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Tru3Lemon

Tru3Lemon

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Tru3Lemon
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  • i dc for 2 reasons:
    1.- killer with insta down addon
    2.- against a nurse with omegablinks or with 3 blinks

  • @Detective_Jonathan said:

    So i guess i should really start caring about other peoples fun in this game huh? I should really start to think about how me bringing Iri heads and one shotting everyone affects the people who don't even live anywhere near me huh?

    yea no. Not gonna happen, if i wanna play scummy i play scummy, if you don't like it. Block me on MLGA.

    (This is a slight rant i don't usually even bring this stuff in, but after getting told to kms numerous time and being made fun of, i am at the point now where i just don't give a damn anymore.)

    i will tell you 1 thing if you are a huntress with the 1 hit addon then im sorry but im dissapointed i dont know why that addon exist if i see a killer that have 1 hit down i disconnect cuz that addon its just bad and it breaks the game alot

  • it does work you need to hit a survivor while youre on frenzy to work

  • @HatCreature said:

    @Tru3Lemon said:
    the thing about the perks its that they need to get it from the community since all the perks that i see its just useless (survivor perks) killer perks are ok except 1 perk from the huntress

    I can agree with that, did anyone want a reverse Quentin perk for lockers? The community wanted anti body blocking so we got Mad Grit but who ever asked for faster locker speed?

    the only perk that i want to see its 1 a perk similar than stake out that can fix pallets and it cosumes 1 token or another perk idea that i got that you can grab a survivor that its on dying state but you move slow or something similar i want to see new mecanics for survivors since i only see its m1 and thats it

  • the perk needs to have some sort of cooldown make it like 20s or less so that you gain the tokens ive seen alot ppl reaction of this perk saying that its broken and that it will become meta... i dont see this perk broken and nobody its using it

  • why ppl want buff on that perk its good if you miss the attack its kinda youre fault plus you have bloodlust combine with it its like billy using chainsaw or myers with infinite tier 3

  • the thing about the perks its that they need to get it from the community since all the perks that i see its just useless (survivor perks) killer perks are ok except 1 perk from the huntress

  • if its like wake up rework putting that i will put it so that i can open the door faster and know wheres the hatch

  • the problem with the survivors its that they get less points way less and killers get like 2xBP with BBQ but the thing its the category survival on survival that needs to change make so self care fully heal you get like 500 or more cuz if you fully heal you get 86 points or something it dosent make any sense to me but since the new prove thyself its comming its going the right way

  • just buy leatherface since youre icon its leatherface.....

  • can someone tell me why ppl want thanatophobia get buffed? cuz for me it dosent need it

  • werewolf wont be in this game the devs said that they want human killers not monsters like werewolfs or dracula type of thing

  • good story p.s werewolf wont be in this game cannot have monsters they only do its human killers

  • if i see this perk gets buffed all survivor will play against alot of myers

  • most op perk claudettes o wait its not a perk....

  • i want to see another guy similar than david

  • probably well see soon something about campers and maybe tunnel killer since they get salty and tries the catch the good survivor that knows how to play i mean i dont see balance on camping and tunneling at all its just a bad thing that they did

  • ok i want the self care similar 1 from the ptb and dying light cannot be stack with it then its a deal

  • dude i like the reinstate its like stake out
    nature calling maybe make this with sabo
    expertise nice i like it

  • survivors can do whatever they want if they want to die the can die i know what youre thinking so that you can find the last survivor so that you cannot slug

  • @PBlackII said:

    @Tru3Lemon said:
    i do agree that billy and nurse needs to balance
    billy:needs to be slow while hes charging the chainsaw
    nurse: nerf her omegablink or rework it

    thats it

    He's already slow as he's charging. As far as that nurse suggestion goes, that's why my proposed idea does. It would force her to manage her max blinks at a time rather than reliably wait for the wither to wear off and have at it again to secure any failure.

