Umbrae_pk
Umbrae_pk
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- Username
- Umbrae_pk
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Comments
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@NullEXE said:
https://forum.deadbydaylight.com/en/discussion/comment/1056550#Comment_1056550
Lol what? Where in my comment am I being survivor biased? I've even mentioned that the complaint from killers is that the sound is bugged. Also do you even spend any time on the forums? I am like the loudest voice for favoring Killers. 🤣🤣🤣
Lmao, honestly! Your comments just SCREAM killer bias! 💀
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Damn, whoever played that ran that SUPER well!
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No, he really isn’t.
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Yes, For Honor. That game is SO unbalanced, it’s not even funny. Though, I have to thank that game for creating one of my favorite video game character, PK ⚔️🖤
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@PapiQuentin_ said:
https://forum.deadbydaylight.com/en/discussion/comment/1046311#Comment_1046311
https://us.v-cdn.net/6030815/uploads/568/IFDA0GYFE9GD.jpg
Nice try bud.
Since when did assumptions mean someone isn't red ranks?
Loser
Haha. Love that, go off!
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i Played killer. That was pretty dumb
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@Deadeye said:
I also think Coraline would maybe be a bit too far away. Although I think a puppet killer could be of some nice addon to the game, if done right. Not like Coralines other mom or Annabelle or something. But something more Silent Hill like
I’d like to disagree with you. I’d LIKE to, but you’re half right. Annabelle wouldn’t work and I can definitely say that “The Beldam” from Coraline can be a GREAT killer, if done right!
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@ReallyBigShoe said:
Also, I can't be the only one who wants a giant evil Gingerbread man killer...or one of the monsters from Killing Floor.
Love that! Tag line: I can catch you, I’m the gingerbread man 😈
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@AshleyWB said:
Also the Grinch or Krampus.
@ReallyBigShoe said:
I would be down for Krampus.
Sounds like the PERFECT Christmas killer! :)
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How helpful, and quite suspicious...
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@ReallyBigShoe said:
I don't believe anything was ever confirmed, or even talked about beyond a couple satirical tweets. It actually doesn't matter if Kyle Gallner said it's okay, because the Nightmare on Elm Street franchise is dodgy at the moment due to the estate of Wes Craven. There's a lot of red tape there. It will likely never get done, honestly. They can't even secure the license to get a the Freddy DLC on to the Switch and Windows Store versions of DBD, much less make a huge edit to one of the characters.
Hmm. That’s right. Looks like the Nightmare on Elm street chapter WAS doomed from the start.
Well, thanks, really big shoe! :D
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The game literally hasn’t changed for me at all. (Rank 1 survivor)
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@Eye66 said:
😀😜
Makes sense.
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@Mew said:
https://forum.deadbydaylight.com/en/discussion/comment/1037581#Comment_1037581
kobe bryant Adam?
It could be given to LITERALLY anyone and not JUST Adam because he’s, you know... has a darker complexion.
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Wait. Why would you roast them about Profe Thyself?
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@Fibijean said:
The wording is ambiguous, what it means is "on four separate occasions during the trial, get a safe unhook or a protection hit". So you would need four safe unhooks to complete the challenge, if you're not going for protection hits.
Thanks for being helpful as always, Fibi :) The wording REALLY messed me up lol
it should have just said “get 4 stacks of We’re Going To Live Forever in a single trial”, but I guess I should have thought that, too.
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@Booper_Of_Snoot said:
4 Stacks. Get a afe unhook, take a hit while killer is carrying a survivor. 2 stacks. Do it again, 4 stacks. I did it first game.
@Booper_Of_Snoot said:
4 Stacks. Get a afe unhook, take a hit while killer is carrying a survivor. 2 stacks. Do it again, 4 stacks. I did it first game.
Sigh. I’m so upset I didn’t think of it this way. Thank you two SO MUCH, though!
Here’s a cookie 🍪
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It can be, and WILL be, destroyed.
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@Boss said:
Tried it for a while, it's pretty okay.
Quickly got sick of not being able to use Pop Goes The Weasel though.
But, like, it’s still a hex perk.
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To be honest, new Ruin is FAR better than old Ruin.
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@Sonzaishinai said:
Lol so many people who didn't read the post
I don't think the devs would do that cause the big sell point of a chapter is often the killer
I don't think Chucky would be that hard to make work tbh. If you ever played Ghostface crouched only it isn't that bad most of the time
And he could use voodoo to carry and hook survivors. He made people float in the movies sometimes. The later ones atleast
Haha you’re right. They just ASSUMED what I put.
