor sided. SWF are 100% stronger than killers, no denying that. But killers are stronger than solo queue survivors, especially below red rank. If the game made killers stronger as a whole, lower ranks would be elo hell.
There are no killer sided maps, so get over it.
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It can only hit over short things I guess. I've seen someone say that it can hit over anything as long as the survivor's head is visible and is directly in the center of your attack. But mostly, just hit them over dropped pallets and windows with it. It sometimes prioritizes breaking the pallet rather than hitting the survivor. If you're experiencing the fps skips, it's up to you if you want to keep attempting to use his power.
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@bibibib8 said:
I got call a try hard because i let someone bleed out during the egc. I could not hook him because the survivor use hook offering and the hook in that area were gone and everytime i try to hook hin he wiggle of and start running to the same corner so i just smack him down and wait
Those people have no place complaining. They know what they're doing when they run to the hook deadzone. It's why I say that hooks getting destroyed from a sacrifice is a dumb mechanic.
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/2285812#Comment_2285812
You actually enjoy facing Hag? Are you feeling okay?
She can be fun to play against, and so are Nurse and Spirit. A lot of the time you'll face the extremes though: Noobs who just camp, trap the hook 5 times and have NOED, OR people who want to end the game quickly and slug everyone out. But the people in the middle area are quite fun if you can ever find them.
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@TwitchyMike said:
https://forum.deadbydaylight.com/en/discussion/comment/2286004#Comment_2286004
Oh so long term she isn't the best?
She's bad against survivors who know how to play against her, which thankfully isn't everyone.
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I know, right?!
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@Northener1907 said:
Seriously man, that is team game. I am doing generator for team, not for myself. If you bring killer to my face, i have to leave generator. And if killer has ruin we will lose good time.
I can understand if you are dead on hook, i will gladly take killer attention on me in that case. But so many times that's your not last hook. Please even you down do not do that.
So many solo survivors doing that and i can not see point. What is your plan? Gives killer's attention on me and save yourself. I swear so selfish.
I hope MMR will make me team better survivors.
This is a friendly gesture. Let me type how I would say what you said, and maybe your English will improve by looking at it.
"Seriously man, this is a team game. I am doing a generator for the team, not for myself. If you bring the killer to my face, I have to leave the generator. And if the killer has Ruin, we will waste precious time.
I can understand if you're dead on hook. I'll gladly switch the killer's attention to me in that case. But so many times, that's not your last hook. Please, even if you're down, do not do that.
So many solo survivors do that, and I cannot see the point. What is your plan? To give the killer's attention to me and save yourself. I swear, so selfish.
I hope MMR will make me team with better survivors."
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It's not his fault though. The game is just freezing, dude.
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@Steah said:
https://forum.deadbydaylight.com/en/discussion/comment/2286764#Comment_2286764
So what's the counter play for it when you are Ghost Face?. Crab walk to the gen and then what? You have to look at them to stalk. Same thing goes for Myers.
Just look a bit to the side as you're approaching so that their Spine Chill doesn't go off. With Ghost Face, the best thing to do is to not use his stalk, and it will be alright since that's only half of his ability. He's still decent if you just use his power for stealthing. With Meyers, you can start stalking but try to do it from a position where they have to run some distance before they can get to a line of sight blocker on you. But bottom line, there will be very few teams that all will have Spine Chill or that will always be alert to when you're approaching.
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@NoOneKnowsNova said:
Cant we also reverse it then and say competitive swf are the only teams that can win against a good spirit or Nurse?
No.
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@SleepyWillo said:
I don't think Truis as great as he thinks he is...
But nobody could compete with what we saw. It doesn't matter if it's him or someone different.
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@Steah said:
https://forum.deadbydaylight.com/en/discussion/comment/2286730#Comment_2286730
No, re read what i said.
I don't want it nerfed, i want it to not ######### specific killers. They can buff it at doing other things.
It's supposed to tell you when a killer is staring at you. That's not really something you can change unless you destroy the perk or make it entirely different. It has plenty of counterplay and is the shining example of a useful, balanced perk.
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I want to actually be able to play him, and I can't really right now because of the horrible fps drops, before I start talking about him needing a buff or not. Wait until the frame skips are fixed, then we'll talk.
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Legion's killer instinct activates on survivors who are in his terror radius. If a survivor is oblivious, they have no terror radius on their end. So that's why it doesn't work.
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If you don't like killers using their powers to hit you through pallets, you're just gonna have to deal with it. Because that's half the killers in the game, and not many of them are considered game breaking.
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Okay, so now Spine Chill is OP? It's up there with Dead Hard and Borrowed Time, is it?
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@tealman said:
no because for some unknown reason a ton of people still play trapper and i'm sick of seeing him. Five years the games been out, 24 killers to choose from, each with unique abilities and fun mechanics... and people still play trapper...
Well yeah. Some people just like playing as him.
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Make all killer shacks like Dead Dawg Saloon's killer shack, with the breakable wall. That will make the tile balanced.
