bm33
bm33
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- bm33
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According to the stats of first year of rift only 16% finished the rifts. Tome 4 challenges you received less fragments than Tome 3, Tome 5 challenges gives you less than Tome 4 so I guess 16% completing during the first year was too much. I completed the first 4 rifts but the amount of grinding needed for tome 4 turned me away, I'm not even bothering on tome 5 and playing more of other games instead.
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PC has advantage over console with performance and that didn't stop them from introducing crossplay. I don't see how it's OK to allow advantage based of platform used but not OK when adding accessibility options would help someone with a disability play normal. If you're going to allow platform performance disadvantages then you can't use the excuse of giving those without disabilities an advantage when helping someone with disability be able to play normal. The ones without disabilities already have an advantage over those with disabilities since they don't even have an option to play normal.
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Responses I've seen are:
"Turn off crossplay if you don't want to play with pc."
"We're looking into console issues/we've passed on your issues to the team."
"Graphic update should fix the console issues."
"Next gen should fix the console issues."
Edit to add: "Buy a PC."
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Very few killers actually give survivors that don't wiggle the hatch. I come across more that will drop me in front of the hatch and close it in my face when I don't wiggle than will actually give me the hatch. Atleast if I wiggle I get some extra points.
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They all just look like they're in same realm, not different ones. Definitely a bummer they're losing their individuality.
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Survivor I'm decent so 5/10? Some days I'm escaping every match, getting most points out of the randoms I'm paired with, going for multiple saves between completing gens and looping the killer. Other days I am just dying nonstop, can't hit a skill check, killer is downing me within seconds of finding me, and I'm getting negative pips back to back. I tend to stay in red/purple ranks.
Killer I just don't take serious enough to rank up much. I'm paired with the low ranks that are easy to beat when I do play serious for a challenge so not a great indicator of I'm actually good or not, I'll go with I suck with 1/10 to be safe. ๐ As killer I'd rather just mess around and screw with survivors. I'll play ghost face and just mark survivors to watch them scurry away from whatever they were doing until they are comfortable then I'll down/hook them so they start scurrying away again when I mark them.
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I'm on ps4 and I turned crossplay off after the first day. Performance felt way worse than normal, felt like lag/stutters increased. My lobbies were more rainbow rank and was waiting 10-15 minutes to get into a lobby. If I didn't have a fellow ps4 player in my lobby I was being left on first hook to die, or occasionally struggle, but my teammates weren't doing anything. If I had ps4 player I'd get saved before struggle and gens were actually getting completed. Felt like if people saw globes they just didn't care to help those not on the same platform.
Since turning it off my waits have only been a minute or two for survivor or killer. Better teammates - rarely do I get matched with lobby of teammates doing nothing, gens are worked on, and teammates are going for saves.
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I had killer other day where hits were normal until I destroyed his ruin totem and there were 2 gens left. As soon as that happened all of a sudden he was getting hits on survivors that were not only far away but on opposite side of vaults/walls, he had to search for their downed bodies they were so far from where he was.
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You weren't toxic. I get so frustrated when I'm being camped and my teammates don't just focus on gens. The way they played encourage camping.
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I had similar game last night against a Legion on ps4 (crossplay off) on the Rancid Abattoir map. Game was playing normal at start, hits seemed legit and was running as smooth as can be expected on console. After I destroyed his Ruin totem and there were 2 gens left he was all of a sudden hitting me when I wasn't even close to him. First distance hit I had hopped into the main building and was on other side of one of the metal barricades, I all of a sudden was hit down and I could see the Legion red stain through crack in the wall - wasn't even at window or entrance. They had to find where I went down before picking me up. When they did a teammate was able to flashlight save me. Legion went back after me, I went to cow tree and hopped the window there. I was in the corn field when I heard him just swiping over and over and when I looked back he was still at the cow tree on other side of wall - so pretty good distance away. All of a sudden I was hit down in the cornfield while he was by the tree on other side of the wall. He had to search for me again and when he picked me up was super stuttery and froze for second by the hook. When I watched the remaining couple players I saw the same issues with them.
