Wesker
Wesker
About
- Username
- Wesker
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@Angelicus23 said:
https://forum.deadbydaylight.com/en/discussion/comment/1789736#Comment_1789736
for evert single proof that I know this person, or a single word where I insulted you (reminding you called me braindead https://forum.deadbydaylight.com/en/discussion/comment/1789710#Comment_1789710) I'll gift you a buck
note that I didnt call you before entitled, but I would define like that anyone like you :)
I ask you to stop already calling me braindead or telling me I know random people that is already banned, and saying that I insulted you when I didn't. Just report me if that makes you happier, but stop pinging me, is annoying, you're just gonna make mods close your thread jesus leave me in peace and dont harrass me anymore
From the start of this discussion you kept trying to help your friend to make me seem bad. Indeed you are. You guys disrespected me for exposing civil argumentation (regardless of being right or wrong) and you get a taste of your own medicine now. Everyone recognised this as a balance issue and not a connection issue (10 vote ups). But even if was.. It's really worth of all that salt and free insults? I don't think so.
-
It's funny how the kids who kept throwing insults and salt to me till now are disappeared lol. Have a great day plebs.
-
@crustyselenium said:
I had the same issue a ton today, nearly half of my hits weren't connecting as oni, even though I heard them scream as if they had gone down. It only seems to be happening when I'm playing against console players, so I guess i'm just turning off crossplay until it's fixed :)
Console players? I don't noticed that. Thought it was just against ppl playing from any platform. Thank you from the feedback, I will try to turn off my crossplay aswell. Indeed my hits don't connect just as the Oni, otherwise it could be really is due to latency issues.
-
@Angelicus23 said:
https://forum.deadbydaylight.com/en/discussion/comment/1789710#Comment_1789710
SURVIVORS UNLOCKED ULTIMATE GOD MODE IN THIS PATCH
what kind of thughts are you looking for, when your post is just a complain
then when people comment coutering your arguments, they're braindead and survivor mains
you're straight up what I would define an entitled guy my man
but since you just prefer insulting anyone who isn't in your favor, I won't continue feeding your trolling. Peace out.
You are a friend of that guy called @megdonalds, it's clear. He get banned indeed, all I can say it's keep civil with any other, having a bad internet is not a reasonable motivation into throwing insults, salt or try to make ppl seems stupid. Get civil.
-
@Angelicus23 said:
https://forum.deadbydaylight.com/en/discussion/comment/1789676#Comment_1789676
you seem like caring since you had to make 2 posts about the same stuff in less than an hour
@ALostPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/1788701#Comment_1788701
Hit validation wasn't enabled yesterday. At least I don't think it was. There's a post in the feedback and suggestions showing how terribly bugged Oni can be with the hit validation being as atrocious as it is. It's REALLY bad.
Christ, I haven't played yet today but I dare try Billy or Oni myself with this hit validation enabled.
@Angelicus23 @megdonalds (thank god he was banned) do you see how beautiful is the normality? This guy posted a not biased opinion. Be normal is really easiest than you think
-
@Angelicus23 said:
https://forum.deadbydaylight.com/en/discussion/comment/1789551#Comment_1789551
not the guy, the girl moderator who has actual knowledge
https://us.v-cdn.net/6030815/uploads/58CPOHRKLPYE/image.png
and she said that the issue is that they have better connection than you by far, they own the real present-time location, and you don't
Like if I care, I already said a bad community deserve bad developers, so their opinion and yours are the same to me.
-
And still I don't get the point of their toxicity in insulting me when you can't pretend I have the best internet in the world. Bad devs, bad community.
-
@Angelicus23 said:
"Goog connection"? let's take a look at another post where you complained about the same stuff
https://us.v-cdn.net/6030815/uploads/DC1C5WNVOJ83/image.png
before purchasing online games, consider getting better internet, dont complain knowing you don't have the required fair connection, now that hit validation is on, you're getting paid back the unfair hits you have been doing all this time you ignored them
Well then post the screenshots from the guy below who pretty decleared the issue is persisting with a 30 ms ping. See ya in the fog lads.
-
@Woode234 said:
More specifically, hoping people get banned for calling you out on the great validation system DBD put into the game is petty.
Not understanding why all this toxicity involving while just reporting a issue with the Oni, which other people stated as an issue with a ping going around on 30 ms. Guess why we have all these bugs in this game is to please the enjoyment of bad people like you. He get reported and just hope the moderator will do what is right for the rules.
-
@KayTwoAyy said:
https://forum.deadbydaylight.com/en/discussion/comment/1789312#Comment_1789312
recently shared oni clips from my matches in the discussions. my ping is typically between 20-30ms yet all of my routine demon dash attacks whiffed as if I was seeing a ghost.
