Zeus
Zeus
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- Username
- Zeus
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8 comments 261 views last activity
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If it is possible to make trapper and hag traps glow up like christmas lights, then you bet your ass someone is going to abuse the heck out of it. I know there is a community for modding and so on and I have no problem with that but if it gives you an advantage over your opponent then it needs to go. Lock up the files or do anything that needs to be done so it doesn't get abused. It's just harmfu3 comments 71 views last activity
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Allow the killer to stop both zombies in place by pressing LCtrl. This also should massively reduce their movement freedom radius and detection so they move a little bit if survivors are closer but go back if they move away from the range. Tapping LCtrl again will reset it and allow them to move freely again. This makes them much more controlled and allows the killer to position them in choke po2 comments 41 views last activity
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"SWF is broken" "SWF creates a platform to break the game" These are two different things. Creating a platform doesn't mean playing SWF is outright unfair. It only ALLOWS the possibility of making the game unfair for killer in the survivor team's hands rather than it being random. While I agree most SWF do not intend to make it unfair and just wants to play with their friends, there are playe1 comments 51 views last activity
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Is it just me or does nemesis get more cake drops when compared to other killers? The same thing happened last time with pyramid head so just curious.3 comments 41 views last activity
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Two bugfix patches and it's still nowhere to be seen. Are the devs aware of it? Survivors seem to be recovering much faster from hindered than normal.17 comments 431 views last activity
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I think the devs mentioned there will be a new shrine everyday for like 14 days (I guess). Will it start tomorrow?2 comments 101 views last activity
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I heard a rumor that there is actually a way to tell whether a gen has blast mine attached or not by looking for a flashbang at the top of the gen as killer. Can anyone confirm or deny?3 comments 181 views last activity
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6% regression and incapacitated for 16s. A gen takes 80s to complete so not being able to work for 16s is 20% of progress saved. Regression for 16s is additional 5% decrease. So overall, 31% gen progress worth gets hindered? And it works on multiple gens and just 30s cooldown. Probably will spend 15s hooking survivor so shouldn't hinder the killer much. Thoughts?10 comments 211 views last activity
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Hear me out. At T3, nemesis should be able to break pallets and hit survivor or multiple survivors in one whip. But there can be some restrictions. 1. Breaking pallets while a survivor is dropping it should be possible close towards the end of the pallet dropping animation so the survivor doesn't waste as much sprint burst just stuck in the animation (or) immediately cancel the dropping animati0 comments 32 views last activity
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Recently read on twitter that someone said spirit going into phase actually can be judged based on her animations and Scott confirmed it I guess. Anyone know what's the trick behind it? Spill the beans please. I suck vs spirit.23 comments 261 views last activity
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New tentacle animation per tier (same as missed attacks) and 2 basic attack cooldown animations (unsure what triggers them, would love to know) to a total of 5 beating oni who has 4.0 comments 81 views last activity
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Is there more or that's it?4 comments 83 views last activity
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What does it do exactly? Description is vague.5 comments 141 views last activity
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First off, I'm not saying the perk needs a buff or a change. It's just an idea I have that I wanted to share. Kind of like a rework to it. Probably strong but who cares, just spitting ideas here. There will be 2 hex totems like now and if you break one, you become exposed until you break the other totem. That's it. I don't see any cheese you can do with it like defending the totem because if22 comments 281 views last activity
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Thank you for changing struggle mechanic and sparing my keyboard.2 comments 42 views last activity
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He still destroyed us so..fair play I guess. Curious if it is just bad luck or they removed both variants of red forest. The last time I remember, they removed mother's dwelling only.2 comments 21 views last activity
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Body blocks the only way up there. I really don't mind that he was camping. In fact, the gen nearby is like 60-70% done so I understand the reason but not being able to do anything as survivor is just frustrating. Can't even trade hooks. Get rid of this hook up here please.9 comments 91 views last activity