Anyhow,I guess you’re right, Ghost Face gets very low and I guess that’s the same size as the doll, and I’ve seen many ideas about using voodoo dolls to carry survivors to hooks and such and they’ll just float, and I think that could work.
But everything else has to be taken into consideration, like locker grabs and such...
By the way, thank you for reading.
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No
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@ausanimal said:
https://forum.deadbydaylight.com/en/discussion/123870/killers-are-hypocrites
even though most "second chance perks" reward survivors for doing something that they deserve.
You lost me soon as you said that what about DH is that a reward for a survivor making a mistake and getting a second chance?
Dead Hard is an exhaustion perk. And getting hit isn't a mistake. When you're in a chase, you're bound to get hit at one point. Also, hit boxes :D
And I also said "MOST second chance perks"!
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@hex_genrush said:
It’s not really fun for me when I’m rank 12 and get paired with a swf red rank team
It's never our choice whether or not we get paired up with a killer or team around our own ranks...
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@rephaim said:
Don't judge the actions of one by the voice of others. What you view as tunneling isn't what others view it as. What rank were you? Post a video of the face camping basement hook Billy and let us see him stare into your eyes breathing heavily at rank 10. Need more context. Also, it's just one game in a sea of less and less killers. Take what you can get. Also, survivor perks are infinitely better than killer perks because there are 4 of us and one of them. You are essentially complaining about killers complaining that the devs gave them perks that force an in game diarrhea qte mechanic because one killer fought through the urge to use lockers like a port a potty to stare at one of the final 2 survivors they hooked as the teammates left you to die opposed to use the anti face camp perks and they just picked ds. Again. We'd need more details.
Okay, let me explain the whole game for ya then.
Essentially, a Rank 8 Billy chased me, a rank 1 survivor, the whole game until he got me downed at a 1 gen left.
He basement hooked me, and it took the other 3 to save me, as he was heavily camping. NOT facecamping, as I never mentioned that.
As I was unhooked, he targeted me, ignoring any other injured survivor around and downed me once again. Tunneled me, basically. Then I D Striked him and got away.
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@Samwise444 said:
https://forum.deadbydaylight.com/en/discussion/comment/1031019#Comment_1031019
That is fair. Regardless it seems like the killer played a bad round.
Of course! We all have those. Except, something like this happens to me a lot. A little too much, honestly.
I'm not sure if I'm just a juicy target, or whatever, but the killer always wants me dead. And nothing will get in their way! Even if it means throwing the game for one person.
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@Samwise444 said:
As a survivor, I have never tried to rely on DS to save me. Don’t get me wrong, it is a good perk and can turn the game around. For me personally, I don’t use it because of the way it changes my mentality. I find that I loop worse with DS since I know I can get out. I would rather not get caught to begin with then depend on it to save me.
As killer, it can be annoying but there are ways to counter it. It honestly sounds like you are going against bad killers, because the killer should have broken the chase and focused on someone else. There are legitimate complaints with the game, but players need to evaluate what went well and went poorly in their performance and the adjust accordingly.
I wouldn't say "bad killers" because I'm Rank 1 and the lowest rank killer I have gone against at these ranks (normally) are Rank 8s
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This has happened to me, like. 3 times and it’s literally the worst experience ever :(
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Don’t like this guy. He could not be more bias if he tried.
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:/
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Well to me it seems as though Resident Evil won’t be a chapter in this game. At least not a while, that is, since I think it’s totally possible and that fits.
I mean, it fits more than the Stranger Things chapter. Sorry to everyone who has a demogorgon picture. Including you Evan :(
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@Cornpopers_Evan said:
https://forum.deadbydaylight.com/en/discussion/comment/1026426#Comment_1026426
I'm still waiting for some of your licensed character ideas. ;)
Also, about your opinion on my Nemesis idea.
Ohh. Really? Wait, why?? Did I make a statement or discussion in the past about licensed killer power ideas? Hm. Other than Coraline, I can’t really think of anything.
But, just for you, I’ll definitely do some. I do have A LOT of ideas, after all!!!
I’ll also get back to you on your nemesis idea as well.
As always, very interested in what you have to say.
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@Cornpopers_Evan said:
https://forum.deadbydaylight.com/en/discussion/comment/1026205#Comment_1026205
I mean, I literally have zero idea what its power or attack could be. xD
I meaaannn, if you wanna talk licensed killers powers with me, i’m actually your guy!