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In this video from 4 years ago they show concept art for stats page. Would be cool if they had put it in the game.
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They've said because it wouldn't be retroactive. Personally I don't care that my stats from starting few years ago wouldn't be available, I'd like to see them going forward. Would also help to see progress in achievements.
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@Mandy said:
Is this currently not working on Safe Unhooks? Cos afaik that's the way it's supposed to be. If you do have any information that this isn't working as intended please complete a bug report.
The players with Deliverance are unhooking in front of the killer without BT, the unhooked player is instantly being downed so can't be a safe hook. Later when the player with Deliverance is hooked they are able to unhook themselves - they are in broken state so not just getting lucky with 4%. I noticed it happening during the end of the last rift as did my swf teammate. Worse one was match with 2 players running Deliverance that did it to my teammate back to back, later in match they both unhooked themselves. I can make a bug report, could you close this post so I don't have multiple open on same bug?
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I don't think it'd be bad if survivor is in Tier 3 madness to remove scratch marks. I think that if a survivor is downed while in madness, especially tier 3, it should remove the visuals and screams that basically give the Doctor free deerstalker.
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Love firecrackers. Wish they were regular item.
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I've prestiged a few, mostly did it to see how efficient I could be but after doing it several times it just doesn't feel worth it to keep doing it. I don't feel any accomplishment doing it. If anything it really feels like waste of BP/time each time I hit the reset to prestige. The base outfits on most aren't that great and adding blood to them doesn't make them better.
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They just worded the dates poorly being Oct 24 - Oct 30, Oct 30 - Nov 1, and Nov 1 - Nov 4. Oct 30 and Nov 1 shouldn't have been listed twice.
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I'm on ps4, I see alot dying shortly into second hook state but that tends to be death by frame drop. Regular suicide by hook - attempting escape and then immediately giving up - I haven't seen any increase.
I haven't had any afk killers.
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New McMillan maps have bunch of spots you get stuck in. My teammate got stuck on random rock on the map the other day.
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Because when you hit someone while frenzy you can see the other survivors locations, even in lockers.
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I played Laurie all day. Only had a couple Mikeys. ๐ Pretty much been nonstop Doctors.
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@BabyCameron10 said:
https://forum.deadbydaylight.com/en/discussion/comment/1718088#Comment_1718088
Kinda sad tbh. Since most people love him and it his big day tomorrow, hopefully that changes.
I finally had a Myers. He brought a pink mori, had hung 3 of us and we had 2 gens left... He either DC'd or his internet booted him. ๐
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I'm playing as Lori all weekend, I'm the only one I've seen. Have only had multiple Doctors and Freddys so far but no Myers.
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Because....
I have a challenge to finish multiple gens in one match.
The killer is just chasing one person and ignoring gens.
Killer is afk.
I want to get the one or two blighted gens done before the randoms get the reg gens done.
I've already cleared 5 totems.
Killer is camping.
I have challenge to get multiple gens done with another survivor.
The killer brought a mori.
Killer isn't wasting any time downing/hooking people.
It's Freddy so I'm closing off his possible fast travel locations.
For me to escape I need to complete gens.
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I'm on ps4 with crossplay off. Before challenges I saw Blight maybe a dozen times since the release. Since rift challenges I've seen Blight more but they're all farming to get the challenge done.
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They need devs that actually understand ps4/consoles. With the ps4 issues they suggested players update their firmware to fix it BUT on ps4 you can't play an online game if your system isn't up to date. Not knowing something that basic about atleast ps4 I think says alot about their lack of knowledge when it comes to consoles.
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Definitely feels like console is after thought for everything. Console players in August told them that 32 digit limited codes were biased towards pc, DBD acknowledged those players on Twitter only to do it again with limited event DwightCrow while making fog whisperers deal with flack and figure out how to help console players. Console said that graphic updates were worrysome for performance, they said they'd take special care and now ps4 performance has been busted more than usual during an event and switch has ridic fog. This auric cell give away excluding ps4 players is just adding to the list of examples of DBD not giving a crap about console players.
