Tr1nity
Tr1nity
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- Tr1nity
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First thing I thought of when I read this post
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as opposed to..?
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I think the devs are terrified to buff monstorous shrine to prevent it from becoming OP.
If monstorous gave amazing value, than people wold get killed in like 1 minute in the basement
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@PNgamer said:
https://forum.deadbydaylight.com/en/discussion/comment/2633146#Comment_2633146
Is that so important ? I should mention that I play with the German client because I am from Germany and my English is not perfect now
It isnt, im just confused.
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@EatYourMomPls said:
I already do that
Restart your PC / console
Reset your internet if the first doesnt work
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2633134#Comment_2633134
Are we talking about legally or illegally because illegally they can get a lot of information on you from IP address alone
I mean if they are in law enforcement than yea. Because the your ISP provider does have your exact adress, and if the police come with a warrant, asking for the location, it can be given with a warrant.
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@PNgamer said:
hey there,
I love that the developers want to make the hooks more attractive with perks like "Scourge Hook: Gift of Pain" or soon "Scourge Hook: Pain Resonance". But what I'm interested in is: why is "Gift of Pain" restricted, for example? 9% is not really much now and only apply 4x. But we all know that there are 4 Scourge Hooks (where I think there should be 5) and "Resonance" is not restricted. This means that the killer is rewarded whenever he hooks a survivor to a scourge hook, which is also very good and feels great. However, the effect of "Gift of Pain" only applies 1x to each survivor. Killers should be rewarded there too and the one time effect should be removed. But that's just my personal opinion. After all, it's fun to hang a survivor from a scourge hook, isn't it? The "Montrous Shrine" Perk has been talked about several times in the past, and the developers have known about the problem for a while. Why does it take so long to rework a perk like this? I don't understand. Basement hooks are special after all, and it's not for nothing that the basement is the most dangerous place on the entire map. I would also like to see unique basements, for example. Adapted to the particular map, or the particular killer. If you ask me: should the "Monstrous Shrine" be reworked so, that it is no longer possible to unhook yourself from the hook or that all remaining survivors who are not hooked, get a repair debuff or something like that. What do you think about that ? and what do you think about unique besements and scourge hooks ? Let's talk about it and let me know your personal opinion.
greetings
Why do you have a salution as your last sentence?
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2633024#Comment_2633024
Doxxing- they can trace your address and other information from your IP address alone. It doesn't hack into your computer, but your router.
Swatting- you can still have police called who will arrive potentially with weapons. Definitely the case here in the UK, anyway.
Im pretty sure in the US they can't get any more specific than your city unless your in law enforcement, Idrk tho, it can give info on the service provider, but only a rough estimate.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2631824#Comment_2631824
There was no counterplay to Deathslinger. Boon totems are very easily snuffed because they are so loud. Cenobite was too oppressive and was winning too much.
Cenobite had an original power, one that poeple didnt master the counterplay yet.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2631790#Comment_2631790
Not by default. If the 1 on the survivor team is better than the killer player, the killer shouldn't win a chase automatically because their power is so oppressive.
You also can't always play on a team where they all know the game perfectly to have a slight chance at winning.
I agree - But, if there is 4 on a team (lets call it team x) and one on the other team (team y)
Than the one individual on team Y should be stronger than one individual on team X, while team X can use teamwork to play.
(Of course I think they should add Voice chat to DbD to bump everything up to SWF)
The chart should look like this:
1 person on team X < Team Y = Team X
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2631499#Comment_2631499
If the killer is a power rule, then by default the killer auto-wins regardless of skill. What is the point or fun factor in learning survivor to know your skill is meaningless? Why not make it a level playing field so then the best player wins?
look - in a 4v1, whoever the player is one the "1" team should be more powerful than 1 individual team member on the "4" team.
Thats why killers always seem to have such oppresive 1v1s. If no one has a power role, than survivors would win with numerical advantage.
