UlvenDagoth
UlvenDagoth
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Comments
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@Blueberry said:
If it wasn't for the nurse changes going too far imo and the completely unnecessary medkit buffs I'd agree.
Unnecessary? They took out Insta Heals. I never get people healing without them anyway. This HELPS Killers if people feel the need to heal more.
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@Creepingcam1070 said:
https://forum.deadbydaylight.com/en/discussion/comment/746428#Comment_746428
Thank you for liking my idea! I probably should have made it a meter instead that would probably be better.
Just remember! The reason why everyone hated Legion before was that they put the chase on a "Timer" then there was the whole exploit.... I get enough hate cause I play Legion! Let's make sure to avoid situations like that!
Also in case you don't wanna have to look: https://forum.deadbydaylight.com/en/discussion/93454/a-simple-idea-for-legion-rework-buff-you-decide#latest
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Hi! These are interesting ideas! Can you head over and look at my post about this too?
I like the higher movespeed, but I am not sure about the Blood stain idea. It seems rather complex! A few in my thread have lobbied ideas for Legion getting buffs as they hit with FF as they are working themselves up into a greater frenzy! Over all I think these are good ideas though!
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@Nick said:
WHY ARE YOU YELLING
I'm not sure why it was bold... but thank you! That made me laugh.
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@Peanits I'm sorry all these people attack you for no reason. Glad you have thick skin. I think this is a good change, and I know yall are doing your best to balance everything. The efforts yall have made lately are really encouraging and I think yall are doing a great job.
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@AliXnm said:
https://forum.deadbydaylight.com/en/discussion/comment/745543#Comment_745543
https://us.v-cdn.net/6030815/uploads/617/335NNDE18TG4.jpeg
Looks like you guys need a little help on what to do since you’re losing players.
Hell no.
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@OMagic_ManO said:
https://forum.deadbydaylight.com/en/discussion/comment/744191#Comment_744191
Wanna be friends? o3o
sure! I like friends!
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@phantasmal said:
https://forum.deadbydaylight.com/en/discussion/comment/744146#Comment_744146
You mean in general? For sure, but that mostly boiled down to map and chase design.
and Exhaustion refilling during chase, insta heal exploits, old BNP. insta blind flashlights with bright white screens....
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@PickCollins said:
https://forum.deadbydaylight.com/en/discussion/comment/743806#Comment_743806
No. There is an effing reason to be rude. I had to sit here and listen to everybody, killer and Survivior main alike, sit here and lambast, scrutinize, and crucify Nurse. Blaming her for ALL the games problems. I trusted that when the devs said they were taking a calculated look at her, that they were ACTUALLY being calculated in their changes. Boy was I ######### wrong. It's a ham fisted nerf on top of lazy reworks. I have never been more ashamed of BHVR, and I was there for the first Freddy nerfs.
So I don't wanna hear the "there's no need to be rude" bc there most definitely is a reason for me to be rude. Me and other Nurse mains had to put up with hate from both sides and we hoped that BHVR would actually keep their word when they said little to no base power changes. Instead this base power change Is the biggest nerf that could have happened that isn't just "remove all of her blinks and buff her movement speed to 115" oh wait...that's called Spasmodic breath.
We've been hated and lied to by the devs and this community. That is grounds for some ######### anger.
Also! Hated and Lied too? I'm a Legion main! Don't talk to me about that!
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@PickCollins said:
https://forum.deadbydaylight.com/en/discussion/comment/743806#Comment_743806
No. There is an effing reason to be rude. I had to sit here and listen to everybody, killer and Survivior main alike, sit here and lambast, scrutinize, and crucify Nurse. Blaming her for ALL the games problems. I trusted that when the devs said they were taking a calculated look at her, that they were ACTUALLY being calculated in their changes. Boy was I ######### wrong. It's a ham fisted nerf on top of lazy reworks. I have never been more ashamed of BHVR, and I was there for the first Freddy nerfs.
So I don't wanna hear the "there's no need to be rude" bc there most definitely is a reason for me to be rude. Me and other Nurse mains had to put up with hate from both sides and we hoped that BHVR would actually keep their word when they said little to no base power changes. Instead this base power change Is the biggest nerf that could have happened that isn't just "remove all of her blinks and buff her movement speed to 115" oh wait...that's called Spasmodic breath.
