ThePolice
ThePolice
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- ThePolice
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Comments
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@landromat said:
if country is 100% on green electricity then yeah, sure
So is the electricity consumption on the creator of the nft or the owner?
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Can they not use “green” electricity or anything like that? Or are they only always bad for the environment
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Final pins in the head
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@ManOMaker said:
https://us.v-cdn.net/6030815/uploads/9M6RD0G52L7N/859251e8-4310-48eb-b66c-4287adf2d206.png
If you disagree, take a closer look.
Wrong. Everyone should be in “t” tier. “The shape” “The blight” “The ghost face”
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I’d rather Texas chainsaw 2 leatherface
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@awustzdn said:
https://forum.deadbydaylight.com/en/discussion/comment/2561233#Comment_2561233
As with any killer, there is a noticeable difference with add-ons vs. without add-ons, but Bubba's less reliant on them than some killers in my opinion. He can still get kills and do well without them, unlike some killers that are nearly unplayable without them (Ghostface's recovery add-ons, Trapper's bags, pre-buff Wraith's Windstorm, etc.). His add-ons are nice but not complete game-changers.
I also have to heavily disagree with you on Bubba's scratches add-ons. Adding .24 seconds to his rev time for a pathetic +3% initial speed while chainsawing is awful and leads to more missed hits than you gain. I'd rather go double chili, or award-winning chili + one of his other much better add-ons.
He is bad at map traversal and by extension gen pressure, yes. You do want to find a good 3 or 4 gen early on because you just can't cover enough ground.
I agree with you on the addon dependancy statement, HOWEVER bubbas speed addon is insane when paired with the chili, while 3% seems like nothing, it can help you garauntee a down at a lot of loops, definitely worth checking out a pro bubba, they all seem to use them
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@Bwsted said:
They had to change an achievement for that, which is something they extremely rarely do because the stated it's a pita on console.
It was also more complex technically, with new animations and interactions that could be bugged and necessitate to be tested on the ptb.
As oppose to moris that just required a simple value change.
But why put it in the PTB, also the hatch change is a number change
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Idk why this hasn’t been changed it’s such a scam
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2561279#Comment_2561279
Survivor BP-gain is really bad. Like laughable bad. So BP-Events are a big chance to gain more BPs as Survivor.
And I dont really want to get paired with too many No Mithers during those.
Ahhhhh, good point I thought u meant more bloodpoints was a bad thing. Maybe a 100% bps boost to everyone in the trial
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@Aven_Fallen said:
I would agree. But I am totally fine with keeping No Mither as a hardmode-Perk. However, there are a few things I would change:
- Scrap the Recovery increase, it does nothing. Seriously, the Survivor has a big "Dont slug me"-Sign...
- Injured Noise Reduction 100%. I dont know why they went for 75%, you cannot really get chased with No Mither, so you have to run Iron Will. This would at least remove the need of playing Iron Will when playing with No Mither.
- Bonus-BPs (100%) in Boldness and Altruism. Boldness, because the players is actually bold for using No Mither and Altruism, because the Perk functions in a way that you become the target so that your friends can escape. I dont want 100% Bonus-BPs in total, this would be a nightmare with double BP-Events.
- No Blood Orbs... This should be done anyway, yes, there is the possibility that there are 4 Survivors with No Mither and Oni cannot get his power, but if you get 4 No Mithers as Oni, you should play the lottery right afterwards...
Obviously it would not be a good Perk after that, but it would be better. And still hardmode.
