Leo
Leo
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- Leo
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I'll check the Twitter for news and updates. That's it.
It may not seem like it from my number of posts, but I've been on the forums since 2018. I check this place nearly every day, lurking and occasionally posting when I feel like being funny or I'm running into an issue with bugs/the newsletter/etc. It's not much but this is the only platform where I engage with the Dead by Daylight community. Hell, it's the only site where I post publicly in general besides my friends' YouTube channels to boost their engagement.
I don't think I even fully grasp yet how much I'm going to miss this place, but it already really hurts.
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@Crowman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4117566#Comment_4117566
I missed the whole "while having endurance". That is my bad. I don't think it really changes much about the rest of my point. I think the concept of the perk is interesting, but unless survivors have more tools to give themselves endurance the perk doesn't really accomplish much besides time saving. And if survivors had a lot of tools to give themselves endurance, it would be a pain to face survivors endurance chaining mid chase.
I would need to see footage to know if this would work as a time saver. Like, does the auto mend pause your timer so you're able to hop on a gen or do you need to keep sprinting for those thirty seconds? The description doesn't elaborate.
Just based on the description, the philosophy of this design seems to be Endurance chaining. You run one Endurance perk like the ones you listed (or use unhook Endurance) and then Dead Hard for a second hit. You could bring Mettle of Man as the fourth perk to get value from making those two hits protection hits, but I still think the main draw is getting multiple Endurance hits. -
@Crowman said:
There are more source of endurance than just unhook protections and dead hard.
Made for This provides Endurance when you pick up a survivor from dying.
Soul Guard gives you Endurance when you heal/recover from dying.
We're going to live forever grants Endurance to a survivor you pick up.
Then you have killer powers like Legion and Ghoul.
I think the idea behind this change is interesting. It would allow a survivor to build a protection build around MoM. But there's not really many reliable means to give yourself endurance besides Dead Hard to make such a build worthwhile. It is technically a time saver as it means you do not have to mend which is helpful against Legion, but then it's just a similar problem that Virgil was having against Clown/Freddy.
Overall, probably shouldn't change BT to this as the design space is just not well supported with current game mechanics.
Legion, Ghoul, and Deathslinger should not interact with new Borrowed Time because you need to gain Deep Wounds while you have Endurance in order for it to activate. Those powers don't give Survivors Endurance, it just puts them into Deep Wounds.
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The use case for the new Borrowed Time is for builds that use anti-tunnel aggressively to take a hit on unhook and then also use Dead Hard thirty seconds later.
These builds did not need a new toy.
This comes at the cost of Borrowed Time's identity as an altruistic perk, and of course getting any additional unhook protections after the basekit duration was nerfed and given an easy to track timer. If the devs really want Elusive to be the new meta for anti-tunnel, then at the very least they need to apply it to the unhooker as well because it does NOTHING when you run away from hook and your teammate just follows you to try to get the heal.
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@Linkdouken said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4110147#Comment_4110147
Where are you based? I haven't received anything yet. I'm UK so I assume it'll take a bit longer than US and some others
Sorry, I haven't checked this thread in a hot minute. Yeah I'm US based. Hope yours arrives soon if it hasn't already!
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@Nazzzak said:
Agree. Question, did you get a shipping notification when yours sent? Everyone seems to be getting theirs but i don't even have a notification mine has been sent
The day mine arrived, I got an email saying that the package would be delayed. I then received an email saying that it was finally shipping… The day after I already got it.
I'm just glad that I saw the delivery guy as he was leaving. This was not something that I would want sitting on the porch for longer than necessary.
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Honestly an Ecclesia collection with both Shanoa and Albus is like the thing I want most out of more Castlevania content. I'm not confident it will ever happen (even Yui getting her cosplay was a surprise for me) but I salute your quest!
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My code also is invalid. Hoping BHVR sees this thread and lets us know what's going on.
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@Nazzzak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4065214#Comment_4065214
That makes me curious, if you buy a ticket but then can't go, do you still get the digital rewards?
Asking for a friend... 😅
$80/$140 CAD is a bit much to buy just for the digital goods, especially when the actual value of the price seems to be attached to the goodie bags. I'm hoping these digital goods are just Bloodpoints or Iridescent Shards or something. If it's actually some sort of exclusive item I'm going to be personally disappointed.
