brokedownpalace
brokedownpalace
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- brokedownpalace
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Comments
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@Pixietails said:
Same thing is happening to me and I can’t get any answers for it. I’m incredibly disappointed I can’t get the dlc right now
It sucks. I want that Ada skin :(
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/3159478#Comment_3159478
Its literally on the top of the forums as a warning:
Uhhh ...
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Nice try but you're not getting my location.
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@rvzrvzrvz said:
Hmm..
I concur. Hmm.. 🤔
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So excited to see even more Legion now that they have the Hunk skin
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Are you the Weaker that DC'd earlier when you couldn't get a single down before 4 gens were done?
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Looks like they fixed the bug for Sadako in this update
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That's a great idea.
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@Brokenbones said:
A lot. More than people might think
Sound design is always a 10/10. The only real blunder in this department recently that comes to mind is Ghostface's various chase music themes and the sound design of the brown glyph thing. Every chapter for the longest time has had stellar audio from the Killer, to the chase music and menu themes.
The cosmetic design team. Not really too big into buying cosmetics but most of them are pretty good, unique and especially on the Killer side they are always nice to look at. Some get more love than others in this area though but I doubt it's the design teams decision.
Recent license adaptations have been stellar in terms of design and authenticity. Pinhead, Sadako and now Wesker are all extremely faithful to the source material, have just the right amount of fan service/film references and even more. Giving Pinhead and Wesker voicelines for example wasn't necessary but they did it because they knew people would love it. Most Original killers are really good too,
Communication has been much better this year than any other I feel like. We got a solid roadmap as well as multiple dev updates in a very short timespan.
This 100%. Bhvr has some incredibly talented people on sound and visual design.
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Survivor, it really depends on the day but when I'm actually trying? Probably around a 7.
Killer, it varies from killer to killer but overall I'm not great, maybe a 5.
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Didn't realize they ever stopped using 4 regression perks
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@MikaelaWantsYourBoon said:
Well, i won!
You were the leaker all along! 😳😳
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@jesterkind said:
https://forum.deadbydaylight.com/en/discussion/comment/3146171#Comment_3146171
Kinda rude.
I'm asking honestly, because my experiences don't match up with a popular sentiment. This thread has been quite productive so far, I got some decent indications of what might lead people to say solo queue got worse when my experiences don't match up at all!
People have been talking about this topic endlessly since all these changes were in the PTB. If you simply disagreed with the opinion that solo is worse, then fine, I think you're wrong but everyone's entitled to their opinion.
But that you are pretty active on these forums and have somehow been unable to grasp any of the many, many complaints about the patch's negative effects on solo players, to me, shows that you are simply choosing not to understand because it doesn't suit you.
Some people on the forums seem to play devil's advocate a lot and I don't think it's sincere.
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Honestly it just seems like you're being deliberately obtuse.
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I think it's time to "reduce" the Rift grind.
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If they couldn't even recolor the skin then the absolute least they could do is reward people who already have the skin with BP and/or shards.
But it goes to show you how little Bhvr values the loyalty of its customers.
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It's not a coincidence that they buffed camping just a month or so before they added its biggest counter yet as a licensed perk.
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Nice! A reason to log in. And then immediately log back out.
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@GentlemanFridge said:
Put a gen in there as well.
Brilliant! And a chest that automatically refills with green medkits. But only 4 times so that way it's balanced.
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@Alionis said:
While that would be accurate to Resident Evil's gameplay, you know very well that this is Dead by Daylight and it doesn't work like that. Troll posts need more effort than this.
Jokes =/= trolling.
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Still waiting, after 6 years, for the devs to add ONE SINGLE ######### HILL to Shelter Woods.
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"Wow... you ran self care? No wonder we lost..."
That's not bullying.
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@ThatOneDemoPlayer said:
You can thank bad Maps and 6.1.0 consisting of more QOL improvements rather than actual buffs
Lol
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I'm more insulted when I get offered a free kill than when I get teabagged
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Sometimes
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@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/3138319#Comment_3138319
They need to be improved. I suggest instead of zombie people they replace them with zombie Demopuppies.
No way. They should be replaced with Lickers and can be changed to Hunters with an iridescent add on
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Skill issue.
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The devs should not be balancing things based on how rarely they appear in bloodwebs. If it's so strong it needs to be rare then it's too strong.
