Zeus
Zeus
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- Username
- Zeus
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Discussions
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6 comments 181 views last activity
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5 comments 211 views last activity
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I can finally see. Auras are so bloody bright and I love it. God bless behaviour.11 comments 181 views last activity
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In my own defense, I got 2 hooked, camped and then hooked to death on the spot. He didn't place a single trap I don't think but I was just paranoid.15 comments 251 views last activity
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Assume you're playing as killer and get a good start. A survivor who has given up runs towards you and asks you to hook him. Do you hook him and end his misery or force him to stay to make sure other people's experience doesn't get ruined? But he constantly comes and annoys you in between chase.7 comments 111 views last activity
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I've seen a lot of killers who prefer thrilling over BBQ as an information perk. My question is why? Is there any advantage you get over BBQ? Personally I feel BBQ gives more reliable info than thrilling. I was thinking about a buff to thrilling tremors which just blocks every generator instead of the ones not being worked on so as to compensate for the time it takes to pick up and hook the surv22 comments 311 views last activity
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Currently it's really easy to reach rank 1 with survivor. The only skill you need to have as a survivor is to know how to loop which might not even be necessary if you manage to hide all the time. Doing generator takes no skill. Healing takes no skill. Saving teammates take no skill unless the killer is camping. Killer is much more tougher and requires much more skill. You need to know when to1 comments 41 views last activity
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Played a game today against nurse and did not survive. Got 13k points but I still pipped. Makes me wonder, what's the lowest points you've had as survivor and still pip?0 comments 21 views last activity
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*E - Default active ability button* E while running - Dead hard E while crouching - Diversion E while healing - For the people E while on generator - Repressed alliance E while near dropped pallet - Any means necessary E while on locker - ???2 comments 631 views last activity
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He had the potential to challenge bubba in camping. Too bad it's stripped away from him2 comments 61 views last activity
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Which dev came up with this totem spot and thought it was a good idea?4 comments 751 views last activity
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Playing killer at red ranks is very stressful. I play as pyramid head with no add-ons at rank 3 and it's so hard to pip. I go against atleast a single rank 1 almost every game and the games are incredibly difficult. I do manage to get 2 kills somehow but it's always a brutal killer. I think even if you are a rank 1 killer you pretty much go against the same level survivors I go against. Another5 comments 71 views last activity
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12 comments 111 views last activity
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Anybody know? Oni mains?1 comments 51 views last activity
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Can we have exit gate progressions regress so people do not 99% the gates? I know you can open the doors manually as killer but sometimes it's better to leave it closed in hopes that you catch up to them quicker. But then, if regression is enabled then atleast end game collapse will work like how it's designed to.14 comments 321 views last activity
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Being able to get information on killer's whereabouts every time and whenever he chooses is very oppressing to a killer like trapper, hag and essentially gives wallhacks against freddy. Besides, you can still detect the general direction of where the stealth killer is with this perk. I think the intention of this perk is to have the survivor be the first to get chased but it gets severely abused.41 comments 781 views last activity
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Her RNG with traps is a massive issue. Sometimes it gets removed in one minute and sometimes it buys pig a ton of time. And the difference is massive and makes every game a gamble. Run hex perks with her and you better hope RNGesus shines her light on you. This also makes the data the devs receive unreliable. I hope the devs are aware of it and give her the rework she deserves. I'm not saying s4 comments 81 views last activity
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Current description: When crouched, Auras of Survivors within 12m are revealed to The Pig. Available Reverse Bear Traps reduced by 3 . Available Jigsaw Boxes reduced by 2 . Idea: All survivors start the trial with an Inactive Reverse Bear Trap. Available Reverse Bear Traps reduced by 3 . When crouched, Auras of Survivors within 8m are revealed to The Pig [OPTIONAL] Cu7 comments 131 views last activity
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Currently it's RNG based and unpredictable when a survivor will escape from a trap after stepping on it. Can you consider changing it so instead of it being RNG based, the survivor will have to hold M1 for 12 seconds to escape? This makes the trap predictable for both survivors and the killer and lets the killer play wisely. Also make the green addon (that reduces chance of escaping) increase t14 comments 251 views last activity
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Can you guys please change PH so that he doesn't have to hold LCtrl to charge up cage of atonement before you cage him? I think that saves him atleast a second and it isn't clunky to use. It's just like tapping space to pick up but instead I tap LCtrl to start caging animation straightaway (or final judgement). This extra second makes me not have to slug but instead cage them before I go after an0 comments 11 views last activity