concious_consumer
concious_consumer
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Almost better than nurse /s
I wonder if they gonna patch this tho
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It's a good start. Rank should be used for matchmaking and to be honest even if someone d/c he should pip/depip based on how well he did to stop people from deranking (I hate red ranks but I also hate people who derank to abuse lower ranks).
However with how demented emblems are there's gonna be influx of bad players in purple or red.
Imo ranking system should compare how well you did vs your entire team/the rank of the killer and his game progress. Looks good on paper but it's most likely also flawed idea.
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That no bleeding perk could be good but with timer no thanks. Gonna keep my shards so thanks for that.
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@akbays35 said:
https://forum.deadbydaylight.com/en/discussion/comment/850227#Comment_850227
https://www.youtube.com/watch?v=tyOIp-ooVKI
https://www.youtube.com/watch?v=eJ8YJRwwF04
plus Noobs 50 survival stream. Balanced Landing has have issues for a while, they've been trying to "fix" it so it's just easier to break it.
Like I said. He wouldn't need to look for pallet to remove the bloodlust if it was a real infinite. He got also lucky with that window spawn.
Last video is just a guy getting dedicated'd. Do you realize that even a nurse would bloodlust him on that loop if this game was working as intended?
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Make BT work in killer's radius not just tr. Ez insidious nerf
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@akbays35 said:
Ok, they nerfed Balanced Landing because of it's overpowered (passive) effect. This enabled most buildings and tractors to become infinites. I'm glad they didn't nerf Resilience for good measure if Lithe had what Resilience has it would be nerfed too. Solo Survivor is fine, but Swf still has some balance issues namely OOO needs a rework more than just making killers have aura block which nerfs other perks like Dark Sense and Alert. They are working on map balance later when the next chapter is done. They really need to just buff useless perks, like all of Steve's perks are garbage, sabotage is a dysfunctional mechanic.
Infinite? I somehow failed to see how it was an infinite on Usyliss or Aryun streams...if it's an infinite then you don't need to run to another loop because the killer is bloodlusting you...
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@Laakeri said:
Before we had killers dodging. New meta was survivors dodging their team mates that were +10 ranks lower.
Hell I dodged more lobbies during last montly reset as a survivor than as a killer all time combined.
When you throw r20 into mix of r1's while killer is also r1 its worse than literal 3v1 as the r20 wastes all the pallets.
Wow I only saw those that didn't even know what pallets are. Fortunetely xD
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@silverwolf4455 said:
https://forum.deadbydaylight.com/en/discussion/comment/849142#Comment_849142
I know right... it's so discouraging to play and wonder what your team is doing after you have done 2 gens through ruin. Or they just go down instantly...and when you are in chase no gen progress is made... you die prolly on first hook because they are to scared to come get you. Then the end game lobby comes up and you see it's a red rank killer and 3 rank 17s or higher.. and your like #########....
Well to be honest I stopped spectating because I see weird things even in purple ranks like...not looking behind, wasting safe pallet, keep running without looking behind, going down...rank 6 lul.
Or...selfcaring near the hook with noed and make your choice (that one could be some stupid challenge tho)...rank 10 p3 claudette
But in the end rank 20 will most likely get on the hook before 1st gen will get pop'd and that's already big disadvantage even if it's just one baby per lobby.
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I loved it for no stagger effect and it was the best perk to extend chases but given how many times it was a wasted perk slots coz of the map design I will probably adapt fast. I'm gonna replace it with head-on for some salty tunnels
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I also thought that it was a feature. A needed feature. Solo ques are often like playing vs 4 killers and that feature really helped to dodge them. I dunno who wants to babysit rank 20s but it looks like when it's gone I'm gonna dodge people without cosmetics or just simply farm them all without BT
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/848845#Comment_848845
If we want to bring realism into this, it's not very realistic to step in a bear trap, free yourself, then proceed to jump out of a second story window multiple times without even being phased by the fall. Gameplay comes before realism.