Are you serious what the hell? They broke him, taking away the old chase music from the Oni's POV was already too much!!
-
@Gallioni said:
Thanks for the heads up! Hope this issue as whole gets fixed.
Until they fix this issue I'd recommend to run just increasing-duration add-ons (which are still insanely good almost like those who boost your base speed)
-
@Gallioni said:
Hello fellow Oni main!
Perhaps a total removal wouldn't be possible right now. We don't really know how it impacts other killers as a whole right?
I think Oni is mostly at a disadvantage because one second you're dashing and the next you've already bashed someone.
I hope BHVR take notice of this! Not sure if I can post it as a support ticket or hope they see it here?
I would to say, don't run speed-boost add-ons on killers becouse seems like having more speed increases the chance to get a phantasm-hit. I tried to play Oni without speed-boost add-ons and I get a phantasm-hit just once in 3-4 rounds.
-
@Gallioni said:
I tried playing as Oni as a usually do after hit validation was reintroduced. Holy crap. It's borderline unplayable, I got cheated out of 3-4 fair hits with blood fury throughout the course of the match, which of course resulted in a loss.
I have a very good connection and my ping usually sits at 60-70ms tops.
Can anyone else who has tried Oni recently give their thoughts?
Oni main here, I can confirm he's broken by this new feature. Seems like survivors can stop my kanobo with one finger with this issue. That's why I'm asking to remove this feature
-
No one really complained about my connection performances during my game as a killer with some rare exceptions. When they see I have some small lag issue they just throw the pallets a bit early. But this feature literally ruins my experience here
-
@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/1789121#Comment_1789121
basically yes, because they have a better connection to the server than you.
https://forum.deadbydaylight.com/en/discussion/185864/news-hit-validation-beta#latest More information on how Hit Validation works is explained here.
This feature forces me to leave the game becouse I can't improve my connection right now
-
Can my hits be rejected if my ping is stable at 150 ms but my opponents have 40?
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1788822#Comment_1788822
Hm. If this doesn't work then either your connection is unplayably bad or hit validation isn't working properly. In theory that's how it should go because the more you lag the artificially closer to the survivor you think you are.
My ping is stable at 99 ms
-
@[Deleted User] said:
Why is this unfair? In the current system, if you're lagging as killer, everyone else suffers for it. With this system, if you're lagging, you're the one that needs to play around it. You can see your ping in the lobby, so it shouldn't be a surprise. If you're lagging you'll just need to get a little closer before you lunge.
Doesn't work
-
@AhoyWolf said:
I phased through a Dwight working on a Gen when trying to hit him with a Lethal Rush.
All we know the Blight is the Rin's secret brother
-
@Zaytex said:
It's getting to the point that playing survivor is just frustrating and far less enjoyable for me. Almost every game the Killer will be a Nurse, Spirit, Deathslinger, or a Pyramid Head who runs the typical Ruin/Undying/Tinkerer build with the occasional tunnel or camp into the mix. Add this with potato teammates and you'll never even get close to finishing the generators.
If I'm playing killer, I can take joy in playing someone like Demogorgon, Wraith or Ghostface, who might be far weaker killers, but are so much enjoyable to play since I don't just negate the skill of the survivors by having a bullshit power and if I do down them in a chase, I did it because I outplayed them fairly, not because I stood still as Spirit and forced the survivor's hand to just hope to be lucky.
The only time I'm probably going to play survivor now is with I'm with friends, solo queue is just horrendous going against the same killers, with the same perks, with the same outcome, over and over.
Think I'll stick to my Bubba, Wraith and Demogorgon cuties.. so fun
Survivors skill? Really playing survivors take skill? Thought it just take Discord, braindead loops or doing gens in front of the killer at his skill ceiling
-
@lowiq said:
Is this a joke?
It's one thing to argue that balance is still an issue. It's another to say that killers have been nerfed more than survivors since release.
What you use premises that are untrue, it calls into question the credibility of your argument.
I don't know which killer are you maining now but if you say my words are untrue you are bad at the game, sorry man
-
@chieften333 said:
I posted this in another thread too, pardon the ifunny watermark.
But there's balance issues on both ends. No need to call people crybabies.
Well they are
-
@BattleCast said:
Killers get heavy nerfs every time? Oh really? I recommend you look at killer gameplay from 4 years ago.
