TheLegendDyl4n1
TheLegendDyl4n1
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ok i found out that you only get progress sometimes, like sometimes you'll get some progress and sometimes you wont, but its more like 7/10 you wont.
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@Eleghost said:
You're not supposed to but like skins people find it in the files so yea you could potentially find the challenges for 2,3, and 4.
i didnt look at that, i got the tome 1 bug for tome 2
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/1030842#Comment_1030842
I know there were leaks, but OP seemed to be implying that the devs gave us a sneak peak at the final level somehow.
tome 1 bug happened again
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@Alice_pbg said:
Did the tome 1 bug happen again?
yes
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@Leo said:
https://forum.deadbydaylight.com/en/discussion/comment/1030764#Comment_1030764
Go to the Archives and open the Rift tab. It should show you exactly how many fragments you have. It might just be that it updates correctly there but not in the widget. You can also get a sneak peak at the Level 4 challenges as well.
ill test it and let everyone know, so everyone can know if they should complete all the challenges, or wait until its fixed to complete the last one. (REMEMEBER YOU CAN COMPLETE TOME 2.1 BUT NOT ALL OF THE CHALLENGES, LEAVE ONE LEFT IF YOU WANT TO SEE YOUR PROGRESS AND POSSIBLY STILL BE ABLE TO PROGRESS)
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@Todgeweiht said:
Wrong game and wrong gender bud
thats why its off topic lol
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@Leo said:
I have this bug as well. The XP progress doesn't show up, but I am still getting fragments. I noticed the bug when I was on tier 14, and now I'm tier 15. Hopefully the situation is the same for you.
i dont think it is, it could just be my eyes playing tricks, but i played like 6 games after i finished 2.1 tome, and noticed that i was still at tier 14 with what looks like 7 shards.
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@Todgeweiht said:
https://forum.deadbydaylight.com/en/discussion/123087/ok-doc-is-really-op
Judging by the amount of posts you have, I can say you are trolling.
you have your own opinions but i have provided proof that i am red rank as killer, and if you want to see the hours i have in the game, and the amount of survivors i have sacrificed, then you can do so by looking at my xbox acount TheLegendDyl4n1.
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/1023491#Comment_1023491
Please no increased charge time. I think the one change Doc could use is having his cooldown after shock therapy increased from 1.5 seconds to two seconds. Increasing his shock therapy charge time just has the potential to make his shock therapy useless at pallet loops again.
Also, if survivors are able to loop you for a good minute, that doesn't sound like Doc is op. Looping a killer for one minute can already be pretty bad for the killer.
yeah but i apply enough pressure that they dont get any gens popped, the closest they have gotten to getting them all done with me is 2 gens left.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/1030612#Comment_1030612
How is he performing now, and how should he perform?
for me when i play as him i dominate no matter the map, swf or solo, perks the survivors use, items and add-ons they use, add-ons that i use, and even the perks i use. and i am currently sitting at rank 3.
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@Mellow7 said:
https://forum.deadbydaylight.com/en/discussion/comment/1024844#Comment_1024844
You tweaking bro, just run the long side of the loop or drop the pallet early as simple as that, once you drop a pallet he has to break it at certain tiles otherwise he has to BL you and waste loads of time. This game is a 1v4 not 1v1 you shouldn't expect to be able to loop a killer an entire game. Your gameplan should be to delay the killer for as long as possible enough time for your team to do gens.
im talking about this from a killer perspective, if you read threw the comments, i have noticed i can shut down alot of loops where i dont have to break the pallet and can get a easy down, there is very few loops that i cant shut down.
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@Elvenmonk said:
https://forum.deadbydaylight.com/en/discussion/comment/1023599#Comment_1023599
That'd be a video
?
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@ACEvHEARTS said:
https://forum.deadbydaylight.com/en/discussion/comment/1030626#Comment_1030626
I would hope so. I know the Bronze challenge is also bugged for some people (myself included.)
I did edit my comment above to include the link to the post I referenced, if you'd like to piggyback it.
thx, sorry to hear its bugged, but at least i think you can get around it except for one challenge you can't reach without it.
