Zeus
Zeus
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- Username
- Zeus
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Comments
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Kate and ace :)
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It looks like a really powerful perk. Yes, it counters dead hard but imagine how strong it would be against survivors who don't use dead hard.
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Quick tip, if you are in a loop and if he misses his PoTD, instantly drop pallet and hold W unless you have to go in his direction to find the next loop. He's strong at loops so don't challenge him.
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Devs come up with challenges which never plays out as they intended. Devour hope and exposed challenge? Players will run devour hope and Myers/ghostface. Kill obsession challenge? Players will run ebony Mori (and quite possibly nemesis) instead of rancor.
Not saying they 100% intended it this way, but it seems to be that way.
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@ItzNobody said:
Rip my post 😂 ain't nobody interested in Micah Bell I guess.
Appreciate the response @Zeus they can totally get away with a nerf if they compensate with a buff at the same time. That can work 👍👍
People usually have difficulty reading large posts. A short and crisp post would attract more people.
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Apparently blight is weak on controllers. Not really sure what you can.do about it though. Have you seen any console content creators play with blight well? That'll probably give you an idea of his limits.
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@Justalittlepeeck said:
I actually could bear playing on swamp on blight if he did actually bump into stuff there and didn't lick it while facing it at 90 degrees angle.
On the other hand, I hate so much getting on reworked Yamaoka and Badham, geez. So many grass and fog, I can't see anything. Also, ridiculous tiles where you can't really chain your power. Awful map, I'm actually fighting my bugged power and idiotic map more than I fight survivors.
Sanctum of wrath is the worst
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It's not out yet. But since you paid for it, make sure you have the proof of transaction just in case. It's likely you'll have it unlocked immediately when it's released.
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@WalkedMoss92 said:
Especially on already short loops, It's annoying that he can just shock you over and over, and while your screaming, you aren't able to throw pallets or jump over them.
Doctor is already a really strong killer, so I don't understand why he has the ability to completely stop you from using one of the only things you can defend yourself in a chase. I don't want to run calm spirit every game just to only counter him.
Thats the only reason why he's strong. Otherwise he's just an M1 killer.
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A lot of players do not have an objective view of the game. They always consider the 'only moment' where his power shines and fail to understand that it compensates for his other weaknesses.
With that said though, his quick scope ability is kinda difficult to deal with for a survivor where looping is the only fun/frustrating thing they can engage in (only place where you don't feel like a chore). If the killer is 4.4 m/s, it means he's slower and he isn't getting to generators fast enough and apply pressure but it gives nothing to the survivors in terms of fun.
They could nerf his ability to zone out survivors and give him a different buff to compensate for him. Not saying he needs to only get nerfed.
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@Kolossoni said:
Cool concept, but what about characters like Pyramid Head who doesn't really have an opening for glass shards or smth?
He gets blinded by flashlight even though he doesnt have an opening.
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@Kumnut768 said:
https://forum.deadbydaylight.com/en/discussion/comment/1633456#Comment_1633456
you can dodge both by closing the game on loading screen this is the dumbest argument point
What are you talking about? It could be a yellow mori or even a shroud. You can't tell if survivors will find a key from chests or not. Closing game on loading screen is a cheap and dumb move.
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@MrLimonka said:
https://forum.deadbydaylight.com/en/discussion/comment/1633456#Comment_1633456
And how often do you find keys in chests? Not very often, right? And even then, you may not even have a chance to even use them during the match.
Moris, however, can always be used and are much more common in matches than finding keys in chests.
There's also Franklin's Demise. Just pointing it out.
You can bring keys as well as bring moris. There's no dodging either of them. And idk where you get the statistic of more moris than keys. I literally see keys every other game. If anything the chance of a key in the game is more than moris. 4 survivors, 4x more chance of a key. And on top of that there's chests.
Let's not forget that you now can bring offerings that literally tells you where the hatch spawns which means the chance that you use a key is significantly improved.
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@MrLimonka said:
You can dodge a lobby with a key. You can't dodge a lobby with a mori.
And no, just because someone escaped by hatch (with or withou tthe key) does not mean you get "bullied". That means you would've won the match anyway, and the real downside is just you losing some bloodpoints.
