brokedownpalace
brokedownpalace
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I think people might pay more than that for someone like James. But Lisa Garland? Doubtful
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I would guess they'll be as expensive as the licensed cosmetics, maybe slightly more? So probably $12-14. $20 would be nonsense and they'd probably sell like 50 tops lol
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It is kinda weird. Especially since they used the term "roadmap" in the stream lol
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If cosmetics were free this game wouldn't be getting new content 4+ years in unless they drastically increased the price of new characters.
I do think $10-12 for a full outfit is nuts but free? Come on.
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@Kongtwenty12 said:
well you see. There is this marketing strategy mostly used by mobas where new characters are made super powerful so that people buy it then after a bit nerf it to where it shoul have started.
I would actually love to see how killer sales increase after the devs announce a buff. Like with Clown's change and the devs mentioning him as the next killer they want to look at, how much will sales improve? 10%? 50%? 100%?!
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Heather is the fake name. She's not hiding her identity by calling herself Cheryl, she's using her real name.
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@Demogordon_Ramsay said:
https://forum.deadbydaylight.com/en/discussion/comment/1308346#Comment_1308346
Just because you don't want to admit you got caught doesn't mean you didn't get caught.
Lol.
@Bovinity said:
https://forum.deadbydaylight.com/en/discussion/comment/1308365#Comment_1308365
OP: "Why was the killer here?!"
Poster: "Well, why were you there?"
OP: "Wha...I...I wasn't! And you're dumb!"
Please quote me where I said anything like that.
@Bovinity said:
https://forum.deadbydaylight.com/en/discussion/comment/1308088#Comment_1308088
Yeah, except people are discussing it and you just keep saying, "NUT-UH! Killer dumb!"
So yeah, not a discussion. You just want people to agree with you.
Btw I just went through my posts to make sure and not once did I make a blanket statement like "killer dumb". I used boneheaded once because it was in response to someone else's post.
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@Bovinity said:
https://forum.deadbydaylight.com/en/discussion/comment/1308088#Comment_1308088
Yeah, except people are discussing it and you just keep saying, "NUT-UH! Killer dumb!"
So yeah, not a discussion. You just want people to agree with you.
Nope.
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@Demogordon_Ramsay said:
https://forum.deadbydaylight.com/en/discussion/comment/1308088#Comment_1308088
Being bad at evasion is on you, and seeing how everyone has already explained to you why they'd go to a gen with CI, I don't feel the need to.
Nowhere did I even say I got caught lol. Keep grasping for straws. Maybe one day you'll get there buddy
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@Bovinity said:
https://forum.deadbydaylight.com/en/discussion/comment/1308054#Comment_1308054
If they're getting looped, they're getting looped. That's a completely different issue.
I mean, if you're not looking for answers and you just want someone to agree with you and say, "YEA KILLER DUMB LOL" then you got that already in a previous post. Might as well call it quits now.
I'm looking for logical answers or a debate that makes sense and takes advantage of the perk, not completely wasting it.
@Demogordon_Ramsay said:
https://forum.deadbydaylight.com/en/discussion/comment/1308046#Comment_1308046
Corrupt Intervention blocks the 3 gens farthest from the Killer, which means you spawned nearly as far from the Killer as possible. If they have time to walk across the map and you're still not gone, that is entirely on you.
I'm talking about the killer's use of the perk, not complaining about being found. So nothing is "on me."
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@goatslinger said:
https://forum.deadbydaylight.com/en/discussion/comment/1308046#Comment_1308046
Fact remains you are there...that answers your question about why the killer is checking there.
Sure, if you ignore all the other points I've made in the thread.
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@Bovinity said:
Corrupt Intervention doesn't mean, "Don't look over there."
It limits survivor options, sure. That doesn't mean the survivors can't still BE over there.
It'd be a pretty boneheaded move to run CI, not see any survivors on the close gens and say, "Well, guess I'll just wait for CI to wear off." Especially since the survivors usually spawn further away anyway.
It's an even more boneheaded move to get looped around blocked gens while allowing the 3 other survivors to work on the center ones 🤷
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@goatslinger said:
You spawn into a match beside a generator that gets blocked by CI. 5-10 seconds later you are still close to said generator...and you're wondering why the killer is checking there?
Yeah. IDK about you but I don't start sprinting at the beginning of the trial. That's a great way to be the first found, especially against a stealth killer. And IDK about you, but my survivors walk pretty slowly compared to killers. Especially killers like Nurse, Wraith or Billy. So they can cover a lot more ground in 5-10 seconds than I can when I'm walking.
