bubbabrotha
bubbabrotha
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- Username
- bubbabrotha
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Comments
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1546894#Comment_1546894
Sense doesn't detect counselors in hiding places until rage.
I think if they are in a building it will tell you regardless. I might be wrong tho
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@Mikeasaurus said:
https://forum.deadbydaylight.com/en/discussion/comment/1546879#Comment_1546879
Trust me, you didn't miss much honestly. Most times when I played F13 the councilers would just hide the entire match under beds or tents, etc. Literally never leaving them, or leaving them to reset the AFK aura for the entire duration of the match. DbD has it's share of stealthers but at least you could actually find them eventually
Jason always knows where people are with his sense ability. Just pop that and go looking.
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@PigMainClaudette said:
Yeah, I've had the opposite with F13 because once Jason finds you, you're dead. The objective is also nowhere near as interesting as the generators and almost at the point of being absurd. Most of the time it boils down to "survive as long as possible" and that is not fun to me.
Never had the chance to be Jason though.
It's a little harder as counselor but it needs to be like that because there is no role queue. It's a reward to play as jason.
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It hasn't even been announced!
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Gr8 b8 m8
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This is cool!
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This.
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@Ghouled_Mojo said:
So does anyone else hear ######### when playing this game? Like with Huntress and her humming. Do you hear it when it isn’t there? Or taking a shower? When working on a gen do you hear a terror radius that isn’t really there? Or maybe that damn sigh in the beginning of a match when it just starts? The lullaby is the worse one for me.
I hear terror radius no.2 when in the shower sometimes.
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git gud and stop having teammates that dc
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Killed should take priority because, a. hatch grabs are not possible anymore and b. It's a horror game. It should always favor killer.
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Could be ..........s-s-springtr-rap? Please don't hurt me.
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Deathslinger has infinite ammo, but takes more time using and reloading his gun. Huntress is better for direct damage, but deathslinger is better at mind games.
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@LethalPugy said:
https://us.v-cdn.net/6030815/uploads/PVX6DLWNS1MP/78bb7e93-2629-4c64-ba9a-f839e466263a.jpeg
Please oh god, my little dyslexic brain.
I never understood dyslexia. What's it like?
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Cool!
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Bad b8 m8
8/8, low r8
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Signaling the context squad
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@Deathslinger said:
https://forum.deadbydaylight.com/en/discussion/comment/1531472#Comment_1531472
I’m still doing it tomorrow...
I'm puttin' a bounty on yer head
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/1531499#Comment_1531499
I'm on the same page as you man, I really want him in the game, but this is not helping this is just making it worse and how you kill the dream of it actually happening. Although at least the guy who made this post knew what he/she was getting into.
100% this.
I really do hope he is gets in as fnaf was awesome, but people that keep posting about it aren't helping.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1531472#Comment_1531472
This.
This.
Holy ######### this so much.
At the start I was neutral, I wouldn't mind it but wouldn't throw a fit if I didn't get it. Now, after seeing topics like this so ######### much, I'm just against the idea. I no longer want FNAF in dbd solely because of the amount of posts that have been made for this topic. It's boring, it's repetitive, and if FNAF gets added I hope you'll all be happy and finally just stop- but you won't because you didn't get your favourite animatronic.
Seriously, it's annoying.
I agree. I still want springtrap, and respect those who do not. But I think we can all band together to tell people to shut up.
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SHUT UP ABOUT IT! Do you not understand? I want fnaf in dbd, but I went and signed the petition. Stop polluting the forums.
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It's not that people are annoyed at your opinion, it's because seeing this stuff every day gets tiresome. Please stop.
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I have no regrets.
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Obviously Gizmo from Gremlins. Jk, but I'd love to see springtrap
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Badham or Campbell s chapel
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@Кrasш_999 said:
https://forum.deadbydaylight.com/en/discussion/169696/springtrap-in-dbd
Here is the link bro I support dbd springtrap, and you support me if we want to add dbd springtrap to the game, maybe they will see it, tell your friends :)!
Stop bumping please.
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It's not racist but go off
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@MrDardon said:
Maybe his camera is still weirdly pisitioned. I didn't really notice much.
I feel slower than t1 myers.
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@MrDardon said:
Do you use the Tuned Carburettor maybe without realizing? This Add On makes him move at 4.4 m/s.
No, just base kit.
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@mostlyghostly said:
https://forum.deadbydaylight.com/en/discussion/comment/1523668#Comment_1523668
I said that 5% is still way too much for a permanent buff. That's bloodlust T1. And you'll need it most in a chase so not a problem
How about not in a chase, with a max of 8%
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I only get wraith, doc, and gf games.
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@CornHub said:
https://us.v-cdn.net/6030815/uploads/ER0AQL7TFQN5/1c66e85d-ffa3-4b28-81f3-834fc3535bb1.png
Men's heights are taller as well so in some instances you can see some of them if they're hiding in a locker as illustrated here.
Gives me Battle Block Theater vibes.
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Ds and unbreakable are stupidly powerful together. Noed has a direct counter. Rattle some skellys.
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I had a great game, everyone was injured and I had just downed a guy. I break a pallet to pick him up, and all four had adrenaline and the last ten pops. It won them the game. Absolutely a second chance perk.