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@SnakeSound222 said:
Iโm beginning to wonder if PlayStation is about to become the red headed stepchild for DBD platforms. Look at the recent Auric Cell giveaway. Every platform but PS4 is eligible for it.
I saw that. They're really dropping the ball for the ps player base. ๐
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@KingOfBadRNG said:
I think it funny with the comments above. where they think it takes alot of time to type up something very long when consoles have to place a 32 digit code for an exclusive dwightcrow charm.
Also there are auto filling so I think it wouldn't be that bad
Console players have been complaining about how pc biased that code is and how it takes too long to type out the 32 digit code. Fog whisperers have had to adjust giving away the code to wait until console players have entered all by last one or two digits so they have a chance.
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@ToxicMyers said:
https://forum.deadbydaylight.com/en/discussion/comment/1709454#Comment_1709454
then make separate chats for different platforms
Why waste resources to make platform specific in game chats when console platforms already have their own messaging systems players can easily use without timing out. There's plenty of console performance issues already, they don't need to waste time adding coding that will most likely create additional bugs for an unnecessary end game chat when they could be working on fixing the current bugs/performance issues.
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Because it'd take console forever to type out anything. By time console could type out anything more than gg the end game screen would time out. PC player with keyboard could totally trash a console player that can't respond back quick enough using a controller.
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Console players are being killed by fps during struggle, ps4 players more so thanks to the most recent update increasing performance issues.
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Was hoping it'd be soon but seems like they don't understand how ps4 consoles work. Telling people to update ps4 firmware as a fix even though you can't play online games if your system isn't using the most recent one doesn't make me think they will be able to fix the performance issues anytime soon. ๐
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Being left to bleed out for 4 minutes. If I could speed up bleed out it wouldn't be so bad but the number of times it happens when killers are trying to get tome challenges of "kill survivors by any means" done is ridiculous. The buff to knock out didn't help slugging til bleed out.
Teammates doing nothing while left on hook was close but atleast I can quickly die on the hook and move onto the next game if that's the case. The game bugs/glitches was also pretty close, as console player can't count number of times I died during struggle thanks to frame drop.
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If we have Tucker and Dale all their perks have to be ones that help the player using it but accidentally hurt the team in random ways. ๐
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@BeardedMenace said:
https://forum.deadbydaylight.com/en/discussion/comment/1705528#Comment_1705528
Lucky! I've had one farming killer. All the other killers take advantage of the lag and when my games done lagging I have a killer just starring at me like I'm stupid... No bud, my game froze. Congrats you caught a disabled survivor ๐
It's mostly been Blights because of the tome challenges but I've had some Spirits, Trappers, and a Freddy. Do you have crossplay off? I feel like it helps because fellow ps4 players understand the struggle. ๐
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@BeardedMenace said:
https://forum.deadbydaylight.com/en/discussion/comment/1705475#Comment_1705475
Yeah it's definitely happened before the update as well. But it wasn't happening every game at least. Now it's freezing at least 3 to 4 times per game.
The update definitely made the already crappy frame drop issues way worse. Noticed way more killers have been farming with PS4 crossplay off. Think just trying to atleast get BP without stressing playing a slide show.
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@BeardedMenace said:
https://forum.deadbydaylight.com/en/discussion/comment/1705475#Comment_1705475
BTW is someone else commenting?! I guess I see right through bullshit ๐
I just see the post getting bumped. ๐
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The frame drops on console from specific triggers has been an issue since before the update. There have been multiple posts, including this one https://forum.deadbydaylight.com/en/discussion/187573/console-optimization/p1, where people have listed out the causes on console. Whether or not they'll actually try to fix them who knows. The increased frame drop from this most recent patch made those frame drops from triggers even worse.
