bubbabrotha
bubbabrotha
About
- Username
- bubbabrotha
- Joined
- Visits
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Comments
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Yup.
I thought you already knew this?
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??
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You should have made this a poll.
So we could get to the numbers!
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1671484#Comment_1671484
If survivors are together on a gen you should be happy as killer. Free time and pressure for you.
Like I said, it removes 40 seconds off of a gen. And if you are a 110 killer, it takes 45 seconds to cross the map.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/1671457#Comment_1671457
Yeah, who doesn't do cereal, milk, and then bowl smh
*deep exhale*
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I like it!
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@LetsPlayTogether said:
https://forum.deadbydaylight.com/en/discussion/comment/1670418#Comment_1670418
You basically dont start the game 30s away from all survivors unless they use shrouds to spawn at the other side of the map. Also people doing gens together are already in your favor, cause theyre ineffective. Youre totally overexaggerating.
Did you read my comment at all? Doing a gen with an other person shaves 40 seconds off.
Also, survivors do spawn on the other side of the map.
Oh, might I add, a 110 killer takes 45 seconds to cross the map.
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Terminator 1 is better than 2. At least its more scary.
Fortnite is a good game.
Rise of Skywalker was good.
All mumble rap sucks.
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@Arial said:
I pour the milk before the cereal
Ill break your knees before the ribcage.
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Why did you copy and paste that other dudes post?
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@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/comment/1670418#Comment_1670418
You are talking to a wall.
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"This is like taco night at James Earl Jones's house"
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@LetsPlayTogether said:
yeah thats the fault of the survivors (no its even the SWFs fault) if YOU cant find anyone before 2 gens pop. Its getting ridiculous again.
Lets do some math. If 2 people are working on separate gens, 2 gens can be done in 80 seconds. If 2 people work on each gen, that's 2 gens done in 46 seconds. It takes roughly 30 seconds to cross the map. That leaves 16 seconds to search for people working on gens, and if the survivors stealth around, you can't find anyone. It is perfectly plausible for two gens to be done before you find someone. Your sarcasm is flawed and your statement is subjective at best.
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The counter to Undying/Ruin.
do bones ya DOLT
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1. Hag
2.Trapper
3. Hag
I hate playing against killers that require me to have an attention span longer than a fly's.
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This would dramatically increase waiting times for certain killers that are powerful, leading to people having to play weak killers just to find a lobby.
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@CheyeneKL said:
OP, you're a king for doing that LOL
https://forum.deadbydaylight.com/en/discussion/comment/1669078#Comment_1669078
OP said the killer was clearly experienced at the game, but only just decent and not a great killer.
I have to respectfully disagree with you here that the killer didn't know what he was doing, especially when he himself apparently used the word "tunneling" to describe what he did to the baby Meg. You don't use common lingo without knowing how the general playerbase tends to feel about it. Even if you stay away completely from social media involving the game, by the time you hit green ranks, you've been in enough post game chats to know what killer behaviors upset survivors the most.
And what was OP even supposed to do? He can't show a killer how to play killer when he himself is playing survivor. They're opposite roles. He basically did what you said, anyways- explaining WHY he bullied him after he saw him bully & tunnel the Meg out of the game for no reason other than her being bad and an easy kill. I don't really feel any sympathy for a killer who bullies a bad survivor and then, in the same game, gets bullied in return by a better survivor- at that point it's a well-deserved taste of his own medicine. If OP made the killer's game miserable, it's cause the killer made the Meg's game miserable.
There's no guarantee that the killer would have even stuck around to say a single word in the post game chat for the OP to say "no no tunneling babby survivor bad!", so he did what he could with the tools he had. A lot of people who play like that also happen to be the same type of people who don't learn a lesson until someone teaches it to them in the hard way, which is basically what OP went for here. IDK, I support him in it and don't really think he was wrong for doing it. It's not like he did it without reason, you know?
I know, but I still think he should of turned the other cheek. Told the guy what was up, instead of bullying him. Because by doing that, he might tunnel more in retaliation.
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In the risk of sounding incredibly biased, he probably didn't know what he was doing was bad. And you made his game miserable. You could of taught him that that is a bad thing to do, but instead you became as bad as him. Ill punish spammers in MK by spamming myself, then ill tell them "hey, you shouldn't do that, its ineffective" and ill show them how to play. You could've helped him, and instead added to the problem.
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@Science_Guy said:
https://forum.deadbydaylight.com/en/discussion/comment/1667216#Comment_1667216
But they are being genuine, and yet you're still complaining.
Up to now not a single character has been explicitly LGBT and you're already telling them exactly how they need to handle it.
What you say and what you mean don't match up.
My thoughts are a mess right now. If what I say doesn't make a lot of sense right now, that's why.
What I mean is politics dont belong in video games. And if they are inserted, it should be natural and not forced.
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Exactly. I'm just so tired of every thing having to be woke. I just want to have fun. Representation is cool and all but either be genuine or don't bother. If they do make an LGBT character, make it subtle. Don't make it their character.
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I never really liked plague. I would say her one hit downs are good, but they don't help with looping. Maybe like a passive slowdown of survivor movement speed would help if they are infected?
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@oxygen said:
Not really a tactic, but the scummiest thing someone can do during a match is to go into said match with "make someone mad" as some sort of primary objective. The "play for salt" stuff. Luckily a lot of the people that do it are gigantic hypocrites that cry their eyes out when it doesn't go as they hoped or their opponent(s) give them the same treatment in return.
I have to admit I've done this. I once had the mindset that everyone in this game was out to make me feel like trash, so I just went on a mission, playing for salt as you put it.
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Body blocking on the way to hook. Its so frustrating.
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Its not technically bannable, as the game did end. However, if that was the last survivor remaining, then yes it is bannable.