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/1030619#Comment_1030619
Definitely a bug. Hopefully it will get resolved in the upcoming hotfix.
dammit!!!! i was going to be introverted this weekend and just play DBD from 8 am to 10 pm. now my plans are ruined (just like Hex: Ruin got ruined HAHAHAHAHAHAHa....... i know not funny didnt laugh)
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@ACEvHEARTS said:
I saw someone mention this in the "Bug Report - Other" section here. Not sure if it was you. But they were saying the same, that after completing Tome 2.1, they have not been able to earn any additional Rift points. I'm guessing it's bugged because if it's not, there's no possible way to complete the Rift.
(it wasn't me but thanks for telling me) i feel like if it is bugged then they should put out a hotfix asap and give everyone a free 5 levels (and maybe if they can track who completed the 2.1 tome already then they could just give it to the people who completed 2.1)
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@Archimedes5000 said:
https://forum.deadbydaylight.com/en/discussion/comment/1028908#Comment_1028908
Uh, ok, lets say that you are really that good and you really pulled off that many perfect games, but again, that does not mean that Doctor needs nerf.
Maybe you are a very good player or just Doctor suits your playstyle. Keep in mind that Doctor is pretty unique and players dont know how to play against him yet. Compared to other killers Doctor's power is not that strong, his ability to get information is not bad, but for example Infectious Fright has basically the same effect as Static Blast and its a perk that every killer can use. So current Doctor is at most mid tier, compared to meta killers he is not that good.
i agree, and its up to everyone to decide if they want to believe me or not, but maybe in a month or two if doc is still performing better than he should be then maybe increase the base shock charge time by 1-2 seconds. the buff to his base range is amazing though, i always felt his shock could be easily avoided on a loop.
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@Archimedes5000 said:
https://forum.deadbydaylight.com/en/discussion/comment/1028574#Comment_1028574
Well I doubt its true, just knowing how to play and actually playing kilker are different things, but whatever.
If you are really that good at this game, then maybe its not an iddue with Doc being OP, maybe its just you being good st the game.
i feel like i am actually really good with killer even though i haven't played them alot, i have watched alot of killer gameplay if that counts, from really good killers on youtube, who give commentary on their mistakes, the best way to beat your enemy is to know how your enemy thinks, im at a point in my knowledge of this game where i can predict what the survivor thinks im going to do and what they think im going to do, i usually end chases petty fast no matter what rank, especially with docs shock ability and how on certain loops i can shock the survivor and they dont have enough time to go around it again without getting hit. (and alot of my friends who have watched me play killer say im pretty good)
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@Joao_Bandicoot said:
Just wanna point out something: Huntress's Lullaby is 40 meters and if BT worked on her Lullaby would be really dumb, you definitely don't need BT to proc from a 40 meters away Killer.
ok sorry, i meant freddy's lullaby, i never said huntresses, since she has a terror radius, but i feel it should not go off of terror radius, but meters away from the killer, for both borrowed time and object of obsession.
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@Yung_Slug said:
https://forum.deadbydaylight.com/en/discussion/comment/1028680#Comment_1028680
Again, camping is an instant loss against good survivors and unless he's face camping (which is an even worse strategy) you should be able to sneak in for the save before he hits you.
well this particularly situation the freddy was camping a downed survivor when the exit gates were powered, he just wanted one confirmed kill.
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@underlord99 said:
there's technically no terror radius while in the dream world, if the rescuer is asleep borrowed time will not work . it's kinda like how borrowed time doesnt work against wraith or ghost face .
yeah, but if freddy is camping he has to do is hit you to put you into the dream world, with wraith you have to have insidious (waste a perk slot) or be cloaked which takes time to uncloak, giving the person who was saved time to run away, or the rescuer to bait the killer to uncloak, and with ghostface can be pulled out of his power or waste a perk slot insidious. with freddy it takes no skill, while as the other killers there is a certain skill cap towards it.
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@Archimedes5000 said:
https://forum.deadbydaylight.com/en/discussion/comment/1028015#Comment_1028015
I said that that he would need 14 hours to complete that task if he 1 PIPPED EVERY GAME.
