TheDarkTyrant
TheDarkTyrant
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- TheDarkTyrant
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I can feel the urge... Oh no...
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Nemesis. He is just a huge meat sack.
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True. I'm always on Injustice or Resident Evil now.
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@ThatOneDemoPlayer said:
@TheDarkTyrant deserves Nemesis
"Thank you kind sir!"
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Where am I
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2694336#Comment_2694336
I feel like the passive tiering up by chasing would work better on a Mr. X/Tyrant concept than Nemesis imo
I think it could work on both. Only having 1 of the 2 characters though I think it's fine to do it for Nemesis.
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Well guess what? I think people already know this. And if they call it a horror game you could assume they basically mean it's horror themed because everyone knows this.
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I have been summoned
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I mean I guess less fountains to cleanse from and helps fill them all faster which then gives you that power since they're all full? I mean that's it. It changes the playstyle I guess a little bit.
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I just kill them.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2693587#Comment_2693587
So I should give him a passive increase to his Mutation hile in chase and doing stuff in chase?
I'm just saying that is the way I would prefer him to be able to tier up. Doing what he is known for. What his original name was.
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2693577#Comment_2693577
Respect the silent hill
https://forum.deadbydaylight.com/en/discussion/comment/2693580#Comment_2693580
Higher counterplay skill cieling than skill cieling in genral.
Yeah that reveal was crazy and extremely exciting for me. And I'm sure for everyone. And there is still some really cool SH stuff coming like that Blighted PH and James Sunderland which I bought day 1.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2690847#Comment_2690847
Agreed, basing both of them on the mutation aspect is a bit much, but there's nothing I can think about for a Nemesis rework that would solely focuses on his pursuit and perseverance
I would make Nemesis' more about I guess annoyance or something. Like it's basically a mutation or tier system but it is more focused on getting it through a huge number of interactions while in the chase. For example, your meter builds its way passively to the next tier while just simply in a chase or the longer you're in one the faster it goes. And when you hit someone or something you could get like a 10%+ boost to the meter or something. And various actions like vaulting or breaking walls while in chase could give like a 2% bonus and a pallet break will give you 5% or whatever numbers would make it balanced. I think the way you tier up should have to do something with just being in the chase at in any way. I feel that would fit him and in RE3 he basicaly becomes more powerful as the game goes along.
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2690897#Comment_2690897
Whats your favorite chapter
Silent Hill and Halloween are tied. The height of the entire game for me. Just so much fun for me.
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Not play DBD
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2689056#Comment_2689056
It's cool to see how we both have a similar idea on how Nemesis could get a rework to make him more unique. In my ideal rework for Nemesis, he'd keep his tentacle, but he'd use it to pierce Survivors and stop them in place for a few seconds, like he did to Tyrell, or his kill animation in the car. Here is the concept. I'm only a third way done but it's a big one
https://docs.google.com/document/d/1spM7TF3qQ4si4Kwzz4qgpRExooAiKPZejrrb2NDBT7A/edit?usp=drivesdk
My whole thing on the forums has been trying to get Nemesis reworked. Became kind of a meme. But I think the idea is cool. And I do think the survivors should have all just been real characters. Like Chris and Claire should have 100% gotten their own slots. And for Birkin I so desperately wanted 2 killers. I hope we do see Birkin in the game eventually. The thing is though I don't think both characters would have a mutation power. I feel like that should be reserved for Birkin as that is his main thing. Nemesis is more about just him and his pursuit. Sure he does mutate but I think basing 2 killers off of mutation in the same DLC/license is a bit much.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2689040#Comment_2689040
I'd say he is new comer friendly. He can be played as an M1 Killer but has a ranged attack that can be used without much practice, aside from lingering the hitbox. What would be your ideal rework for Nemesis if you don't mind me asking
I would personally just scrap everything he has at the moment and have a rocket launcher, sprint, and maybe keep the tentacle but it works more as a grab and slam them against a wall for a stun mechanic like in the trailer. Now A LOT of people just assume that when I say a rocket launcher and a sprint that it'll be omega op or something but just listen. There are 100% ways to end up balancing the moves. Once the right numbers are found and the right concept of how you will use/obtain these powers are found then it can 100% work. Plus it should be simple to make. And you can make him a bit unique still. Sure not adding completely new AI zombies unique but Blight and Oni unique. People complained when they were coming out and said "Oh their just another runner!" But guess what? Now they love those 2 right? That's because sure they may be runners, but that doesn't mean they are just some sort of Hillbilly rip-off because they're not. The run works different and feels different. That's how you can make it unique. I would probably make his run have charges that slowly recharge. Each charge would make him go incredibly fast for maybe a set amount of time like 5 or 8 seconds. Keeping nearly full movement control and being able to cancel early and attack for 1 health state or something. It'd feel perfect for how Nemesis works in the Remake sometimes. You get a decent bit of distance and then he does his sprint and then when he does his punch animation he gpes back to walking.
