Zeus
Zeus
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- Username
- Zeus
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Comments
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Banned.
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@Yamaoka said:
Personally I'm confused as to why the ranged attack still won't apply tormented. It's not easy to hit the ranged attack since good survivors will juke and react to it forcing you to use it as a zoning tool pretty often.
So shouldn't it at the very least apply tormented to encourage Pyramid Heads to use the ranged attack as an attack rather than a zoning tool for M1 hits? Especially now since cages can't be tunneled/camped anymore?
Really weird decision to nerf 1 thing and NOT buff another thing in exchange.
There would be no point in drawing trails across the map if you can just use your ranged attack to torment them. It might make PH a bit too strong imo.
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I think the idea of wiggling is to make sure that you don't get taken straight to the basement and facecamped. Also to make bodyblocking and sabotaging a teamwork based tactic.
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1 sounds good. Every option in 2 has its own flaws.
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The main issue with this game wrt balance is swf. I can understand that you can still lose against randoms as killer but the balance is quite decent and better than ever if you ask me. It comes down to the killer you choose, the perk synergy and the map. And yes, making a mistake as a killer is 4x more impactful than making a mistake as survivor.
Killer is a very stressful experience but rewarding when you master it.
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Is it the era of infinites?