How would double bps be a nightmare? Otherwise I agree with you
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The old Crotus Prenn totem spawn which was just our in the open. No trees nearby, no small rock, nothing. Just out in the open
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@awustzdn said:
Bubba. Reasons:
Cuts minutes off survivors' life expectancies by ending chases in one hit
Healing is negligibly effective against him, yet survivors still do, wasting their time
Able to brute force his way through Borrowed Time and Styptic Agent
Able to catch bad Sprint Bursts that go nowhere, and with duration add-ons can catch Balanced Landing as well
Is barely affected by Dead Hard
Is able to hit multiple survivors in a single use of his power
Rapidly creates massive deadzones by breaking pallets quickly
Thrives in the hold W and pre-drop every pallet meta
Is one of the most effective campers and tunnelers in the entire game
Is highly effective against most of the list of meta survivor perks, being fully affected by only Decisive Strike, Unbreakable, and Iron Will
Is not add-on reliant, and therefore has some actual options for which add-ons to bring
He has a lot of things going for him in one extremely simple package. The only thing holding him back is a lack of map mobility.
He has no style, he has no grace, this killer has a leather face.
While I do agree and bubba is my fav killer atm (hence my pfp)
however I do believe he is addon dependant (award winning chili and beast marks) to reach his full power potential and he is weak in map traversal and as a result, gen pressure (however this can be helped with perks)
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Not enough bubba and ash cosmetics
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Well duh, why would you use undying with pop
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The HUD
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@Jarol said:
Pablo and Kelly from Ash vs Evil Dead
Young Ash Williams
https://us.v-cdn.net/6030815/uploads/6YUY05G2L48G/2729b53cdbe9155913f315b68862adbd.png
Classic Freddy
https://us.v-cdn.net/6030815/uploads/FYDKHXEBL035/2-freddy-krueger-robert-englund.jpg
I could put Robin Buckley and Billy Hargrove but true that Netflix ruined my dreams of seeing these 2, hopefully I'm grateful to have good Jonathan here.
We’d NEED ruby as a legendary aswell
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@Leachy_Jr said:
https://forum.deadbydaylight.com/en/discussion/comment/2550577#Comment_2550577
No, quickscoping was. And spamming was a side effect of it.
So it took no skill to land a quick scope? And it took less skill than spamming ADS?
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@SunderMun said:
https://forum.deadbydaylight.com/en/discussion/comment/2542585#Comment_2542585
quickscoping was the epitome of removing any semblance of skill from him...
No lol, spamming ads was, and that’s easier now
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I think the killer stomping the boon should break the totem
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There is a poll feature on the forums, please use that
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######### myself
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Barking blight
mr.x nemisis
both having new chase music
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@NemIsLive said:
https://forum.deadbydaylight.com/en/discussion/comment/2542017#Comment_2542017
Obviously the default cosmetics are a lot more detailed, but I think most would trade detail for more visible rewards and cosmetic diversity.`
Ay maybe we could have both
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@Rey_512 said:
Classic Ghost Face Mask is the biggest ripoff in the game.
Better than Jill and Leon very rare hair lol, and they’re linked
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2541927#Comment_2541927
1 or 2 killers performing poorly on indoor maps does not change the fact that most indoor maps are bad for survivors as a whole. What about killers such as Wraith, Ghostface, Michael, and Pig on a map like Léry's?
They are all easily looped except maybe wraith
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Young ash Williams, although I’d prefer a few skins for him from each movie including one of the army of darkness poster (blue jeans with a torn open white shirt)
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Agreed, but I also think prestiges default cosmetics should be kept like they are (A blood filter won’t look as good as the actual prestige) ,maybe have more guts on them rather than just blood splashes.
I think even if they don’t add this feature legendary cosmetics should at least get their own prestiges
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What if when you hooked 3 survivors the one survivor you haven’t hooked has some bounty posters placed around the map (aura of poster can’t be seen) and interacting with a poster reveals the survivors aura for 5 seconds but if the survivor rips down the poster the killers aura is revealed for 5 seconds
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The blindness effect is literally useless on this perk since it only lasts 5 seconds
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He needs the ability to throw the chainsaw like a boomerang and instantly kill all survivors on impact like in the movie
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@adam1233467 said:
I thought the meme were RPD is sucks has already over...
Meme? No, it actually sucks
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Yes
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@indieeden7 said:
Indoor maps would be even worse than they already are for survivor.