Yes indeed, my best from my memory was the destruction of Unrelenting+STBFL
-
Well this behaviour from devs, and community, erased the entire point of an horror game. Killer should be the power role, and survivors must to put effort in the game. Otherwise this is nothing, really nothing. You can't say this is an horror game if survivor is relaxing (and I'm talking of survivor played by good hands, not bad players)
-
@Kebek said:
Honestly, Ruin & undying will get nerfed as too good of a killer combos usually do. Yet survivor second chance perks stacking meta remains with little to no changes.
It'd be nice to see less used survivor perks buffed so they can see some meta play, hopefully less annoying compared to the current one.
Who will know? Enduring/Spirit Fury is strong as well but never got touched
-
@akumaks13 said:
There is nothing to do, the map is empty, there are no pallets and the few that there are are unsafe
NP
-
@maderr said:
What is the project here BHVR ?
I mean, creating killers that you can't counter at all.
- The Hag
- Gunslinger
- PH
- Stridor Spirit
Every other killers are fine but those are impossible to counter, nothing is working. If the killer is decent it's a 4k all the time without even using mindgame.
The only counter is gen rush which is not really the way i like to play the game.
2 Survivors holding the game hostage by hiding in big maps has still no counters (apart Doctor);
4 Survivors playing with Discord and OoO have still no counter;
OoO has still no counter and it destroys the purpose of many stealthy killers;
The keys have still no counter.
-
@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1780257#Comment_1780257
https://forum.deadbydaylight.com/en/discussion/comment/1780259#Comment_1780259
Yeah, because sarcasm motivates me to continue this conversation.
......
I'm not sarcastic, I honestly think survivor is too hard, and as a survivor main I find insanely hard to repair gens. I want to spawn behind the exit gates to leave quickly
-
@valvarez4 said:
https://forum.deadbydaylight.com/en/discussion/comment/1778898#Comment_1778898
If you don’t tunnel ds+ub are 2 slots wasted, and if you take the hit is 5 sec stun one time and 2 slots wasted too
It's broken, survivors want to be tunnelled on purpose if they are running this
-
@BigBrainMegMain said:
The game isn't built on 2 objectives.
If it's a killer with high momentum, high pressure, Ruin+Undying is overkill to them because the game has not been properly balanced for 3-5 totems+staying alive.
If you're living to a killer who has Ruin+Undying then well.....the killer isn't doing very well.
Ruin+Undying forced gen rushing (which is why I started bringing a Commodius Toolbox with BNP and Charge addons) and/or it forced to do totems to which teammates will be dying if the killer is applying insane pressure.
Maybe introducing a new mechanic to give a counter to high-speed killer; shall we start the trial with the exit gates already opened?
-
@BigBrainMegMain said:
The game isn't built on 2 objectives.
If it's a killer with high momentum, high pressure, Ruin+Undying is overkill to them because the game has not been properly balanced for 3-5 totems+staying alive.
If you're living to a killer who has Ruin+Undying then well.....the killer isn't doing very well.
Ruin+Undying forced gen rushing (which is why I started bringing a Commodius Toolbox with BNP and Charge addons) and/or it forced to do totems to which teammates will be dying if the killer is applying insane pressure.
You right meg, the game is build into genrush the killer and leave after 2 minutes
-
He has counterplay but is not just braindead loopy; you have to bait him into a shoot: if he miss a shoot, he lose a lot of ground on the survivor. II best counter, he has low map mobility, so gen rushy it's actually a thing against him. But ppl want just loop. I will mori the plebs until they stop playing the game, I'm tired to all this "loopy" meta
-
@Sluzzy said:
On a high mobility killer especially, the aura reading and difficulty to remove ruin is too oppressive. He can go down the person trying to do the totem, then uses his other aura perk (BBQ!) and go take the next person down (What if the gen was about 99% done). The gen resets, he go after the next person trying to do his totem after seeing the aura. What if they get the wrong totem? The high mobility killer has already hooked twice, he still has Ruin, the gens have mostly or totally reset. It is practically unwinnable already, simply because of two slowdown perks and an aura reading. The killer didn't have to do anything but watch for auras.
You are basically talking about Hillbilly, chill bro, it's just him. Freddy can't teleport to bones and Spirit can't see auras while she's phasing
-
@JinSime said:
Actually, no. If the killer pushes someone off a gen with ruin it will regress pretty fast and that can go on and for way too long. Specially if you're using it with tinkerer.
If it was a Trapper using it, it'd be fine. But it's Oni I see using it. It's forever Freddy, Nurse, Spirit. Killers that can easily go from one point of the map to the other and down people in their way. And you don't really have to choose that much, because depending on the spawn of the totems, you'll have 4 chances.
Basically, what I've been seeing is killers that already have good pressure making use of it and the ones who doesn't don't.
