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Tru3Lemon

Tru3Lemon

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Tru3Lemon
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  • i like the changes of 2.5.0 it makes more survivors trying to help the others

  • @AlwaysInAGoodShape said:
    There are ultra rate perks.

    Looking at you BBQ&Chili. Still waiting for that one in the shrine.

    just buy leatherface dosent cost alot xd

  • @Tsulan said:
    Did you know that CTRL has other uses than teabagging?

    you cant use CTRL if you are doing gens theres some especific maps like lerys and others that crows are next to it and while doing the gens they fly away

  • @DwightsLifeMatters said:
    Jplanas98 said:

    @DwightsLifeMatters said:

    Jplanas98 said:

    @Tru3Lemon said:
    
    and did you play PTB cuz if you want more nerf for SWF the only thing that i see its bond and kindred not a perk but as a kit
    
    
    
    That's not really a nerf to SWF though, SWF players don't need bond when they can just communicate and tell the others where they are.
    

    Tru3Lemon is correct. By giving at least kindred to a basekit for all survivors the devs can go harsher steps to nerf survivors in general cuz the gab is closet a little bit more. We need to allow survivor buffs in order to nerf swf. But a lot of hardcore killer mains don't get it.

    I don't understand that, it doesn't make a lot of sense. How would making survivors stronger nerf SWF? By making the survivors stronger you make SWF stronger. If it becomes easier for solo players then a whole team on comms will do significantly better.

    Let us try to scale the benefit of kindred for solo and for SWF. Swf doesn't benefit that much, they call out where they are and who unhooks. Let's say 3/10 "buff points" for SWF.
    Solo on the other hand has 0 informations and with kindred base kit it gives them 10/10 "buff points".
    Solo got buffed more than swf.
    Now we can do general survivor nerfs for example a second objective or whatever.

    just make kindred or bond in the next ptb and ppl will like it since mathiu promised kindred to be as a kit in they stream along time ago

  • @Master said:

    @Tru3Lemon said:
    i agree everything except thanatophobia reason its simple thanatophobia its known as "fear of death" if youre dead why you fear the thanatophobia xd logic

    I guess you would ######### your pants if some of your classmates got murdered next to you :wink:

    i mean if i see someone dead ill be using sprint burst xd

  • @NekoGamerX said:

    @Tru3Lemon said:
    i like to see grey bear for david similar the 1 that we have but with different colour

    i like this idea

    https://deadbydaylight.gamepedia.com/File:StoreBanner_moonrise.png similar this 1 but i thought this 1 was david but no it was ace feelsbadman

  • @Master said:

    @Tru3Lemon said:
    and did you play PTB cuz if you want more nerf for SWF the only thing that i see its bond and kindred not a perk but as a kit

    In fact, SWF benefit from that too :wink:

    i think you dont undertand i was saying that there will be no more nerf for SWF the only thing that they can do and they confirmed but i dont know when its that solo survivors will get a buff to make them the same lvl as the SWF

    @Jplanas98 said:

    @Tru3Lemon said:
    and did you play PTB cuz if you want more nerf for SWF the only thing that i see its bond and kindred not a perk but as a kit

    That's not really a nerf to SWF though, SWF players don't need bond when they can just communicate and tell the others where they are.

    it is a huge nerf make them not seen youre perks its a huge nerf so that they dont know what perks and addons you have

  • and did you play PTB cuz if you want more nerf for SWF the only thing that i see its bond and kindred not a perk but as a kit

  • i mean its a good idea look at identity V they did 8vs2 and DBD have a potential to do it but some killers should need to lock for especific like legion, doctor and claudette needs some change of her shirt so ppl just dont do all the time EZ game since shes just for noob ppl

  • i like to see grey bear for david similar the 1 that we have but with different colour

  • i disagree about making less progress without doing the gen there only thing that i want to see its second objective like finding a part or something to start doing the gen and thats it that will be less gen rush

  • i agree with all the perk except thanatophobia im sorry but i dont like to see a buff to this perk the reason its making less speed action since you can have sloppy butcher that takes along time to heal but also combine this with dying light would be op not gonna lie

