Yogerman1997
Yogerman1997
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- Yogerman1997
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it's not a free win, he manage to kill everybody and find the hatch.
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It Should be basekit, Kindred itself should just show the killer aura.
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Well, if you delete every Perk, Item, Addon & Offering from both sides, Yes.
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Killer can climb that rock too, sooo... i dont think it is a problem
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What about if every Hex perk don't be completely destroyed after the totem is destroyed?
Ruin, keeps the increased regression speed.
Lullaby, keeps the increased penalty regresion.
Devour, keeps the speed bonus after hooking. (delete need two tokens to unlock)
Noed, keeps the speed bonus.
Blood Favour, delete cooldown from base-perk, have cooldown if destroyed.
Crowd Control, only 1 window blocked at the same time, like bamboozle.
Retribution, keeps aura reading after broken any totem.
Third Seal, Only 1 survivor Blinded at the same time, every time you hit a different survivor it changes to the new one.
ThrillOfHunt, extra 50% bonus bloodpoints in the Hunter category during all the match.
Undying, keeps aura reading.
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and there are a lot of things without M1 collisions who should have it.
Haddonfield/Ormond Picnic Tables
Swamp Slim Trees
Autohaven Cars
Ormond Snow Piles
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Lightweight:
- Scratch Marks stay visible 1/2/3 seconds less than normal.
- Your Footsteps noises are reduced by 50/75/100 %.
Iron Will:
- Grunts of pain caused by injuries are reduced by 50/75/100 %.
- Overcome the urge to scream.
Calm Spirit:
- 100% of the time, Crows within a range of 20/28/36 metres are not alerted by any survivor.
- Other's Survivors within a range of 8 metres from you:
-Are not affected by terror ratius based perks/addons.
-Their grunts of pain caused by injuries are reduced by 100 %.
-Overcome their urge to scream.
- This effect persists on other Survivors for 15 seconds after leaving Calm Spirit's range.
Hope:
- For each Generator completed, gain 2/3/4 % Haste Status Effect for 10 seconds.
- As soon as the Exit Gates are powered, you gain a 5/6/7 % Haste Status Effect for 120 seconds.
No One Left Behind:
- For each Generator completed, gain a stack-able 6/8/10 % buff to the Unhooking speed.
- Once at least one Exit Gate has been opened, gain 50/75/100 % more Bloodpoints for actions in the Altruism Category.
Lithe:
- When Lithe is active, medium-vaults become fast vaults, after performing a rushed vault, break into a sprint at 150 % of your normal running speed for a maximum of 3 seconds.
- Causes the Exhausted Status Effect for 60/50/40 seconds.
- Lithe cannot be used when Exhausted.
Alert:
- The killer noises are 25/25/50 % louder to you (Footsteps/Breathing/Vaulting/Breaking/Opening Lockers/Placing Traps/Hits/Charging Powers/Etc.)
- When the Killer performs a break action, their Aura is revealed to you for 3/4/5 seconds.
Vigil:
- You and your Allies within 8 metres of range recover from negative status effects 20/35/50 % faster.
- Your Allies within 8 metres of range are immune to Blindness and Oblivious Status effects.
- Once out of range, this effect persists for 15 seconds.
Diversion:
- Standing within the Killer's Terror Radius while not in a Chase for 30 seconds, you gain a Token up to a maximum of 1/2/3 Tokens.
- Press the Active Ability button while crouched and motionless to throw a pebble, which creates a loud noise notification for the Killer at a distance of 20 metres.
Inner Strength:
- Each time you cleanse a totem gain a Token up to a maximum of 5 Tokens.
- While hiding inside a locker for 10/9/8 seconds when in the injured state or afflicted by Deep Wound status effect, consume 1 Token and automatically heal you one Health state.
- Inner Strength does not activate if you are afflicted by the Broken status effect.
- Inner Strenght can only be triggered once every 60/50/40 seconds.
Poised:
- After a Generator is completed, you leave no Scratch Marks for 6/8/10 seconds.
- When you complete a Generator it don't create the "Generator Fixed Bubble" to the killer.