Well...to be honest people do weird things when adrenaline kicks in :)
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@S_Panda said:
Since survivors have perks that give them speed boosts on certain conditions, I think killers should get 150% speed boosts for 3 seconds too.
It's called blood lust and is used by all baby killers
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It's not just Myers. It's desync on dedicated servers that make 360s plain rng luck
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@Aven_Fallen said:
Hey, like two of them are safe!
And as long as there are loads of them, they can help. They are unsafe, so playing them will 100% result in you getting hit.
The only two things which are problematic are Bloodlust and Spirit Fury, because when the Killer does not need to break the Pallet or you have to rely on the Stun to get Distance, both make it very easy to catch Survivors.
Killers just go around them? How is this useful? It's like gaining 10 inches distance...
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To make the game even easier for crybaby killers
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This happens to me 1/100 games but I'm usually going for risky late saves with BT even when it means that I will replace someone on the hook.
No idea why so many people care so much about escaping and treating it as win
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@Speshul_Kitten said:
His name is called, Dedicated Servers. His power is, “Pretty Good Job So Far.” Once he hits a survivor with the drop in FPS, the survivor endured the “lag” status effect for 60 seconds.
During this time, the survivor can be hit and downed 10m after vaulting a pallet or a window.
His unique perk, “DC”, disconnects players randomly during the trail. (Does not stack). -“One second I was there.... then the next, I wasn’t, but I WAS!” - Lost Tapes
Photo below:
https://us.v-cdn.net/6030815/uploads/070/O6ZLQWD7HCN5.jpeg
-please don’t hate me lol
OMFG this was actually hillarious
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and now they threw challenges to the mix to spice things up...
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Throw in garbage hits that become free kills, bugged perks like resilence not kicking in at all even without thana, times when you can't get healed at all because dbd decided you can't, when you loop, do gens, unhook and then get rekt with noed because you team couldn't even do totems, constant dodging of secret offerings->coming back to lobby simulator
When I get one normal game after 5 ######### shows I sometimes really don't care and small thing can make me rage quit.
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What if it's garbage tickrate budget servers? Wouldn't that make some hits connect when they shouldn't and other time just not register at all?
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All events were far from being perfect but they were at least something fresh to do. They had opportunity to serve new game modes via events and instead of polishing the idea they will abandon it??
Well at least I'm not gonna get my event skins removed from my inventory randomly...so yeah nice "fix" for that.
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There's no such thing as loosing position on a pallet against nurse...
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@Eleghost said:
That only typically happens with killer offerings that are hidden, not survivors. If they are however disconnecting when survivors burn them they are not the smartest.
Survivor shroud and distance from the killer is secret.
Same goes for people that put offering for lerry's or game and make everyone think that this is going to be mirror myers or whatever
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Ehehe first they introduce bug that will remove all event cosmetics from your account and then they wanna sell them to you? Nice china
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Maybe it's always like that but you pay more attention during the reset because you want that pip?
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Give them 3 more years
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Maybe it's fault of your lagy missed hits or you simply camp/tunnel?
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I had a game where Trapper didn't want to chase me and farmed for a bit but went for anyone else and morid them.
It's hard to prove it that I didn't work with him but also hard to prove it that I did
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/833199#Comment_833199
Takes time for those potatoes to get up in rank unless boosted by friends or boosted swfs to begin with. Even so, getting rid of the rank system would constantly pair skilled players against non skilled players. This would disincentivize any unskilled player from playing in the future.
It already happens when someone is coming back after a long break. Former rank 1 killer with 5k hours vs Claudettes with 1h on record...There are also smurfs and derankers and it happens on both sides. It's a joke like the whole game.
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@Mr_K said:
The rank system doesn't base itself on a set level of skill. Whether you rank up or down is based on who you go up against and both your skill levels. If rank reset doesn't happen the really good players will rank up to red ranks first. Then behind them the mediocre will all rank up and then the unskilled. At the end you will have everyone in the purple/red ranks with nothing seperating their actual skill.