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@mostlyghostly said:
Futile resistance is clearly and disgustinly overpowered with Nemesis. The synergy is way too strong. Is there something I'm missing here? Just getting stunned 5 times near the start of the match will basically make you unstoppable. I think PWYF is already a balanced perk which does this idea, just better.
It applies only in a chase, and has a max of 5 tokens.
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I think you missed some bones
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@pwncxkes said:
The two other perks are great, but the first perk has the potential to be very overpowered with the perk Nemesis, and since the combo Nemesis and Play with your food is a thing, a killer can turn into sonic with a lethal weapon. Those are my thoughts
I created it with that synergy in mind. It's supposed to make you brutal in a chase
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This needs more attention, this stuff makes me proud of this community
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What do you think?
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@[Deleted User] said:
Because I believe it’s important for Clown players to learn how to end chases fast, and get into fresh chases as quickly as possible (because this is where Clowns pressure truly lays), it’s incredibly important to learn how to track and quickly find survivors.
If this is something you struggle with then I’d recommend using whatever tracking perks you have access to. Whispers & Spies are better than what most players give credit to.
Even when you get really good at hunting/tracking it’s still perfectly fine to stick with tracking perks. For the longest time I ran Coulrophobia, Distressing, Sloppy, and Bloodhound.
- Difficult healing
- area control (some injured survivors will move out of the debuff zone)
- easy tracking of injured survivors.
I now almost exclusively stick to anti heal builds because I’m of the frame of mind that with Clown already good at chases as he is, then it’s very dangerous for survivors to stay injured against him, thus I want to keep them injured for even faster chases.
My current favourite build is either Thana or Nurses, then Coulrophobia, Deathbound, Forced Penance, Sulphuric Vial, fourth add on is free choice. If I run out of Sulphuric Vial I replace Thana/Nurses with Sloppy. It’s been a very successful build for me and stalls the game immensely because the survivors are so frequently distracted with saves, and eventually reaching a point they’re far too desperate trying to heal because they’re tired of being one shot downed so quickly, or go into full skittish stealth mode if they can’t heal.
I’ve also experimented with Mindbreaker, Blood Echo, Ruin or Forced Penance, Coulrophobia, Sulphuric Vial, Solvent Jug. It’s basically an exhaustion build. I see exhaustion perks across pretty much all games, so this build removes their ability to use them for most of the match.
- so I keep them injured where possible.
- Thus keeping them exhausted where possible.
- If I use Ruin then I attempt to keep gens under 50% wherever possible.
This has has also been a very successful build for me.
Will use. Thanks!
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@Deathslinger said:
https://forum.deadbydaylight.com/en/discussion/comment/1520920#Comment_1520920
Wait till Thursday...
Your pushing yer luck you yella bellied betrayer
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@C_Frank said:
Real build
The problem with clown is map control, is no bad ad loop but no so good.
perks:
corrupt intervention
PGTW
STBFL
optinal:
bamboozle
Brutal S
Add-ons : ether , solvent jug, flask of bleach
Strategy:
The idea is not to play all over the map, look for an area that you can defend and defend the generators there. Corrupt intervention helps in the early game, play 3 gen strart and clean pallets in the sector. Use the bottles to guide the survivors to the dead zones.
Will do. Thank you!
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@Erk said:
I'm not DudeDelicious but I too am a Clown main.
For addons (if you don't count the pinky finger) the flask of bleach is the best addon on Clown, use it if you have it. It slows down survivors more which is nice. Another really good addon is the Starling Feather which decreases the cooldown you have between your throws, making yourself get slowed down less. ANOTHER very good addon is the Thick Cork Stopper. You can use it too. Most of Clown's addons are quite good (except the ones where you speed up yourself when you are reloading, don't EVER touch them).
An underrated addon is the middle finger. It's actually really good for mindgames, its basically an I'm All Ears but for your bottles. The Solvent Jug is really good but it'll probably be reworked at some point because its very outdated so don't get used to it. The Sulfurid Acid Vial is really bad, just use Sloppy Butcher if you want people to be Mangled. The addons which expand the gas area are decent, you can use 'em too. The ones that increase the intoxicated effect duration are good, especially when combo'd with the Flask of Bleach.
Overall, if you don't count the pink addons you should use the Flask of Bleach with the addons I talked about above (except the bad ones, of course).
For perks, I'm going to list some perks that are useful on him.
- Brutal Strength
- Pop Goes the Weasel
- Thrilling Tremors
- BBQ&Chili
- STBFL
- Sloppy Butcher
and all the other generally good perks (Enduring, Nurse's Calling, Whispers etc.)
Edit : I forgot to mention Surge, its a really good perk especially for Clown who (if playing against a decent SWF team) doesn't have time to kick a gen. Hex : Ruin + Surveillance is good on every killer (if you can protect your hex totems) but its really good on Clown who can end chases fast but struggles to find survivors without tracking perks.
I use flask and %15 and it works like a charm
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Can we let this thread die now?
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@Hoodied said:
He literally doesn’t have a weapon but his mouth, and that would look really stupid in a lunge attack.
Can we please stop....
He could have claws or something.
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Did you see my multiple posts that people just want everyone to shut up about it?
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I think evil presence could be meta
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BT is fine but it should be deactivated in endgame, along with ds.
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On console viewing him at all in store or menu causes my game to lag.