bubbabrotha
bubbabrotha
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- bubbabrotha
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@tippy2k2 said:
Do not talk about Fight Club
Do NOT talk about Fight Club!
If you just got off the second hook and run right into me (whether it is bad luck or your teammate is an #########), I will slug you rather than hang you (unless it's the EGC, in which case it sucks to be you I guess)
I will never ever ever ever ever ever ever ever ever ever tbag as a survivor to the killer
I try not to be toxic intentionally, I just play how I need to. I think more people should try playing for fun and to win.
Also, you talked about fight club. You know what happens now.
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@LiamEfinNeeson said:
Killer rules:
Example of fav perks when used with The Trapper - Unrelenting (for the circle runners), Unnerving Presence (increase auditory warnings), BBQ & Chili (let me know when a survivor is close to my food), and one of these three: Iron Maiden (for the #$%^ who know I'm using BBQ & Chili), Insidious (when I feel like hookin me some noobs), or Distressing when I hope to play against an experienced team.
- Kill everyone.
- If I can't kill everyone, then let the one go who played hardest. Can't stand playing with a #$% teammate when I'm a survivor, so kudos to the one who actually plays the game. Doesn't mean I let up though. If they can't escape, then they can enjoy the hook.
- Teabaggers die first.
- First priority is flushing out survivors. Second is punishing altruistic actions. Third is punishing straight forward play.
- Lastly, if a #$%^ decides to unhook another survivor to use them as a shield, then I put the #$%^ on their hook instead. Only exception is if the previously hooked survivor was a teabagger, or #$%^ teammate (body blocking, etc.).
Survivor rules:
The below rules are based on a more defensive and stealthy play and so I use these perks when playing in this manner:
Iron Will (keep your mouth shut - the killer can hear you), Self-Care (take care of yourself so the other survivors can't #$%^ you over (50% of the time they do)), Calm Spirit (decrease visual and auditory footprint - as a killer I look for crows sparking across the map), and one of these two: Kindred (used most often to increase altruistic playing capability), or Lightweight (further decrease my visual footprint - very useful for quick dashes to cover and slow walks/crouch-walks to another cover). Sometimes I'll used Kindred and change Self-Care for Lightweight when feeling like the altruistic honor-system might be obeyed.
- Observation first. Get a lay of the land, escape routes, vantage points, etc., and what killer I'm dealing with, unless they make a hit on a teammate early on - then genny time. When in this mode I do 3-5 second rushes to cover with the rush being a walk. I prefer to see at least half the map and search out totems prior to fixing generators. Black Swamp is prime example, the map normally generates about 2-3 totems on the edges or visible from it, and is easily walked without being seen.
- Never stay at a generator for too long. Depending on the type of killer I'm up against, I'll spend anywhere between 10 seconds to 30 seconds on a genny if I'm alone. I'll continue a look out every 20 seconds or so when working with teammates. When alone, movement isn't always to a new genny, but to a vantage point. Follow the first rule with observation, destroy totems, etc. (I've used this as a tactic against grievers (which at least 1/3 of the other survivors are) where the killer and the only other survivor/griever are trying to locate me - allows me to still rack up points before the ultimate betrayal)
- Altruistic actions are not performed in the Killer's LOS (line of sight), unless unhooking with the whole team's help, or finishing healing.
- I will not heal another survivor immediately after unhooking unless the killer is in the process of picking up or moving with another survivor to hook them. Survivors should WALK away from the hook a decent distance away and break LOS ASAP so the killer can't go right to the hook area and re-hook them, or hear the injured survivor or healing process.
- I don't unhook #$%^ teammates who only look out for themselves, unless they are the last teammate with me - even then I may not unhook you if you caused a teammates death (like unhooking them near the killer to act as a shield without having Borrowed Time, etc. you #$%^'s).
To wrap up, I should say that these aren't all the rules I play by. But, you get the gist.
Unrelenting is underrated.
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@aregularplayer said:
my rule is trying to have fun and not being as emotional as you about a videogame
I'm sorry, why are you in this thread then?
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@zoozoom6 said:
as a killer main:
don't facecamp
don't proxity camp (unless they are then i will)
dont slug on first down
dont mori on second down
dont tunnel
but if they play toxic gloves come off
Respectable.
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I like it!
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@Hoodied said:
Near the roof of ormond, what does that say?
