chieften333
chieften333
About
- Username
- chieften333
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@WishIcouldmain said:
I feel like they might do that. But then return to give Blight or the twins their own map. And maybe others.
I really hope so
-
I think we should start calling him what he really is... a football
-
@NivlacACE said:
I'm not sure if this is the official position, but mods seem unhappy about Victor-baby comparisons, (and you can get banned off the discord from them) which is fine I guess but Victor's design really isn't helping in that regard.
I don't know why anyone is surprised that people compare him to a baby. If you asked someone out of the loop to guess Victor's age without giving them the whole paragraph about them being twins I guarantee they'd say infant.
He sounds like a baby, he looks for the most part like a baby, he runs in the unsure manor of a baby, he even lives in a woman's chest for crying out loud.
If you're going to let players punt something that looks and sounds for all extents and purposes like an evil baby, don't then get all pearl clutchy when people start calling him by what he resembles.
Just my two cents.
Ah yes, I too resided in a woman's chest before I was born.
-
@Jacoby2041 said:
People aren't allowed to talk about bans or any kind of punishment because I dunno, I guess mods wouldn't be able to just bang boom bop whoever steps out of line without having to explain themselves if it wasn't for a good enough reason or the punishment was disproportional to what the person did
Didn't know they were banned, but now I'm just wondering how bad was the post considering the stuff buttercake has posted before.
-
@shinymon said:
Dang, these forums sure are ban heavy.
I'm really curious as to what got buttercake banned now, especially after all of the... interesting things they've posted before without a ban.
-
A lot of the disputes are heavy technicalities on both ends of the argument. He was still attached when he died, and still had Charlotte's blood flowing through him. Therefore "technically" he was still aging.
Whatever the case we can still punt the little [BAD WORD] across the map.
-
Oh jesus, was it that bad?
-
God I hope they add them, it would go a long way towards reducing the penalty for the rest of the people in the match. That way people won't be robbed of bloodpoints when the killer DC's or if a survivor DC's.
-
@WestX said:
https://forum.deadbydaylight.com/en/discussion/comment/1743503#Comment_1743503
Nancy doesn't "Look" like a teen, She IS a teen. Her and what's his face from stranger things are still in high school.
She's 18, devs have stated no underage characters will be in the game.
-
@Justalittlepeeck said:
https://forum.deadbydaylight.com/en/discussion/comment/1743440#Comment_1743440
don't act like every single one of your words were totally fine
Jesus christ, you just don't stop do you?
-
@ZaKzan said:
https://forum.deadbydaylight.com/en/discussion/comment/1743379#Comment_1743379
So who are you to tell people what something looks like to them? If it was just one or two people that thought that, then maybe you have a point, but that's not the case. Quite a few people are complaining about it.
Actually telling someone what they should believe something looks like is just about one of the most disrespectful things you could do, and to add to that calling them ignorant as well.
Trust me dude you have not seen what the other guy has posted, it was deleted by mandytalk.
-
Something like that. I think the basements should match the maps they're in. That way it keeps the theme of the realm going.
-
@Boss said:
Recently, i've been having a lot more motivation to play DbD.
It wasn't like i quit or played less, but for some reason unknown to me, i feel more like playing ever since the start of this week.
Not Survivor though, still as boring as ever to me.
With enough posts coming being made where people state they leave the game from not being enjoyable enough, are there people out there who felt like just playing more?
I'm excited to punt victor across the map
-
@Elena said:
https://forum.deadbydaylight.com/en/discussion/comment/1743388#Comment_1743388
I would reiterate my previous argument but you deem them as 'excuses' and this is obvious bait, so I'm not wasting my time.
Good on ya
-
@[Deleted User] said:
So you're kicking something that has the appearance and phycological development of a child, but the physical age of something older.
I mean at this point it's a tossup of kicking a baby or a mentally ill dwarf.
NGL I do like the different gameplay aspect this Killer provides, but I can see how some people might overreact.
Even if victor was an actual baby it would still be funny.
-
@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/1743252#Comment_1743252
It's not a baby, though.
He isn't a baby, but he is roughly football shaped.
-
@Boss said:
For them to go to fog-free while at a high altitude while the previous reworks so far simply keep them seems unlikely.
I'm not sure if they shrunk some of the autohave maps, and that's why we're able to see so much. but it just looks weird being able to see the whole thing at once.
-
@ImJustABeeBro said:
So could you change it punt instead? Or kick victor in to the atmosphere ok? Thanks love you bye
In the wise words of a man who's name I forgot. "Screw them kids"
-
@Sluzzy said:
Rated R: Hide the kids.