Either way, I think there should be more clarification regardless. How are these going to be distributed? Do you have to go to the event to get the digital goods, or will you be emailed a code at some point? If you can't attend in-person, will the goodie bags be mailed to you? -
Why are digital rewards being tied to a ticket for an in-person event? What about all the people who can't just go to Canada?
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Neither the badge nor the banner have shown up for me despite claiming them on Twitch.
For me, this is how Drops usually go for this game. They're completely broken for the first few days and you just have to wait for them to be fixed to actually get them.
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I've already made several threads suggesting this over the years, but inventory management.
Sure, it is possible to play 200+ matches in a month to get rid of all my Haddonfield keys before they are retired, but that is so exhausting. I would much rather just throw that stuff away and be done with it.
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@stuey13 said:
Still waiting on mine.
I did end up getting mine. They have been sent, so if you can't find it in your email then you should get in contact with support.
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The banner is now available with the code GALAXIES until October 27th.
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@Jay_Whyask said:
I just booted up Twitch to check out the live stream. I assumed they'd just leave it running on repeat all day so people with jobs wouldn't get shafted.
I'm absolutely appalled to see the live stream ended 8 hours ago.
When the banner gets turned into a redeemable code I'll be sure to update this thread.
Yeah no, the Drop campaign was only eligible for a three hour period today.
Not just that though, the first hour of the campaign was just the countdown to the stream starting. So it was intended to last for two hours, but then for the entire stream the Drop didn't even work. People were being really annoying about it in chat, but a lot of people were also pointing out they were streaming in the "Special Events" category instead of the Dead by Daylight category which the Drop was listed under. Mods said that definitely wasn't the problem.Then after the stream is over and the post-stream discussion show begins, they switch the category to Dead by Daylight and the Drop magically starts working. They reduced the time needed to watch to just five minutes, but overall the campaign was active for A SINGLE HOUR ON THIS ONE DAY.
And it's still not showing up in game. I usually don't even have this specific problem with Drops, but this banner was just that spectacularly mishandled.
I'll just say this one more time: STOP WITH THE TWITCH DROPS.
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Welp, claimed the Drop on Twitch after they finally fixed the issue… And it isn't showing up in game.
Can we seriously just stop with Drops? This and the newsletter stuff always have issues, just give us a code to redeem in the store. Would save a lot of people a lot of headaches.
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At this point in the game's life, it is absolutely unacceptable for retired add-ons to just be rendered unusable in our inventories. It is especially egregious in this case since map and key add-ons have been the #1 culprit of bloat in Bloodwebs since the game's release.
There already is a system for converting add-ons into other add-ons. Use it. The retired add-ons should either be converted into the new add-ons for their items, or they should be converted into add-ons for the fog vial. In the case of maps, you could even convert them into the new rarity of maps. Just anything but making them unusable.
Just on Orela alone, I have 22 Scratched Pearls, 41 Gold Tokens, 9 Milky Glasses, 12 Weaved Rings, 21 Yellow Wires, 51 Black Silk Cords, 57 Odd Stamps, and 20 Crystal Beads. That is 755,750 wasted Bloodpoints on the newest Survivor alone, and I only have her at Prestige 9. As a reminder, there are 46 Survivors in this game. If we assume all of those Survivors have a similar amount of those add-ons, then that's an estimated 34,764,500 Bloodpoints worth of add-ons about to be rendered unusable. This of course only accounts for my spending habits, for players with more investment in their Survivors then the cost is even worse. For frequent players, these add-ons being retired is absolute robbery.
Plus, think what impression this is going to give to new players. They're going to see things that they've earned through progression just taken away with no compensation. They've just seen the conversion mechanic used to turn the old shrouds into the new ones, but now stuff is just being taken back out behind the barn? What's the reason to care about anything you get in the Bloodweb if it can just be taken from you, and you don't get anything back?
Do not let this go to live like this.
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I've wanted an option to discard stuff in my inventory for years now. You get so much stuff from levelling up that it's just not realistic to expect to use up everything you get, which sucks for people who want clean inventories.
With the recent push for quality of life stuff, I feel like it'd be a great time for BHVR to start looking into a feature like this.
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The quest that asks you to do 50 basic attacks as Killer needs both the Killer and Survivor portions to be completed to count for some reason. Most likely a bug, as that isn't the case for the chase/be chased quest.
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I just got a code now… In only one of the three emails I'm subscribed to the newsletter with. Really glad I decided to make a third one when they announced this, because it's the only one that worked.
Fix your stuff, BHVR. Please. -
I like how BHVR themselves didn't even promote this giveaway on their Twitter, and now all the keys are already claimed.