    @RushingSnipeBob said:
    So with those changes we need to "balance" survivors too:

    • survivors can run only when in the 12m radius of the killer
    • survivors can use pallets/windows based on tokens, so they need to manage this.

    Seems fine?

    Nah, the dynamic for the survivors is fundamentally different as they don't really have abilities inherent to each character. Tokens on survivors for pallets and windows is already limited with entity blocking consecutive window vaults and having a finite number of pallets. Good attempt on the trolling though.

    wrong billy dosent go slow while charging dont defend that subject cuz its not the only penalty that he has its hitting objects thats it i can sense that you are defending killers since i see that you are a killer main

  • Eye for Death: its just like BBQ why tho
    Hex: Hunter's Plaything:devour hope v2.0 kinda cool tho
    Damnation: dying light v2.0 but op its powerful tho if the survivor its the obssesion needs to have something similar like dying light but better

    and all the perks of survivors just awesome

  • they already said that they want this game to be longer than 5 years or more use math and count every 3 month we get new dlcs with killers and survivors and maps

  • 1.- i do agree
    2.- yes
    3.- you habe a buff on the ptb
    4.-i hope so
    5.-why
    6.-wut?
    7.-why
    8.- nurse need a full rework of her addons especially omegablink

  • @AlwaysInAGoodShape said:
    @Tru3Lemon

    Are you sure we are talking about the Cypress mori here or are you talking about an Ivory mori?

    im talking about ebony ppl want this to be as a kit in the end game i do agree about cypress

  • i like the idea but some of them are kinda powerful like boil over should be 10%/15%/20%
    i do agree about all of them

  • @AlwaysInAGoodShape said:

    @Tru3Lemon said:
    game breaking i called this

    LOL

    @ChesterTheMolester

    Your suggestion, wouldn't hurt the gameplay at all, and currently the cypress mori is just for show, not for strength, however consider this;

    Would seeing the mori more frequently water down the experience and special feel when using an offering mori?

    imagen that a killer its camping the guy thats on the hook and some dude rescues him while hes there guess was he will get tunnel and get mori

  • @Vietfox said:
    Just deal with it, same way killers deal with instaheals... Oh wait!

    omg you just said the word now killers will come here to say nerf instaheals

  • its a huge buff but i dont like it the hex meant to be powerful if its not a hex then its needs to be soo weak meaning that it needs alot of nerf

  • game breaking i called this

  • survivor perk: i got you fam: unlocks the ability to pick up survivors that are in dying state but also they can be recover slower by 30%/20%/10% but also youre movement speed will be slower by 40%/30%/20% at tier 3 the dying state survivor wont decrease hes progress but also wont leave pool of blood

  • @Maximus7 said:
    So you get gen rushed because nobody healed. Not that big of an issue, right? Everyone's injured, you can just try to slug for at least 1 or 2 kills before they open an exit gate?

    Adrenaline. Not only do you lose a chase due to a 5-second Haste effect, but everyone who was injured is fully healed, or everyone downed is running around again. This perk has ruined all momentum any killer can get before they have the gens completed, and just having this perk alone basically makes healing useless when you can complete 2 gens in the same time it would take to heal.

    Now, the 5-second Haste is fine, but healing a full health state? And also waking up from Freddy's dream world? Absolutely ridiculous. People have finally realized how broken it is and in a 4-man swf, me and many others just run all Adrenaline and gen rush without healing. It's broken. It is game-changing. It needs a nerf.

    so youre saying that adredaline its broken what about insta down addons with ebano mori. the problem its that if you really want this to get nerf then the game will be broken cuz remember that 70% or less i dont know killers tunnel and camp and the mayority cannot use adredaline cuz they didint finish the last gen