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Goes into cooldown for 30s after injuring someone. Then I down the survivor exactly after 30s. Back to cooldown. Hooks him and hits another person. Back to cooldown. Didn't get to use the perk at all. Why does this perk have a cooldown???????? Just venting btw. I see the potential with the perk but please devs, get rid of the cooldown. It's so annoying and hurts killer because he has to look dow15 comments 211 views last activity
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Played a PH and clown game. Killers I use frequently and got decently good survivors close to my level. Still lost with clown but its on me. Tried to play huntress and had a 10 minute long queue but is understandable since I don't think I've ever played her after MMR system started working in background. I did manage to get a game and went against newer survivors.0 comments 61 views last activity
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Someone might have done it already but I'm putting it out here for personal use and for people who might find it helpful. It's to see the efficiency and catching up ability of both bottles. No addons considered. Just to prove that yellow bottles aren't as bad as people think. Basics: Survivor movement speed = 4 m/s Killer movement speed = 4.6 m/s Afterpiece tonic (Pink bottles):1 comments 221 views last activity
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How about when legion presses m2, he can go into his frenzy like now with all the drawbacks (like no scratch marks left behind by survivors) but the only difference is it now has an infinite duration? However, if you hit someone with it, the timer starts as it does now? Could be basekit or just an addon that gives this at the cost of reduced frenzy duration after hitting a survivor. I know that8 comments 81 views last activity
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16 comments 352 views last activity
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Much better than before and doesn't strain my eyes as much as it did previously. Only issue I have is the scoring indicator being on top right. Maybe center it to the right? Otherwise the UI is decent10 comments 131 views last activity
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Now when you switch from victor to charlotte, you can move your camera freely as you recover. Also when you pounce on someone and wake up as charlotte, you see victor's aura for like 3 seconds (I would guess you see it for like 6s but then you waste 3s getting up and being able to move) and it's a QoL change to let you locate where the survivor was when victor pounced on him and where they are ru1 comments 91 views last activity
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12 comments 181 views last activity
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Is there any practical uses for reducing TR while in chase that anyone have figured out yet? Or is furtive and beast of prey still obsolete? I know beast of prey hides red glow but does reducing TR during chase have any use?19 comments 352 views last activity
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Should directional and periodic moaning bug while phasing be kept?8 comments 102 views last activity
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From what I see, the main reason they are not planning to change object is because of the stats and escape rates of survivors who use them. But there's more to it than that. 1. Obvious one. It is incredibly powerful with SWF. 100% information on one team at the cost of 25% of the other. Definitely not fair. But I'll leave it at that. It's clear at this point. 2. I used to run object of obsessio18 comments 491 views last activity
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Thats cool and hopefully it doesnt hurt her that much.37 comments 851 views last activity
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The obvious one is he's way too clunky now. Slowdown is fine but when I bait (sword not even in ground) I get deoriented massively. It is noticable when you turn while baiting and it seems it messes with your sensitivity for some reason (The sword isn't on the ground yet). Also his animations doesn't seem right. The PH on PTB while he took the sword off the ground was quite neat looking in first16 comments 291 views last activity
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I personally think the blood VFX on PTB was much better than what we have now and the one on PTB didn't really affect your vision all that much. Any chance we can get that back as a graphic setting option? Or you know, just replaced with what we have now? Good job on the graphical update though. Looks insane.2 comments 61 views last activity
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Is it a random effect or does it have any sort of an algorithm where it is based on how and where you slash a survivor? It looks cool btw and hits feel harder with this added. Also has anyone tried killers like freddy or demogorgon on PTB and see if the blood VFX is different?2 comments 91 views last activity
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No offense to all the Myers mains out there but speaking from personal experience, I've only gone against very few Myers at higher ranks and they usually run monitor and infectious but I don't feel as threatened or intimidated when I play against him as much as I feel threatened by oni for example. His power is relatively easy to dodge, his T1 isn't much help to the killer and he's just a regul38 comments 1,091 views last activity