Joe
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@PanicSquid said:
The bed was defintely there in the movie, since there was the fight scene with Freddy around that bed. The mattress, I don't recall, but it might have been there too, but I don't think Freddys hidden room is in the game.
It is. If you look next to his bed, there is a little hole in the wall where you can see some drawings and candles.
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@Sonzaishinai said:
I mean to be fair the game is dying.
As are you and everything else.
Doesn't matter who or what you are, we all only have a limited time and it will someday run out.
Momento mori
Unus Annus.
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@Deadlock said:
https://forum.deadbydaylight.com/en/discussion/comment/1728049#Comment_1728049
I played 2, I just haven't replayed it.
Ok, good. I really do like this concept, and have always wanted a bioshock chapter. You did a pretty good job so far.
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I stopped reading when you said you never played 2.
Don't talk to me until you do.
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Don't want to give you the satisfaction.
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@Seanzu said:
I have a feeling this article is written by someone who doesn't play Dead By Daylight.
They even mention Jeepers Creepers as needing a chapter, you know... that monster made by a... monster?
Oh and it gets worse, wanting Chucky? Everyone know something like that wouldn't work due to never being able to see where chucky is.
It disappoints me, cause the movie was actually entertaining.
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@SCP_FOR_DBD said:
https://forum.deadbydaylight.com/en/discussion/comment/1723861#Comment_1723861
I recognize that it's something people want, and thats more than fine. You can want FNAF all you like. I don't think FNAF doesn't have a place in the game, its just that its not a series I care for. The only FNAF game I've played was help wanted, and while I thought it was pretty good; it didn't grab me like other horror games did.
When I say I don't want FNAF, its not because I think it's bad or that it doesn't fit. It's just that it's something I don't care all that much for.
When I was talking about the community I was referring to something called the bandwagon effect, that is where people will jump on something just because it's popular. FNAFs jump to popularity, while good for the series, ended up filling the community with bandwagoners.
And trust me, band wagoners are the literal worst. They get overly defensive and act all high and mighty. When I said FNAFs community was too big for its own good, thats what I was referring too.
There are good FNAF fans out there, like @Dabihwow or @bubbabrotha ; a lot of the theorist community seems cool too. But believe me, bandwagoners can ruin everything.
At the risk of sounding self centered, I wish more people were like me. I love fnaf, and would like for spring trap to be included, but I'm certainly not obsessed to the point where I hate everyone who said that spring trap wasn't on their most hyped killer list.
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Also this thread is great because I love drama, but can we just stop and admit we all suck? I'm tired of all of you . With the exception of a few people of course, and if you've had a pleasant encounter with me you are safe.
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The bones are calling.
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@OctaviusK said:
I posted a Deathslinger tweak and got some good feedback, I went into it thinking he had no counterplay a huge mistake on my part. So now I'd like to know his counterplay.
This may sound stupid, but if we are talking about pure chase counter play, maybe he shouldn't have one.
Think about it. Most 110 killers have mobility options, but DS doesn't, so he needs to be powerful.
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He is fine. The reason you think he is op is because he is only powerful in a chase.
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@SCP_FOR_DBD said:
Lets see what we have here.
New account? Check. Dead Horse? Beaten. Spelling Decisive Strike right? Don't even think about it. Improper use of bullet points? You betcha.
Bait post confirmed.
From the way I took it, they may not speak English as their first language. Although I only recently became a forum member, so I'm not great at spotting bait posts.
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@Sonzaishinai said:
You’re rummaging around your great grandmother’s attic when you find five short chains each made of four gold links. It occurs to you that if you combined them all into one big loop of 20 links, you’d have an incredible necklace. So you bring it into a jeweler, who tells you the cost of making the necklace will be $10 for each gold link that she has to break and then reseal.
How much will it cost?
Trick question, your grandma is the jeweler and she loves you too much to charge you.
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I think he's fine the way he is.
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@GoodBoyKaru said:
I wish to ammend my list to add a couple people that I forgot (these are in combo with the rest from page 1)
[Yes there are more but they're on the mental list still]
>:(
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@AskingForHelp said:
https://forum.deadbydaylight.com/en/discussion/comment/1719512#Comment_1719512
You get put down every game 🔪🩸
i have weighed the differences in power for each side. Killer has it too good. Ez 4Ks 😆
You ever consider that you're just bad? I don't mean this as an insult, I really think this stems from you being inexperienced.
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@IxmKira said:
Short but easy point, please make tunneling banable to people rank 15 or 10 below or just in general. Even letting the killer be able to not play the game for said amount of time would be perfect better than allowing the killer to go for a survivor right off the hook. Jeez.