Freddy wants to know your location
-
@modernhighlander said:
I think that the animation is hilarious personally
I'm just sad that victor doesn't get flung into the air by it
-
@Boss said:
I've shot so many in Dead Space II, i'm not gonna feel bad for kicking a NOT-baby in DbD.
I find it so funny people are getting offended at Victor's nickname.
Plus even if he was a baby the punting animation would still be funny. I'm just sad he doesn't get thrown into the air by it XD
-
@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1742511#Comment_1742511
IT IS NOT A BABY. They’re twins. Meaning Charlotte and Victor are exactly the same age.
Screw them kids, even if victor was an actual baby it would still be funny as [BAD WORD]
-
@jotaro said:
It's gonna be mindless chases with very little opportunity to run from the killer and mindgame any loops, and dull gameplay that promotes genrushing because there's nothing else survivors can do, they even removed the cranes. gg, another map ruined.
What do you mean? Cranes are still there.
-
@RocketPenguin said:
what loop are you talking about btw?
I havent played much and all ive seen was one on wretched shop thats next to the window that used to always be open but now is closed, and that one is a survivor nerf
There's one in azarovs resting place that blocks the doorway next to the window. Making a really long window loop.
Two possible ones in blood lodge that make extremely annoying window vaults to deal with.
The one you mentioned for the wretched shop, which sounds dreadful to deal with if not broken immediately.
The ones in gas heaven block the majority of the gas station up if you don't break them. The ones in the garage are not necessary to break, but do provide another entry if you want it.
-
OOF
-
@hurryingok said:
https://forum.deadbydaylight.com/en/discussion/comment/1741638#Comment_1741638
Was that the same stream that Ethan said survivors carrying OoO typically don't survive, so there's no reason to rework it?
There could be many reasons the perk has a low survival rate. The stats can't account for the variables, the devs shouldn't be able to draw from stats that don't have all of the information.
-
@hurryingok said:
https://forum.deadbydaylight.com/en/discussion/comment/1741638#Comment_1741638
I agree with your last point. I don't like that the devs hoard information.
But you cite a contradiction. They say don't draw conclusions to the community, but in the same stream Ethan explains their decision making by way of stats.
The breakable walls are clearly soft nerfs for killers. These nerfs are coming after showing the whole community that across all ranks, killers generally tie or win. I don't think it's far fetched to draw a line between these two points.
So what your saying is, they can draw as many conclusions as they like. But as soon as someone from the community does it it's a flawed viewpoint?
-
@bullywully83 said:
https://forum.deadbydaylight.com/en/discussion/comment/1741618#Comment_1741618
also, the color is strange. i thought i would like it more but the greenish effect is a bit too bright or i dont know (i play on low)
I've looked at people playing on ultra, the green looks a little intense but otherwise not too bad.
-
@hurryingok said:
https://forum.deadbydaylight.com/en/discussion/205032/the-devs-are-at-it-again-with-breakable-walls
The devs have shown that they take data to be the only reliable information to base balancing decisions on. On average across all ranks, a little over two survivors typically die in a trial. So they are looking for soft nerfs for all killers. That's why they have breakable walls that create infinites.
Didn't they themselves say not to draw conclusions from the stats?
-
@bullywully83 said:
the new bloodlodge is horrible not by the looks but positioning of all the stuff and the lack of pallets
Yeah blood lodge looks really bare. But being able to see the whole map at once just looks really wierd to me.
-
@SnakeSound222 said:
I think the devs know that we don't like them and that they're bad game design, but they love them too much to only put one or two in good places, so they throw them in undesirable places and then refuse to acknowledge our feedback.
https://forum.deadbydaylight.com/en/discussion/comment/1741332#Comment_1741332
Wait when did they say that? That makes this whole situation funny as hell because the walls are being used to recreate infinites or god loops.
It was in the dev update just before deathslinger's PTB.
-
@Mister_xD said:
thats the point of them though.
to give survivors very strong loops until the killer opens a path for himself to get a shortcut.
The devs literally stated they wanted the walls to favor killers, not survivors.
The fact that you have to break it for a loop to be bearable is terrible usage of them.
-
@BlackRabies said:
Chances are we won't be getting any new maps until all the current maps are updated.
So no maps until winter 2021, or probably longer... oof
-
@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/204873/will-blight-or-twins-ever-get-a-map
They would probably get sub realms. Like the blight could get the asylum but covered in blight serum like in the menu.
I really hope so, new maps are almost always a staple of the game. Almost as much as the killers themselves.