We've been hated and lied to by the devs and this community. That is grounds for some ######### anger.
Yes but did I do any of that to you? Nope!
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@phantasmal said:
https://forum.deadbydaylight.com/en/discussion/comment/744744#Comment_744744
I personally don't think that really does anything. You shouldn't tie the power of a killer to unoptimal survivor plays, in this case not splitting up and running away from the TR.
And if you tie a power to survivor actions in general it better be a damn good tradeoff. Like in the case of Plague, you can deny her Corrupt Purge but in return you are one-shot for the rest of the game and your stealth is severly hindered.
So how's the tradeoff looking for this idea? Survivors can prevent your one-shot but in return they have to... split up? So exactly what optimal survivors do anyway? You could say that's pretty much the worst trade deal in the history of trade deals.
Maybe if there was something to force survivors to group up, like removing the option to self-mend. But just on its own this idea doesn't really give Legion much.
Also, my persoanl take on giving FF lethality would be allowing it to down injured survivors who are currently NOT suffering from DW. That would A. give him lethality, B. would improve his stall game as survivors would actually have a huge reason to fully heal up, C. would give him additional options for playing chase, D. should pretty much avoid the whole tunneling issue.
I like your idea but I'm not 100% on it! I do like the injuring people and then maybe downing them when they dont have Deep wounds but you'd have to INSTANTLY cancel your FF to take advantage of that! One of the main things Legion has right now is the Information you get from KI! I don't think making you have to eat the stun then pick someone up will be what we need! Good idea other than that though!
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@OMagic_ManO said:
https://forum.deadbydaylight.com/en/discussion/comment/742518#Comment_742518
I knew only in Frenzy but what about killer instinct?
Killer instinct would be on a radius! Or some of the other lovely Ideas posted here!
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@GodNap said:
I still think that legion needs a power to down survivor like, if hit 3 surv you have an insta down
The issue with that is that is why everyone hated Legion to start with! It put the chase on a timer per say. I don't want that again! I get enough people telling me to off myself!
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@Darkskies said:
Truly the devs need to look into blitz attacks I hugely am into crime bios etc I think they could really learn alot from looking into it. Legion reminds me of a blitz attack killer they really need to reward him for multiple attacks more he attacks all 4 the stronger Legion gets.
Counter play would simply be to stay apart keep looking out for yourself and being aware that you need to take one for the team to stop his power from getting out of control.
Would fit his lore and chapter totally as for your idea I would love to give it a try but console players don't get any chances to test.
I hope they give some of the Legion players some ptb time their ideas a test at least.
Things need to change for Legion but it's been very quiet on if they plan to.
🐷💖
Aww thank you for looking! I agree with you completely. Legion needs help and the Blitz attack style, as you named it, is very fun and LEgion should be rewarded for it!
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@Kabu said:
Add on suggestions:
1. Survivors are revealed by killer instinct for a very short amount of time every x amount of seconds while mending When out of FF. See previous post for explanation.
2. Survivors suffering from deep wound make louder injured noises.
3. Survivors have their aura revealed for x amount of seconds when they stop mending. Unsure if there should be a noise notification.
4. Frank's mix tape rework: Hitting a survivor with FF then hitting another one and going back to hit the first survivor depletes the deep wound bar by a large amount. Maybe doesn't fully deplete the Frenzy bar but would still stun Legion. Would still be hard to down with frenzy but it adds pressure.
5. Increases FF duration tremendously (5 to 8 seconds) but with increased stun duration (.5 seconds to 1 second)
6. Survivors hit with FF suffer from the hindered status effect for a short time.
I like all those! The Hindered the most honestly cause then it would be MUCH easier (but not too easy) to catch up after the stun!
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@NuclearBurrito said:
Why do people keep bringing up the Legion update?
He wasn't nerfed. Legion went from being a bad Killer to being a bad Killer for different reasons.
Hello! Legion main here! Legion is a bit hard to use cause of there power and they did get WAY over nerfed! But remember that there are people that enjoy that Rush down play style! Try and not be insulting! Thank you!
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That is at least Legion! But let's wait for PTB!
(Also I loved Phantom Pain! Till the giant robot... after that it was WEIRD!)
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@Frozen said:
cuz they want 4k every game no matter what, they don't care about balance, fairness
Hi Frozen! Did you see my post in Feedback? Also! You know better, not every Killer is like this! They are just freaking out, and also likely feel lied too cause BHVR said "Slight changes"
I honestly think they should wait for PTB and give good feedback if they want a change!
