brokedownpalace
brokedownpalace
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"I imagine that they say it's boring when they can't bully the killer due to either the strength of the killer or the skill of the player, but I'm not sure."
What are you basing this on? And who exactly does it apply to? All survivor mains? Seems to be quite a stretch.
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I've been halfway through the escape animation when the killer closes the hatch and I get pulled back into the game. Pretty dumb
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/1294451#Comment_1294451
I love this question, because it is always brought up whenever someone tries to create a call for action. It's like the "Non-Answer" that sounds like a trump card.
I personally cannot stop bullying on a major scale, I'm a random Aussie on the Internet. But the least I can do is curb it in the communities I am in. Asking others to help stopping others encourage this toxic behaviour helps more than you think. Having someone who understands and supports victims does more good than just telling them to suck it up and "grow thicker skin".
Sure, the best way to deal with bullies is to ignore them, especially online. But some people can't help but have those thoughts fester in their heads, because their personalities are hardwired to be more extroverted, to care more about what other people say, to want to be the best version of themselves they could possibly be. You cannot expect everyone to have the same solution, the same reaction to every scenario, every harassment no matter how small. Some people need more care than others, or do those people not count because "They cannot grow thicker skin"?
So being there, and being understanding, and helping them by also encouraging to curb toxic behaviour from the game helps a lot.
I didn't tell anyone to grow a thicker skin. And I think asking someone what they do is a valid question if they're making the accusation that somebody doesn't give a ######### about the victim while simultaneously implying that they are doing something to help. I don't take most things people say on the internet at face value.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1294375#Comment_1294375
Because it's easier than doing any actual work to help stop bullying and make the bullies better people and also prevents you from facing the reality that you just don't give a ######### about the victims.
What are you doing to combat bullying?
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Yeah it's frustrating that mobile gets exclusives at all tbh. Seems like a way to get pre existing console/PC players to start spending money on mobile, too.
Also, I'm not a fan of how dismissive the devs and mods can be when people bring their dissatisfaction about this up.
The mobile game is a vastly inferior way to play DBD so the fact that they get some improved features is pretty insulting.
Let's see, so far...
- Exclusive skins
- Bonus XP offerings
- AI for DCing players
- A reworked lobby screen that shows you all of your survivor teammates' items, add ons and perks
- A character set up screen that lets you equip your perks in fixed slots rather than appearing randomly in the trial
- All survivors share items, add ons, and offerings
- Advanced graphics settings like quality of graphics and whether you want 30 FPS or 60 FPS (idk if this is possible on PC but it's obviously not on console)
- More detailed loading screen tips that do things like DISCOURAGE face camping
- A much, much better daily AND weekly ritual system (yes, we get the archive but this is free for all and daily/weekly, not every 2-3 weeks)
Sad :(
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@EntityDrudge said:
This community makes me realize at the age of 26, I'm too old for video games now. I mean complaining about a smack on the hook?
Oh the constant crying about teabagging and flashlight clicking didn't do that for you? Lol
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Would be nice and cost Bhvr nothing if they just gave it to us...
"Here's free stuff!"
"Just kidding, that was a glitch, you get nothing! LOL"
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This might shock some people on these forums but not every single opinion posted here or typed in game chat needs to be acknowledged. People act like just because some random person said one time (or even a handful of times) that the killer they play is boring or Wraith is BS because he's invisible, that that is a serious opinion that has weight to it and needs to be addressed. People say dumb ######### all the time. Filter it out. And definitely stop coming to the forums and pretending it's some widespread opinion that you must argue against and is an example of how entitled survivors or killers are.
A couple weeks ago somebody messaged me after a match and said my uncle must be my dad. I just responded "lol." I think maybe it was because I didn't run across the map to save him during EGC but tbh I don't care. Something I did or didn't do triggered him and he got frustrated and lashed out. Am I going to come to the forum and share my play by play of that trial to see if anybody can help me understand why somebody would say such a thing to me? No. I'm gonna move on with my life. The same thing can be done if somebody says the killer you're playing is unfair, OP or unfun.
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1290091#Comment_1290091
Yeah, people want it to be Pennywise but It isn't a killer. It is an entity.
https://forum.deadbydaylight.com/en/discussion/comment/1290098#Comment_1290098
No.
Me neither. I think he's a YouTube or twitch stream but people call him by his first name like everybody knows him lol
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Great Scott, you don't know Scott?!
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@MadArtillery said:
It's already a great addon, no need to buff it.
Except on maps it's useless?
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@Respectfulnancymain said:
I already hate those add ons please dont buff them
I'd take them over the random trap setting every 60 seconds and the one that injures you when you disarm.
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@MonsterInMyMind said:
https://forum.deadbydaylight.com/en/discussion/154124/trappers-tar-bottle-and-logwood-dye
If people complain about not being able to see the traps now can you imagine how much crying there would be for this. This is coming from a trapper main i get so many complaints over them.
Why does complaining matter? Trapper deserves a buff.
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Afternoon and evening it takes like 2-5 minutes for me. After 11-12 at night? Like 10 minutes.
