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stacking this with we'll make it, it would only take 4 seconds to heal someone. also it doesn't sound like its own perk anymore, just another we'll make it or botany
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lol ppl are gonna start calling hooking or doing gens toxic
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I wanna default fortnite dance
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sounds great. even more lobby dodges and moris to have fun with. really great idea. thank you.
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every other exposed affect tells you when you are exposed (except devour) so I don't see why not. agree with u 100%That_One_Scrub said:I think the main problem with NOED is in how hard it is to figure out whether you've killed all 5 totems, when playing solo or even duo. Like, you can break every dull totem you see, but you're never going to personally kill all five. Combine that with the potential for your time to be utterly wasted if you're wrong about the killer running NOED, and it gets kind of obnoxious.
Honestly, I'd like to see some sort of transparency change for NOED, rather than a sheer nerf. Like, if the curse was revealed IMMEDIATELY upon gens being done, instead of after the first guy gets insta-downed. I feel like that would be fair to both sides: The sheer power is still there, but you're not stuck guessing anymore.
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that's how you kill your gameArsoul said:Remove SWF. Done
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I NEED MY STACKS
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even if I dc at the end of matches? doesn't sound great when ranks are ######### and I'd prefer not to be red ranks
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he's pretty mid tier but hes SO ANNOYING
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its definitely good and nice to have sometimes just not something I'm always going for
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increased rate of gaining stalk is always nice
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sounds awful. legion is actually inescapable so him getting 2 hits on 1 person is impossible not to achieve.
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u know I'd think I'd rather deal with noed how it is now
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yup. I love it.
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TAKE THE BAGS
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for the meme
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remember what ds was released with. try to fit the theme of laurie and the obsessionZarathos said:Just rework ds to increase pallet stun duration with a cooldown of 50 seconds. It will be a nice counter to spirits fury enduring combo and it will give killers less of a reason to tunnel a non obssesion player over chasing the ds player.
Seriously ds does more harm to your team when a killers is playing around it for example chasing an unhooked survivour over going for the ds player. I don't get why 90% of ds players will screw their team over just to cover there own ass. Are ds players just antimates in general?
Its is harmful to both killer and survivour games. Promoting tunneling and motivating killers to be toxic. But hey you got your escape you got out who cares if you mess over your team. -
I think old bt promoted tunneling more than current because no matter what the person who is bleeding out WILL go down. its no longer a waiting game, the killer has to hit them again if they want their kill. and if you mean just tunnel the person who brought borrowed like someone else was saying have fun with that I guessModernFable said:
Even if Behavior found that to be an issue, the new Borrowed Time arguably incentivizes tunneling even more.The_Crusader said:Killers kept camping and tunneling so I guess they had to buff it.
The rest of us suffer because of those few crappy killers. -
you can't just take an incredibly weak killer and make him nurse tier buddy. I'm all for changes but that is just ridiculousZavri said:115% AND no STUN he would be okay. pretty close to billy, but not as good.
Basically a tier 2 myers with some flair.
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nope
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not my pip anything but my pip oh nooooooooLuminousGloom said:Killers protecting hooks is completely balanced. If you're referring to killers face camping a survivor purely to screw over that specific survivor with no benefit, then there's nothing overpowered about that. Killers that do that won't pip.
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if that were the case adrenaline would bring you to fully healed from deep wound. right now if you're suffering from deep wound and adrenaline procs you'll just lose your deep wound status and stay injuredThe_Crusader said:Mending is healing visually yes.
But its obvious what the intention was.
Healing is healing. Increasing your health state by +1
Mending/Snap out of it/Wake up etc are little actions designed to cure a status effect but they don't increase the health of the survivor.
It makes sense. They want these to be things that slow the survivor down. Things you will be doing often. If you make them healing actions then killers just run Nurse's calling and see them everytime they try to get rid of them.