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/744403#Comment_744403
Now... we wait... FOREVE-
In 6 or 9 hours!
Nope! Only forever wait is on Legion buffs! It's okay though! I got a topic over in Feedback about it that's being lovely right now to read!
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@Kabu said:
https://forum.deadbydaylight.com/en/discussion/comment/744404#Comment_744404
That's how I think of it. Like a happy and excited version of aww ######### here we go again.
AWWW SHIIIT HERE WE GOOOOO AGAIN!!!!
Exactly! Can you imagine Legion running around, grinning under that mask as they cut more and more people?! It's great! That's kinda a good angle to take on the power! I need to think some more, and get some input from @LordGlint since he helped me, and see if we can hammer something out like that!
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@Objectively_speaking said:
https://forum.deadbydaylight.com/en/discussion/comment/744322#Comment_744322
I understand why you would 360 billy, but for me as legion (in power) it's far better to just let me stab you (extremely less likely to tunnel) makes it so that I constantly switch targets, However if a survivor really enjoys wasting my time (360) then I have no problem wasting theirs (console btw)
@MissGamer456 said:
https://forum.deadbydaylight.com/en/discussion/comment/744366#Comment_744366
I'm a legion main on console as well so I understand. Especially when I'm in frenzy and I can't find the person who unhooked you just let me smack you so I can find someone else. When I do manage to get the frenzy hit other survivor are always in a locker
I get too many players with urban spine chill and sprint burst.
HI! I'm a Legion main on PC! I don't mean to be "That Guy" but Legion mains are so rare now that I just want yall to check out my idea for a rework and tell me what you think!
Just stay civil!
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@AngryFluffy said:
What survivor are you playing and what rank? Apperantly it seems like there are killers who hate specific survivors. In my experience it is also a matter of rank. The funny thing is, I got more often tunneled and camped in yellow and green ranks than in purple and red.
And in my experience killers hate Nea. Which is sad for me, because I main her, and often use her bright colored cosmetics with pink hair, just because I like it the most. I never tbag or flashlight click and I'm not the best in running the killer around for too long. However, view days ago I played against a clown, who focused me from the beginning of the match and camped. I got unhooked with BT, he tried to down me and still went after me. When he got me, I hitted him with DS and used BL right after, to get away. One of my teammates tried to get his attention, but he still went after me ( after BT, DS and BL!). The gens literally popped around him but he only wanted me dead, what he got in the end. The other three escaped.
I asked him in the end chat why he did that and he basically told me that I was toxic because of the outfit I use and because I play as Nea. And this was it. This was his reason.
Imagine being called toxic because you use a skin that even gives the killer an advantage since he can see you better.
WOW! That's dumb of him!
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@Kabu said:
https://forum.deadbydaylight.com/en/discussion/comment/744350#Comment_744350
This is my current though process with Legion changes. Survivors already don't like mending so I don't want to increase the time it take to fully mend. Debuffs like decreased repair speed are too oppressive apparently. So I'm thinking of ways to buff Legion for using his power rather than debuff the survivors.
I like it. It makes sense, wouldn't you (In a feral state) get more and more excited the more blood you spilled?
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/744387#Comment_744387
I think we all need to wait for PTB to even continue the conversation at this point.
Give it 6 or 9 hours and we'll see how this goes.
I agree!
Also earlier it was *Cries in Legion Main*
I do that alot.
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/744323#Comment_744323
It's like the herd mentality with Legion all over again, I don't get why people do that honestly...
*you know what I am going to do*
But I think they need to wait for PTB at LEAST!
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Meh, I think they all need to wait till PTB.
I make Legion work well. I don't see why they have such an issue with Nurse now.
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I'd love it! Can you imagine different chase music for each member of Legion?
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@Kabu said:
https://forum.deadbydaylight.com/en/discussion/comment/744350#Comment_744350
My thinking was this, you hit someone with FF and run off to hit someone else. You hit them and end your frenzy or don't make it ti them and end the power. When out of FF you hear the heartbeat and see the KI mark for a very short amount of time (for balance) every x amount of seconds while that first survivor is mending. What also helps balance this is that it is hard to tell distance with killer instinct.
OHHHHH! That makes alot more sense! That's kinda sneaky! I like it.