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Nah. If someone is going to play obnoxiously like that they should expect it.
The Spirit probably came here after the match and posted a 5 page essay on why swf is broken lol
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1. Candyman
2. Jason
3. Pyramid Head (I don't think he'll ever come to the game because for one he moves at a glacial pace, but I love the character)
4. Pennywise
5. Xenomorph (I don't think they fit the universe in the slightest)
But my true number one, that you didn't mention, is Pinhead. I'd also love a classic monster like Dracula, Wolfman, The Mummy, Creature from the Black Lagoon, etc.
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It's actually been scientifically proven that survivors never quit this game due to poor experience. Also everybody is either 100% killer or 100% survivor, no inbetween
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@Dwinchester said:
https://forum.deadbydaylight.com/en/discussion/comment/1287591#Comment_1287591
Define playing well. Mind games, moonwalking into a 180 swing, switching targets, hit and run, slugging, not breaking unsafe pallets, not chasing sprint burst, and using strong perks are all in my playbook. 7 times out of 10, I enter a match with 4 players already waiting in the lobby.
But ok, let's assume that I'm a bad killer. Why exactly does matchmaking keep placing me against these people? Why am I not facing players of my own skill level and rank?
My dude, 4 survivors being in the lobby does not mean it's swf. That's just how lobbies work now. And it's been that way for a long time.
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@Dwinchester said:
https://forum.deadbydaylight.com/en/discussion/comment/1287536#Comment_1287536
Just one that I recorded. Had three out of ten last night.
Weird you wouldn't mention them in the first place lol
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@tippy2k2 said:
The only emote I'd really like added is a Thank You for thanking people who heal me. But I think most people accept the double butt dance as the universal Thank You so it's not a huge deal to get it.
I'd like an emote that has the survivor show off their item. The survivor would hold their item out on display for a couple seconds and if other survivors were close enough they'd see a little icon showing the item, its rarity and the attached add ons. Would be a good way for solos to indicate they have a key to unlock the hatch, a map to show where the hatch is, a medkit with a syringe, etc.
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@Dwinchester said:
https://forum.deadbydaylight.com/en/discussion/comment/1287264#Comment_1287264
I do. Had a match a few weeks back, gens were done in 4:20, match was over at 5:30. Not a single prove thyself or toolbox. One of those "rare" matches where everyone was a strong looper.
So you had a single match a few weeks ago but that's not rare? ๐ค
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???? Spirit was barely touched. Not sure how she's even relevant to this discussion.
And barring her bugs, which need to be fixed obviously, Nurse is still very strong.
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@emptyCups said:
https://forum.deadbydaylight.com/en/discussion/comment/1287373#Comment_1287373
Lol what a backwards way of thinking hoping to show people terrible things of the past so that current terrible things are what ? Less relevant?
Every time you get stabbed just remember that time you got shot and you'll feel allll better hahaha haha
Lol hahaha lmao
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They brought this up in the recent Q&A. I believe they said they liked the idea and it could happen but there's no plans as of yet.
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@Freudentrauma said:
https://forum.deadbydaylight.com/en/discussion/comment/1287373#Comment_1287373
The thing is: Even if things used to be worse, it doesn't mean that changes made it perfect. People who complain about the current stage of the hatch aren't living in the past.
It's not simply that things used to be worse, it's that they used to be much, much, much worse.
I'll take a 3k over an hour long hatch stand off any day of the week.
I'll take the EGC collapse over survivors sitting in the exit gate for 20 minutes teabagging.
I'll take the current gen repair speed over gens being completed in a literal second with the old BNP.
The real problem is, no matter how much work the devs put into balancing this game, soon after people will be demanding more.
Look no further than the latest mid chapter patch. During the PTB tons of people were saying "best patch yet." Two weeks later "Those changes literally did nothing at all."
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@seki23 said:
https://forum.deadbydaylight.com/en/discussion/comment/1287353#Comment_1287353
exactly what i sayed above lool. i mean it makes the game so easier and is not even an impressive second chance perk who everyone wants to get it nerfed. is probably the best non techeable survivor perk.
Yeah it's my favorite alongside Kindred ๐
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You know what would be a good idea? If they did "special" week long events where they revert certain changes to remind everyone how imbalanced the game used to be.
Week 1: Hatch Standoffs
Week 2: Instablind Flashlights
Week 3: Instarepair Brand New Parts
Week 4: No Hook Moris
Week 5: Exhaustion Running Recovery
Week 6: Totem Free NOED
@Peanits What do you think?
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If anything it just makes me paranoid when I'm not running it. I'm spinning my camera around like a dreidel.
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People: Rank is literally meaningless, any potato survivor can make it to rank 1
The same people: Bro you're rank 8, try playing against rank 1 survivors. And if you 3 or 4k against rank 1 survivors it's only because those were the boosted ones
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Op is lying. Literally every single one of my games is against professional, coordinated swf hit squads funded with dark money by Bhvr to oppress me and ruin my experience.
Just trust me.
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Do you actually time your games? Because it's so rare for me to have 5 minute games. I've had games I thought were 10-12 minutes and the stopwatch on my phone showed it was actually 20-22 minutes.
