Zephinism
Zephinism
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- Zephinism
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@coldestwinter123 said:
https://forum.deadbydaylight.com/en/discussion/296642/twins-fun-experience-for-anyone
Nothing. I remember when Zubat used to spam Twins and he agreed with the sentiment . "If you are good enough with Viktor Its a guaranteed hit." Sure there are edge cases where you will miss because of a random reason. But you can get your hitrate as high as 90%.
It's the speed of Victor coupled with the addon to reduce cooldown on a fail and the fact that he can hold his power for seemingly a long time. The combo just wrecks me.
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@Gamedozer7 said:
https://forum.deadbydaylight.com/en/discussion/296642/twins-fun-experience-for-anyone
I love playing the twins. Actually that's a lie I love playing Victor.
I used to enjoy them a while back to be honest (playing as) but I've noticed I ping off invisible walls as Victor, or I just can't aim. Going against Twins has never been enjoyable for me though especially when I'm solo or in a duo 99.9% of the time.
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Did you use Vigo's Shroud? Seems to spawn you next to the killer now instead of at the opposite end of the map.
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Honestly I didn't see the point of his experiment.
He picked 3 other very experienced players, and the way they made calls on comms during his stream was far beyond anything I've experienced when playing SWF with my friends. All 4 of them knew every tile of maps that they went to, split up every time and called out which pallets were gone. When I'm playing solo I get none of that. People stack on my gen even without Prove Thyself, people waste pallets and create deadzones or 3-gen situations all of the time. In SWF my friends dont call out which pallets are used and often chat about non-DBD stuff during the game.
He played those games like an absolute sweat with a cracked SWF team. If anything it just shows how unbalanced the game is when one game is sweaty and well coordinated. 70% winrate without perks or items... I don't even get that winrate with perks and items.
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@n000b51 said:
How can you know that it attempts to load you into Dead Dawg if it is crashed on loading please ?
But you should be right, it must crash on loading for this reason...
It shows the name of the map in the bottom left corner for about 10 seconds while showing everyone running as if they'd escaped.
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i understand it is disabled, but the game just tried to load my lobby into the Dead Dawg and it booted me back to the main menu. Nobody played any offering or item
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Just crashed out of Dead Dawg Saloon (on loading screen) despite this map being disabled.
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@JawsIsTheNextKiller said:
I don't know if this is a coincidence or not but it only seems to crash during loading when someone is a Mikaela. I know that perks can be "killswitched" now. Can survivors too?
Crashed for me when we had as killer : Bubba. and as Survivor : Feng, Quentin, Nea, Felix.
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Yes, game after game today is just toxicity. Honestly I hear all day about Survivors are the worst, etc but when I queue up solo I just deal with this all day.
I feel like the toxicity is just getting worse in this game
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Same issue on PC.
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You have 5 threads on the front page. Maybe you should stop spamming.
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Not necessarily correct information OP but I sort of see where you are coming from.
We have 3 main categories of Killers.
Loopable killers.
Killers that force you to abandon the loop.
Difficult to loop killers/killers that negate the loop.
Loopable killers would be Wraith (2016), Hillbilly (2016), Myers (2016), Cannibal (2017), Pig (2018), Legion (2018), Ghostface (2019), Demogorgon (2019), Oni (2019) and Blight (2020).
These killers can be looped in a 'traditional' style with varying degrees of punishment for how you loop. The weakest here would probably be Legion (no 1 shot, cannot down you easily while in their power) followed by Pig whose dash ability cant break pallets (unike Demo, Oni and Hillbilly)
Killers that force you to abandon the loop would be Trapper (2016), Hag (2016), Doctor (2017), Nightmare (2017), Clown (2018) and Cenobite (2021). Two can trap a pallet rendering it difficult to loop, two can snare and Cenobite can hold you in place/slow down with Chain hunt.
Difficult to loop killers/killers that negate the loop would be Nurse (2016), Huntress (2017), Spirit (2018), Plague (2019), Deathslinger (2020), Executioner (2020), Twins (2020), Trickster (2021) and Nemesis (2021). These killers either hit over the pallet/loop or ignore basic chase mechanics.