  • 4vs5? wuttt no i do agree 2vs8 but 4vs5? jesus

  • i do agree that billy and nurse needs to balance
    billy:needs to be slow while hes charging the chainsaw
    nurse: nerf her omegablink or rework it

    thats it

  • @DocOctober said:
    For those who don't remember or didn't play the game back then, Hook stages used to only take 30 seconds per stage. The devs increased that to 45 seconds per stage. The game's pace was quite different back then and with how much faster it is nowadays and with how little time Killers have on their hand already (a situation that is to become even worse with the upcoming Prove Thyself change), I suggest reverting that change and give Killers some time to breathe. It would also lessen camping. One of the many reasons a Killer camps is because the sacrifice process takes too long and they don't want to risk the Survivor getting off just before those 45 seconds elapsed.

    seems that someone that wants more nerf for survivors, or i have a good idea lets get rid off bloodlust and put more windows also that the entity cannot block seems fair to me right

  • the only thing that i see to make something for killers to go against its making the survivors have a penalty of doing gens

  • @Kim said:
    I just played a game where a killer who was camping got mad at us because we did all five gens right before the survivor he was camping died. He “called us out” for gen rushing even tho he was camping, red ranks btw

    its called salty killers

  • @SpongeBob420Pants said:

    @Tru3Lemon said:
    the problem with legion its frank mixtape and thats it

    They need to remove add-ons that compliment the killers power so much that it becomes required to play optimally, another example of this is "trapper bags" for the trapper, being limited to 1 trap is a joke and the solution to this kid of thing is removing/reworking the add on and "tweaking the power to not need it. With Trapper just let him carry an extra trap around at base, with Legion change the required amount of frenzy hits and don't have an add-on that effects such a thing.

    not remove it but legion addons needs to be reworked its like they rush it directly since every addons of hes its usleess except frank mixtape and probably the ultra rare addon

  • @Boss said:

    @Tru3Lemon said:
    https://www.youtube.com/watch?v=GJPFaPVxuAQ&t=209s
    im always serious but i believe that you didint even play legion hes broken :)

    Huh...
    You might as well just have Exposed on all other Killers' main weapons at that rate...

    i mean you have huntress addon insta down, same as the clown, etc but im saying that legion needs a full rework since hes broken with frank mixtape

  • @MaxiferPriest said:

    @Tru3Lemon said:
    i the ptb theres a penalty of ppl doing the same gen so its going to be balance dont panic i repeat dont panic

    u do know that if 2 or more survivors work on 1 gen, that's actually good for the killer not bad? cuz it's faster if 3 survivors all work on a seperate gen whilst 1 is being chased, that's how gen rush is done.

    after you answer this question look at the Q&A they say that 1 survivor doing a gens its faster than 3 survivors doing it

  • @AlwaysInAGoodShape said:
    @Tru3Lemon

    :) i get chase and they dont get me like 1 minute or 2 without doing gen i escape

    Thus you admit healing is worth it (As evident by the numbers) and Self-Care is strong.

    Glad we straightened that out. Now we can revert the change and call it a day.

    i dont use SC since its just a waste of perk and useless in my opinion

  • @Raccoon said:
    Tru3Lemon said:

    @love said:

    Yes, you read it correct. The new self-care buff is ridiculous. I had a game as killer, hit a survivor, lost him, and like 15 seconds later, found him fully healed up. This was repeating and repeating.. I lost the game knowing that I could have easily have won it if not for that self care buff (keep in mind that the game is supposed to be asymmetrical, meaning the killer is stronger), and seeing healed up survivors jumping around. I am aware the developers are trying to make the gameplay experience a little easier due to the amount of new players joining, but trust me.. once you reach those higher ranks, survivors become the killer. Not fun. In my honest opinion, self-care should be left as it is right now (ignoring PTB). I really like the idea of the perk colliding with Medkits though!