When I do have 5 minute games it's just as often due to the killer steamrolling the survivors than it is the survivors banging gens out.
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It would be cool if they reworked the ritual system instead of tying the challenges to the archive.
Every day you get 1 new survivor and killer challenges, which you could reroll each once a day.
Then you had 1 weekly survivor and killer challenge as well as 1 universal challenge (complete 10 trials, earn 250k bp, earn 12 gold emblems, etc). You could reroll all 3 once per week.
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@Cheers said:
https://forum.deadbydaylight.com/en/discussion/comment/1286885#Comment_1286885
And mine got 16. Clearly people prefer seriousness on posts like this.
Lol are you serious dude? My point was you saying "nobody wants to see that" is blatantly incorrect, not to compare who got more upvotes. ๐
I'm done with this conversation. Next time you get the urge to tell me what I should and should not be posting, hit the flag button instead.
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@Cheers said:
https://forum.deadbydaylight.com/en/discussion/comment/1286037#Comment_1286037
I'll try not do so in future, but in all honesty making meaningless comments on someone's concept is something no one wants to see. If it wasn't a suggestion than I'd be fine with it.
It got 11 upvotes so apparently some people want to see it. Not everything has to be taken so seriously.
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I'd love a CftBL chapter. Cool theory, man. A lot more convincing than pyramid head
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I'd go ######### insane if this was the music lol
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Bitter Murmur and maybe Rancor for the hell of it
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@Cheers said:
https://forum.deadbydaylight.com/en/discussion/comment/1285837#Comment_1285837
Dude try to take posts seriously, if you don't have anything meaningful to contribute to the discussion then don't.
Personally, I wouldn't be against it if it was for a dc. In any other situation I'd be against it.
Don't police my posts. If you think what I've said is reportable then do so. Otherwise feel free to ignore it.
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Oh no, not my 4k! ๐ฑ
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No. The maps are not big enough for this.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1283135#Comment_1283135
The same items that don't disappear after they run out of charges and can be found in chests, you mean?
You realize killers' powers don't deplete after a match, right? Just the add ons? So... the exact same thing that happens to survivors.
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@Dead_by_Gadfly said:
https://forum.deadbydaylight.com/en/discussion/comment/1281890#Comment_1281890
What is it 2 secs? I dont have the exact time memorized, but am i reslly that far off? Your comment makes it sound like i said 30 ๐
Don't spread false information. ๐
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That David must be stinky for sure ๐ฆจ๐๐คข
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@Mushwin said:
https://forum.deadbydaylight.com/en/discussion/comment/1281881#Comment_1281881
A very good point, but if they are trying to bring in new and more players, hence why a lot of the recent nerfs, like ruin, that was a decision to not send new people away, but i think more new players are now in DBD hence me going against a few baby ones. But the devs need to re do it but i get what you mean.
The mobile version actually has bots for survivors and killers if the player disconnects mid match. In my experience that AI is pretty bad (especially survivor AI), but it's better than nothing!
And I agree, it's a good point that it would make the game more appealing for new players. My friend won't play DBD because he feels like it's overwhelming at this point and that he'd never be any good. Kind of sad
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1281890#Comment_1281890
You're right, it's actually two seconds.
๐
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@Dead_by_Gadfly said:
https://forum.deadbydaylight.com/en/discussion/comment/1280569#Comment_1280569
This baffles me. It takes the killer 3 seconds to kick a gen and it regresses so slowly its barely worth doing. Allowong someone to tap a gen for one frame makes it even more useless. How do you see that as a non issue?
In what world does it take 3 seconds to kick a gen? I'm all for making it so survivors need to repair for a second or so to stop regression but let's not just outright make stuff up to prove a point.
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It seems like the foundation is all there so I'm not really sure why we can't get a practice mode. Even if it's very rudimentary with ######### AI and 1-3 maps it would be a vastly superior way to get a feel for a new killer instead of having to embarrass yourself publicly lol.
The problem is they just don't prioritize that kind of thing because you can't profit from it
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@SaltyBigBoi said:
Honestly Deathslinger is just the new version of Nurse at this point. Like he is a very unique killer and yes I think he fit in the game but the stats on him are literally unfair. First of all 24 meter radius on a ranged killer is already kinda bs. Huntress also has a small terror (20m) radius but she has a lullaby (I think its 40m) that you can hear making her more fair to play againts. Furthermore people in rank 1 literally abuse Deathslinger 24m terror radius and use Monitor and Abuse which makes his terror radius 16 meters. At that point the only way to actually avoid him is that you see him coming from the distance. If you hear the terror radius he is already next to you and gets a guranteed hit.
Just please increase his terror radious or add a banjo music like the huntress lulaby because at rank 1 90% of the games I play is againts are Monitor Abuse Deathslingers and its really unfun.
Sry if I sound salty but I am salty at this point.
Except you don't need to spend a single penny to buy him. It might take you a couple weeks but you can easily grind enough shards to get him.
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@Gcarrara said:
Wow, why would he say something so controversial in a stream?!? ๐ฎ
He's an edge lord!