You don't find mori in a chest. You find key in chests.
And no, you can't dodge lobby with a key. Not when they swap to it the last second.
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@GoodBoyKaru said:
Devs have confirmed they're in the process of recoding dead hard and grabs from the ground up to ensure compatability with dedicated servers, even though it took a while. No eta.
When did they say that? Do you have a source?
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@Heartbound said:
https://forum.deadbydaylight.com/en/discussion/comment/1632758#Comment_1632758
It's based on how often you see the survivor the perks belong to being played in matches.
Tell that to iron will and quick and quiet.
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Spacebarsarestrong.Theyneverbreak.Stoplying.
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Repressed alliance.
Save around 18% gen progress against ruin or 25% and subsequent regression with pop.
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@Brucecastro81 said:
Never ever saw someone actually using it, at least on purple to red ranks. Opinions
Unrelenting is good with hag and deathslinger. Otherwise it's trash
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@HEX_MalusGrey said:
Hello!
As a Killer this game is just frustrating AF and as survivor it is getting very boring. Also the grind is just unbearable. Looks like these devs are designing their game not for fun but to keep people buying more Perks but then don't even have the decency to give extra BP for the extra grind with nonesense teachables nobody needs. No idea how anyone would give this trash good ratings while dev team that actually do good work have to close their projects and get ######### reviews.
However. I have uninstalled it and don't want to play anymore. But i also don't want to miss out on extra BP event's should i ever want to give it another shot in the future. Can anyone tell me when (presumebly) the next event with 100% BP offerings will come? Like the Anniversery?
The devs have been giving BP codes a lot recently. I don't understand what you mean by they don't give extra BP.
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They can argue that they didnt know about it. It's not really bannable but is definitely an exploit.
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Didnt we have a terminator for deathgarden?
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@Squirrel_Thicc said:
Not every swf team is a sweat squad, you know that right?
It doesnt matter whether they are a sweat squad or not. They are a team which means they can run voice comms. It's an advantage to the survivor team. Now where's the advantage for the killer to balance it out? Not every killer is sweaty as well.
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@The_Bootie_Gorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/1631012#Comment_1631012
https://forum.deadbydaylight.com/en/discussion/comment/1631014#Comment_1631014
I'm using FLAT headphones...I can't tell a difference and I think it is because of my headphones LOL
You need a sennheiser ultra rare addon for it to work.
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What's a metal spoon?
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I've only read few of them but the concept and ideas are really good. A little more number tweaks would make them perfect
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@Kebek said:
I don't think so, he was designed with ability to quick sope and de-scope fast and during PTB (main time to give feedback if you want to see killer get changes) no changes were asked to change this. Largest part of the hatewagon appeared long after the proper time to ask for changes to killer's power.
Next is most likely clown since he's lacking in more areas then one or some killer with in-complete addons.
Huntress, myers are likely candidates. Pig and clown will have addon pass later on
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@Kind_Lemon said:
https://forum.deadbydaylight.com/en/discussion/comment/1628320#Comment_1628320
I'm so glad someone else already mentioned this XD
@ascension , here's a video (tangentially related) of MCote vs flashlights if you haven't seen it yet:
Ahhhh...this video...
This video is a good representation of how far the game has come in terms of balance...
Now we need killers who mori MCote immediately after first hook three games in a row.
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@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1629185#Comment_1629185
1) It’s not instant.
2) It would kill him at loops.
3) Huntress has a completely different power. Hers is fully ranged and she can freely aim. PH has limited range and limited turning. Comparing them is pointless, it would be like me saying “Huntress can quickly combo an M2 into an M1, why can’t Pyramid?” Different powers.
4) Pig again different power. Hers takes away her terror radius. Thats how stealth killers were back then, they got to sneak up on survivors but had a pause so survivors had a chance to react. Then they made Ghostface....
5) Demogorgan is trash so that kind of proves the point.
It is instant. He's talking about the exploit where you can instantly M1 while drawing trench. Its 100% instant. That's the only issue with him. Remove that and he'll have a lot of counterplay.