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@MadArtillery said:
Because survivors 99% of the time all spawned next to blocked gens. It's the same reason a killer always appears on atleast one of the gens someone spawned and worked on. Predictable spawn locations.
Yes, but say the survivors DID all spawn near blocked gens. If you take the risk to go and check then you are no longer patrolling gens that can be worked on and thus allowing the other survivors to take advantage of that. Instead of doing that, continue to patrol the unblocked gens and their immediate area. Best case scenario you get a down within range of the 3-4 gens, meaning you can pressure those gens and make progress on hooks. Worst case scenario, the survivors hide for 2 mins because you don't allow them to work on the center gens. Neither of you accomplished anything. Not a great use of the perk, obviously, but at least neither you or the survivor have made progress.
BONUS: if you are Trapper, Hag or Freddy, you had plenty of time to trap the center of the map. Yay!
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@xenotimebong said:
https://forum.deadbydaylight.com/en/discussion/comment/1307913#Comment_1307913
A lot of people who play video games don’t really know what they’re doing or how to effectively use their perks. The average player is not very good.
I recently had a Spirit phase to me cleansing a dull totem in the corner of the map while my teammates finished the last gen. It lost her the game but I guess in the moment it seemed like the right play. It is what it is, people misplay and that’s what keeps the game interesting.
I appreciate this comment because you actually read and responded to what I wrote. I agree that it most likely is simply people not understanding the perk and how to use it, or making poor plays in the moment. I wasn't sure if there was a logical reason I was missing.
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@PrettyFaceKate said:
https://forum.deadbydaylight.com/en/discussion/comment/1307915#Comment_1307915
I already did and found it too hyperbolic to be worth going into the minutiae. The farthest gens from the killer are those blocked. Unless it's something like a Billy, or the killer literally spawned in the middle of the map, there's no way they can check a blocked gen within the first 10 seconds on a consistent basis, let alone 5 as the op purported as well.
5-10 seconds is not hyperbole. If I said "the killer is on me in one one thousandths of a second" that's hyperbole.
@BigBubs said:
CI blocker farther gens from the killer. Survivors spawn close to those and not the ones close to the killer
Think about it and make your conclusion.
Think about the perk we're talking about.
The killer uses CI and instead of patrolling the unblocked gens and the immediate area, they go out of their way to check a blocked one on the far side of the map. Oh, sweet! They found a survivor. Oh, darn! That survivor loops them around the blocked gens on the far side of the map, allowing 3 survivors to work on gens closer to the middle of the map.
Now since we all know by the time the killer gets a single down that 2 or 3 gens have popped (based on what people on the forum love to claim), now the survivors have completed 2 or 3 of the more central gens, meaning the remaining gens are spread further apart and much harder to patrol.
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@PrettyFaceKate said:
Because they checked the unblocked gens and found no one.
They checked all the gens within 10 seconds? Please read the initial post
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/1307898#Comment_1307898
This. Half the time I use CI survivors will wait out the timer and make it pointless. So I'll patrol the open gens for 60 seconds but if I see nothing I may as well go check.
Yeah but I'm talking literally within seconds of the match starting. As in the killer made a beeline to the blocked gen.
This is why people say CI is a weak perk. They equip it and literally don't use it
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@RizeAki said:
Cuz blendettes will still wait at that one gen for 2min so you have to go check them out
Well let them wait there for 2 minutes lol. They're accomplishing nothing. Chase the survivors who are around the unblocked gens
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The only thing worse than seeing "killer OP/killer sucks" threads immediately after content is released is seeing threads and comments making the bold "prediction" that these will happen.
At least sometimes in those threads the person might give some valuable feedback amid their knee-jerk reaction. Other people will comment and share strategies when going against the killer. Others will say what about that killer may need a buff. Etc, etc. What does this post contribute to the forum other than a false sense of superiority for the same handful of people who like to rag on survivors daily anyway?
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@metalklok said:
You mean survivors cant get a lucky free life anymore? Time to riot!
Of all the things to complain about lol
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It always creeped me out tbh
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Also we could very well get a James legendary skin
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Pyramid Head isn’t strictly a James thing
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@cantmicro said:
https://forum.deadbydaylight.com/en/discussion/comment/1304704#Comment_1304704
Log into the current version and you'll see it says "for the first time". I just want to know what's the nature of the bug.
Wait, isn't that just because EW doesn't fully deplete when tier 3 ends?