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@FFabeq said:
https://forum.deadbydaylight.com/en/discussion/comment/1715551#Comment_1715551
Oh really no one? What about every average post about nerfing ds, swf's and other meta's? While I haven't seen any survivor complaining abou t killer meta perks
No one who has complained about ds has said "I want to make them suffer". You are wrong.
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@FFabeq said:
Entitled killer mains on this forum said that it's fun and balanced to be tunneled and camped every game because "they play against swf, so you need to suffer with them too".
No one has ever said that.
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@nina1121 said:
Anyone else want Sidney Prescott aka original scream queen from Scream as survivor? Why she couldn't be added together with Ghostface?
The Ghostface in this game is not the one from scream.
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I would just keep failing skill checks. If you are never asleep, he is just an M1 killer.
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Ratio'ed
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@Heartbound said:
When his bing balls drop.
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Obviously you don't have the world record on bowsers big bean burrito, otherwise you would have been the rank 1 champion at Wraith.
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@MeltingPenguins said:
Ditch'em.
Unless of course they're ghosting you cause you're supporting that spray-tanned calf or anyone like him. then they're right to have ditched you.
@Traciiee_1974 said:
That fact that you've even added this post says everything my friend. I know I would rather wave them off and feel crappy for a bit but my head would be high other than have this going through my head everything's I tried to talk with them. Toxic isn't the word. You're better than that ☺️
@Marc_go_solo said:
They don't sound like friends if they do that. You probably would prefer friends who treat you as you treat them.
@PigMainClaudette said:
If they're ghosting you, f*ck 'em.
I make jokes about MY mates, but we all know it's for fun, and I expect they do the same.
I've also been ghosted by a long-term friend and care not for them any more. Just forget and move on. If they ask, be truthful, but not strictly polite.
@Yords said:
Ditch them. Sounds like they have become rather toxic and it is better if you leave them now.
@Marc_go_solo said:
They don't sound like friends if they do that. You probably would prefer friends who treat you as you treat them.
@bredbeddle said:
My trick is to flip a coin. You don't have the respect the outcome, but ask yourself: were you happy or sad that that was what the coin told you? Make your decision based on that.
Thank you guys for the help. I've decided to stop talking to most of them and keep one in contact.
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1709302#Comment_1709302
Honestly yes I wouldnt mind. If you have ping over 100 you are matchmaking banned. It gives you a significant advantage. Games like fortnite with 100 players have bette latency. Why does the worse ping player have the advantage?
With rng they could have static placements like Thompson house. It has a guarenteed 2 jungle gyms. That's an example of static placements. I should never see multiple LT walls especially with how bad they are.
Sorry but I dont see any latency issues with killer when they have priority over hits. I can litterally pull multiple clips of bad hits. Theh are so consistent it's almost every game. I cant even vault or throw pallets down.
It's fine tthough I quit dbd, game is bad, devs are amatuer at best.
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I feel the opposite. I picked up clown, who I never play, and wiped the floor twice in a row.
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@Aven_Fallen said:
To avoid that Killers cannot get their "Event" Objective done. Even tho, with 30 seconds until the Hook is back, it is not that much of a problem anymore, but back in the days when it took Hooks 3 minutes to respawn, it was not good at all that Event Hooks were able to be sabotaged.
A good solution would be to teleport the event hook to the closest normal hook.
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Yes.
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No.
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Nope.
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There's a settlement that needs your help. Here, ill mark it on your map.
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The buff isn't even noticeable because he moves slower after missing instead of what he was before.
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If you unintentionally perform an exploit, than you shouldn't get banned.
However, if you abuse an exploit, then you should get banned.
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@tippy2k2 said:
It is an incredibly stupid and irksome mechanic, especially considering consoles still get the occasional framerate hiccup.
Know what happens when you get a framerate hiccup during the struggle phase?
Thanks BHVR! I know you say you don't change it because of "immersion" but what gets me knocked the ######### out of immersion is getting killed because your game took a dump for a second or two and it got me killed.
Don't forget gradually wearing down your controller.
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I don't think she deserves any nerfs.
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Yes pls.
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@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/comment/1685331#Comment_1685331
It was about how wraith is busted.
darn. Miss it already.
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@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/comment/1685202#Comment_1685202
Lol, we both posted this.
I think this image perfectly sums up my reaction.