  • i dont think they wont make it but who knows probably the devs gave us a surprise

  • they wont make any exclusive for console the reason that bill was exclusive on PC cuz they gave us for free and also ppl really want him in the game but i probably see a survivor on pc and console andy from chucky or similar thing

  • mending already get points but i dont really know about it

  • devs said that they wont make any doll killers but who knows maybe its a surprise but for me it wont come to the game for multiple of reasons
    1.- hes super small that you cannot see where hes comming from
    2.-how he hook the survivors
    3.-how can break the pallets
    etc

  • you get more BP and it increase the bar of progression a little bit

  • kinda of a bloodwarden but with gens lol i want to see that stuff

  • @powerbats said:

    @DocOctober said:

    @NoShinyPony said:
    The Game has a super low amount of windows, therefore there need to be pallets, otherwise the areas on the map would be a dead zone from the beginning and the survivors would have no chance.

    A lot of those pallets are safe and the killer needs to destroy them. If the survivor knows how to run, the killer will often only catch up to him after 4/5 gens are done.

    Conclusion: Map design should be reworked by either swapping pallets for windows or by creating more mindgame opportunites around pallets.

    Or improve stealth. The map is too bright and staying hidden or losing line of sight is quite difficult.

    I've suggested darker maps and more stealth options but then the P3 Claudette and not wanting to have to play a stealth game complaints come up. I suck at looping and try not to do it often unless it's a Billy trying to hold his chainsaw up charged behind me. Those I'll loop into oblivion because i'm not going to give them an easy cheesy down like that.

    For me I love a good stealth and evade game where the killer has to actually outthink me and figure out where I've skulked off to. I've had lots of killers compliment me on my evasion skills since they'd know i was there on that gen but couldn't ever find me.

    But for all the killers that like a good hunt there's plenty more that just want survivors to run around in the open even if they complain about the end result being looping.

    I'd be all for removing some more pallets if there was more ways to actually stealth off and Ormond is a prime example of not happening. I'm not advocating Red Forest type maps across the board but even swamp has gotten so much harder to stealth on.

    well they could make her clothes lighter make it so that her clothes can be seen since ppl use p3 its because a reason that shes very easy on stealth with her and its just for noobs. now i know alot ppl like claudette but for me shes just a character that make her invisible in dark maps

  • no matter what you will get every teachable perk for an example you reached lvl 40 david king and you got hes 3 teachables it will come out in the bloodweb on youre claudette. you can get both self care and empathy it will show up on youre bloodweb

  • @AlwaysInAGoodShape said:
    @Tru3Lemon

    The stats are a collection from Marth88's experiments and collection of statistics from over 300+ games recorded on youtube (Google Spreadsheet), together with escape rate statistics from the Dev stream.

    i thought it was 30% win rate on survivor

  • @AlwaysInAGoodShape said:
    @Tru3Lemon

    This is not about buffing or nerfing either side, or about the belief that either side is too strong.

    This part is about introducing more dynamic gameplay elements to the killer faction, which requires the killer's decision making and planning.
    If you evaluate the current killer strength as 100% and survivor strength as 100%, and we would add the Choice hook, increasing killer's power by 10% to 110% then that'd require us to balance survivors out along the lines of that, buffing them up by a 10%.

    Now, see, the devil is in the detail. If killers actually need to utilise this mechanic properly and thus demanding planning and skill not always present where as the +10% survivor buff is readily available, then the Hook Buff resulted in a killer nerf among lower ranks; exactly the effect we are looking for;


    We work towards making the Blue and the Red line overlapping, and yes, contrary to initial instinct, this might mean that you have to buff killers in a way that only allows their power to be properly utilised by players with experience, thus you must increase the complex mechanics for killers in order to match the learning curve.

    wow

  • piramid head in this game will be wierd cuz you can see across the map hes head xd

  • they should make similar way has the hook rescue it takes time to get the points so that the survivor have enough time to get out of that place or area

  • ds its broken in 1 way and its that more than 1 survivor that have ds thats it
    ppl think its powerfull i mean you have a perk called enduring....i mean i dont know ppl get trigged like theres no tomorrow