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@Kellie said:
The issue with PH is him being able to instantly M1 after canceling his power. Killers like Huntress, Demogorgon, and Pig don't have that, so why should he?
It doesn't seem to be intended.
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Pig is likely to only get an addon pass.
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Increasing brightness will be the next perk after graphical update.
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@unluckycombo said:
So, just got done playing some killer games, and I'm just curious if we know anything about how maps are getting changed? I know they're going back and doing graphics updates to every map, but do we know if there's going to be any sort of size changes or things of the like as well... while I love the map diversity, playing a killer like Pig or something like that on Red Forrest makes me want to gouge my eyes out.
There will be balancing changes along with the graphical update. I don't think the devs would shy away from reducing map size to balance the map better. They've done it before.
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'I've played blight for about a week now, and I can safely say he is my main.'
Your name says you have a different favourite. Time to make a new account.
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Myers. He wasn't the only option for me when I joined the game but he seemed quite strong at rank 12.
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@Blindninja said:
https://forum.deadbydaylight.com/discussion/comment/1627095#Comment_1627095
What comes first? Turn right stick then pull right trigger? Or trigger first then turn with stick? Thats important to know
So you're playing on console? I really don't think it's possible on consoles. Atleast I'm not sure.
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If you look carefully, you can see him turn a bit while rushing towards the girl and then immediately lunge and flick his mouse. When he lunges he has less restrictions than when he is rushing. That's probably the maximum angle you can turn and lunge towards.
It's definitely possible with blight. All you need to do is turn while rushing and then flick while lunging. You don't have to lift your mouse as long as you have enough mouse space.
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Devs are expecting more rancor players.
But the challenge screams Mori to me. Just another reason people are gonna use to bring moris
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Bubba has a lot of good add-ons. His iri flesh is good if you are going after multiple people. His other iri addon is also good and it makes efficient use of your charges and gives you 2 extra swipes. Combining both iri add-ons is the strongest combo.
His purple has an add-on that shows auras while revving chainsaw. You can use it in mindgameable loops really well.
He also has a green addon that makes survivors drop item when hit by chainsaw. Not the best but pretty decent.
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I don't see any Claudette. And I don't see any abnormal hits in that game. Can you be more specific?
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@Blindninja said:
https://forum.deadbydaylight.com/discussion/comment/1627042#Comment_1627042
Check out -19:30 of the 9ne I linked. Downs the claudette inside Ormond resort. You tell me how he cut that angle around that box
My mistake. YouTube preview sometimes doesn't show the newest video on google.
Can you give me exact time of how far into the video this happened?
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Don't worry about other players. Let's start with us first. There are a lot of toxic people who play this game so let us not be like them but instead contribute towards the bright side of people and shine some hope.
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@Blindninja said:
https://forum.deadbydaylight.com/discussion/comment/1626984#Comment_1626984
But hes not attacking yet. Hes turning 90 before attacking. When I turn i slide like on ice. He does not. Watch his latest video with the ring addon
His latest video on blight literally says 'turning add-on blight is kinda dirty'.
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Watching a key get consumed by entity and then going to end game and see the survivor have addons that prevents him losing the key after death and upon use.
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His map pressure is off the charts. It's really painful to play a killer like pyramid head or bubba after playing blight. Sooo slow.
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@forthelulz said:
https://forum.deadbydaylight.com/discussion/192108/red-light
They are brighter and better looking than they've ever been.
Apparently they are near invisible in graphically updated maps. This was the case even during PTB so I'm surprised how it made it to live.
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The addon is too strong in its current state tbf. Only the addon description is changed and not its effect but I really don't think this change would butcher the addon. It'll be where it's supposed to be for a green.
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@White_Owl said:
https://forum.deadbydaylight.com/discussion/comment/1624920#Comment_1624920
Can we have a source for that?
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@Animator said:
Why did you remove an ultra-rare quality from legacy prestige? Given the fact that it is no longer possible to get them, it is logical to make them of ultra-rare quality or "artifact" quality.
Ebony mori is ultra rare. But you get a lot of ebony moris than ivory.
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Undying is a very well designed perk. You know it's doing its job when survivors call it OP.