This means that Merciless killer that gives you 2 is +1 pip relative to the base of 1 pip (1+1=2 lol). So Brutal killer that gives you 0 pips is -1 pip relative to the base of 1 pip (1-1=0) This means that Entity Despleased that gives you -1 pip is -2 pips relative to the base of 1 pip (1-2=-1)
So to simplify, every ENTITY DISPLEASED is -2 pips to the goal of getting 1 pip every game, and this means every Entity Displeased increases the time needed to get 53 pips by 2x15 minutes, if he 1 pips, or 15 minutes if he 2 pips.
So no, he still did not prove anything, he either played for 14 hours straight getting 53 Ruthless Killers in a row, or played for 7 hours and got 27 Merciless Killers in a row.
And that is humanly impossible for a "survivior only main" who just started playing a killer and only is carried by "OP Doctor"
not really, i have been told i have really good game sense as killer for being a survivor main
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@Runcore said:
https://forum.deadbydaylight.com/en/discussion/comment/1027672#Comment_1027672
Almost nobody here is eating your story. Doctor is released 2 days and you are starting topics about his "OPness" even ppl didnt have enough time to learn tactics vs him. From your 1.399 posts ("New Killer Idea From a Survivor" or "Haha YESSSS NO MORE ANNOYING RUIN") is more then clear that you are survivor main and now suddenly you are best killer player that jump in single day for 15 to 3. Seems like fairy tale for me. You say that all only because you want discredit new Doctor and hoping for nerfs. If you are so great make video proof of your "progress" from 15 to 3 in single day and of your 4K every game.
k
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@Runcore said:
https://forum.deadbydaylight.com/en/discussion/comment/1025269#Comment_1025269
You know, he is survivor main and doesnt want to learn playing vs new Doctor so he better creates some fairy tales to throw dirt on Doc hoping for nerf. Everything he wants is non frustrating , comfortable games, full of hiding and gen rushing.
k boomer (come back when you have more than only 190 posts)
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@Archimedes5000 said:
https://forum.deadbydaylight.com/en/discussion/comment/1027626#Comment_1027626
It does not really matter.
Even if you got merciless killer EVERY GAME, it would still take you 7 HOURS.
ONLY PERFECT GAMES FOR 7 HOURS STRAIGHT
Do you really think thats possible?
yes (on consoles not pc)
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@yermom said:
https://forum.deadbydaylight.com/en/discussion/comment/1027617#Comment_1027617
If his matchmaking took 5-10 minutes, with an average match time of 15 minutes. For 57 matches, he would have had to play for 23-24hrs straight.
This is xbox though, I don't know how seasoned players are over therereree. Iunno why we're even going at this, lol
my matches would usually go pretty quick, i would always have someone downed or on a hook, and be on my next chase, due to how easy it is to find survivors with doc.
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@Archimedes5000 said:
https://forum.deadbydaylight.com/en/discussion/comment/1027593#Comment_1027593
Well, you just prove my point.
If you get DCs in 3/5 games, then it is impossible to get more than 1 pip average.
And if matchmaking takes 5-10 minutes, then matchmaking + match takes 15 or even more minutes... So 10 hours total...
If it took you less than 10 hours, then maybe Doc is not OP, maybe you are just too good at this game...
not really, they usually only dced after i had hooked them once or twice and into the late game, only 1/20 games did someone dc really early. and maybe it could be that i was really good at playing killer, i just haven't played killer alot so i didn't know. and maybe i did play for 8-10 hours that day, i just dont remember since i think i got out of school at 9 am that morning due to our school having to introduce a new policy that if you fought then they would expel you immediately due to us having 5 fights out of the past week and a half, with that being said we haven't had any fights the entire year other than those 5.