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A mi tampoco me hace gracia ser incapaz de disfrutar asesinos no-meta por culpa de las premades, sobretodo jugando Trampero y Ghostface.
Pero no creo que hagan nunca nada, quizás... El día que añadan los Bots a las partidas online se pueda hacer algo como:
CASUAL:
Premades.
No ganan Rango.
Ofrendas de puntos de sangre Desactivadas.
Si no encuentran un Asesino en 10 minutos, se les asignará uno controlado por IA.
Asesinos tienen una bonificación de puntos de sangre adicional del 25% por cada superviviente en premade.
COMPETITIVO:
No Premades. - Premades de solo 2 survs. (aun no estoy seguro).
Ganan Rango.
Ofrendas de puntos de sangre ACTIVAS.
Solo los jugadores desconectados son substituidos por la IA.
MATA A TUS AMIGOS:
Añadida la opción (no obligatoria) de que la IA spawnee un asesino y/o los supervivientes faltantes.
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Everybody should be locked after entering in the online lobby.
And the time players have to press Ready/Leave...will be 15 seconds.
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@richtofen1202 said:
Everyone always says "just do the totems" to counter NOED, but my team always insults me in the end chat for not doing gens, even though I don't actively look for totems, I just cleanse them if I encounter them on my way from one gen to another, would it be better to just memorize their positions instead of cleansing them? Most of the time the killer doesn't even run NOED so it might just be a waste of time, What do you guys do?
Personally, i think is better just remmember where they are, and go check them after all gens are done.
Less time wasted, and you never know if at the end only 4 are broken, with noed spawning in the one without finding.
This way the chances of noed spawning in found totems are bigger.
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@Volfawott said:
Dude at this stage you probably need to realise taking almost anything to survivor say into account is pointless.
I've had survivor teams swarms the hook like locusts before I could even turned around and then they got super surprised that I didn't leave the hook.
As long as what you're doing isn't bannable or against any rules do what you need to do to win.
i know that, and i being reported for everything since 2017
camping with a opened exit door
wallhacking "hear locker"
wallhacking "killer instinct legion"
wallhacking "hear grass moving"
wallhacking "hear steps upstars/downstars"
wallhacking "BBQ&Chilly"
looping as a survivor
block windows/pallets as Wraith
Im not worried about being banned (until they release the next DLC where i hear there will be auto-bans if people report you a lot).
The true why to make this post, was... try to understand, why this guy think is the same camp him a bit and go down swarming survivors, than just stall still and down the ones tryning to unhook. because for me, there is a BIG difference beetwen both. xd
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solos just need that "info chat menu" to being able to say if they are working on gens, or want to be unhooked.
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My dream is a Jurassic Park chapter
Velociraptor as Killer
Alan Grant as Survivor
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99% of the Hag skins already show breast (default included)
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Very human like female killers.... and most important... MaYbE you have a small chance of become friend of them and join into the Legion's.
If we imagine a world where all the killers want to be your friend...
A second one will be the Amanda followed by Ana and Sally.
But im sure they are not interested on make "friends" so... is a 100% sure death.
Out of the list:
Risk of sickness (Adiris)
Risk of injuries (Rin's broken glass)
Not attractive at all (Lisa & Charlotte)
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@Pirate said:
Fair BT REWORK:
Borrowed Time is active as long the survivor is healthy and for 3 sec after being injured, Borrowed Time effect lasts for 10/12/15 sec and transfers the damage done from the unhooked person to the rescuer by applying the Deep Wound status effect to the rescuer.
This will still give BT the true anitunneling effect by protecting the unhooked person but will prevent the unpunished body blocking by alteast transfering the damage. It will prevent the BT train when every unhooked survivor runs to the next hook to unhook the next one because they are injured and their BT deactivates BUT it is still preventing hard camping because BT is active for 3 sec after being injured.
if you want make it a transfer damage perks, should do it without the wound effect, example
rescuer is injured and the unhooked guy take a hit, the rescuer go down
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https://twitter.com/DeadByBHVR/status/1360284634274291712
the next one is bad as the actual one, there is an example about how it should be
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and undying was fine before
if the survivors cleanse undying first, other hexes don't respawn a single time
where is the big reward now? if they know where both hexes are, they gonna broken it 100%
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@dummer33344 said:
https://forum.deadbydaylight.com/en/discussion/comment/1934706#Comment_1934706
So if a survivor cleanses ruin, it's now put on the undying hex and the undying disappears?