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@Kabu said:
https://forum.deadbydaylight.com/en/discussion/comment/744326#Comment_744326
What do you think of this?
Survivors are revealed by killer instinct for a very short amount of time every x amount of seconds while mending When out of FF. Cannot be included with change number 4 (from my other post). Maybe this could be an add on?
Sneaky! Though, you have to use KI to find people IN FF right now. You cant track with scratch OR Blood.
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@Kabu said:
https://forum.deadbydaylight.com/en/discussion/comment/744326#Comment_744326
Yeah, killer instinct should be seperate from terror radius anyways. Also, one change that needs to be made regardless to what other changes are made is reduce the FF stun time to 3 seconds from 4 seconds.
I agree. That Stun is hard to eat! DS'ed by my own power!
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@arslaN said:
People in this forum really don't want any challange and want to get easy 4ks every single match.
Not all Killers are like this! Just saying, I like a good Back and forth match!
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@Kabu said:
https://forum.deadbydaylight.com/en/discussion/comment/744302#Comment_744302
Here's a change to your suggestions:
After hitting two survivors with Feral Frenzy the Legions red stain is removed for x amount of seconds which would help with downs. Third hit lowers terror radius by 8 meters for x amount of seconds which could help with hitting that last survivor. With monitor and abuse the terror radius will be 16 meters. Addons could influence this.
Though any TR change might mean KI needs a change right? Radius, as I said in the first post.
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@Kabu said:
https://forum.deadbydaylight.com/en/discussion/comment/744189#Comment_744189
These are suggestions that have come up before but I tweaked them a bit
1. Hitting three survivors with Feral Frenzy grants Legion a one hit down for x amount of seconds on the last survivor. Perhaps give the last survivor the exposed status effect. This one was suggestef before but I tweaked it a bit.
2. First two survivors hit with Feral Frenzy grants 2% increased movement speed each while the third grants a 1% increase bringing their movement speed in Feral Frenzy up to 130%.
3. At base, being hit with Feral Frenzy causes mangled that persists until fully healed. Can't be stacked with other mangled status effects like sloppy butcher but works with coulraphobia and the like.
4. If a survivor stops mending then they are downed. Deep wound timer depletes while doing an action (mending, repairing, sabotaging and so on) even while near the killer. If not doing an action the deep wound timer does not deplete while within 32 meters of the killer.
To add to number 4, deep wound timer will be based off of distance from the killer and not the terror radius. So, with current Legion and this one change deep wound would not deplete when within 32 meters of the killer unless commiting to an action.
Oh! Those are rather good! Very interesting changes. I have to say my favorite part is the mend changes!
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@bgbomb said:
too many thing i want to say.
i dont even know how to start.
i really love dead by daylight a lot.
https://us.v-cdn.net/6030815/uploads/234/D9AB08VBFTI1.png
i think my play time can prove it.
If I can, I really want to keep my enthusiasm to play.
But i can't.
you just disappoint me too many time.
You made me can't trust you any more.
The first time you hurt my trust on you.
is the data issue.
in this issue.
you release the data like this in the first day.
https://us.v-cdn.net/6030815/uploads/853/XGMYU8WM0KUW.png
but after few day.
you told us that this data is wrong.
you make some mistake(collect the data after the game finish not berfore the game start) the survival rate on R1 PC should be 43%.
it is 2 times different .
and could it really be 43%at R1 when the survival rate were higher than 50 after R10?
Anyway the survival rate wasnt the most important thing i care in that moment.
The most important thing is.
What did it mean?
Did you really collect the data before?
if you did
How could this happen?
if you didn't
How can you balance the game?
by your feeling?
by the Community?
And the second time you hurt my trust is the end game update.
When i read the end-game update information.
i dont understand why you made the door open time shorter and nerf remember me.
the end game is starting after the door open.
so the end game update shouldn't change anything about the door open time.
But after the second thought.
I thought maybe..
just maybe
would the end game was made to be starting after 5 gens done?
and then you change the door open time for balance.
and then you change the end game start time but forget to change the door open time back?
and after few days.
in your Q&A video.
you said that the end game was made to be starting after 5 gens done in the beginning.
Then every thing make sense.
But how can you forget it?
It seems like there are two teams in your group.
first one giving the idea the second one modify it.
and the second one change the end game start time without change the door open time back.
But why?
