UlvenDagoth
UlvenDagoth
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- UlvenDagoth
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Comments
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How is it a nerf?
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@PhearEternal said:
I tend to agree with @UlvenDagoth. If you look at how the game was about 1.5-2 years ago... I don't honestly know how they ever kept a killer player base.
Now that things are slowly getting somewhere kind of close, for certain killers anyway, I think the next step is bringing outliers like Clown, Legion, WRAITH, Trapper and Doc up to snuff. You get into a game against those poor bastards and you know you're strolling out.
Unless... wait... oh God no! Rancor! My one and only weakness that I've known about literally all game long... plz nerf. Kthx. Lewl. Ya ok.
I got a really healthy Legion Rework thread on Feedback. Here's hoping Devs see it!
But yeah, 2016-2017 DBD made me stop playing for a long long time, only coming back with Legion being released.
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@HaterMcTater said:
https://forum.deadbydaylight.com/en/discussion/comment/758739#Comment_758739
Well that's the issue, the meta for killer perks right now are all slow down perks. The end game is undesirable to get to for a killer since 2-4 survivors alive makes it hard to get another kill (making NOED still a bad choice) the rework I'm suggesting is designed to help slow down the game, keep the perk similar to its intended lore and previous ability, and not be seen as a "toxic" perk.
I mean i'm not arguing you, but it's insane how higher rank people make the game so bleh by just rushing it so hard. I honestly get to feeling like "What was I supposed to do about that?" when the gens start poppin.
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@Frosty said:
I found an actual picture of @WickedKatz and the survivor mains posting on NOED threads
Hey hey, no need to yell at people cause they disagree.
Yall stay civil.
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I mean, what else am I supposed to do when Survivors pop the gens like popcorn? I don't run NOED myself, but honestly... you get high rank and watch those gens. Even more from a Killer's perceptive. I feel NOED is used by people tired of games shorting than Lobby q times.
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I still feel that they could abuse this. Maybe give it a tickle more thought?
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@Mr_Goodman said:
https://forum.deadbydaylight.com/en/discussion/comment/758711#Comment_758711
Sigh completely missed the point of the comment. Did I ever say survivors didn't have second chance perks? Stay civil? Sure once people don't go assuming stuff.
Then what does this mean? " Survivor perks that would shift the momentum LOL"
I'm still waiting on the Killer Perk list.
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*Still waiting on those Legion buffs*
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@WickedKatz said:
https://forum.deadbydaylight.com/en/discussion/comment/758552#Comment_758552
Low tier killers are more related to the variety of perks and playstyles you can use with them, as well as how easy to learn they are. You play nurse for 2 games, you can 4k against a good swf. You put hours into playing Clown, you will get destroyed by any players you face. But with the right build for say, Clown, you can wreck Swf and you can play at red ranks, against very optimal survivors. So my point is, all killers can be very effective with time and effort, and losing the first games you play with Wraith or Bubba doesn't mean they require Noed to be played
Really? I've played Legion since they came out and still get stomped at times. Wanna try again?
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@Mr_Goodman said:
https://forum.deadbydaylight.com/en/discussion/comment/758622#Comment_758622
Weakling? Lol apparently if you complain about a killer perk that automatically makes you a survivor main huh. Besides, I wouldn't be talking if I were you. Throughout dbd survivor perks got nerfed more frequently than killer perks. Survivor perks that would shift the momentum LOL
- Dead Hard
- Decisive Strike
- Borrowed Time
- Adrenaline
- Balanced Landing
- Deliverance
- Head On
- Sprint Burst
- Unbreakable
Also, if you look at the big picture, extending back to the start... well Survivors were insane at first so it turns out that alot of those "nerf" were to bring them back from the mountain they were on.
Wanna list Killer perks that can "Shift the momentum?" I'll wait.
Stay Civil okay?
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I got called boring as Legion cause I Killed them all.... at rank 4.Sorry I can make a low tier Killer a challenge.
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I mean, I get people telling me i'm boring cause I kill them all...