What they did with Legion made them re-evaluate it. Seems they want to streamline everything like they did when they changed BT to fit with Mending. -
not a crutch perk. some killers just don't need it.ChesterTheMolester said:
If a crutch perk can be destroyed or outright ignored by hitting great skillchecks or perks, maybe the problem isn't the crutch. Maybe its between your chair and your keyboard.artist said: -
welcome to the forumsScottJund said:@DwightsLifeMatters said:
ScottJund said:@DwightsLifeMatters said:
ScottJund said:
@DwightsLifeMatters said: ScottJund said:
@Orion said: @ScottJund said: @Orion said: @ScottJund said: Then you could make the same argument that "Ruin stops survivors from taking advantage of gen rushing." I don't even think Ruin is overpowered, I'm just showing your argument isn't very strong. Gen rushing is a symptom of a bigger problem (lack of objectives). Ruin is just a band-aid solution. Neither has anything to do with what I said. Gen rushing is the killer's lack of doing anything to threaten survivors who are completing their objective. The only issue is the first hook. As soon as there is a single hook, there are now other objectives for the survivors. Ruin helps with that first part. Go look up the depip squad's experiment. Gen rushing has little to do with what the Killer does. Their experiment is extremely outdated, from a time when killer was far weaker, and wasn't even relevant when it wasn't outdated. Absolutely no one plays like that.
Idk where ur playing DbD (NA I guess?) but EU players are absolutely tryhards, especially from germany, Spain and England. They really play like the depip squad I just watched tru3ta1ent for like two hours and not a single team he went against played like that. No they don't. Well, tbh 2 hrs doesn't represent everything.
It's much better to watch his youtube videos cuz he's uploading most likely those insane tryhard games.
For example this
Or this These are just some of his latest, he has some much more insane matches but I don't have the time to search them.
What I'm trying to say: EU players verse these people much more than anyone else. At least that's my personal experience from playing on EU servers and watching non EU players live streams
Did you really just cite evidence with hand-selected games that were sweaty and therefore actually worth watching? Really? No ######### he's not going to upload the 50 other boring games with megheads that just sprint into him and die - that's not even fun to watch.
But ur 2 hrs aren't handselected? riiiiiight..
What? How can you be more unbiased than just picking the last random two hours of his stream? ######### is this
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I wasnt linking you interpreting what I said to you rereading it. I was saying if you thought about what I meant when I first said if you need ruin...Condorloco_26 said:@artist said:
lol what else do u need ruin for? to slow the game down? and why do u need to do that? oh right. to win. simple things like that can be interpreted if u think a little bit.
also. rank doesnt matter.
Reread doesn't equal interpret. I could interpret whatever I want out of your comments, but I choose not to. Your opinion about rank not mattering could be interpreted as clearly having never played killer (and winning) at R1 against highly coordinated and efficient 4 man SWF teams.
But I choose not to interpret it, because I could be wrong and look like a fool. So instead I will ask directly, have you?
and yeah I've definitely held my own against swf playing as someone as bad as doctor. I couldnt have done it without ruin tho !! -
definitely sounds better than how it is now
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lol what else do u need ruin for? to slow the game down? and why do u need to do that? oh right. to win. simple things like that can be interpreted if u think a little bit.Condorloco_26 said:@artist said:
reread what I said. if you NEED ruin on billy to win, then you are bad. not if u use it, you are automatically bad
I would say if a R1 billy or nurse 'needed' Ruin to win a game against a highly coordinated and efficient 4 man SWF team, that Billy or Nurse just found his optimal setup, one that allows him to be competitive against even the worst odds.
In my case, I don't use Ruin because I don't like it, and it's not a part of my optimal setup. Same goes for NOED, or when playing survivor, DS. I just don't like them and I think are not optimal. But I wouldn't say anyone 'needing' them would be bad.
And just a comment, pal. If you're going to tell someone to reread what you said, you should first reread it. Nowhere in your original comment you mentioned "to win".
@artist said:
thing is ruin isn't needed on top tier killers because you should be applying a lot of pressure already. if you do need it on a billy or nurse you're most likely bad with them
also. rank doesnt matter. -
yeah buddy? there was nothing to argue about because you gave no reasoning as to why you think that about what I said. just a vague "what you're saying is meaningless" you had nothing to contribute and I wonder why that is.Orion said:@artist said:
I believe the topic was ruin tho ??The topic is whether Ruin is a crutch or not. You said it is on certain characters, I responded that the same could be said of any perk on any character. Then you tried a little ad hominem, but it backfired because I don't do any of the things you said I did. Now you're trying to stray away from your initial statement because I backed you into a wall.
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it's nothing to rage about. dunno why they got so upsetDwightsLifeMatters said:
I never run ruin before, and I didn't expected that much rage at endgame chat. I mean, they raged as much as if I had done a NOED Insidious camping build just to be toxic.Boss said:@DwightsLifeMatters said:
Boss said:I remember you from the forums multiple times.
I'm very doubtful that this is serious.
Anyway, if it is serious: Yes, it's normal since complaints in general are normal if they lose.