I thought that we were done with these types of charms after the Dwightcrow stuff from a few years ago? I also thought that we weren't going to be doing exclusive stuff in general?
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Any update on this? At the time of writing, this issue still is not resolved.
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It will not, unfortunately.
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Overall, sounds like some great and long overdue changes to help newer players get access to content.
My only fear is that they might try to bundle in an exclusive item in these packs like they did with those "character expansions." There are not enough words in the English language to accurately describe the disappointment I would feel if any charms, badges, or banners were locked behind these bundles.
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@Aven_Fallen said:
I agree. I also thought that there would be customizations already ready. But all you can get right now are the two things which come with the Chucky-DLC.
If such a feature is introduced, it should have a lot of content immediatly. The player cards basically having 0 content on release really lowers the excitement for them.
Wait, there's stuff that came with the DLC? I bought Chucky but my banners and badges are both completely empty.
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In light of the recent Dev Update, I'd just like to bump this.
With Prestige 9 now being the minimum for players like me who want to get all rewards and with Prestige 100 being the new cap, inventories are going to be so terribly cluttered. I love Billy but I'm not going to be playing THOUSANDS of games with him to get rid of stuff I don't want.
There doesn't need to be a refund mechanic with this. Just give us the ability to throw away unwanted items, add-ons, and offerings. Please. My OCD is begging you.
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@Bwsted said:
There's a hack for that and hackers can trigger it on other survivors being carried. If they sounded confused, it's very possible the rando was cheating.
There was also a bug, but it usually involved a dc when being carried. However, I wouldn't rule it out.
If the bug is associated with a DC, then I'm leaning more towards the fourth survivor being a cheater. If that's a tool that they can have, then I feel that's the more likely scenario here. The possibility of a bug is still there, but the timing just feels way too convenient.
@GentlemanFridge said:
Sounds plausible it was a cheater. Especially with “the toughest chase I’ve ever had.” Although I’m lacking context there, wallhacks, increased speed, more than 4 perks, etc, are all possibilities.
I don't think that the survivor I was chasing was the cheater. His perks were Dead Hard, Built To Last, Borrowed Time, and Unbreakable. Everything I saw him do all game is explainable with that loadout. We were on Temple of Purgation so he was able to see me over most loops. It felt like he just knew how to manage his distance well so he could get the most loops out of each pallet, plus all four survivors had flashlights so I was blinded at every opportunity. I guess increased speed is a possibility, but if it was there it was too subtle to tell and my footage didn't start until we both got stuck in the hooking animation so I can't go back and check.
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I've got Feng, Jeff, Felix, Elodie, Jonah, Oni, Deathslinger, Twins, Artist, and Onryo left. All of my survivors and both Twins and Onryo are P2-1. Oni is P1-35 while Artist and Deathslinger are P1-1. Of course once Haddie and Dredge come out, I'll have them to do as well.
Overall, 19 Prestiges left. Depending on when the rework drops I think I'll have enough time, just worried about Haddie and Dredge honestly.
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I ended up in an OchiDO compilation once. I was playing Billy on Hawkins. One of the survivors was recording and he dropped from the upstairs hole directly into my chainsaw. That's all I can remember about that match because it scared the crap out of me.
I've also played against Hexy twice and Cope around five times, though I'm not sure if either of them were live or if they posted those matches on YouTube. Most of my games with Cope had him as Ghostface and we had some tense chases from what I remember. One of the times with Hexy though I was being a rat for a hatch challenge against his Nurse. Felt embarrassed about my gameplay when I realized who I was playing against.
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I had to take a break from DBD for job-related reasons recently so I don't remember what my shard count was before the update. I know that I haven't gotten any pop-ups about the 6k shards when logging in so I'm assuming I haven't received them. Happy to DM my Cloud ID whenever Mandy's free.
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I'm in the US and prices haven't changed for me. This has to be some sort of mistake, because there's no way they're selling a DLC bundle for the equivalent of 1,031 USD. That's absolutely insane.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2387837#Comment_2387837
I wouldn’t rule out Achlys just because of the naming ‚Enchantress‘, as Circe is also a goddess but is often referred to as an enchantress.
but I still think we are missing something here, I can definitely see Circe, Medea and Achlys all kinda work but then again not really..
agreed on the others though!