yes
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@gemjas said:
https://us.v-cdn.net/6030815/uploads/HGQD4DA1MZBT/screenshot-2021-02-10-15-04-03.png
Not_Queen is answering questions on Discord now. This stood out to me, though. I'm not sure if I missed the context of her answer, and I'm hoping I am, but it sounds like they can revert the changes--but won't?
However, to be fair, Not_Queen also said:
"I am trying to get you answers but there are discussions happening at the moment between the team and I have to wait until these are resolved and a plan is cleared out before I can communicate about it."
So, maybe there's still a chance that things will be changed.
they don't go back because.... all the work no-one asked for will be lost time?
then... just add to the option menu, the option to change beetwen them, the ones who like it, can still use it, and the one who don't like it, don't have to do it.
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even if the killer slyg you the entire 60 seconds, that
you survived 60 extra seconds more than you should
enought time for others survivors come to heal/palletflashlight save you...
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@dummer33344 said:
Can anyone tell me what the new nerf for undying is? I guess I was only waiting for the DS nerf, lol
Undying transfer others hex totems to his place
so, only 1 respawn
and if the survivor know where both are.... useless
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they are not just broken in that way
i lose 4 pips playing in KYF and my regular rank was downed by it xd
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i really wish they add that one
similar to the old one
but with the new things implemented (character icons, and hook counters)
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hag sister ?
xd i gonna be sad if the new killer is a wendigo, for me the hag already is one, in the bones... cannibal... uses sharp claws to hit survivors...
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@Akito said:
https://forum.deadbydaylight.com/en/discussion/comment/1708740#Comment_1708740
Okay that's your point of view and it's also valid. But the point of view of devs is how to make sure that people who wants to get refunded don't try to cheat 'em.
Look at Legacy. It's probably the most worst exclusive they've released ever. So many problems with that and people who earned it and lost it still did not get refunded because the devs wants a consitent functioning system to find out if you're right or not.
And they don't have anything reliable.
So the only way to find a compromise is to bind some shards to a redeemable code but this one would be for everyone and it wouldn't be as high as you want/need it to because it still would be for everyone.
So the only way to mitigate is to ask very friendly for a public code with idk 4k shards and that would be for everyone an awesome thing.
Asking for a refund won't do anything
yes, but they already explained in these times they are unable to see when they was unlocked
that problem already don't exist, they now have dedicated servers, they can check the purchase date, and return shards without errors.
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and please stop deffending the Devs like if we are asking for free money
we only want have the same treatment than the others, same skin price, not lost shards
they don't lose anything giving us the price difference back, SHARDS CAN'T BE BOUGHT WITH MONEY, THEY ARE IMAGINARY, return them to us is just access to our accounts, and change a number.
is not like we are asking for auric cells, or characters, just shards.
also, if someone bought the felix skin with auric cells, they should atleast give him, 12.600 shards back like if him bought it with shards.
so, that no one is asking for real money, just a fair threatment.
tnx.
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@Akito said:
https://forum.deadbydaylight.com/en/discussion/comment/1708702#Comment_1708702
But theyre also gifting shards every day now til Nov 2nd. So you can easily buy another skin you like. Isn't that fair enough?
If they wouldnt I mean I would get your point and say yea that wasnt the play tho.
And I am sure there will be a redeemable code for some shards the next few days. But for the devs it's way to complex to make sure that specificly male sure you got joked on. Just sayin after 4 years they still cant release one single patch without tons of new bugs.
is not fair.
people who don't buy them early will have 1 free with the 9K from the dailys, + the discounted ones
people who buy them early already lost more shards than 9K
for example i bought two, wich means i paid 21K for each one, 43K in total
without the price difference back, i lost 25K
9K free is not enought, i still don't have anything free, i just lost shards in comparation with people who don't buy them early.