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There are only a few suggestions that warrant a nope from me.
Nope.
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Try a new mouse. My RB wasn't working in dbd until I realised it was cracked.
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Ikr? People just want the same old counter play, and they don't want to switch up their play style.
Counters to seemingly uncounterable killers:
Deathslinger: Tiny terror radius? You have e y e s. Afraid of his zoning? Call his bluff. Or just juke his shot. People forget his bullet has travel time, and a big ol' BOOM sound effect.
Spirit: Stealth. If you don't want to be in a chase with her, don't.
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@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1657956#Comment_1657956
It's 12:30pm for me, because I'm in Australia. I start 1pm.
Most of the time I post full threads, it's about 2am and I'm about to go to bed.
Oh, lol. Time zones are weird.
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@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1657932#Comment_1657932
Gotta go for work in 15, and I also don't use them so people actually read the full thing.
Basically it's a case of if you rush one of you ultimate objectives (Generators or Kills) you are sacrificing at least two emblems, and a majority of what the game has to offer. This goes for both sides. Gen-rushers, Campers and Tunnellers deny Chaser/Malicious, Benevolent/Evader with middling Lightbringer. Killers who are "super efficient" deny less Benevolent and Evader, but are still hindered as two health states are more ideal for emblems. Billy, Bubba, Plague and any Exposed effects are also terrible as they halve Chaser and Malicious.
If we slow the game, and go for all four of our emblems, then there will be way less problems.
Ok, thx. Btw, where do you live if you work at 10 pm?
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@XCell324 said:
https://forum.deadbydaylight.com/en/discussion/comment/1657694#Comment_1657694
If it's not meant to get off their shoulders and it meant to prevent them from getting basement all the time, then why give us the wiggle option? Why not just put a timer so survivors don't waste their time trying to wiggle?
There is a timer.
I t s c a l l e d w I g g I l n g m y g u y
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I just don't think they would be worth it. They wouldn't generate as many sales and would be a waste of resources.
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Could you add a TL;DR? If not, fine, but I'm pretty tired lol
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@PigMainClaudette said:
At least she died peacefully. She will no longer suffer either.
My mother works in an aged care facility, and after seeing the state of some of those residents, all I can say is that death is a blessing for some of them as what they have is not life. Not really.
One of my grandmothers went about 2 years ago, due to multiple organ failure, and seeing my dad rush an hour and a half's drive away all the time to be with her, his siblings and his dad to then come home and look so exhausted was rough. My work colleagues were getting worried for me with how bad I was starting to sound, and I can handle quite a bit emotionally!
The advice I can give from my own experiences is to just keep looking forward. Carry the memories of her with you, but don't let them weigh you down.
The sad thing was, she was completely healthy. She was in her 80's but she acted like she was in her 50's.
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@Yords said:
- The clown has been given a glock
We've seen that clown has been underperforming lately, so we've removed his ability to throw bottles. To compensate,
he has been given a g u n
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@Raz_ said:
https://forum.deadbydaylight.com/en/discussion/comment/1654827#Comment_1654827
then you dont play the game simple. just because you want to play the game so bad you have the rights to make the game experience of other people bad? what is that logic? its completely fine to let other people suffer? devs dont bring a ping indicator of killers, they dont improve the servers, they dont bring new servers to different regions like russia, they brought a hit validiation what isnt even working.
but omg stretched is sooo cheating. where you can look over a rock just by 1CM
if you say SWF is cheating, stretched is cheating also getting a advantage of a bad ping is cheating simple.
This is a really bad take. You don't want me to play the game over something I have no control over? Ha! No. However, stretched res is optional.
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This is the worst idea I've ever heard and ill be genuinely surprised if this isn't bait.
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Why would I want to help my enemy?
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@CashelP14 said:
No since its already really strong
For certain killers. On high mobility killers yes, but on ones with low map pressure its a waste.
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@Milo said:
https://forum.deadbydaylight.com/en/discussion/comment/1651535#Comment_1651535
How can something be meta for 2 years if it didn't exist?
You're wrong. He is obviously from the future and sees the meta. You are nitpicking and biased, I win, bye bye
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@WARW0LF said:
saying just leave is dumb af, i don't play like that, i want the team out and i want more points, you guys might be selfish and leave asap but i'm a team player
That's not how counter play works. Things won't work out how you want to, and they shouldn't. You need to adapt, and if that means leaving your team, so be it
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@tippy2k2 said:
Another vote for Bubba
Even with the cooldown that supposedly ruined everyone's ability to chainsaw, I still pretty much just get them to chase with a revved chainsaw and down me.
I can't tell if it's a Me problem in that I don't know how to effectively dodge or what. Although some Bubba's I can easily dodge so maybe like Nurse or Huntress, in the hands of someone who really knows what they're doing, you're just kind of screwed...
Although speaking of Nurse and Huntress, them as well in the hands of someone who is good with them.
Why aren't you trusted anymore?
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No.
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I don't agree.
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I think blight would be a drama, but a horror drama. Sort of like phantom of the opera.
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My grandmother has gone through cancer twice. Luckily, she survived both encounters and is still alive and well today, but I know that rush of anxiety and worry. I'm sorry @GoodBoyKaru for what you had to go through, and I hope you feel better.
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Stealth.
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@Zeus said:
'I've played blight for about a week now, and I can safely say he is my main.'
Your name says you have a different favourite. Time to make a new account.
I haven't played bubba in a while, lol
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My idea is:
Timer Active for 30 seconds
Timer Stops when in a chase
Timer Stops when sluggedw
Deactivates when ; being healed, healing, touching a gen, touching a totem, opening a chest etc.
Edit; I'm too tired to fix any grammar issues
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cool