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No, I don't think that's a good idea. If the devs can incorporate speed increases into a killer's power that's one thing.. but just unilaterally giving it to everyone? No. It doesn't make sense.
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@Laluzi said:
I love that "don't share codes" header. Well, what else are we supposed to do with it when you gift something most players who were here last year already have?
This whole situation was so easily avoided.
Yeah that header just adds insult to injury.
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Absolutely not Nurse.
;)
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Edit: Wow I wrote almost the same exact comment as unknownkiller. That's embarrassing 😳
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I see Doctor a lot on DBD Mobile. I can almost guarantee it's strictly because he makes the mobile skillchecks incredibly obnoxious.
Can't say I miss him on console.
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Play with an swf if this is your attitude. Otherwise, get over it.
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I think Bhvr is salivating at the amount of money they're about to get for the next RE chapter and its $15 skins so they couldn't care less about doing absolutely NOTHING for this "exclusive" skin.
Not to mention hiding an anti camping perk behind a pay wall immediately after they buffed camping.
Absolutely disgusting way to treat long time customers who made your game a success.
I would not at all be surprised if this Reassurance was initially a rework of Kinship/Camaraderie for the big perk overhaul until the devs realized how enticing it would be to survivors after a big killer buff. Why not make them pay instead?
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@ChurchofPig said:
https://forum.deadbydaylight.com/en/discussion/comment/3136206#Comment_3136206
and make it not work if you aren't on the gen. Seriously, being able to sit next to someone on a solo gen and have the gen go by faster without you actually doing anything is also ridiculous.
Is that ridiculous? First of all, how many solo gens are there on maps? And second, what does it knock like 12 seconds off if a survivor sits there and does nothing the whole time? Sounds like they're better served working on another gen, distracting the killer or going for a save.
If it's down to the last gen I'm pretty sure you want a 78 second solo PT gen rather than a 45 second two person PT gen.
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@My_Aespa said:
Can't we be grateful for something?
Bhvr is grateful for people like you 🙏
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Why would you even want to use a console browser?
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Is this not even a recolor???
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Got any examples of what makes it so obvious or is this just an us vs them post?
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If they're about to go into stage 2 or be sacrificed and you're close enough, it's the smart thing to do. As far as securing a win goes.
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@HugTheHag said:
I do think too that early survivor DCs (first 3 to 5 minutes maybe?) should put an end to the match the same way killer DCs do, and give back offerings and items. I can't tell how frustrating it is to lose items and offerings because someone doesn't like the killer and DCs. It's an easy match for the killer, as the game is not made to be a 3 v 1, and a terrible time for the survivors.
3-5 minutes is way too much. Definitely in the first minute, maaaaybe 2. But sometimes by 3-5 minutes there are already multiple gens done and that survivor DCs because they finally got downed after a lengthy chase (and are sometimes being camped).
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@DoritoHead said:
https://forum.deadbydaylight.com/en/discussion/comment/3134229#Comment_3134229
I agree. It’s like saying every other killer is useless because Nurse exists.
Nurse is just a better Pig #########!
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I mean I usually run around them and they spend several seconds lining up their shot because they're not confident, sometimes they even miss again. So they're not really saving any time.
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Then don't heal to 99, heal to like 90-95, and just be more aware of when the killer is getting close.
But really it's just a risk you have to take with that build in solo queue in a game without mics.
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"This Wiki is officially recognised by the Developers at Behaviour Interactive."
Bhvr: Yes, we see that your website exists.
DBD Wiki: We're OFFICIAL, baby!
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Good idea. It would be nice to be able to choose to set filters, and two of those filters could be licensed and original. Not sure I'd want them separated by default, though.
I'd also like more ways to filter perks.. like all aura based perks, all exhaustion perks, perks that start with A, etc. I'm tired of scrolling through 7 pages of purple.
Edited to add: I was never a big fan of charms but I completely gave up on them because I am not wasting my time trying to find the specific one I want in that mess.
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Yes, this is a great idea. I wish they did more stuff like this. Release new chapters a little less often (3 per year instead of 4) and do this. Each season could have its season long changes and challenges and a larger seasonal event at the midpoint. I wouldn't mind there being "off season" periods between them to build hype for the next season.
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Legion. I used to love their new chase music but now every time I hear it I want to die.
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The Huntress players that annoy me are the ones that miss multiple hatchets in a row so they chase you until they're breathing down your neck and then they can finally land a throw. Like just basic attack me at that point.
Idk why it annoys me so much.