Try playing Billy on the game map
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@Trickstaaaaa said:
No people worked to unlock those legacies, I don't have any since I did not play at that time. But I believe if someone earns an exclusive item than it stay should exclusive forever. Those veterans deserve them as a reward for their dedication, like it was not a free item they got they actually had to put in work.
what about Dwightcrow then?
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@CaulDrohn said:
https://forum.deadbydaylight.com/en/discussion/comment/2539566#Comment_2539566
Not entirely correct. Feedback about overheat was thats it's to punishing for "skillful use", they toned it down to much, so it did not really do anything, and increased it again a bit, but not so much as in the ptb.
Well the point originally was that it didn’t do anything except prevent spam and facecamping
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/2539571#Comment_2539571
You can at least keybind mending and dropping pallets to be different buttons. I changed dropping pallets/vaulting to square or something.
@2bitfeller Yeah, I hate that recovery and escaping through the hatch are grouped together so they can't be separate buttons. It drives me nuts. See:
Escaping through the hatch should at least be put in the group with dropping pallets, not healing.
I’ve tried to do this and the only 2 options were pick up items and actions, which one is which?
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This bullshit needs to be fixed especially on console, mending and dropping pallets are the same button, what a joke
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@Apexgnifrums said:
https://forum.deadbydaylight.com/en/discussion/comment/2536798#Comment_2536798
its frustration. You have to put up with so much more bullshit in Solo Q. Unlike Killer, where you aint depended on your teammates because you dont have any.
That is a fair point, however I personally just don’t care as much in survivor games
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@CaulDrohn said:
https://forum.deadbydaylight.com/en/discussion/comment/2536350#Comment_2536350
Billy actually contradicts your point, bc they toned down the heating after the ptb feedback.
OneCagedHeart is perfectly right here. In all the recent ptb, things that needed adjustments were adjusted between ptb and live. Sure some things could have been tweaked even more, but saying / implying that nothing gets changed between ptb and live and feedback is ignored totally is objectively wrong, at least for the more recent ptbs.
They toned down the overheat, everyone said it was fine, then they cranked it back up
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@Apexgnifrums said:
Oh yeah because solo Q survivor is like being in heaven. There are no team mates who are that bad that it feels like they screw you over on purpose. Idk, like dropping pallet first when killer is closer to you, selfcare in corner against legion or sloppy killers every time injured, being super emersive and not having the balls to commit on a gen which nearly done, suicide on first hook, camping and dropping shack pallet against legion in frenzy mode in the first minute of the game and so on.
Oh wait, that's actually reality. Yeh good luck having fun playing survivor. Without swf you ain't finding it.
Yeah but it’s way more chill playing survivor, just m1 simulator
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@Zozzy said:
Nurse iri's
Her torn bookmark is crazy strong now
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I was thinking this for a good while when the nerf came out, but If you can’t open the exit gate how can you escape, it’s part of evading the killer
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The lines regarding tap, Leon, Jill, etc. would work for slinger, however he sees the survivors as people who wronged him (bayshore, police, etc.) so he wouldn’t see David, zarina etc. as who they are
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I’m kinda disappointed by the suit being blue instead of black, and the weird 3/4 sleeves
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2529591#Comment_2529591
That's not true from my experience. RE had a lot of balance changes. Trickster had a lot of balance changes. We got jonathan voice in the final release of 5.2.0 but not the PTB.
Did you forget about the HUD update, or the Billy nerf?
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@[Deleted User] said:
Nah Legion needs a buff before they get more skins 🤣
Haha facts, they put more effort into the skins than the killer
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I’d love Player 456 from squid game as an ace legendary
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I had someone speared as deathslinger and swung through the pallet and they survivor instantly dropped the pallet
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Maybe if survivors are within 24m of the box it’s revealed to them
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@IlliterateGenocide said:
Rather have an Alice in borderland. Or of the will of god minidlc.
But what outfits would be distinct to that series