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this is about the only proof i have of being red rank, which is from the other day and i only took it because everyone dced which was funny to me. i dont have any proof of being rank 13-15 before hand because i didnt think about it, but i can say i have 61 days, 4hrs, and 6m on DBD which equals to over 1400, i have 70,363,823 on bloody milionare, 50 blood rising, 1069 (nice) on a feast for the entity, made it out alive 861 times, and medical expert at 1022. im assuming if i played alot of killer i would have alot more than 1069 kills, compared to the 1400 hours in-game. take it all with a grain of salt but like i said i really could care less so you guys can say im lying all you want but i really am just gonna leave it at here, i know its true, my friend group knows its true, and god knows its true (yes im a christian). so this is the last i will speak of this, i just made this post because he seems really good, but a little too good.
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@FleshTorpedo said:
You all keep complaining about BT in dreamworld, when OoO works from 0m on Freddy, which the devs have stated as intended. Now thats some bullshit.
i agree, but that perk is on meters, not terror radius.
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@ReallyBigShoe said:
Because there's no terror radius in the dream world. Borrowed time is dependant on a terror radius.
yeah i basically said that in the post
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@Archimedes5000 said:
https://forum.deadbydaylight.com/en/discussion/comment/1024879#Comment_1024879
So you get 1-2 DCs EVERY GAME and are still able pip to pip/double pip, then I don't know, maybe you are some crazy killer god.
Rank 15 to rank 3 is 40 pips.
If you 1 piped every game, and if matchmaking + match takes 15 minutes on average, then it would take you 10 HOURS.
And that is if you 1 piped EVERY GAME, every entity displeased is -2 pips, every brutal killer is -1 pip, mercilles killer is +1 pip.
So basically you are either lying, somehow you are able to double pip with people DCing, or you just no lifed for 12 hours straight
i said almost every game, so maybe get 1 dc every 2/5 games and 2 dcs 1/5 games, and i think i am actually really good at killer, since i was a survivor main for a long time i feel like im really good because i am inside of the minds of the other survivors, i know what they would do since i would do it. and on xbox, matchmaking takes me maybe 5-10 minutes. on pc its different because at red ranks you dont get potatoes every game.
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@VoodooChild said:
https://forum.deadbydaylight.com/en/discussion/comment/1027534#Comment_1027534
Ive been playing this game awhile and ive only seen a bug that made someone stuck once. And it was only a few minutes because you know, EGC
ive been playing it alot too, but considering the sheer amount of bugs, if i get kicked from the game once, then get a game-breaking bug, then get kicked from the game again (mind you its not my internet, it can be from the killers internet, or the perfect dedicated servers, or even xbox live services going down multiple times every other week). i want dc punishments, but not until it is fine-tuned to be perfect.
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hopefuly not until they fix all the bugs that force you to dc or be stuck forever.
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@Sonzaishinai said:
https://forum.deadbydaylight.com/en/discussion/123087/ok-doc-is-really-op
It takes 53 pips to go from rank 15 to rank 3 so it would take at least 27 matches all merciless killer to get there and you did that all in one day?
If you're going to make up stories at least make them believable
it is.
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@Iron said:
https://forum.deadbydaylight.com/en/discussion/comment/1024879#Comment_1024879
So you aren't actually getting 4k and you're winning a bunch of games that aren't of a standard level. It's not really hard to rank up that way so I can believe you
i consider it a 4k if they dc after i have hooked them at least once.
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@Dokta_Carter said:
https://forum.deadbydaylight.com/en/discussion/comment/1024883#Comment_1024883
I just want to say this, doc's been recently hit with a change. He used to be able spam a lot. He just got to here and yet a lot of people are saying he is able to find survivors to fast(was easier with old doc and shock therapy stance),
So im not gonna say this as a good be considered ether way you want.
Ether you can be good at doc, or you have gotten potatos the entire time.
i think its a combo of both, i feel from playing so much survivor i can get inside of the head of the survivors im verseing, since i usually hang between red and purple ranks as survivor. i probably have really good game since and know how to use doc effectively, while also the ranking system being so bad i get alot of potatoes.
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@FleshTorpedo said:
Rank doesn't mean ######### in this game, red rank survivor pool is filled with boosted potatoes. 8-12 hours per day for the last month as killer. Substantial difference between mid day games and post 5pm eastern games when its mostly swf at red ranks.
i mean when i went against a swf it took longer, but eventually i killed them all, even when one of the remaining 2 dcs so the other can get hatch but i still find hatch and close it before they can. i agree the rank system is bad and that could of been why, but still he just seems very powerful, im not saying he needs a huge nerf, but something small.