The reason why I don't think it can be a Goddess based on the name is that one of my college classes on Greek myth stressed that sorceresses were not Goddesses, and we should never mix the two up. Though now that you mention it, Circe was both a sorceress and a minor Goddess.
Either way, I still don't think that it's Achlys. She does work for the poison aspect and a possible connection to scorpions, but she wouldn't be able to hide her misery and create a "false sense of serenity." Nurse's outfit honestly feels like it may be a mix of multiple mythological figures because no one sorceress or Goddess can account for everything we can see.
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As someone else mentioned, Jane's outfit is specifically based on Thalia. All of the outfits from 2020 (including Zarina's as it was first in a Rift) outright say which mythological figure the outfit is based on.
Both Jeff and Blight are pretty obvious. Prometheus gave fire to humanity and got punished by having a bird eat his liver once a day, as can be seen on Jeff's shirt. The name of Blight's outfit just gives away the fact that he is Charon, plus he's got the coin motif for the toll shades had to pay to board Charon's boat.
Kate is obviously a muse, but it's a little hard to tell which one. I don't think it's Erato, however, since she dealt mainly with erotic poetry. I think Kate's is either Terpsichore or Euterpe, and I'm leaning more towards Euterpe. The description for the outfit mentions composing melodies and the description of the shirt has Kate writing lyrics, but dancing is not mentioned at all. If the outfit were based on Terpsichore, I would imagine at least one piece would mention dancing in the description.
Nurse's is Medea. I don't know what the deal is with the scorpions, but the descriptions for the outfit tell Medea's story. After learning Jason was leaving her for a princess, Medea pretended that she was fine with that and the fact that she was being exiled. This got the king and princess to let their guard down, which Medea took advantage of by sending the princess a poisoned dress. Then, she reluctantly killed her own children because even though it caused her grief, it hurt Jason more. The only thing that really doesn't make sense to me is the arachnid imagery. Why is she covered in scorpions? Why is there a jar wrapped in spider legs on her back? Why does she have a spider leg? No clue. She's definitely not Arachne, and the set name being "Vengeful Enchantress" means she isn't a Goddess, which rules out Achlys. It's really weird.
Elodie's was the hardest for me to figure out, but when it clicked it CLICKED. The descriptions for each individual piece didn't offer any new hints, so I tried to figure it out using the name of the outfit. I at first thought "Bearer of Gifts" meant that the figure the outfit was based off of gave gifts, but instead that figure is the one who was given gifts. Elodie's outfit is based on Pandora, the first human woman whom the Gods all showered in gifts. That's why Elodie's dress has a pithos on it, it represents Pandora's box.
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I would sell my soul for a Nancy Thompson skin with Heather Langenkamp's likeness. If they don't want to swap genders for legendary skins then Glen Lantz would also be cool since he's the character Quentin replaces in the remake.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2329374#Comment_2329374
Given that survivors have to escape to keep the crown, I doubt anyone is that stubborn.
I've had a few survivors yell at me for having mercy after a first hook suicide or a disconnect because they only want to escape if they feel they've earned it. Personally I think that's taking this game much too seriously but they can be pretty stubborn about it.
I agree that with conditions of getting the crowns being what they are it wouldn't make sense not to take the hatch just because of that, but nothing else I can think of makes sense either.
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Maybe the Meg wants to unlock all of her crowns legit without being gifted the hatch or gate? That's legit the only reason I can think of, I'd take that hatch in a heartbeat.
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It was a bug a few patches ago that got fixed, but now it's back for some reason. Doesn't happen all the time though, I've only seen it once myself while spectating and I always give Killers their hits if they're at the exit gate too. Since they've fixed it before, hopefully it won't take long for them to fix it again.
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There's a guide on Steam called "Special Charms" which has a picture of these two charms. They're little iridescent charms of the survivor and killer logo: generator cogs and a skull. At the moment there's no other way to get them. I really dislike the idea of those two character packs being $30 charms for people who have been supporting this game for years, so hopefully they do something like you said by giving it out to people who already own all the characters in the pack.
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Chests are bugged right now. I've found at least five purple/pink keys today without using Plunderer's, and I've had teammates find keys three other times but I didn't bother looking at their builds. I also find a lot of pink maps and purple toolboxes, so something really messed up the rarity system.
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I think it's random which one shows up in a match unless the killer is Huntress or Trickster. I've seen both in the lockers while playing as Billy. I haven't noticed one showing up more often than the other but it's possible that Trickster's knives have a higher chance since he's new.
