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TurboTOne

TurboTOne

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TurboTOne
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  • @Tostapane said:

    https://forum.deadbydaylight.com/en/discussion/comment/2889987#Comment_2889987

    i've more than 2400 hours, prestiged ALL killers to p3 and have all the perks on them... i think that i'm knowing what i'm talking about... just because you like a streamer doesn't mean that his matches are the absolute truth about the game... it's like saying that the game is killer side because you saw otzarva winning as a perkless killer aganist a swf team... without taking into account the map, the offerings, the survivor's perks, the items, the used killer and mostly the skill of the survivors faced... at high level plays legion simply sucks, everyone with a modicum of brain will tell you this... you get the 1st hit easily with FF... and then what? you are a simple m1 killer for the rest of the trial without a real threatening power that could aid you in chases... as i said before it's pure logic what i used here. you are free to don't believe me but i'm right about this (try to use legion in a map like the game for example: you'll change your idea).

    The Question is: Who Cares about high Level Games ?


    Most of the Playerbase isnt high Level. And we dont need every Killer to be high Level.


    Against normal Survivors you will get an Insta down every few Games. And apart from that the Legion still got some other buffs.


    We dont need another Nurse or Spirit. We already got strong Killer for high Level.


    Legion is fun. And with the Update they're gonna be even more fun. And thats what matters in the end. Afterall, we bought this Game to have fun, not because our Lifes depend on winning.


    Try taking a solid break from DbD. You seem to care to much about being able to Win rather then having fun. And in a Game that can be so unfair and Random thats not a healthy Mindset.



    (Also 2400 Hours in this Game aint even that much. I got roughly the same and i would still say i can only play a few Killers on a good Level. So if you dont Focused on being good as Legion, why should you be ?)

  • @InvadeGames said:

    https://forum.deadbydaylight.com/en/discussion/comment/2890099#Comment_2890099

    nah, then there is justification to take away NOED and i like NOED. survs have DH, and killers have NOED.

    take away invincibility on DH and haste on NOED and i think it would be a good spot

    I hate when People say: Yeah that is bad. But what about THAT ?


    Yes. NOED is #########. Yes, it should be changed. But thats not what we talk about.

  • @Johnny_XMan said:

    We need more perks like Dead Hard. Exhaustion perks that we are able to use during a chase as a means to extend the chase rather than gain distance.

    It’s the reason why DH is so popular because of its benefits in short loops.

    Pls No. Not more like Deadhard. You should extend the Chase by Skill and Map knowledge being able to go from Loop to Loop. Not by using a Perk that does all the Hard Work for you and making Good Survivors even more untouchable.


    Skill should be rewarded just like it should be earned. Not by using a Perk.

  • @ThiccBudhha said:

    I prefer buffing other perks to be viable as opposed to nerfing one of the only good survivor perks to be perfectly honest. Dead hard is NOT the problem. Map design is.

    I disagree. DH IS a Problem. it just punishes the Killer for playing well and rewards Survivors for missplaying.

    Sure, it takes Skill to use it correctly. But in my Book its unfair that you as a Killer can play well and Outplay the Survivor just be Outperked by a Player pressing E at the right time.

    I dont say: Delete this Perk completly, but atleast take one of the effects away. The I Frame or Distance, but both is too much.

  • Deadhard needs a Nerf for sure. Unlike other Second Chnace Perks it doesnt have a reason to be there. DS is for Tunneling, UB is for Slugging and BT is again for Tunneling. They have their Place to be this strong, so Killer Players get punished for trying to get a fast Kill and not letting the Survivor play the game.


    But Deadhard ? Its just there to extend the Chase even when the Killer played Correctly and The Survivor simply missplayed. Thats why i think it needs to be changed.

    And yeah, Balanced really is ... not all that usefull, but it needed a Nerf because it was able to turn some Places into Infinites. But with reworks to all of the Maps maybe they could buff it a little again.

  • No second chances:


    Upon injuring a Survivor the Survivor suffers from the Exhausted Status effect for 30 seconds.




    Maybe it will come in handy every now and then. Its not like i Face 3 Deadhards every Game or something. /s

  • Go watch some Tatariu. Hes really good with Legion. Watching him will show you their true Potential.