-
@ObscurityDragon said:
>Billy hot butchered during his changes? Well im a legion main so i know the feeling, also nurse mains may want to give you a shoulder lol
>bad addons? Well im also a pig main, so welcome to my world, demogorgons can also tell you about their addons, nurse too and Ghost face
"Billy was in a good spot" i hate to see this as an argument.... when did the devs say it? Which maps/perks where available at the time, and now? How did the billy play?
If i agree that Killers should be overall stronger, or able to apply more pressure with more ease, i, in fact always hated Billy.
Why? Because always the same gameplay, they get close to you and rev the chainsaw for an easy down, i would only respect good billys that made for a very long run to down.
Many billy players also hooked a survivor on one hook, would down the rescuer or another close by survivor, and do infinite very quick patrols between the 2 hooks, meaning that if you didnt moved as a team, r couldnt Dodge him,youre done for.
Also i see many billy complains about the add ons cause now they cant do stuff like taking very tight turns around a corner, as it was one of the fiew weaknesses of billy that was almost stopped using the add-ons, and if i recall rightly, there also was the billy with the very quick to charge chainsaw.
Oh and if his roar is annoying, it was mostly given to him to allow survivors to tell when he just revs, and when he would go for a hit. Im still unsure if it is actually good or bad
Thats my honest thought as someone that didnt liked billy at the first place
Then you can't look at this objectively.
-
@ALostPuppy said:
Me and several others on here have a VERY bad taste in their mouth after the garbage that's happened to Billy over the last year. First it was the camera and animations that were changed with no warning at all. We all thought it was a bug and would get fixed.
It wasn't a bug and literally none of the devs have commented on this. Ever.
He makes a stupid roar that annoyed me to the core after the first 2 days. I don't want to hear him shout louder than literally everything in the game when I start chainsawing who the ######### thought this was a good idea? It's also not just a cosmetic change, it literally hurts him in a chase because you react to sound faster than a visual cue, so curving was slightly shadow nerfed because of this.
The overheat mechanic with the nerfed cooldown rate absolutely changes the way you play Billy too, and if you say it doesn't then you didn't play Billy much in the first place. I would've agreed with you in the first live patch. The cooldown rate of 5 ticks/s felt perfectly fine. It prevented people from spamming the chainsaw and facecamping with it revved, which is what they wanted to do. But then for no reason after everyone was happy with the change they ######### nerf it again a week later because the almighty stats told them people weren't overheating enough? Are we for real BHVR? Can't we just play a killer the way we want without your tedious limiting mechanics getting in our way?
I love how the devs state "don't draw conclusions from the stats," then they immediately draw conclusions from the stats and use then to nerf a killer or perk.
-
@Malakin_Dshebudah said:
Just use ReShade???
It is whitelisted and you can change any colors you want. You might also want to google colorblind glasses and try them for yourself. It's not a guaranteed improvement, but you can test before buying.
Someone shouldn't have to buy something that may or may not work, or use third party software just to be able to play the game.
The majority of game devs have colorblind options, and behavior ain't so small anymore. So what's stopping them from adding it?
-
@ReverseVelocity said:
While I agree the basekit nerf was completely unnecessary, I actually like some of the addons they made. The LoPro Chains feel so nice to use and the Apex Muffler with Tinkerer is really fun.
I did say the majority, so that means that there are at least some good addons. But overall the overheat accomplished nothing.
-
Pepperidge farm remembers
-
Hillbilly, they neutered his addons when hardly anyone was complaining about him.
-
Never thought about that as a meme format until now. Wish I'd thought of it.
-
@Science_Guy said:
I'm also really happy to see that the green tint might be staying. Macmillan hasn't felt the same since it lost its blue.
I hope they make it blue again one day.
Still think the ground textures could do with more foliage. It looks out of place to me.
-
@elasticheart said:
I want it to be greener
More! MORE!
-
For which one, the mist, or me sounding like I complain about everything?
-
@Boss said:
I assure you that you're not complaining too much.
I mean, why wouldn't you want this to come out as good as it can get?
That said, i'd just like to say that the green tone is looking quite delicious.
EDIT: You're not wrong, it's especially apparent in the last picture.
That's good to hear, I'm especially happy they kept the green filter for the level.
-
Your virginity is officially reinstated.
-
The broken
-
I'd say recent ones are off limits, their actions are too fresh in the minds of people. As well as the fact some people still mourn those lost to those individuals.
Historical killers could be neat though, not sure how they'd pull them off.
-
@KrazyKatFTW said:
Franklins is a ######### perk, if a killers uses franklins I will take it as an indicator of how they intend to play the game and get out asap, I don't want to play with players like you
You're just cranky you couldn't escape with a key
-
@JesseJH28 said:
It's killing me how many people aren't getting it lol
Took me a little bit