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/1023491#Comment_1023491
As opposed to the nonstop spam he had, I think its alright....
People saying "doc finds people too easy now" and "his shock needs a longer cooldown" make me wonder if they ever faced or played doc before the changes.
i have, it was way easier to find people before, but on some loops on older maps when i play doc i can shock the person and reach them before they can drop the pallet again, which might just be bad map design.
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also i might add that i get a 1-2 dcs almost every game since they ragequit.
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@DeathBeam said:
https://forum.deadbydaylight.com/en/discussion/comment/1024823#Comment_1024823
That didn't stop them with Freddy when he first came out and look what happened to him 2 weeks later.
how did they nerf him? i cant remember...
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/1024817#Comment_1024817
yeah your liein through your teeth. i honestly doubt you can even get from 15 to 3 in 1 day unless you double pip each game.
yeah i did, i dont have to prove anything to you, i'd rather not sit there and search through my xbox to download it from onedrive, then save it to my computer and hope it doesn't corrupt which 9/10 it does and then clip it here. i use to strictly play survivor but recently ive been playing killer.
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been playing alot of killer, since when i play solo survivor i find it very annoying since the other survivors either leave me to die, or some other rude thing so i constantly die and either safety pip or de-pip, i started leveling up my killers the past 3 months, just got all of the teachables and am leveling up doctor to p3 lvl 50 with all perks, then i will do freddy, then spirit. i like them the most, but i went from rank 15 (not playing killers so rank reset brought me there) to rank 3 in one day of playing, i always get the 4k unless i allow someone to escape or farm with them.
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out of all the killers, leatherface is usually used at low tiers, and when you anger them, if you can't escape them they will face camp you with their chainsaw, which means you won't escape.
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im just saying his primary shock could use like an extra second to charge or something, its really fast.
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i would but im on xbox so i cant.
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@Ksoni said:
https://forum.deadbydaylight.com/en/discussion/123087/ok-doc-is-really-op
No you didn't. Post screenshot.
ok, i dont need to do anything, its entirely possible to go from rank 15 (since i barely play killer, and have over 2000 hours on the game, but started leveling up my killers these past few months) to red ranks. idk why but i always got the 4k unless i let the survivors live.
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i know and some people can loop me for a good minute, but i feel like his primary power should have a little bit of a longer charge time.
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@Peanits said:
The new event cosmetics are given out through login rewards. If you log in this week, you get the Lunar New Years charms. If you log in next week, you get the Dwight, Nea, and Hillbilly cosmetics.
ok i understand now, didnt know that the other cosmetics were next week.
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maybe because it isn't just annoying to new players, but to old ones like me. DS was annoying to killers and was changed, instaheals were annoying and changed, and even the instagen add on was annoying and changed due to that reason. they are looking to fix stuff and make the game more fun for everyone, they are working on a rank rework through chapter 15 if you look at their year plan that was released back right before chapter 12 before the freddy rework.
i understand that hex ruin was nice for slowing the game down but it made it very annoying to deal with as someone who has more than 50 days = 1200 hours played on mostly survivor and more recently, killer, with the new doc changes and ruin being changed im gonna start playing more killer since it seems more appealing, alot of stuff is going to be changed in the new year to help both sides.
this new change is not bad, it will just have them see how messed up the game is and fix the core problem which is that there are only one main objective for survivors which can cause killers to get easily gen-rushed. most of the problem is due to matchmaking so once it gets its rework everything should be almost good.
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idk then but thats why i suggested a whole rehall of the bloody cosmetics, they just dont look good considering they are suppose to be a reward, and if they put enough effort and time that they put into other buyable cosmetics then they could fix that issue and make it look good.
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Are you guys planning on making the "complete in one trial" challenges on the tomb easier, considering the introduction of tomb 2? or maybe adding a second way to complete a challenge that doesn't have to be done in one trial?