Had some Survivors complain i was using Spine Chill, saying i suck for needing it.
Y'know, while they run meta without shame.
Ofc it's serious, why do you remember me different?
Oh, okay.
Didn't expect you to.
I figured you knew more about the game than a newbie.
And it's pretty common knowledge many complain about much.
But alright. -
reread what I said. if you NEED ruin on billy to win, then you are bad. not if u use it, you are automatically badCondorloco_26 said:@artist said:
thing is ruin isn't needed on top tier killers because you should be applying a lot of pressure already. if you do need it on a billy or nurse you're most likely bad with themI disagree. Perks are tools, and skilled players use their preferred tools to play better. You can't say a killer (or survivor) is bad for using certain perks. Those are their preferred tools to get the job done.
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thing is ruin isn't needed on top tier killers because you should be applying a lot of pressure already. if you do need it on a billy or nurse you're most likely bad with them
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also can be used for more than just that. BL is the only exhaustion perk that can open up new loops to useSmokePotion said:@artist said:
PLUS IT GIVES AN EXTRA BENEFIT OF REDUCED STAGGER I DONT SEE ANY OTHER EXHAUSTION PERK GIVING AN EXTRA BONUS EXCEPT FOR ADRENALINE BUT THATS PURPLE ALREADY REEEEEEWell the stagger stun would render the perk useless otherwise...
BL is used to get you from one loop to the next, it's not a stealth skill. Use it right, and win your games, use it wrong, and waste it.
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MAKE IT PURPLESmokePotion said:@artist said:
PLUS IT GIVES AN EXTRA BENEFIT OF REDUCED STAGGER I DONT SEE ANY OTHER EXHAUSTION PERK GIVING AN EXTRA BONUS EXCEPT FOR ADRENALINE BUT THATS PURPLE ALREADY REEEEEEWell the stagger stun would render the perk useless otherwise...
BL is used to get you from one loop to the next, it's not a stealth skill. Use it right, and win your games, use it wrong, and waste it.
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it helps the spirit because it causes confusion to the survivor. you dont know if they're doubling black or continuing the same way making you either hesitate or continue the same way, one or the other might cause you to get hit (again, passive phasing is not controlled by the player, the game messes with you, not the player). and what do hook bubbles have to do with this? i never ended up dying because the game tells me som1 has been hooked.Orion said:@artist said:
yes. and it can still help them whether they know it or not. there is no "mindgame" just a dumb visual effect for spirit that requires 0 effort for it to help the spiritHow can it help the Spirit if they don't know it's happening? It's just a visual effect, like you said. You can adjust to it, like you adjust to hook bubbles.
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yes. and it can still help them whether they know it or not. there is no "mindgame" just a dumb visual effect for spirit that requires 0 effort for it to help the spiritOrion said:@artist said:
passive phasing is the only thing I have a problem with. it requires nothing from the player and can get you to mess up a loop. outskilled by the game and not by the actual playerIf you'd played Rin you'd know that the player has no idea when it's happening or will happen. It's random and the player has no notification of it.
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passive phasing is the only thing I have a problem with. it requires nothing from the player and can get you to mess up a loop. outskilled by the game and not by the actual player
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with the healing nerf and a lot of killers running sloppy lately I stopped using self care entirely. just takes too longgrisstyl said:@artist said:
imagine not using adrenaline in 2018I'm really liking my games having dropped Self-Care in favor of Iron Will + Adrenaline. Self-Care really takes away from the team gameplay in my opinion.
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PLUS IT GIVES AN EXTRA BENEFIT OF REDUCED STAGGER I DONT SEE ANY OTHER EXHAUSTION PERK GIVING AN EXTRA BONUS EXCEPT FOR ADRENALINE BUT THATS PURPLE ALREADY REEEEEE
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BALANCED LANDING SHOULD BE PURPLE AT TIER 3 IT'S THE ONLY EXHAUSTION PERK THAT ISN'T AND IT AGGRAVATES MEEEEEEEEE
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imagine not using adrenaline in 2018
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not necessarily. say it's end game and the gates are open. if the person on hook is about to die and I have yet to be hooked, I'm gonna want to trade with them. if i get downed unhooking thek, they can make it to a gate, especially since i always run borrowedTheMidnightRidr said:You may intend on sacrificing yourself for the survivor on the hook, but in reality, you are only farming them, so the animation cancellation helps prevent that.
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I think if the hooked person gets hit while you're trying to unhook them it still gets canceled (for some reason)
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this is #########
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aids