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How about instead of nerfing freddy's power, the devs nerf how easy it is for survivors to get into dream world. More often than not I dont feel the pressure of having to put survivors into dream world.14 comments 241 views last activity
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I've seen streams and videos before I bought blight and one thing I noticed is how unfun he seemed to play. He's fast, yeah but he seemed super clunky and people said it's difficult to steer so I wasn't really interested in buying him. I bought him for undying and decided to give him a shot. And he isn't what I thought he was. When you get control and play as him yourself, you'll understand tha1 comments 51 views last activity
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Blight is a decent killer without addons and has very interesting addons and I love most of them. But the combo of ultra rare pallet break/hinder and the green aura revealing addon is way too oppressive for survivors. They probably need to look into his ultra rare and upgrade the aura revealing addon's rarity to purple. Make the addon that recharges your dash charge upon lethal rush hit a green o0 comments 111 views last activity
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Type ENTITYDISPLEASED for extra BP. Edit: In redeem code section. Not here.9 comments 1,831 views last activity
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Killers have two objective. To kill and to protect gens. At endgame there's no protecting gens so the only thing they get to do is to confirm their kill. There's nothing else useful for the killer to do. Stop calling the killer a camper and a tunneler for trying to secure a kill during endgame. What would you do if you are in that situation? Wait at a corner until he gets unhooked? You have BT1 comments 51 views last activity
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Should any means necessary perk let survivors break breakable walls? Just a fun little thought.21 comments 181 views last activity
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Can anyone send me the link of a meme video that portrays gen rush in a funny way where all 5 gens get done one by one immediately when the game starts and the survivors would have escaped by the time the player gets control of the killer. I find that particularly hilarious and I wasn't able to find it so I'd appreciate if anyone can send the link to it. Thank you in advance.0 comments 11 views last activity
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3 comments 121 views last activity
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I initially thought that blight's footsteps are louder but when I played as blight himself, every survivor's footsteps were much clear and loud enough. Is it true for the other killers as well? Anyone tried?6 comments 71 views last activity
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Any killer that can run that fast should be scary but right now his power doesn't seem to work as intended. You play as survivor and see him ping pong across walls or dash multiple times to steer clear of an obstacle and as a survivor it looks stupid and funny. He isn't scary at all. And a single rock counters his power. He's an M1 killer at most loops. He needs help. My suggestion is to give h0 comments 61 views last activity
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Myers' stalk bar is way too wonky and unreliable after dedicated servers. Sometimes it automatically fills and goes to tier 3 and sometimes it takes away some stalk. How about giving Myers control over when he wants to tier up? Fill the stalk bar to full and press LCtrl whenever you want to tier him up (similar to oni). It's especially useful during tier 2-3 where you no longer need to get his s1 comments 33 views last activity
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I hope you enjoy crossplay. If you have played a killer game against PC players and wondered what they would say at end game chat then let me enlighten you. If you win as killer : "CAMPER NOOB" "Tunneler" "Facecamp more" "Dumb perks dumbass" "I'm escaping with your mother IRL" "Pay2win more" ...etc with spelling mistakes and different variations of [BAD WORD] If you lose as killer : "GGEZ" "EZE15 comments 1,441 views last activity
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Seen a lot of people using self care. Is there a reason? Players I play with are red ranks with the meta perks so I think they know what they are doing...or do they?23 comments 541 views last activity
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42 comments 431 views last activity
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I'm not gonna say whether legion is a strong or a weak killer. I'm just saying that legion's power doesn't require much skill. The only difference between a good and a bad legion is their M1 skills...which every other killer share (except maybe nurse).30 comments 1,191 views last activity
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The opponents you play is based on what killers you play. If you play your main, you get opponents who just bought the game. If you play a killer that you have no clue how to play effectively, you get SWF sweat squads.12 comments 151 views last activity