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I already have gens popping like popcorn! Not sure this is a good idea!
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No
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Yall wonder why you only see Spirit and such.
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@WickedKatz said:
Your post is further from the truth. NOED does reward bad players, since the main objective is to do gens and prevent gens. The survivors dont have to check all map for totems, noed activating doesnt mean bad survivor plays, it means the survivors were focused on doing gens. If you compared noed and adrenaline, which is the most common killer main thing to say, Noed activates if you dont do the Gatekeeper objective as killer, and Adrenaline activates if you do all of your objectives of the Lightbringer category. This means that noed is a noob perk, and it rewards players who cannot prevent gen completion
Tell me how I am supposed to prevent it like you say, if i'm using a lower tier killer?
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@PistolTimb said:
Legion and doctor. Useless powers.
I mean, I use Legion well. But still... *cries in Legion main*
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woah woah woah... No need to start this kinda crap. There is enough Survivor vs. Killer
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I mean, I literally just had a game fly by in the shortest i've ever seen, and then got called a pleb and stuff. I just said "Well if you want to play the game boring thats on you, imma go have fun."
I was like, minimum time for a match I swear, even with me smacking people. They all did the whole Body block thing, instaheals (Thank Goddess those are gone soon) and everything the normal "Ultra sweatly" people do.
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I mean, I literally just had a game fly by in the shortest i've ever seen, and then got called a pleb and stuff. I just said "Well if you want to play the game boring thats on you, imma go have fun."
People get salty even when they win
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My worst Killer? Nurse. Legit can't play her cause her blinks make me puke.
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@jeyers said:
https://forum.deadbydaylight.com/en/discussion/95259/game-benefits-killers-too-much
This game has always favored killers.
Survivors do gens too fast ? Killers get Ruin
Survivors heal too fast ? Nerf that healing speed.
Survivors have good perks ? Exhaustion
Survivors have good addons ? BNP and now instaheal, gone
Survivors play with their friend = match against the highest tier killer
Survivors DLC have good perks ? No
And so it goes...
Can I introduce you to 2016 DBD?
https://www.youtube.com/watch?v=Q1fkX3H84SE&t=6s -
You know that some Killers need buffs too right?
Also, from what I'm reading "boring" means "challenging" and you are jumping on the "Nerf Spirit" bandwagon. Play the game, and do the gens. It gets better. Have fun in the Fog
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People take this game far too serious. I've even been spam told to kill myself. It's so messed up man.
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/758116#Comment_758116
I don't whats bad about buffing perks that are ass
What's bad about buffing lower tier Killers?
Whats bad about buffing lower tier Killer Perks?
What's bad about making something really short shorter?
I can answer that last one. Balance.
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/758086#Comment_758086
no one really uses wake up past adept this would encourage more usage
Usage to screw the Killer over more? I fail to see your logic otherwise.
They are already really fast. If the last gen pops i normally just start to screw around cause I know i'm not getting there before they get to be in TBAG CITY.
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SIDE NOTE: I hate running slowdown builds. I'd love to play random, off-meta perks.... BUT I CAN'T! it's stressful enough as Killer without shooting myself in the kneecap by not slowing the game!
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/757692#Comment_757692
Because I wtry and consider the fun of both killers and survivors. And I can totally understand that it's no fun having a 40% action speed debuff.
Also, if a killer is able to slow down the game too much, at some point they don't have to even try because survivors will take so long to repair gens that a killer can pretty much just force every pallet drop and destroy all pallets, and then have easy downs on survivor.
Repair speed should only be able to be slowed down by so much.
So by your logic, a Killer should stop trying if gens pop too fast too?
The way the game is right now with gen rushing, your idea would kill most Killers off from being able to effect the game AT ALL.
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It's also boring to have 3 gens go off as I down the other one!
Or it's really boring when the game takes less time then the lobby waiting for it did!
The Killer is using his tools to slow the game cause other wise why would he be playing in the first place?