Don't apologize for bringing it up. It should continue to be brought up until it is fixed.
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@OBX said:
The game is so janky atm on PS4, who can even be sure the survivor you are swinging at is actually in front of you or not. Or on survivor if the killer that you see several meters behind you is actually right on your @$$.
The game is in such a bad state
This. I'm on ps4 so everything feels off.
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As others said, you need to update to latest firmware to play online games on ps4. Myself (ps4 original) and brother (ps4 pro) both are still having performance issues from the recent patch on top of the normal performance issues console already experiences with DBD (see https://forum.deadbydaylight.com/en/discussion/187573/console-optimization/p1 for examples of "normal issues").
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@pseudechis said:
https://forum.deadbydaylight.com/en/discussion/comment/1703265#Comment_1703265
I can't speak for the console experience as I play on PC but things have definitely improved. Also match making is less rainbow and more in line with my rank/experience too. Its just been an overall better experience.
Until they iron out the preformance bugs I won't be switching it back on.
When I had crossplay on I had only rainbow ranks. Turned it off and my lobbies matched my rank - rarely do I get rainbow. I think mostly red/purples turned crossplay so that's why matchmaking is better.
Until they fix the console issues there's no incentive for me to turn it on. Plenty of PS4 players have it off so my wait times for killer or survivor is only a minute or two.
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No Mither. It's always against an Oni.
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Crossplay felt extra laggy when I had it on, turned it off and just have regular console performance issues.
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I think if the rift wasn't so grindy the cosmetics would be acceptable BUT because you get less fragments in tome 5 than you do tome 4 (which was already quite grindy) it makes you really consider how worth it the cosmetics really are. Much of the previous battle pass outfits are just recolors of previous outfits. Even a large chunk of the charms on the rift are just recolors of the same charm 4 or 5 times. Free track only has 20 out of 70 spots filled, seeing all those blank spaces makes the rift look empty and not worth it.
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@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/comment/1701954#Comment_1701954
Actually, some streamers are only giving codes to subs (people who pay them).
If they're doing that they are not following the restrictions DBD put on giving out the codes. There have been fog whisperers who have said they were told they had to show the code either in video or on stream, they couldn't post the codes in chat/discord or send in messages to people.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1702208#Comment_1702208
Oh, their website that barely functions and no one ever reads, and likely no one has ever said "I get my news from here" the dozens of times they've asked on their surveys?
I take everything about the cash grab part back then. What an actual bunch of scumbags.
@Buttercake said:
https://forum.deadbydaylight.com/en/discussion/comment/1702197#Comment_1702197
https://forum.deadbydaylight.com/en/discussion/comment/1702197#Comment_1702197
Really they posted something outside of the game on an item that just came out and you dont think they snuck it?
Why not post it in the news inside the game..if they werent trying to be sneaky?
The link Was in the in game news, you just had to click the link for more info like majority of their in game news posts.
They also shared the link to the News post in the event announcements on Twitter and Facebook. They probably should've posted it in News section of forums too but they could assume people get here through the website. Not sure how all streamers do it but I know Paulie Esther atleast goes through and reads the entire News post on streams and videos.
The sale was announced at same time as the event announcement News post. It's not DBD fault when people decide to not follow the link that provides all the details to the events like the date of an upcoming sale.
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Because the game is currently unplayable. We had multiple posts in this forum about console performance issues, some were closed or sunk. We were told "graphic update will fix the optimization issues." Now, after graphic updates the game is a slide show. We are continually brushed off when we are raising our concerns about console performance because we want to play the game but we can't because they don't give console proper attention before live releases.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1702171#Comment_1702171
They shouldn't have set the precedent of having event skins be earnable in a reasonable amount of time years prior then.
I think they should have serum to earn the outfits and that David's should atleast be on free part of rift instead of paid when you have to grind for it. However, the sale for these cosmetics was announced in the blog post about the Halloween event on the 21st, it wasn't something they just sprung on everyone.