The killer has never good pressure if 4 survivors manage to gen rush and loop correctly
-
@xenotimebong said:
https://forum.deadbydaylight.com/en/discussion/comment/1778854#Comment_1778854
It’s not a lie, people just want a secondary objective that isn’t more M1 holding. Seriously, what is the mechanical difference between doing gens and doing bones? There is none.
Doing bones is easy, it takes 15s if the killer has not 4stack of Thanatophobia
-
@Sluzzy said:
Not needed at all. Huge mistake. Every rework makes them too overpowered and less fun to verse so he will become the new killer to suicide with.
Your "more fun to verse" means the killer is powerful like the old Freddy. Stop already and start learn how to play
-
@CLAUDETTEINABUSH said:
Oh boy here I go again!
Mentioning something that people in the forums discuss from her release.
So, I thought about making her phasing sound directional and make her footsteps sound more. This will give the survivor an idea on where they're coming from and will reduce the pallet mindgame. Also make her function as legion (this one is a bit of a stretch, but!) meaning that everytime she hits someone her power will need to regenerate from scratch (meaning you can't hit and phase, you'll have to wait her normal cooldown to do so.
What do you guys think? Let me know below.
She's already nerfed. Audio bugs already gutted her.
-
@OniWantsYourMacaroni said:
Suuuuuure,people definetely gonna die on purpose this weekend to nerf/remove bloodlust.
Those 3 people will massively skew their data
Three people? You messed bro, there's not just toxic people who will try to skew their data, pair this with bad survivors and you will get completely broken datas. They should test bloodlust on theirself, like other Devs do as well
-
@Freddy96 said:
They will gather datas about chases lenght and chase time most likely. On maps like both new yamaokas even bloodlust 1 is unneeded
There's NO map where you need bloodlust if the survivors don't know how to run, and Yamaoka's still have strong jungle gyms. So we are forced to run Bambozle on all M1 killers to deal with good loopers? IDK bad survivors don't even notice those strong "long chases" spots or they will just ignore it on purpose to provide corrupted datas
-
@MigrantTheGreat said:
https://forum.deadbydaylight.com/en/discussion/207217/i-didnt-get-a-thing-about-the-plague
Not every killer had the desire to kill!
Evan MacMillan (Trapper) - Was only doing his father's bidding until The Entity snatched him up made him kill
Sally Smithson (Nurse) - Was corrupted and brainwashed into killing all 50 patients by the Entity
Lisa Sherwood (Hag) - Did what she had to do to survive
Susie (Legion) - The most innocent one in the gang who was peer pressured into killing
Where's the Spirit in your critique vs me? Oh right, don't talk about her becouse broken unfun can't loop can't gen russh ecc.
-
@Rivyn said:
She's a religious fanatic. The Entity used that. Inserted itself into her belief, using the plague ravaging her and her people as a sign. Wasn't hard for Adiris to have her belief adjusted. I think she's one of the few killers that actually joined the Entity of her own free will, abit some manipulation.
So that plague affecting her and the others was from the Entity?
-
@ChurchofPig said:
I think the entity kind of just abused the fact that she is very loyal to her "god" so the entity sort of brainwashed her into thinking the Entity was said god. That way the Plague thinks she's doing her god's work when she's not. There's lots of theories that she was picked up because she caught this Plague so the disease is doing more work than Adiris herself.
Interesting
-
@KettleWettle said:
You know I'm actually starting to realize how much unfun Pyramid Head is to play against. Recently I've been getting a lot of Pyramid heads and I'm really starting to realize how much of an unhealthy killer he is. So let me just get started with saying this, we have 21 killers in the game (Soon to be 22) and I would say 10 out of the 21 killers we have are very healthy for this type of game. I'm not gonna list those other 11 killers because that's not really what I wanna concentrate on, but what I do wanna concentrate on are these 3 killers which are Spirit, Deathslinger, and Pyramid Head...but mainly Pyramid head. First we got introduced to spirit, and we all know a majority of each others opinions on her because of the way she plays out. She's the first unhealthy killer we ever got introduced to and we started to see a bit of a pattern as more killers got released. Then we got Deathslinger, now I don't even think Deathslinger is nearly as unhealhty as spirit, but he still is a bit of an unhealthy killer in the way of no matter how balanced you make him, he's still gonna be an unfun killer to play against because of what he's played as. Now this is where I really wanna talk about in my forum post. Now we have our 3rd unfun killer which is Pyramid Head. Now I'm gonna say this plain and simple, I would 100% rather play against a spirit and a Deathslinger than a Pyramid head and let me tell you why. Whenever you go into a match against a Spirit, you're most likely thinking you're gonna go down pretty fast because there's no real counter play to her, but you still have a 50/50 chance against her. You can use Iron Will, maybe Hide in a locker, or pre-drop a pallet. For Deathslinger, he's got a number of counters, like not just holding W and actually trying to dodge him, or dropping a pallet so he can't hit you through it. Ya know just simple counter play like that. But Pyramid Head has no counters at all. His caging ability is the dumbest thing ever, "Oh there's goes my BT and DS" because caging completely ignores hook perks so if you get tunneled then oh well there goes half of my perk setup. The whole aspect of the caging ability is just very dumb and poorly thought out on. If you loop him at a pallet it's either you throw the pallet down and get hit with his Punishment of the Damned, or you don't throw the pallet down and he just M1's you and you go down, and that's my main issue with him. You get killed for playing well that's not how a killer is supposed to be. You're suppose to be rewarded for playing well and Pyramid Head does the complete opposite. Spirit and Deathslinger are definitely unhealthy killers but I wanted to mainly point out Pyramid Head. I'm just surprised I don't really hear people complain about him very often and I thought I should give a reasonable thought oh these killers.