  • @Tostapane said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882983#Comment_2882983

    instead i think that's funny that people didn't whine about the buffs... this won't change NOTHING, they improved legion in the wrong parts of his kit... no antiloop power, no lethality (good luck to stack 5 hits of FF aganist competent survivors who knows how to effectively counter the legion's power) and no map pressure... they made him more powerful only aganist newcomers (aka noobstomper), experienced survivors will laugh at him, as always

    You clearly have no idea. Again, look at yesterdays Stream from Tatariu. He stomped all kinds of Survivors. From Noobs to high Level Players.


    Play some more Legion before you try to say whats needed for them.

  • I dont know why People are getting so heated over this.


    I dont think disableing Deadhard would do much for the Game rn. The People that only want to play with it will just not play during that time period. And People that are already good will just use a different Perk.


    The only People that are getting hurt because of this are the Ones that Deadhard into a Tree and then get Downed anyway or do a lucky DH every now and then that burns into your Memory.



    Either Rework or Nerf it. Anything else will probably only show little result.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/2883495#Comment_2883495

    When the PTB is playable, I will do an overview on all of the add-ons for The Legion and when the full release of 5.7.0 is out, I will begin work on overhauling my Legion guide. Don't expect the updated guide to be released same day or anything though.

    Naw. Of Course this takes Time. I just know you will give out something good once you do.

  • @GuyFawx said:

    https://forum.deadbydaylight.com/en/discussion/comment/2883495#Comment_2883495

    Ok Ill check out tatariu thx and do we know if its only addons being changed?

    No its a Straight up Buff to their Kit. 0.2m/s for every Frenzy Hit (5% extra Speed) and shorter Fatigue (3 seconds.) Also Power recovers during Fatigue just like with Nurse.

  • I just wish Content Creators wouldnt make such a big thing out of it. It will make many People Interesed in it and thus create more People that are going to do it. Just like with cheaters.


    (But i guess Cheaters would be there even without Content Creators shining such a Bright Light on them)

  • Also maybe @Tatariu is gonna make a Video about an Optimal Build as the buffed Legion once they come out.


    He's a realy good Legion so you could watch his Youtube or Twitch for suggestions.

  • I just typed all the Perks that i Love to use but, i remembered that i dont play to win so. My Suggestions are probably pretty Bad.


    Pretty much just use some Chase perks like: Brutal Strenght, Im all Ears or Enduring

    Gen regression Perks like: Dead Mans Switch, Deadlock, Thana

    Or just watch Otzdarvas Video about wich Perks are the best for Legion. since they're not getting a rework but a buff the suggestions he made shouldnt change all that much.

  • i think its pretty funny how People complain about these Buffs, when the People who are known to be good at legion actually really like it. Take Tatariu for example. Hes a Legion God. Not just by looking at his Gameplay. His Stats on Steam aswell. He thinks those are the Buffs that legion needed. And i agree.


    Dont get me Wrong. I've had many ideas how you could rework the Legion. Some of those ideas actually ended up on the Forums. But what they did rn with Legion is actually much better then i expected and im super excited to play as them once the PTB drops.


    I just hope the duration Addons stay the same and we get some Speed Addons aswell. That would make getting the 5th Hit so much easier,



    (also your Math isnt correct. Legion is going to get a Speedbuff after every Hit. So they are not gonna stay at 130% but instead go up to 135%, 140%, 145% etc.)

  • Kindred together with Open handed is also pretty busted. Use it together with WGLF and BT and you can get 4 Stack easily and Avoid the Killer

  • I had the Idea that Deadhard can only be triggered when healthy. That way, if you get a Hit fast, you dont have to worry about getting them down.

  • Good Job. Truly showing just how much you like this Killer :D

  • @egg_ said:

    JAPAN300K

    Thank me later owo

    No idea how long it will last sadly

    Naw Man, im gonna thank you rn.


    Tnak you.

  • Just tell me pls. Im Dumb and i wanna know

  • Also, i would Love an Addon that gives you Unlimited Duration but once you hit a Survivor you get normal duration.


    Or One that erases your terror Radius in Frenzy and makes Killer Instict not linked to Terror Radius.