In the past 2 years we've had quite a roster of killers that invalidate the traditional style of looping come out. Some might even put Cenobite in the same category as Deathslinger (hits over pallet & holds you in place but I'd argue the set up and transition time for Cenobite plus the fact that being chained while injured doesnt down you makes this slightly weaker at pallet loops.
I know that I prefer going against Blight, Oni and Cenobite than Deathslinger, Pyramidhead, Twins, Trickster or Nemesis but we might be in the minority.
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@latinfla4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2486887#Comment_2486887
3 is the old green rank right?
what?
I was rank 3 (red rank) before the ranking system changed.
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I see so many different killers.
Past few days I've seen
Plague, Pig, Pyramidhead, Blight, Spirit, Trapper, Oni, Legion, Myers, Huntress (a ton), Trickster, Clown, Bubba, Demo, Pinhead, Nemesis etc.
The only killers I havent seen for the past week are - Twins, Hag and Nurse.
I'm rank 3 Survivor atm.
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Having played games managed by other companies like Blizzard, JaGeX, SEGA, ANKAMA, etc. I actually have a lot of respect for the devs at BHVR.
Blizzard with the firing hundreds of people, the sexual assaults etc. JaGeX completely ruining their game, banning innocent players etc. SEGA absolutely milking PSO2 dry after denying it from non-Japanese speakers for 8 years. ANKAMA Support replies to your ticket a year after you've created it (if they even reply).
Then you have Activision, Ubisoft and Rockstar Games which just milk players dry with rehashed nonsense. BHVR might release buggy games but have you heard of Bethesda?
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Isnt this a known bug with Pinhead at the moment and completely unrelated to SBMM?
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2464559#Comment_2464559
Yeah about the kill rate, we haven´t seen anything official since the hard Undying nerf. So i can only judge from my own escape/death rate as solo survivor on red ranks. Which is somewhere between 60% and 80% (depending on the day).
your escape rate is 80%?
that is not at all the norm.
Killrate in red ranks is around 70%.
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@stormy_ said:
wow .. this forum .. care only about killers not survivors
me at noobs lobby ( rate 16-19) not even red rank or any thing .. we keep losing as survivors ... almost every game
today is bad day ..? or maybe killers with red rank come with account ?
on average survivors die more than they survive. People have a bias towards only remembering their bad games though
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2464599#Comment_2464599
I almost want to say 3 Pops wouldn't be that strong. You still have the long cooldown of Oppression, and to get decent value out of it you'd have to hit exactly 3 gens that are 25+% which is unlikely. Plus, the killer has to be constantly downing people to use Pop, which good survivors simply won't allow to happen.
It would be stupidly strong.
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Taking Iron Will off on Jeff is a death sentence lol, but lets see how it goes
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I don't think so. I've played 4 games as Legion today and had minimum 1 DC per game. Then the Killer lobby is like 10 minutes so I have to wait to get a proper match.
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Minimise the cost of the particular path. I dont like the idea of the entity being predicted by the AI. That could be a skill for those who still want to do it manually.
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Dont tunnel. Dont camp unless all gens are done. Dont slug more than 2 survivors
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4-5 Survivor games, about the same for killer though lately with queues for killer 2-3 more like.
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never having to play with an urban evasion self-care player sounds like heaven, but this will never be implemented due to lobby dodging. I would lobby dodge every urban evading self-caring player.
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Spirits and Freddies, Steves and Neas for me.
When I see a P3 Steve I groan because theyre almost always a toxic douche.
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you might want to play better, even when I have a mediocre game on my killers I get over 100K BP.
When I play survivor Im often going 2nd state now because the killer never leaves
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played it like 4x on release day. First match, everyone but me DCed so I got dumped in hatch (yay, achievement?). Second game, killer crashed. Third game I looped the killer around a moronic bathroom dropdown tile. Last game someone died in the basement because for the life of me I couldnt figure out how to even get down there.
It's such an awful map, you aren't missing anything.