How can you struggle against one of the weakest killers in the game? Guess you are the ones who nerfed Billy LMAO
-
@karatinac97 said:
I was Huntress and absolutely decimated them on Lerys - I felt really bad. Played a few more rounds of 4ks and then got Haddon field as Wraith, didn't camp and could barely find anyone and got 0k (lovely teabagging at the gate as a gift). Didn't enjoy it when winning or losing as I prefer team play and haven't played as killer since.
All I remember of my first survivor games was being scared, hiding and getting murdered. Frustrating when you first start.
Started playing in 2017, the dark period for killers. Despite I didn't know about pallet looping being OP and survivors being insanely strong if you was not Nurse I have better memories of my first killer gameplay. I was the Trapper. But I played just one round as him, then bought Myers and I played him until the Oni's DLC. He can do the same of Myers, but 10x better.
-
@ALostPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/1749150#Comment_1749150
Yeah? You move fast, slam into walls, rush into survivors and hit them. Nothing too difficult to understand there for anyone that has moderate experience in videogames involving a first person camera, but there's more to learn when you wanna go in-depth with them. Like I said this game is mechanically very simple and easy to understand, there's nothing in this game that a new player couldn't learn to use somewhat effectively in a few hours of playtime.
Bro easy to say all this, while praticing Blight revelas to be a nightmare to win chase with a lethal-rush hit.
-
@ALostPuppy said:
Every killer released has been easy to use. Some definitely have higher skill caps, but there isn't a single killer in this game that I would consider to be not noob-friendly or difficult to pick up.
Also why would you want a killer to become even MORE simple? You do that and the killer becomes very stale very fast. I want to actually play a killer that I don't learn everything about in the first hour of playing them.
The Blight is easy to use?
-
Do yaa want to use DS? Nope, get moried, EZ :3
-
@DetailedDetriment said:
No. Deathslinger is easily one of the most boring killers to play against, sitting next to Freddy and Spirit.
Guess cuz u can't loopy
-
@SirCracken said:
https://forum.deadbydaylight.com/en/discussion/comment/1747296#Comment_1747296
Indeed. I hope my advice helps you get better with hih.
Is there anything else you want to know about playing him?
Nope, you made a good tutorial, nice and kind person, ty
-
@SirCracken said:
I have played Blight religiously since the PTB. He easily one of the strongest killers in the game and has one of the highest skill ceilings. Here are some tips.
- Try to lunge at survivors from an angle and not directly behind them. Although you turn far slower while rushing, you can still angle your attacks to your left or right. Doing this before attacking a survivor makes it way harder for them to dodge you since they can't simply side-step you if you were going straight
- Learn which loops you can bounce off. This is only learnt through experimentation. Not every loop is Blight friendly. But to name a few, generic jungle gyms, the shack, and L + T walls are all very unsafe against a good Blight.
- Learn to properly slide off objects during an attack. A lethal rush has 0 aim-dressing when you attack. You can use this to get survivors around corners by attacking before you bounce off the surface so you slide off and attack them when you pass by.
- Practice. An obvious tip, but the most useful. I'd recommend you use his training wheels add-ons, the one that auto-aims you towards survivors after a bounce and the other that show you where your rush is heading, and just keep playing him. For me the Blight is the most rewarding killer in the game to get good with. Stick with him for long enough and muscle memory will start doing the rest.
######### yeah his skill cap remember me when I tried to learn Nurse, he is insanely hard, probably the 2th hardest killer in the game after the Nurse