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@Buttercake said:
https://forum.deadbydaylight.com/en/discussion/comment/1708660#Comment_1708660
Are you kidding? I can load into PC? Do I have to buy the game again?? What's happening??!!
idk.... maybe you can install it during a free weeked, and then install deathgarden, it should count without buy it
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because there is a disconect penalty.... and the game don't know if you shut down your router, or your internet is just bad...
try to get a better net if this happens a lot...
also, even if there was not a disconet pennalty, you should think about how unfair can be for the others players play with someone who can lose the internet connection at any moment, one player less can change the match a lot xd
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i don't have a problem with get shards to get only 1 skin
i have problems with the fact i buy two of them before the discount, and i don't get the price difference back.
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We read the in-game and twitter news, and they only post the OLD ones will have a discount...
each halloween collection have a different name, and again, they only said on these news about make a discount from the past two halloween collections, nothing about the new one, wich if they want add a discount to the new one... they should wait until the discount day to add them in the store, or have the discout before they make the others discounts.
so... please, don't mix the news about the old halloween collections with the new ones...
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@hagling said:
wait so you used free currency to buy two full halloween outfits and now you're mad they're giving you enough shards for a third halloween outfit you also don't have to pay for? and you want a refund.. on your free currency.. so you can get more outfits for free? 👁🗨👄👁🗨
i paid $10 for the yui outfit before i knew, but now i can get the feng outfit for free. that's.. not something to complain about.
is free currency, but imagine you are a new player somehow manage to have exactly 21.600K
and this halloween he says... well... atleast i can buy one, just to the next day he get slaped in the face with that discount, he will be able to have 2 skins and still extra shards to buy 1 part from another, but because they dont want to give us the price difference he can't.
also, the difference between both prices is very big, even if we have slighty more shards to still can buy 2-3 skins don't change the fact that hurt, a lot of hours farming them throwed to the trash...
is not fair.
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Well, escaping give u 5K on survival points.
Give to each survivor 1K when another survivor escape will be great to stay in the game to help them if you want, also evoiding survivors who sell you even when is your first hook.
so, this will help to get the max survival points even without a healing perk/wiggle out the killer grab.
just have to wait until the others escape to get 1K for each one... and then easy 8K
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i lose a lot of matches as blight because that
MacMillan state
Ormond
Blackwater Swamp
are the worst ones, i really hate that, how many times i said, ok, i gonna bounce in that box/rock and then down the survivor, and then... yaaaaaaaaaaaaaay slide on it losing my power and my chase xd
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Yea... i bought the Legion and Blight halloween skins at full price too, because i was like... maybe later they add the vials and i can use these vials to get the old ones and then if i buy them now i can get more halloween skins...
but now they make this discount, who make 2 skins cheaper than just buy one at full price.
wich is nice, if they give us the difference... but no, they don't, and this make me sad...
i also send a ticked asking for get the price difference back, and get the same answer.... but that answer no have sense, i mean, if they can inject currency to accounts who say they lost progress by a bug, who stop them to inject currency now? nothing.
they just don't want to do it, and is very unfair.
and no, the dailys don't solve this
if people who buy them early don't get the difference back means the ones who buy them now ends with more shards, why they deserve more shards? is not fair.
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just play M1 when you know they can't win the match, i play demogorgon with devour hope, and after i get two kills i start playing shred only to make the chases longer if devour is still active.
i don't see the sense of give you more chase/hit points if you use your power to have shorter chases xd
want more points? play M1, easy as that.
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@[Deleted User] said:
Wait, you can do an Overcharge check after letting go of the Repair action?
yes and i think is funny xd
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@Elcopollo said:
If you don't get distracted on addons and offerings and just go towards two perks right away, it shouldn't eat it.
Other thing is that it does consume a perk, when you get another perk. Usually it consumes the strongest ones (rank 3 purple) first. So if you have two perks which are rank 3 purple and two perks which are rank 1 yellow, you won't be able to get both purple in the same bloodweb level.
i never buy items addons or offerings before i buy two perks by the short way.
but the entity still can spawn on a perk when it have other corners to spawn.
and this is not fair, the entity don't should spawn on them if i don't buy another one, or don't have any other spawn to do it.