  • @MrPenguin said:

    His base movement speed in frenzy needs to be increased period, not only with an add-on. Other killer's with much more lethal power gain a lot more than 10% while also having add-ons that make them faster. I don't see why legion can't be faster at base.

    i mean they want to do that. 0.2 m/s per frenzy Hit. And it Stacks. And with Addons that could be even better.

  • @TheArbiter said:

    If they were to do that I think Legion players would just straight up quit lol

    i mean, its only 10 seconds. Also, who the heck runs this Perk anyways. It would be annoying yeah, like Iron Will on Spirit. But not a reason to stopp playing

  • What if they changed it to only activate when healthy. That way you know you will get your down guaranteed.

  • i mean, they will still hear you coming and can Split up as soon as they see you.


    Maybe if we had an Addon ...


    I have an idea

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/2871706#Comment_2871706

    idk stack both duration add-ons and now the basekit movement speed increase each time if you dont get, like, mother's dwelling it'll be pretty consistent actually. all it needs is one weak link for a 5 chain.

    We also dont know yet if they're gonna introduce Movement Speed Addons. or an Addon that reduces the needed Amount by 1.


    The possibilitys for fun are endless :D

  • @Mandy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2871664#Comment_2871664

    yes it will work regardless of the health state of that 5th survivor.

    YAS

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/2871677#Comment_2871677

    bestie youve known me for over a year and a half you should know by now that i need exact confirmation on exact details

    yeah same :D

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/2871658#Comment_2871658

    Does it work if the survivor is affected by Deep Wounds? ie. you hit survivor 1, into survivor 2, into survivor 3, into survivor 4, then hit survivor 4 again while they're still in Deep Wounds to insta-down them?

    I mean, that would make sense.

  • @Hoodied said:

    https://forum.deadbydaylight.com/en/discussion/comment/2871509#Comment_2871509

    We can't be stunned if we are faster than pallets themselves

    I like you, you're funny :D xD

  • @BenZ0 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2871500#Comment_2871500

    I hope honestly that old susies mixtape is back, it gave Legion a 0,4 M/s movementspeed buff on FF. Would be cool if they bring it back.

    agreed, i really want more speed

  • OMG I WANT THAT. That is the best idea ever. You can keep slashing Survivors and instead of them having their Mend Reset and you going Fatigue you just gain a Speed Boost and go ZOOOOOOOM

  • The thing is, maybe there is going to be a Addon Combo that makes Legion super Strong if played well. Something like additional Speed Addons and Duration. So you can get the 5th Hit. ANd because they didnt want to make only boring Addons that dont change anything really, they made the Power better, but not too strong.


    We'll see in the PTB. I for One, am super excited since i've Mained Legion pretty much since they got their Rework.

  • i mean. There would be One Way to make Legion stronger immedietly. Instead of 4 Hits in One Frenzy and then the last is an Insta Down, you could make it so every Hit is a Stack/Token/Charge etc. And you can activate the last 5th Hit whenever.


    That would make their Power really scary.


    Also, chaining Hits is gonna be a bit easier since you go faster after every Hit and the same goes for the 5th Hit if its within the same frenzy.

  • Its exactly what i wanted to see. Not a full Rework but some small buffs to the Power with a Lethal Attack if you play really well. I dont know who they hired to do this but they deserve a Raise.

  • @tippy2k2 said:

    A lot of people on both sides do not wish to go into higher MMR. For Survivors, that means killing themselves. For Killers, that means letting everyone go.

    i mean. Yeah. Thats why i didnt want them to kill themselves. I just wanna get 4 Stacks of BBQ and then just have some fun chases. Dont want to get any Kills. There is no reason to get into high MMR for me. except more Meta Perks.

  • Pro Tipp: stopp caring about escaping.


    Even if you die, it dont matter.

  • @GoodBoyKaru said:

    Omg hi Turbo !!

    We don't know exactly when, all we know is that James and Leg are next on the list. We don't know what order they'll do them in, if they'll do it one at a time or both together, or when they'll be done outside of just "Midchapter patch". But the good news is the next one should be in around a month and a half- mid-April.

    So even earlier then 3 Months ? Nice.