If survs have a power role individually than really, whats the point of having the game anyway, with more, stronger people, and if the killer has the power role against 1 individual survivor, you find an unnatainable treasure called balance.
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/2631779#Comment_2631779
Ok so it's probably best not to play for a while isn't it?
yea pretty much.
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@HaunterofShadows said:
How widespread is the doxxing and ddosing events that are taking place
I think BHVR still tryna figure that out, I would stay in the live servers with a VPN on.
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@[Deleted User] said:
Down them, pick them up, and if they start wiggling, shake the camera "no" and keep swinging your weapon. That usually gets them to stop. It doesn't always work though, either because they don't know you're giving them hatch or because they just want to be sacrificed.
Go up to a hook, slap the hook, keep walking.
Remember my survivor friends, Wiggle = Die.
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Thanks for the info Karu :)
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2631505#Comment_2631505
"Eurogamer is a British video game journalism website owned by Gamer Network, both formed alongside each other in 1999. Its editor-in-chief is Oli Welsh and its editor is Wesley Yin-Poole"
ok thx :)
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@GannTM said:
This is serious ######### right here. I’ll believe it when I see it when BHVR actually fixes this issue.
BHVRs actions recently feel like a big VHS ad.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2631496#Comment_2631496
Even if it does make some people a bit afraid of it, I'd much rather the information be out there and relatively easy to access, instead of people falling victim to these attacks.
like whatever tf eurogamer is
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@SunsetSherbet said:
Imagine being forced to buy a VPN to play a game due to the devs being so incompetent they cause swatting to happen. I think "Just play something else." is a better suggestion.
good idea
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@GannTM said:
Legion with Distressing, Painful Presence, and Iri Button sounds awful to go against lol.
And thanat.
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Im gonna stop playing DbD until the problem gets resolved.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2630866#Comment_2630866
Killer voices are definitely louder. They do. This is very true. The boons getting nerfed hard from PTB and not much was said.
Pinhead was also nerfed, also deathslinger got more or less gutted.
Boons were nerfed because you could literally heal faster than the killer could hit, but I guess thats balanced?
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map is just shack with no door or windows
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Ok, its not a horror movie, but its so bad I need to share it:
The movie is called The Conquerer and it is the epitome of a train wreck:
So its about the mongol empire, notably under the rule of Genghis Khan, but, for some reason hollywood decided that for some reason Genghis should be played by John Wayne. Also, they had an Irish woman playing as a mongolian, also the area they recorded in was a desert, instead of steppe.
Almost everything was historically inacuratte, and was definitly made to appease western culture.
If it couldnt get any worse, the movie was filmed downwind of a nuclear test facility, and most people involved in the show died of cancer.
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im pretty sure they did.
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@Name_Unavailable said:
Agree, But you know why? killer mains voices are louder and know how to get what they want from the devs.
Small nerf for an S tier killer addon, or small buff for survivors (or even fixing stuff, aka DH). you will see thousends of topics flaming the devs. and the classic "thats it im quitting this game" kinda of topics.
But when killer get good buffs, or survivor had massive nerf they like "meh... thats good i guess"
PTB now has a broken killer, and yet you see people from now saying things like "wait for devs to butcher this killer because she is 'valuable'.." or "can this killer survivor the nerfs". and when devs nerf her as they should. you will see the "thats it im quitting this game" or "is she F tier now?" can't wait.
Name a "Massive survivor nerf" please
I havent seen any so far?
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Thank god this isnt a claudette bubba post
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@GannTM said:
It’s OP what are you talking about? Literally the metaest of meta perks we’ll ever see.
trust me, monstorous is gonna be meta soon, and not because it got buffed :0
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@Clowning said:
https://forum.deadbydaylight.com/en/discussion/comment/2630568#Comment_2630568
You're right, however if they're making the same thread, with a slightly different wording, several times a week, to the point they've become a running joke on the forums, it surely cannot be surprising if people see these threads for what they are.