People like this really confuse me. If you want the game to be exciting, quit yelling about all the things that make the game fun needing a nerf and all the things that don't benefit you is "Boring" or "No counterplay." Play the game, and have fun in the fog again! Might help to change your view of it!
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I have been told to kill myself multiple times in this game. I'm just like "What?" Even people SPAMMING it so thats all you see.
It's a game. Calm the hell down
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Daily bump so the Devs might see this! I refuse to let it die
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20 seconds is already pretty fast ya know! otherwise more people would run Wake up even as is!
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Surge on Legion. I got it finally though!
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@A0603 said:
So apparently we know what happened on PTB, Nurse get reworked addons and a little bit base kit changes, and you know what? The one of the biggest shitstorm's begun, even PreRework legion not was powerful enough to do this. And people still saying DBD community changing? No, Nurse is still OP. And people actually complain about this? Yes, but they never complain so hard about survivors nerfs and change's. And by now they already resting other killer's (while Nurse after so many times of complaining is only get it by now) Spirit, Freddy, Billy, they seriously thinking they nerf them? (Yes, they can nerf Spirit, but not Billy or Freddy)
*cries in Legion main*
But yea, it's just humans man. They do that every time anything they like is changed. Both sides do it.
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@dbizzle said:
https://forum.deadbydaylight.com/en/discussion/comment/756785#Comment_756785
1.instadown example, one stab from ghost face
3 cat tingling offering , it lights up when a killer is near but sometimes it doesnt light up and the killer is just there
5 multiple characters can kill you on the ground with needing the hook
OH! that's a perk. You mean Spine Chill! That can't be countered as far as I know.
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@Madjura said:
https://forum.deadbydaylight.com/en/discussion/95259/game-benefits-killers-too-much
1) It would help if you could describe which instadowns (instadown = falling to the ground from one hit)
2) You can, with Unbreakable (once) and No Mither (unlimited times).
3) I don't know what you mean by this. Can you clarify please?
4) That depends on the killer, some have a lower terror radius, such as Hag, and you can hear them only when they are closer than other killers.
5) Are you talking about moris (the offerings that look like skulls) here or in general, including for example Hex: Devour Hope?
6) You probably didn't go into the locker early enough.
https://forum.deadbydaylight.com/en/discussion/comment/756748#Comment_756748
Please do not make posts if you are not going to contribute to the topic. OP has made an effort to describe things they dislike about the game, you on the other hand made seemingly no effort when creating your post. I find that disrespectful.
I mean, what can you say to it man? I didn't even really understand what they were saying. This isn't just a "You can only answer with relevant information" Forum. Look at all the posts on here and really ask yourself how much people even think before posting. You coming to me and calling me out is disrespectful to me. So how about you chill and NOT do that kinda thing?
Now, for your advice, it's solid for them and I'm glad you could make heads or tails of what they were talking.
SO, have fun in the Fog!
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/756774#Comment_756774
*eyes narrow intensely* Frank's a hard second I like his handprint mask for my Susie.
You have a rework Legion thread? Link me that.
4 Pages now! Please give feed back on all the ideas and maybe give some of your own! Just keep it civil and keep the rush down play style!
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/756765#Comment_756765
*Pat's on the back* Susie will be reworked eventually. Not Frank, Joe, or Julie they can all rot muwhahaha.
I think they listen to the negative outcries and Positive reactions more then the middle people saying "X and Y needs this tweaked to be viable or at least playable"
https://forum.deadbydaylight.com/en/discussion/comment/756768#Comment_756768
Agreed. I find second chance perks boring.
but i play as Frank...
And maybe. But I will keep my Rework thread alive till even after a Dev comments in it!
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/756752#Comment_756752
Least your killer was not swept under the rug and received Soft Nerf's here and there constantly. They just straight up looked at him saw the few tweaks they could make nodded there heads in agreement and tosses him into the trash and said we did good.