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Gameplay-wise things are pretty much the same as they have been for the last few months. But, I did get a pretty rude end game chat from a killer for the first time in what feels like years.
They were playing Trapper and they put a trap at the shack window. I went to go disarm it and found out they were using bloody coil. About five seconds later, someone else gets injured by disarming a trap and the Trapper disconnects. They then proceeded to call us cheaters for being able to see the traps (keep in mind their other add-on was a bag, so these were base color traps). One of the other survivors started taunting them for overreacting, they both got into a back-and-forth of swears and slurs, and then the Trapper posted their Facebook info in the chat saying to add them so they could arrange a fist fight.
It was probably the most ridiculous exchange I've ever read.
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A WIP screenshot of the new HUD has just been released on Twitter, and it looks a lot better. Having everything back in the bottom left makes so much of a difference, even if the vertical stacking is a bit weird still. I only really have two suggestions for changes:
- Make the generator icon a little bit bigger. It just looks so small compared to the hook counter that it's bugging me.
- Replace the character portraits with the adept achievement artwork. The current portraits just look so out of place. The adept artwork is in the exact same art style as the rest of the HUD and would just look better.
I'm looking forward to seeing how the new survivor side will look. Really hoping something is changed about the thickness of the hook progress bar so I can better see how much time my teammates have left before hitting struggle.
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Yes.
I got lucky with a small Fog Whisperer early on, but this time around was much better than Dwightcrow thanks to the other code they released.
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@LordVoidron said:
https://forum.deadbydaylight.com/en/discussion/comment/1840022#Comment_1840022
This is unironically something i did during the middle of a match once, i got up and had to take the pizza out the oven came back to an endgame chat of people who wouldnt understand that my pepperoni pizza needed to be cooked at exactly 380* for 20 minutes
It is perfectly understandable that ensuring your pizza is cooked to perfection takes precedence over playing this game. If all of the people that I've faced tonight had pizza then I'd understand, but they didn't stay for the endgame chat like you did.
@Freddy96 said:
I dont know why people are so surprised by this.
Some players play for fun not to win, if someone is not having fun he won't care if he's gonna win that game.
But what's making these matches unfun for them? It usually goes that I get chased first and last long enough for each person to pop a gen, then they get chased second or third and just let go instantly. Sometimes they last decently long in the chase but still let go. I just don't get it.
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@Yamaoka said:
Had lots of those weird teammates that like to throw a potential 4 man escape, too.
Not sure what's going on in their heads. I like to think they're in a rush because they forgot their pizza in the oven or something like that.
Guess a lot of people are making pizza tonight then. Seriously though, I've had to have played at least twelve games tonight and it's happened in every single one. I was already baffled the first time it happened but this is ridiculous.
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I've only ever run into two, and I made a post here on the forum when I ran into the second one not too long ago. They had speed hacks, instant heals, could instantly 99% all gens on the map, and they escaped while they were on my shoulder when I finally downed them. I don't record my games either so they got away with it and might still be messing with people.
As for my first one, there was a hacked legacy Dwight with obvious speed hacks that I faced in 2016. I was playing Myers and 99'd my Tier 3 to down him one of the times he was teabagging. It was a very satisfying facecamp, and the other survivors even came and pointed at him. He got banned like two days after that game so I guess someone got footage of him at some point.
We really need to get a new anti-cheat software. EAC isn't doing anything to these newer hackers, and they have so much stuff they can use now.
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Several times, the most recent being this morning.
I was playing Billy on Sanctum of Wrath. Hooked a survivor and saw a P3 Meg healing someone else on BBQ. I chainsaw over there and the survivor she was healing runs away, but she stays crouched exactly where she is because she thinks that bloody clothes make everyone invisible. She goes down, I hook her, she kills herself, and then I go on and finish the match.
Instantly calls me a hacker, tosses out a few slurs, and then tells me to kill myself. I hope she enjoys her ban.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/1814954#Comment_1814954
Wait, what does Zarina have to do with Deathslinger?
I think Zarina was doing some investigating on Deathslinger and his gang when she was taken by the Entity. I don't think they're family, though I could be wrong.
You also have Elodie looking for the skull of the Twins' mother for another example of survivors being aware of their killers before being taken.
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You should try to verify your files on Steam. I'll link a guide on how to do that below. If that doesn't work you should try sending a support ticket on the official website.
https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335
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This was posted on the game's Twitter account as well. It doesn't mention it being timed or having limited uses so it should work for everyone as long as this rift is open.