I can only think of two possibilities.
one is your group had some Communication barrier to each other so the second team didn't understand why change the door open time.
the other one is the second team is very survivor side and love the change of door open time,so they keep it even after the reason of they change it gone.
I dont know which one is true.
but any of them show me that you are not the group which i trust and believe before.
The third time you hurt my trust on you.
is the mettle of men.
needless to say.
it is a totally broken perk.
and you release it right after the DS rework.
but this is not the reason you hurt my trust.
the reason you hurt my trust is your follow-up.
At the beginning you refuse to admit it is too op.
And after you can't refuse admit it you just nerf it to the ground.
so you dont need to handle it anymore
it was so special and maybe can be a fun perk.
but you just give it up and let it to be a trash perk.
And right now.
you nerf the nurse......
and dont give any buff or sth back to her like you did to DS BT.
you just nerf it to the ground.......
she is one of the most famous killer in DBD and you still can do the same thing like MOM to her.
i can accept and understand why and what you did to DS even what you did to Legion.
DS you keep the 5SEC stun after the endure rework
because you want it to be a perk that once it work then you free.
3SEC may not reach the goal.
Legion as a lowest killing rate killer
https://us.v-cdn.net/6030815/uploads/967/77TZI2MG0RTK.png
you still nerf his ability because of survivor hate him.
at least you give him 4.6m/S back
So i can still understand why.
you can't nerf it anymore because he is the worst killer already.
but lot of survivor still hate it.
So you give up to keep legion special
nerf his ability and give him movement speed back .
i dont like it but who can blame you.
But today.
you just nerf the most famous killer in DBD to the ground.
A 3.8m/S killer need to wait 6SEC to charge her blink again.
who you are gonna lied.
she is died.
why you can make such a nerf like this.
I can only think of two possibilities.
one is your team at least the nurse rework team don't play the nurse.
So they dont know how hurt the nerf is.
the other one is they don't care ,they just want nurse can't play anymore.
I dont know which one is true.
but either of them made my trust on you totally died this time.
i can't believe your team anymore.
And i can't keep optimism to the future of DBD anymore.
The art team in DBD is amazing.
And i can see it become better and better since the Freddy rework.
the Lullaby change to appear in dream world is so feeling of presence.
but the balance team isn't.
*cries in Legion main*
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@Mochan said:
I just love all the salt, Killers can't help but feel sorry for themselves.
Please, I'm microwaving some popcorn. Do continue!
Can I just say, not all Killers are like this!
Cause well, I think everyone should wait for PTB before losing there minds at least.
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@Mochan said:
https://forum.deadbydaylight.com/en/discussion/comment/741954#Comment_741954
Oh wow, how tragic, meanwhile Leatherface is still walking across the map to find survivors.
*cries in Legion Main*
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I have a topic on here with an idea. It's in feedback too. Maybe that could help?
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I'd love something that is in the Entity's realm visually. Like you can see the fakeness of the world and the Spider Goddess or something related in the seams of the world.
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@Fibijean said:
Excuse you what the HECK did you just say about Chess?
Chess is really complex @.@
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@Volfawott said:
I just want a new Legion cosmetic.
Considering they got skipped over for the Halloween event.
Sadly I doubt we'll ever get maskless Legion.
Since Joey got the cosmetic last time it would be nice to see something for Susie Julie or Frank
I want an UwU mask for Legion
A OwO mask for Ghost Face.
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@Kabu said:
https://forum.deadbydaylight.com/en/discussion/comment/744164#Comment_744164
I'm gonna start thinking of changes for Legion too. I'll post them here as they come to me.
Thank you so much! Just please please please keep the rushdown style! That's my favorite part... it's WHY i play Legion! We need to keep it!
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Sorry you've had such bad luck! Not all Killers are like that! I don't, for example, Tunnel, Camp, OR even Slug often as Legion!
So I hope I find you in the fog!
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@Kabu said:
https://forum.deadbydaylight.com/en/discussion/93454/a-simple-idea-for-legion-rework-buff-you-decide
Your first idea of removing his terror radius and red stain during FF is interesting though it still won't help with getting a down. Downing has always been his issue even before the mega nerf (it being on a timer).
While, your second idea is also interesting but maybe the decreased terror radius should be linked to their power. Something like hitting a survivor in FF will lower the terror radius and remove the red stain for x amount of seconds after ending FF. Monitor would lower the radius to 8 which would be pretty strong. A shorter, faster tier 1 Myers.