  • its ok to camp if the gates are open thats kinda fair but getting camped while theres still gens man i dont know what to say

  • @AlwaysInAGoodShape said:

    @Tru3Lemon said:
    more survivor nerf and more killer buff nah wont happend

    Power between factions is relative. Pick a cool survivor buff Idea out of the bunch and throw it in the same PTB patch.

    look i dont know why ppl still want more buff on killer i agree that theres alot of killer perks that needs a rework or a buff but jesus man this is insane on the ptb killers got buffed and survivor got buffed also (the mayor buff its on killers even tho ppl still thinks that this game its on survivor favour) i want to see new cool stuff but making like having penalty of repair time i mean ######### in the ptb theres a penalty for doing genrush with a group of survivors doing the same gen even tho there was this bug from prove thyself

    survivors needs some perks that needed to be in theyre own kit since devs mentioned 1 of the perks called kindred wanted to be as a kit for survivor and not a perk cuz about solo and SWF still im waiting for that to come or maybe they just gave up

    i just want to see this game in a best way and not a broken way cuz right now i can see alot of things that are broken (nurse: omegablink or 3 blink, billy using chainsaw near you to get the insta down without a penalty of movement even ppl say that hes "balance" etc but o well since the comunity have 2 faction since the beta come out

    survivor faction and killer faction each of this ppl complain about a perk or something

    for example killers complain about self care there you have it a good nerf mayority of the ppl donst use it maybe 30% or more i dont really know

    and bbq got nerfed now survivors can hide inside of lockers and killers got really pissed off about that

  • i mean this could work but its needs to change make it soo while youre in the dreamworld using that perk you cannot see the survivor until hes doing an especific action then it triggered and youll see the survivor aura even to the perk its useless cuz you start with 3 tokens and it wont come back again probably will get a buff maken it similar than stake out or something

  • more survivor nerf and more killer buff nah wont happend

  • @Shad03 said:

    @Tru3Lemon said:

    @Gorgamungus said:
    I'd like to see you earn more tokens and have more of an effect over the length of a match.
    For example:

    1 Token: 1 gen done; 10% action speed bonus
    2 Tokens: 2 gens done; 15% action speed bonus
    3 Tokens; 3 gens done; 20% action speed bonus
    4 Tokens; 4 gens done; 25% action speed bonus
    5 Tokens; 5 gens done; 30% action speed bonus

    thats too powerful imagen myers with bamboozle good bye survivors you dont have a chance

    Well this is generally designed as a endgame perk. And yes it will get abused by Myers mains, but how many of them do you see? Even then this won't really guarantee victory.

    As it is now... Why would I run it?

    ive seen alot of myers this days with builds that are insane like bamboozle fire up enduring and brutal strenght

  • i agree everything except thanatophobia reason its simple thanatophobia its known as "fear of death" if youre dead why you fear the thanatophobia xd logic

  • @Milo said:
    Tru3Lemon said:

    Carpenter: you gain token 1 each time you in the TR of the killer by 10s (similar than stake out) you gain the ability to fix pallets to fix a pallet will be 13s with skillcheck max token that you can get its 4 tokens

    now ppl that will see this will just say that wont happend or that its op i guess its not that powerful since hooks can be repair itself without perks except hangsman trick i think its called that the things its that i want to see more mecanics for survivors i mean you have jake that can sabo hooks or beartraps why not this perk since in some maps have less and others have alot but the mayority of the killers have spirit fury combined with enduring so i guess those 2 perks combine are op so why not this perk (p.s dont get mad)

    Nooooooooooo

    its ya boi david fixing the pallets xd

  • @Gorgamungus said:
    I'd like to see you earn more tokens and have more of an effect over the length of a match.
    For example:

    1 Token: 1 gen done; 10% action speed bonus
    2 Tokens: 2 gens done; 15% action speed bonus
    3 Tokens; 3 gens done; 20% action speed bonus
    4 Tokens; 4 gens done; 25% action speed bonus
    5 Tokens; 5 gens done; 30% action speed bonus

    thats too powerful imagen myers with bamboozle good bye survivors you dont have a chance