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@Warcrafter4 said:
https://forum.deadbydaylight.com/en/discussion/comment/1304669#Comment_1304669
Given the internal descriptions of the add-ons in question say "For the first time" as part of the evil within level up requirement so Its not a bug and the devs are trying to stealth nerf michael.
What's more relevant? Internal descriptions or the ones that have been in game for all to see since release?
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Who knows how long this has been in the game. If it were a survivor bug that benefited them you'd all be saying devs never fix bugs that help survivors or hurt killers. But because it was a bug that favored the killer it's called a nerf lol.
And people actually expect to be "compensated" for a fixed bug 🤦
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Also I don't like Claudette in a g string. I don't think that fits her personality at all.
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I think/hope they'll add some nice details to the Claudette skin. It's a cool concept but it definitely needs more
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@Peanits said:
We didn't really hype it up, we announced that we would reveal a licensed chapter in the 4th Anniversary stream in one news post, and that's all that was said about it. Anything beyond that is out of our hands.
Stop announcing things! If you can't please everybody at once then what's the point?! 🥵
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@JohnShark said:
https://forum.deadbydaylight.com/en/discussion/comment/1304035#Comment_1304035
I just checked and there is no 200% only 100% so is it 25 then?
No they just kept it on the 0-100 scale.
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The BGE obviously. Beginning Game Expansion
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/1303895#Comment_1303895
That's disappointing. Without pop it might be a rough time. With Ruin being gone pop is the only reliable way to slow gens and this killer has no map pressure.
On top of that not getting the bloodpoint bonus feels bad man.
The killer has a built in mori, built in DS counter and can completely ignore pallets and hit through walls. You're aware they have to BALANCE new content, right?
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I'm beyond thrilled 😍
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So pumped 😁
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Candyman in September. But yes I'm psyched for PH
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1303106#Comment_1303106
why would you think they haven't already done it?
https://us.v-cdn.net/6030815/uploads/92QLA4Q8C26O/clipboard01.jpg
Once it's less than a day they show the hours. That's not what I'm talking about
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@GreenPufferFish said:
https://forum.deadbydaylight.com/en/discussion/comment/1302368#Comment_1302368
because it said 1 day ago yesterday
and 1 day toady
1 day basically means at least one day but less than 2. So once there is 1 day and 23 hours and 59 minutes left it will say 1 day. It's kind of confusing, they should probably add the hours lol
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It only annoys me if they do it after a long ass chase or if they down me with NOED. Like, you're competent, congrats?
But ultimately it's the killer's form of teabagging so it doesn't usually bother me.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1301627#Comment_1301627
The wiki is official. It's officially endorsed by the developers and the owner (a good friend of mine) is in contact with them.
https://forum.deadbydaylight.com/en/discussion/comment/1301114#Comment_1301114
The 48% thing on the wiki refers to the maximum amount of luck you can get right now, using what's available (Up The Ante and offerings), and not a hard cap. Unless the wiki explicitly uses the word "cap", assume there is none.
https://forum.deadbydaylight.com/en/discussion/comment/1301673#Comment_1301673
That's not how probability works.
Multiple community managers have said that the wiki is not official. It is not. Stop spreading this misinformation please.
Just because someone there likes to twist the definition of official to meet his needs doesn't mean the rest of us have to change reality to follow along
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Did you wake up today and think "Other people are happy?! Not on my watch!"
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No thanks.
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Don't play on mobile. He was finally released so everyone is playing as him, ugh. It was fun playing DBD without Franklin's and BBQ for a while lol
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ROFL
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Is there significance to a Ferris wheel in the book or movie?
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@Tiersis said:
https://forum.deadbydaylight.com/en/discussion/comment/1295566#Comment_1295566
Oh man, that would be terrible. You make a good point.
Next time I'll tell them in endgame chat that I'm 37. (38 soon!)
:D
Physically, maybe. Mentally? Far from it
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I never get them
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@Cheers said:
https://forum.deadbydaylight.com/en/discussion/comment/1295420#Comment_1295420
Let's put it in a situation.
You're having a stressful game because you haven't been playing great or the survivors have been way above your current skill level.
The survivor tbags after a part stun or something like that, and because you're already stressed, it stresses you out even more.
As for the post, I completely agree, used to be 100% survivor that I recognised how ######### I was being.
Don't project onto others because you used to be a #########
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@TheEntity03 said:
The Sh0wstopper is a great killer main on PS4. I like watching him he is sometimes funny, especially when he Claudettes a thing. 🤣🤣🤣
Didn't he get stomped during the tournament?
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But her name is Spirit! It's all so confusing 🥺 @drimmalor