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a Exhaustion perk who allow me to put myself into a fake downed state, you not look as downed in the HUD.
Put yourself into downed state with this perk will cause Exhaustion for 60/50/40 seconds.
Put yourself into downed state with this perk will not make Grunts of Pain.
Put yourself into downed state with this perk will not make Pools of Blood.
Hold M1 for 4 seconds to get up.
The killer can mori/grab you like if you really was downed, but he can't see the option, he had to KNOW you are there to do it.
Can't use this perk while Exhausted.
Compatible with Tenacity xd
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just fix their faces...
easy as that...
people who like their respective movies will be happy...
and they can even let the "ugly" faces as a secondary free head skin.
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Buy all the perks you can, even if you dont like them, to evoid they keep spawning the next levels and have a bigger chance to get dead hard.
also.. i don't know how many perks you unlock from others characters....
but as more you unlock, more perks can spawn in your bloodweb.... and can make dead hard spawn very late, even had to keep leveling after the level 50
so.... that... first of all level up characters for unlock perks, and after that, the ones you want use to play.
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@RakimSockem said:
https://forum.deadbydaylight.com/en/discussion/comment/1523355#Comment_1523355
If you're being legit, I would hate to be your friend XD that's manipulative and toxic af
yes, but when you die multiple times for being unhooked next to the killer without BT is that or go play as killer....
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i try to counter it by using Borrowed Time, and playing with friends who have it, and tell them if they dun't run it i not gonna help them, so they had to run it if want me to save them.
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Your ideas are great i guess...
Futile Resistance feels like a tunneling unfair perk, maybe nerf it to... lose all your tokens every time you lose the survivor and exit from the chase.
Evil presence should be an Hex, because everybody will use it with Distressing and "the game" map offering.
Cruel Treatment is fine, i like it.
and there come my own ideas:
As Killer:
a Hex perk who respawn broken totems every 10/9/8 seconds.
While this Hex is active, Dull totems will act as Hex totems, exploding after breaking, affected by perks, etc.
If any true Hex is destroyed while this Hex is active, when this Hex be destroyed will Re-active for 40/50/60 seconds your lost Hexes.
As survivor:
a Exhaustion perk who allow me to put myself into a fake downed state, you not look as downed in the HUD.
Put yourself into downed state with this perk will cause Exhaustion for 60/50/40 seconds.
Put yourself into downed state with this perk will not make Grunts of Pain.
Put yourself into downed state with this perk will not make Pools of Blood.
Hold M1 for 4 seconds to get up.
The killer can mori/grab you like if you really was downed, but he can't see the option, he had to KNOW you are there to do it.
Can't use this perk while Exhausted.
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well, i can change it while im in the main menu....
also, be sure you are not in a empty play as "survivor/killer" lobby....
If you can see your character, that count as lobby...
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.... do it in the main menu
you can't change it if you are already in the lobby
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@Pipefish said:
https://forum.deadbydaylight.com/en/discussion/comment/1519115#Comment_1519115
That indirectly would buff perks like NOED and endgame perks in general. I could definitely see some salt with those mori changes xD
well, you already can run noed and mori right now, the only exception is... you will not even have a chance to use the noed because killing them all before finish the gens.
my problem with moris is not even have the chance to finish the gens before the killer decide rush kills ignoring DS with the mori
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i preferr my own nerf:
Key Changes:
- Hatch only spawn when 1 survivor left, and when the doors are powered.
- Delete Broken Key spawn chance from chest and Bloodweb.
- After use a Dull or Skeleton key, instead of disappear, become into a Broken one.
Moris Changes:
- Cypress Mori (Allow to kill the last survivor, When the doors are powered allow to kill survivors you hooked atleast 2 times.)
- Ivory Mori (Allow to kill the last survivor, When the doors are powered allow to kill survivors you hooked atleast 1 time.)
- Ebony Mori (Allow to kill the last survivor, When the doors are powered allow to kill any survivor, no hooks needed.)
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the only changes i do is switch M2 and M1 as killer
and change E to the mousewheel on both sides




