Trapper's Tar Bottle and Logwood Dye

Rather than simply darkening traps, the color should change based on the surface they are placed. That way the add ons act as camouflage. Sometimes if you get the wrong map these add ons work against you as Trapper. That doesn't make sense to me.

The effect would be weaker for logwood dye and stronger for tar bottle.

Comments

  • I already hate those add ons please dont buff them

  • @brokedownpalace said:

    Rather than simply darkening traps, the color should change based on the surface they are placed. That way the add ons act as camouflage. Sometimes if you get the wrong map these add ons work against you as Trapper. That doesn't make sense to me.

    The effect would be weaker for logwood dye and stronger for tar bottle.

    If people complain about not being able to see the traps now can you imagine how much crying there would be for this. This is coming from a trapper main i get so many complaints over them.

  • @MonsterInMyMind said:

    https://forum.deadbydaylight.com/en/discussion/154124/trappers-tar-bottle-and-logwood-dye

    If people complain about not being able to see the traps now can you imagine how much crying there would be for this. This is coming from a trapper main i get so many complaints over them.

    Why does complaining matter? Trapper deserves a buff.

  • It's already a great addon, no need to buff it.

  • @Respectfulnancymain said:

    I already hate those add ons please dont buff them

    I'd take them over the random trap setting every 60 seconds and the one that injures you when you disarm.

  • @MadArtillery said:

    It's already a great addon, no need to buff it.

    Except on maps it's useless?

  • The only reason I will agree with this is because on maps like The Game is does the opposite of blending, it stands out against the concrete floor. Lol

    Otherwise I think the add on is ok.

  • It's not that it matters but people already borderline claim you cant see the traps as is while i agree trapper needs a buff its not addon wise its base kit wise he needs to carry 2-3 traps by default.

  • @brokedownpalace said:

    Rather than simply darkening traps, the color should change based on the surface they are placed. That way the add ons act as camouflage. Sometimes if you get the wrong map these add ons work against you as Trapper. That doesn't make sense to me.

    The effect would be weaker for logwood dye and stronger for tar bottle.

    While it would be cool to have addons for the trapper with some kind of camouflagge effect to it,i do think implementing something like that would be really hard.

    Indoor maps are a tough match for the trapper but so is it for the majority of the killer roster.

  • Maybe too complicated imo, but it could work. Their job is after all to make em harder to be spotted. But I'll admit, camo traps don't match with trapper's style do they?

  • oh god i can already see the bugs where traps on a dark forest ground are painted in a bright white color, making them 10.000% invisible...