This game has a lot of rank 21s even in red ranks. What ranks do is it brings false confidence and in reality most of the randoms will play like potatoes no matter the rank. Until they will come up with system that works idk what's the point.
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Selfcare challenge. I'd rather die on first hook than use this perk
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No.
I'd like WORKING rank system but with maybe 5 ranks total.
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@se05239 said:
Rank 17-20 basically only tries to match with other 17-20s and therefore the wait up there can be EXTREMELY long and tedious.. and the same time, you cannot get out of it unless you get games.
No it's really not. You can get in your pug rank 20 default Claudette as a green or sometimes purple rank
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They can't even get hitboxes right on one platform but gonna do it crossplay? LMAO
More ######### show
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When they said that you can get all your auric cells back you didn't think they really mean it, did you? It's just a money grab to finance dedicated "servers".
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Rank doesn't matter. Been playing no blink nurse in yellow ranks for daily and memes. I was a "friendly killer" and still got called a trash noob and I should kill myself and all that stuff lmao. They said that I don't know how to play and I pretend being friendly to avoid humiliation XDDD
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I thought that there are killer/survivor bots even on red ranks...
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AngryPug, Ayrun and Marth
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Ewww it sounds good on paper however this sounds like noed. There's always a high chance of noed especially with weak/bad killers yet most teams will rush gens and worry about it later.
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@Atrushan88 said:
Weekends are hell. Everyone's an ######### on the weekends. I've had tunneler after tunneler after tunneler(and I mean like HARDCORE TUNNEL UNTIL YOU'RE DEAD tunneling), and people sandbagging me and touching me on the hook but not unhooking me constantly, etc. Damn parents, take your kids outside. Make this game Rated M or something.
Edit: Realized this game is rated M. Parents really shouldn't buy their kids M rated games.
Implying that age has anything to do with sportsmanship? Man just go and see few killer mains on Twitch. I doubt any of them is a teen...
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@thenegativone said:
https://forum.deadbydaylight.com/en/discussion/comment/827928#Comment_827928
You crazy!! Venom Witch is soooo badass
Yeah but I'm a survivor main so there's that
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I didn't even plan to purchase. Nothing worth inside.
Give us speedo Dwight, shirtles Jake and soccer David and then I'll reconsider.
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You should depip and stay at rank 15. To not confuse people and give anyone false hopes that you can loop while all you will do will be crouching in the grass...
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Yeah....maybe once per 100 matches when the game actually works
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I just got hit thru pallet while having 2 feet on the ground on another side. I d/c'd and got infinite loading screen. Who even coded this game lmao
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@SeducedByDaemonette said:
What can I say ? This game is not noobfriendly especially when talking about solo survivor . The only thing I can suggest to you is to struggle through , with more experience you become more numb to these problems (or ignore some of them entirely) I'm not saying that they shouldn't be addressed rather that you need to brave them .
Noob friendly? I played from rank 20 to 15 on a new account. Most of the time we were vs some spirit with tier 3 ruin, proxy camping and tunneling every single one of those default claudettes/dwights. I really hope that all those people refunded because yeah it is noob friendly but in a way that lets noobs to derank in order to farm new/terrible players.
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It really depends. I was being left alone few times by SWF with keys.
Some other time I left one gen at 99 when I realized that we will get 3 gen'd. Went to do a gen on the other edge of the map, stupid Feng poped that 99 gen, I used the key and left without any remorse.
Potato teams and killer sided EGC with stupid gate spawns make the keys really the best item to take.
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Nearly every survivor is ugly af
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I usually get it while holding M1 on gen or a totem
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Welcome to DBD where you can get matched vs rank 20 killer with tier 3 teachables and....3k hours on record. Because someone thought that rank reset is a good thing.