  • @jesterkind said:

    There's no timeline at all on those two killers, nor is it confirmed they're getting a rework specifically- just that they're currently being looked at for improvements.

    My bet is that they'll get a suite of changes more similar to the ones Trapper and Plague got in the big midchapter a while ago.

    I can get that on Ghosty Boy, but on Legion ?

    Many People call them the woest Killer in the Game. And its hard to make them stronger without making them absolute hell to play against either because of the slowdown or not being able to counter them really.

  • CoH:

    You can never reboon the same Totem.

    This also applies to other Survivors. If the Boon is snuffed, no ther Survivor can reboon the Totem with the same Perk.

    You CAN however reboon it with another Perk.


    Also, Kindred should work for all Survivors. One Person has it, all can see it. Maybe reduce the Aura reading Range for Killer

  • im going for Legion, and i dont say that lightly. Maybe a year ago i wouldnt have agreed on this but by now i dont really see anything else. Legion being so weak (And being my Main Killer) has made me stopp playing DbD since Boons came out.

    I've made some Rework idea (most of them trash to be fair) in the past. But the Problem is that nobody really cares about Legion (at least thats how i feel about it)

    Right now im just waiting for Legion to get their Rework and if its bad im gonna leave DbD behind for good. Until then im just having a break.

  • To fast for Acrobatics:

    While being chased, gain a 5% Movement Speed increase but lose the Ability to Vault Pallets or Windows.

    (The Killer doesnt see any Visual Indicater)


    Similar idea:

    While Injured gain a 5% Movement Speed Increase. You suffer from the Exhausted Status effect until healed.

  • *Type Name idea here*

    • Gain a 2 Stacks every Time you put a healthy Survivor in the injured State. Gain 1 Stack every Time you put a injured Survivor in the dying State up to a Maximum of 10 Stacks. The next Generator you damage instantly loses 5% of Progression per Stack.


    (yeah i know, sounds a bit Overkill especially paired with Pop and other Gen regression Perks. But it would be a nice reward for going for Healthy Survivors instead of tunneling injured ones. Also, you lose ALL Stacks when kicking a Gen)

  • Re-Builder:

    Gain a Token every time you stun a Killer with a Pallet. Stunning a Killer with a Pallet will immedietly break the Pallet. After Gaining 2 Tokens, gain the ability to rebuild a Pallet.

    (The Rebuild action takes 2 seconds.)

    (you gain 1000 BP in the Boldness Category)

    (Rebuild Pallets dont break when stunning the Killer.)

    (You dont gain Tokens from rebuild Pallets.)

  • play strong Killers first, and once you get the Hang of M1 Killers, switch to the weaker ones. I would suggest a good switch between all Killers if possible. Also you should start off with Bubba since he has BBQ and he is fairly easy to play.

  • @humanbeing1704 said:

    im being genuinely serious with this

    Make feral frenzy a lethal power again

    i actually made a Post about that. Take a Look and tell me what you think about it ;)

  • @BattleCast said:

    I see what your trying to accomplish here and I don’t like it. IMO, this just weakens part of the kit that I enjoy and buffs the part that I dislike.

    This would cause scenarios where you just go down 100% of the time against legion in certain scenarios and I don’t think that’s healthy for the game. Not at shack or a god pallet/window? Go down because legion runs at 130% speed in feral frenzy. You could literally be the best survivor in the game, but you still go down because your team fed him tokens and he’s running at you with basically bloodlust 3.

    Also thank you for your Feedback i really appreciate it.

  • @BattleCast said:

    I see what your trying to accomplish here and I don’t like it. IMO, this just weakens part of the kit that I enjoy and buffs the part that I dislike.

    This would cause scenarios where you just go down 100% of the time against legion in certain scenarios and I don’t think that’s healthy for the game. Not at shack or a god pallet/window? Go down because legion runs at 130% speed in feral frenzy. You could literally be the best survivor in the game, but you still go down because your team fed him tokens and he’s running at you with basically bloodlust 3.

    Yeah but you would also go down if they didnt have their Power, it would just take longer. There is so much Counterplay.


    Also, as i said its just an idea. I don't say i want this for Legion, its just a Idea for a possible Legion change.

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