  • Cynophobia this with nurse combined with stridor omg
    Blood Struggle:combined with sloppy butcher.. but the my mind its saying wuut?
    Great Destruction:lol lunge increase wut that op
    the only thing that i likes its positive thinking
    i mean the bio its good and the power of the killer its ok but the perks are super wierd

  • you know whats funny i played againts a steamer huntress btw that was tunneling me the entire game you know what happend... i got camped soo its just too funny that some streamers are tryhards and they do this kinda stuff (i know you meant survivors streamer)

  • the only change that he needs its a slow movement speed while charging hes chainsaw i mean i play against alot of billy this days and its annoying that he comes close and use chainsaw without any penalty ppl still say that he have some sort of penalty i called that BS

  • Carpenter: you gain token 1 each time you in the TR of the killer by 10s (similar than stake out) you gain the ability to fix pallets to fix a pallet will be 13s with skillcheck max token that you can get its 4 tokens

    now ppl that will see this will just say that wont happend or that its op i guess its not that powerful since hooks can be repair itself without perks except hangsman trick i think its called that the things its that i want to see more mecanics for survivors i mean you have jake that can sabo hooks or beartraps why not this perk since in some maps have less and others have alot but the mayority of the killers have spirit fury combined with enduring so i guess those 2 perks combine are op so why not this perk (p.s dont get mad)

  • the only think i want to see its WGLF gets a buff since this perks its just bad you get 1 token if someone its on the hook but alot ppl just unhook while the killer its near

  • killers can mindgame the survivor if you think that survivors are op then mate you need to improve asap

  • i just want to see a david outfit that have a white beard like the photo of ace new outfit

  • thanatophobia wont happend the reason its called "fear of death" i believe its called so this perk combine with dying light... so its no sorry but i think its not useless and its not weak unrelenting wont happend the reason its combine with save the best for last its gonna be a machine gun build so no, surveillance its good right now i saw the ptb and they did a good job, whispers its not weak its good if you dont find a survivor its kinda youre fault, spies from the shadows now this perk its good on the ptb good buff and the insious why just why

  • @Boss said:

    @Tru3Lemon said:
    if i see a killer that have 1 hit down i disconnect

    So if i run Devour Hope... ;)

    nah that one i wont if they use that then killers deserve tho kill since the survivor that didint find the totem its survivor fault for not finding it

  • i want bennedict to be in the game now for got sake its been 10 dlcs and still he does not comming i hope they do it in the next dlc cuz damm

  • huntress with iridescent hatchets are cancer same with the clown i dont know why devs want to put this type of addon its just ruins the game for survivors i got tunnel with this huntress also he was a streamer he use hatchets everytime trying to catch me and with the other purple addon that you get more hatchets its just stupid also i died cuz he was camping me.

  • @benjamincmf said:
    Thank you for your reply.

    First of all, basically when all the killers use the ability and use the perk"A Nurse's Calling" , they can see the survivor But except the spirit .Why only the killer "The Spirit" uses the original ability and PERK" A Nurse's Calling", should not see survivors ? This skill was originally able to give the killer a direct view of the healer's auras .

    Even if you think she has no auditory sign , she need to use ability to enter the spirit world ,her preparation time is very long and sound is loud.It can be used for a short period of time, and the cooling time is long, and it can't be far away. And only survivors will be seen when they are still healing.

    Don't give the killer the original method of using this skill, Is this more balanced ?

    Do you think the nurses use "A Nurse's Calling " can see survivors and instantly cross obstacles is more balance ?

    if you think of it if she can see the survivor aura then she will become a tier S the reason its simple if you read her powers its says that while phasing in the spirit mode she cannot see the survivor but she can hear the survivor if hes injures if the survivor dosent have iron will you probably hear it

  • nice bait if its not bait then ######### fam

  • theres no stealth in this game.....

    killer: wait wheres the claudette

  • you know that hes TR with monitor and abuse its like hes myers so he dosent need buff he needs a full rework and also hes addons

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