    Can I ask for your opinion guys? :chuffed:

    another post complain about the new SC ppl still dont think that its not that powerful is a bit powerful combine with leader and botany but thats it you see they buff it for a reason its on the ptb just to test it for me its good and i like it cuz its just annoying that i play against a legion they have sloppy butcher and thanatophobia but also on the ptb he got buffed now i didint even see a single post saying that hes broken but SC it is? wow i can sense a faction of killer saying " spread the words that SC its broken so on live wont be in the game" if they didint put in the game that means more buff for killer and another nerf for survivors i can imagen sc not be in the game live and seen alot of legion with thanatophobia sloppy butcher BBQ or something similar now thats not balance at all and player with just play alot more on killers than survivors

    I gotta ask - What benefit do you hope to gain by blatantly lying and stating that no one is complaining about The Legion?

    It just seems beyond stupid, extremely dishonest, and super biased to claim this, when MULTIPLE topics stating that very thing are present on the front pages of both General Discussion and PTB Feedback. 

    Statements like this literally force people to disregard your opinions entirely, and I'd suggest refraining from doing so if you aim to be taken the least bit serious. 

    https://www.youtube.com/watch?v=GJPFaPVxuAQ&t=209s

    im always serious but i believe that you didint even play legion hes broken :)

  • @AlwaysInAGoodShape said:
    @Tr3Lemon

    1. Against a Legion there's often no need to heal since you can just loop him while you are injured.

    2. SC is very powerful and it's easy to make a profit with it, even in what you tried to put forward as the most build against healing:

    In order for Healing yourself with vanilla self-care to be worth it you must survive a chase x seconds after being hit for the first time:

    3 survivors alive = 13.33 seconds.
    2 survivors alive = 20 seconds.
    1 Survivor alive = 40 seconds.

    Since for the majority of the game 3 people'll be alive, all you need to be able to do is survive a chase 13.33 seconds after being hit.

    I guess if you're not able to survive a chase for 13.33 seconds that means that the perk is just bad (:

    :) i get chase and they dont get me like 1 minute or 2 without doing gen i escape

  • @AlwaysInAGoodShape said:
    @Tru3Lemon

    thats what im saying im just triggered that ppl complain SC i mean every patch its buff killer and nerf survivor and now its a change to give some love for survivor but not its like a faction of killer saying "spread the words SC dosent need a buff spam it"

    Have need to be similar in power per faction. You don't just randomly throw in 4 god-perks and say "okey, I think things are balanced now". All that does is completely kill of build-diversity and forced people to pick perks out of . a very small pool.

    `Self-Care is already very strong. No need to buff it. It has nothing to do with Survivor VS Killer and again, faction balanced isn't solved to randomly creating a tiny amount of mandatory God-Perks for what you otherwise believe to be a broken game.

    wow did you said that SC its powerful XD lmao its not play as legion with sloppy butcher,thanatophobia,BBQ,nurse calling cuz legion with hes buff its just insane also SC its not a buff its kinda of a rework but a good way

  • probably wont happend since ds needs to be a balance thing for killer and survivor they tried 1 time but they said that they didint like the change

  • @Vietfox said:
    Tru3Lemon said:

    @Tzeentchling9 said:

    Tru3Lemon said:

    @Tzeentchling9 said:
    
    Tru3Lemon said:
    

    swf got nerfed and solo survivor got buffed

    Feel free to provide evidence to this claim.
    
    
    
    yeah the nerf of SWF its that if 1 of them dies the cannot see what perks addons and offering from the killer
    
    feel free to see the patch notes
    
    
    
    Totally irrelevant to the SC buff. No red herrings please. 
    
    Tru3Lemon said:
    
    @Unit said:
    
    Tzeentchling9 said:
    

    Tru3Lemon said: swf got nerfed and solo survivor got buffed Feel free to provide evidence to this claim.

    As of the building self care makes healing others slower than healing yourself
    
    
    
    yep someone did read the patch
    

    Already refuted. The "downside" in no way is equal to the buff since there is no sacrifice in healing speed when you heal yourself now, while still retaining the upsides of independent healing.

    you have sloppy butcher......thanatophobia..... :lol:

    @Tru3Lemon
    It is against the forum rules to use logic and common sense, reported! :)

    https://media.giphy.com/media/12gTXYTS09oST6/giphy.gif

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