At this point you might as well have a Sluzzy thread pinned to save everyone the time.
Gotta agree on this one :/
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@BrotherLove said:
https://forum.deadbydaylight.com/en/discussion/comment/2630707#Comment_2630707
A azure sky of the deepest summer.
Thats a good color
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@BrotherLove said:
I did it live on stream in two 6.5 hour sessions.
The rules were I had to 4k, hatch for 1 was a draw. There were no draws. Also I was not allowed to use Gen slowdown or Regression perks.
I used no addons. My perks were Deerstalker, Shadowborn, Lightborn & Monitor & Abuse.
I got beat on the 61st game by an amazing team who deserved the win 100%.
There were 12 Kobes (2 in 2 games). There were 4 cheaters I beat during the streak.
Whats your favorite colour?
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@c0ug4r said:
After about half an hour of the incident I seem to have passed out and when I recovered consciousness SWAT units must've stormed the compound and cleared the situation.
Doctors are taking good care of me right now, though it will take a lot of time to process the trauma.
Worst thing is, the perpetrator is still on the run. It will be hard going to bed knowing she's still out there 😥
Legendary
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No, its currently on.
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@douggie123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2630193#Comment_2630193
Hang on so you want the ability to absolutely 99.99% of the time he ain't hitting you with the chain.
Honestly I think ceno needs a buff
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If it wasnt they probably would have fixed it by now.
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you did that?
Weird hex but ok
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@LeonxJiwoon said:
Give me a nurse vs a spirit any time or day even if she whops me in 10 seconds.
noted
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2630510#Comment_2630510
That's easy. I've had 10 hackers this week alone. All at iri rank 1
You'll know when you start to get survivors that never lose. Because they can't lose.
thats not cheating thats just the games balance
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Honestly I think they just have a different opinion, I can respect that.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2630491#Comment_2630491
Nah they’d still complain.
uh than umm.
I have an idea- remove all killers.
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@Phasmamain said:
Sluzzy thread’s are what keep me here tbh
Sluzzy's threads are the reason I made an account to begin with.
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2629615#Comment_2629615
see that's the problem I have is that killers will get nerfed, but it's never enough to some survivors.
Theyll only be happy when every killer is a 100%
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@Sluzzy said:
Every patch brings a killer with little to no counterplay.
The new killer is an even stronger doctor where nobody but a few elite teams can even possibly survive against her.
All gameplay mechanics need to be called "killer sided mechanics" instead of being fair. The hatch mechanic is now designed strictly for killers alongside end game collapse.
Maps becoming more and more killer sided.
In my recent matches, all Iridescent survivors and an Ash-Level killer is winning.
When are we going to start getting patches that address the imbalances and bring the power of killers down a few notches?
What are your thoughts on the executioner?
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I read the title wrong.
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@C3Tooth said:
https://forum.deadbydaylight.com/en/discussion/comment/2630207#Comment_2630207
Im just afraid what Trapper will become. He's still relied on grass, and the map has zero of it. Hes really an M1 killer that map. At least Midwich, Racoon have some completely black grounds for some traps.
Trap the loops than
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Beautiful
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@Lordofweed said:
https://forum.deadbydaylight.com/en/discussion/comment/2629307#Comment_2629307
Hmm i cannot remember that i had any problems against a nemesis whatsoever. The Problem with Pinhead is, that the sound when he shoots his hook is too quiet imo. Hearing that while being in Teamspeak/Discord and the chase music is not even possible. I'm sorry but this is a bad design. The other Thin is, that it shoots way too fast. I would rather give him a better steering and lower the feet per second of the hook.
maybe, i have had no problem facing pinhead myself
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2630057#Comment_2630057
That’s fair, everyone has their preferences. Also you gotta try out Artist, she is an angel of a killer.
You missed the oppuritunity to call her a Masterpiece
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2629459#Comment_2629459
They're like animals, and I slaughtered them like animals.
Bubba be like:
And Hag
And clown.. sorta