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Playing this map over and over atm to get the 120 seconds within 10 metres of the killer archive challenge done. I'll be running beneath them getting easy points. Midwich is good for this too
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@Grandpa_Crack_Pipe said:
Looping takes no skill
Stealth is boring
Holding W needs to be nerfed
Ya just can't win.
Basically if you play survivor please point at a hook and die
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I actually tab out of the game when I get hooked on Jeff or Elodie. The screams are dreadful.
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Sigh, another 2 games against Nemesis today where console player disconnected within the first minute of the match.
I would turn off cross-play but half the time my friend on PS4 wants to duo (and ends up DCing against Nemesis too lol)
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maybe 5, or 10. or even 50. maybe 100. Really depends on how long you play.
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Yeah Ive noticed its mainly console players. Its' like game after game against or with Nemesis if there's a console survivor nearly guarenteed they will DC.
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Every Nemesis game I have, if I have any console players they DC.
If I play as Nemesis and face console players, they DC.
The Meg (1st DC in the pic) dced halfway through healing me.
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@Chocolate_Cosmos said:
https://forum.deadbydaylight.com/en/discussion/comment/2295677#Comment_2295677
I doubt they will nerf DH.
Why?
They nerfed DS, BT, BL, MoM?
Could easily nerf DH. Just make it not work 50% of the time.
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Once they nerf DH they will nerf sprint burst next anyway.
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Played about 15 survivor games today, had a bubba, nurse and every other killer was a Nemesis. Purple & Red ranks.
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@burt0r said:
https://forum.deadbydaylight.com/en/discussion/comment/2276723#Comment_2276723
Just an honest question out of curiosity but why hours later when bleedout is up to two minutes? Interest in the YouTube video spree or simple frustration?
(Not mocking you here or anything but I would really just like to know since I do the same after getting mass bodyblocked going for a hook, or the like, after a certain amount of meh games as killer.)
because its boring and I forget Im playing or something else has taken my interest
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you should be able to kill your character if you've been slugged for longer than 60 seconds.
I used to DC if I was slugged for over a minute while the killer looked frantically for the last guy who was probably hiding in a locker in the basement. With DC penalties being what they are I just tab out, watch YouTube tab back to DBD an hour or two later and just close the game.
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I just escaped through hatch on racoon, but it was very close to a wall. Gonna suck if this is frequent.
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Who can resist?
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lmao. on these forums try having the opposite opinion you mean
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I just played him for a daily and he was super fun tbh. Different experiences I guess
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I suppose you lost badly, asked them in chat they denied it and you went to look at all their profiles afterwards for a sense of validation or justification as to why you lost?
I've been accused of being SWF several times by killers who screw up in chases or when I do something altruistic.
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map plays like doo-doo but otherwise Im pretty pumped for it
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Not lgbti myself but will wear the charm will pride for the next 6 weeks. Hopefully BHVR introduce a well fleshed out LGBT character at some point.
I feel sad for those people who say they will camp those displaying the Pride symbol. They think they are being edgy and infuriating people, but they just look like losers instead.
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@Marik13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2223269#Comment_2223269
Nice! Personally I don't like playing survivor, it's just not my style of gameplay overall. But...I miiiiiight give it a try again once the Resident Evil stuff goes live and I can play Leon and Jill.
I want to play more Killer (I hover around rank 8) but the frame drops I get when swinging, teleporting with Hag (my main) or when I get bloodlust make it unplayable. New PC maybe red rank. Leon looks awesome in PTB, though his perks seem kinda newb-friendly like Fengs.
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@Marik13 said:
As a big Left 4 Dead fan, I was both surprised and happy to see Bill in the list of survivors.
I then proceeded to just get absolutely rocked by a purple ranked Spirit 🙃
Also played Bill when I first got into the game in 2017. Moved to be a Jeff and play exclusively Jeff & (P3) Tapp now though.
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As someone who plays a lot of solo survivor, it would take away some of my funniest post-game conversations but I dont see the harm in showing it in the endgame screen so you have my support.