But if you DON’T want to read a 10,000 word essay I’m fine with that too, honestly.
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@ABannedCat said:
Meanwhile I get to rank 1 as survivor, even when I get downed 20 seconds into my chases. Yeah, I am definetely a pro-survivor now. I am the kind of potato that misses the DS skillcheck too. Yet, the game thinks I am a god.
It’s not about how well you do in chases too much. And hey, sometimes it happens.
Sometimes I can loop and juke the killer for 5 gens+ but other times I get downed RIGHT after the first hit. I guess it all depends on what your mood is.
People miss their DS, but it’s not often, as it’s easier to hit now. Though, again, it could be on what mood you’re in. Or if you forget you have DS. Stupid me :(
Ranking up as survivor isn’t hard, but killers can make it so that you de rank (or pip) SO fast, by simply tunneling you to death. By not letting you do any generators, unhooks, or that other thing. (I don’t know what it’s called) All you can do is get a SEMI good chaser emblem and THAT’S the problem with the emblem system.
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@Infckingcredible said:
https://forum.deadbydaylight.com/en/discussion/comment/1024030#Comment_1024030
And maybe even increase the amount of totems or find a tool first which allows to break it
No. No, no, no. Stop. Survivors have their arms and hands and that’s all they need, after all.
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This is so funny to read because all I see it “[bAd wOrD]” every 8 words.
Still, though, I get your point. But ehh. Whatever ig.
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stoppp. Object already got nerfed against stealth killers since Undetectable is a thing now.
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Exactly! I’m saving that! Can’t wait to see what killers have to say about that.
“But you can’t do them too fast!!”
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No way! You play with @Cornpopers_Evan ??? Jealous...
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@HuntressIsMyFavXD said:
Here is my idea:
DS activation mechanic stays the same
This is mainly to address slugging which is unavoidable:
DS Timer is PAUSED while in chase or down
Timer extended to 60/70/80 seconds
This will prevent slugging the timer out
I love it. But I think the perk should still have a deactivation mechanic.
Such as, jumping in a locker or working on a generator drops the perk timer to 0. Put it still can be used again.
I’m a survivor who uses DS a lot and think that these changes are necessary.
You could be being sarcastic with your ideas, I think they’re good.
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@DeathBeam said:
Happy facecamping, tunnelling, slugging, playing dirty, and salt Day.
I’m soooooo scared! 😱
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@Nikkiwhat said:
I had wholly expected them to go through the 4 OG Survivors first, with accompanying Killers with them...in tandem with theit releases. It feels REALLY random to me for Jane to be up next xP
I felt the same. Like, no one even plays Jane anymore and David's an overrated nobody in my books.
I get that A LOT of people play Spirit, but she can wait her turn. She's still fairly recent.
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I’m sorry, but “fixed”? The perk isn’t even broken.
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@Carpemortum said:
So dont call out people for making bad decisions?
Interesting. This IS a public forum for discussion and voicing complaints, isnt it?
Also, double posting this thread? Come onnnnn.
@ddubuckyee_user said:
Why this thread is double?
Honestly, a complete mistake. Didn’t even notice it was. Thank you for letting me know, though.
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@Carlosylu said:
To be fair, like in a discussion with a wife (this is a joke, no pun intended), gamers act based in past actions that somehow are alike to nowdays discussions to let the Devs know they didn't solve something the way they wanted trying to get the "fixing" to a better place in the future, but yes, it doesn't help at all, what I do is, if I complain I give a suggestion with it hoping it can help solve the real problem.
https://media3.giphy.com/media/1k2pcjSvhVGn8HU0Ri/source.gif
Perfect spirit!
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You might be right, but sometimes we just want to do something different. Like, instead of having the same thing happening over and over again, we want to try something different.
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I have asked myself this question a lot too, and still can’t wrap my head around why he’s so trash.
His bottles are great, and slow down chases by A LOT of time.
I hate seeing “clown is bad because he has bad map pressure” because killers don’t need map pressure to be good!
Look at Ghost Face, Huntress, maybe Spirit, and others I’m probably forgetting about. They don’t have good map pressure but they’re still great killers and can stomp a whole team.
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@Archimedes5000 said:
Maybe not remove, but add an option to disable it. Its a joke on PC
I like that idea more! For new killers, it should be locked as an option to disable it until they have a certain amount of hours in the game.
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@Colton147 said:
Aside from bugs, Spirit will probably always remain a top killer and a great killer against SWFs.
Yeah, not to mention that one bug where Iron Will literally doesn't work at all!