Jokes aside I really wish instead of both sides getting nerfs over and over they instead fix the bugs, gives perks and killers QoL buffs, when they say "rework" they rework something instead of straight up nerfing it.
I did like DS change though. I just wish it was deactivated If another person got hooked or you were the last survivor. Otherwise it would have a infinite time to make up for this and as soon as a survivor got hooked would put you back into a injured state so they cant slug to victory.
*sinks into the abyss*
Ah well, it will one day works itself out! WE need to give them good feed back here so they can listen.
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@AkiTheKitten said:
https://forum.deadbydaylight.com/en/discussion/comment/755315#Comment_755315
What if Peanits is the Entity ?😱
Then the Entity needs to look at my Legion Rework thread in Feedback and tell me they did! XD
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BEST!
- The variety of Killers giving you a lot of different play styles!
- The Sound is really really good! Could only be better with chase music for each Killer!
- The concept is amazing! Even if it's done oddly at times.
WORST
- The Legion Nerf! They could have just fixed my favorite killer... not murdered them.
- The toxic people you get that tell you to off yourself in post chat.
- The weird balance choices.
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/756340#Comment_756340
*watches them Slowly Nerf Pig under the table while few notice here and there*
IN RESPONSE!
*Cries in Legion main*
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..... there are no words! Ya need to play the game more! See ya and have fun in the Fog!
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@[Deleted User] said:
The funny thing about changing killers for consistency reasons is that by design, a lot of the elements that make up this game are inconsistent and RNG dependent. Are we eventually going to go the route of having only 1 variation of a map for the sake of consistency (so no randomized tiles)? Are we going to get rid of add-ons and offerings? Items?
It's a stretch to be sure, but I struggle to find a real reason for such changes other than "we want our killer design to be streamlined so future perks and balance changes are easier to implement". Because anything player-related doesn't make much sense. Especially the whole "we want to make it easier for new players" idea.
Keep in mind that this isn't meant as a complaint. I couldn't care less about plague/legion losing their power on pallet stuns (though legion is already laughably weak and doesn't need it), nor do I care about EW1 Myers being countered by perks barely anyone uses. I just want to understand who has the final say on these decisions like this and why they think they're good ideas.
Once again! *cries in Legion main*
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Honestly I find Survivor boring compared to Killer! I much much prefer Killer, even with the stress!
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@Mochan said:
https://forum.deadbydaylight.com/en/discussion/comment/756461#Comment_756461
Yeah, just because you are on the survivor-side doesn't mean you should ignore game balance. This game must be a give and take.
By itself it wasn't broken, but it synergizes too well with DS and Adrenaline along with instaheals.
Exactly! That's really awesome of you to say. It is as well! Balance means a back and forth no matter what!
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@LegionMain343 said:
https://forum.deadbydaylight.com/en/discussion/comment/754345#Comment_754345
I aupport this idea the most o3o
I know! It's a really good take on it! I really hope the Devs see and comment on all this!
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@Mochan said:
That wasn't so long ago.
But what about it? It's good that it's gone. It was a legitimate issue that made the game bad, because Killers even at the highest levels had issues dealing with it. It was too strong.
Good riddance.
I just want to point out here that Mochan is always on survivor side... AND EVEN THEY SAID IT WAS BROKEN!
Thank you, for really driving home how bad it was! Have fun in the Fog!
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@silverwolf4455 said:
https://forum.deadbydaylight.com/en/discussion/comment/756340#Comment_756340
Yep threw legion in the dumpster, even playing mostly survivor i can say the nerfs were way to much, all at once to appease survivors. They could have done half the nerfs (the moon walking and repeatedly stabbing you with FF to down you) the rest were overkill.
Thank you! I'm doing my best to keep a Legion Rework thread alive in Feed Back. Come on by and take a look!
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@PrincessPoop said:
Yeah it was definitely OP back in the day... unfortunately the devs decided that instead of balancing it to just throw it in the trash altogether. It’s the same thing they did with legion. Why try to balance something that’s OP and unfun when you can just throw it away?
*cries in Legion main*