I feel that borrowed time and Legion's power need to be separated.
Thank you for your feedback! You have very good points and I'll think about it and might add a 3rd idea using them!
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Nothing! Did you go read the first post again? I was just saying in general. This is one of the nicest threads i've seen in a while and i'd like to keep it that way!
Also! None of the Killers are as good as the meta ones. BUT, They CAN be really strong. Try fighting Ghost Face on The Game map! It's a pain!
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@BenZ0 said:
I play every day swf 2-4 man, depends on who is online, I didnt saw any ghostface since over 3 weeks and IF we find finally one, he never gets more then 1 kill and that mostly because of noed. Just how I said, he is not BAD but he is not GREAT as well, I mean Nurse, Billy, Spirit, Huntress and even Freddy have all better map pressure, chase abilitys or mobilitys.
I personally love ghostface and he is one of my most favorite Killers but in fact, he is still not a great killer compared to the meta killers, and I do get alot of 4ks aswell with him, but this is always because the survivors ######### up.
Please keep everything Civil! Thank you!
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@phantasmal said:
https://forum.deadbydaylight.com/en/discussion/comment/739705#Comment_739705
Try comboing Restraint with Insidous for some silly, cheeky jumpscares.
Honestly, imo Doc has one the better overall add-on systems, it truly allows you to make builds.
- Calm - Stealth Doc
- Interview Tape - Sniper Doc
- Restraint - as I said, combo with Insidous
- Order - fake pallets is just a generally okay power, combo with pallet-perks
- Discipline - I mean not having a red stain can help make plays at jungle gyms but it's not that amazing and can even be detrimental if you know how to moonwalk
Aside from tinkering with the rarities to meet the so-called standard (4,5,5,4,2), fixing Scrapped Tape and perhaps reducing redudancy ( like we really don't need a common version of Calm and stuff) I don't think they need much change. He needs some base kit tinkering instead.
Scrapped Tape: imo should be a full circle and be cast at the location you are looking with the imaginary crosshair being the center point.
In retrospect, late 2016- early 2017 was truly the golden age of add-ons, back before BHVR went down the rabbit hole of status effects and just plain boring number buffs; that was when we got Myers (Tombstone, Scratched Mirror), Hag (Rusty Shackles, Scarred Hand, Waterlogged Shoe, Mint Rag [tho her add-ons started out a bit weak but they did eventually get buffed down the line]) and Doctor (affliction system).
Looking at the Nurse changes tho it seems they are trying to get more creative with them again.
It's also the time that Killer had it the worst.
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@godren said:
https://forum.deadbydaylight.com/en/discussion/comment/744085#Comment_744085
if they keep her base kit as it is now i'll reinstall the game.
Guess I wont then!
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The Old Legion was so annoying Legion hate became a meme. Let's not do that again.
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@BenZ0 said:
I respect that you are a current Legion main and I dont want to insult you in any way, but if you are a true Killer main you KNOW that Legion is not fine with the current FF and a killer without a chase power is like a Alex toolbox on genrepair.
As I said, I know that you arn't trying to be insulting! But please go read all of the first post.
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@BenZ0 said:
I had over 600 hours in old Legion and kind of 100 hours in the new, I know what I am talking about and you are true that you dont need necessary a power to kill survivors, but it is not fun at all and against good survivors you have no chances, especially in a swf.
Your idea doesnt took the running stabbing idea away thats true, but it is not a solve or fix or buff in any way, look at ghostface for an example. He is not bad but not that good at all aswell and he is probably the best stealthiest killer ever. Stealth is not a good fit for Legion, and the current FF is not fine at all, the running speed is a joke, the vault speed is slow and sluggish as #########, The cooldown is waaaaay to long with the "missing hit deplete power gauge" and the fatigue stun is more of a punishment then a power.
But even if all these FF aspects are gonna get buffed, Legion would still stay in a really bad spot because even wraith has a chase ability, he can atleast cloak to gain extra speed and run pass a survivor in chase to block a window or pallet of and then unclock. You cant do anything as a Legion and cry while you are getting looped.
Now I can tell you didn't read all of it! I mentioned all that in the first post! Please go look.
Also, go tell the people that I killed on my stream tonight as Legion in Purple ranks that Legion isn't lethal.