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Yes.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2687023#Comment_2687023
Never going to happen I think. Nemesis was perfect for the new comers that Resident Evil brought into the game. We can hope tho
I mean he isn't really new comer friendly. I'd argue the way I've been asking him to be is a lot more friendly, stronger, and would probably be more fun considering he would actually have a full power that he can control.
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Starts with an N and ends with an S
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I would want a Texas Chainsaw Massacre game. It would fit PERFECTLY as a Friday the 13th: The Game Part 2 basically. F13 had the little intro cutscenes every match and Texas can also do that. They walk in the house and he opens the door and revs the chainsaw. It'd be so great!
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@Chocolate_Cosmos said:
Any killer. You can even say more skins for the same killer.
I'm a licensed character nut head so yeah all licensed skins here.
1. Robbie The Rabbit
2. Pretty Woman, Walkin' Down The Street, Pretty Woman! 🎵
3. Classic Ghost Face
4. Old Lady
5. Blighted Pyramid Head
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2682814#Comment_2682814
Agreed. Nemesis shouldn’t be a threat because of some inconsistent AI with no input of a player’s skill. Or some light PH power. He should have some form of tentacle strike base with a dash. And a special ability to use his flamethrower or rocket launcher depending on the scenario. And remove zombies
I feel like zombies could just be repurposed into something else. I'm not a big fan personally of having minions though. Maybe a full AI 2nd killer idea like some have with Legion but not really minion enemies like zombies. Maybe they could pull it off better but as of right now I really don't think it works. The only thing I'd really wanna see this repurposed for is The Walking Dead since the killer could just be a Negan or one of the other villains who are just humans so it'd be cool to have zombies there.
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2682814#Comment_2682814
I've been kinda getting lucky with the zombies. they can be useless sometimes but they're pretty helpful on indoor maps.
Yeah they are certainly better than launch. But that's what I don't like about the iconic Nemesis. I mean he isn't about luck. It's about being Dwayne Johnson. No luck required. Only drive and power.
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Don't play
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The zombies I honestly feel need to be ditched. With them there he just feels very lackluster. Like ditched as in replace.
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The Volatile sure are not a bad idea but for powers, the zombie in Be The Zombie mode could have a power similar to them where it's about parkour but obviously just have more you can do with that zombies Spider-Man like moves. Like traverse different levels with the tentacles. Maybe have a spit that spawns some zombies that run at you.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2681945#Comment_2681945
No problem. I wish I had your passion for a specific killer
I do agree though on the boring part. He's just not all that interesting even with them I guess trying to change him. Many other directions would've just been more interesting and fun I think without necessarily talking about accuracy. Like I've said in the past I don't like that half of the power has nothing to do with him. Nothing to do with him as in he can't control it in game very well. The zombies sure sound cool and would like to have seen it eventually executed, preferably I wanted it to be a part of Walking Dead, in gameplay are just very.... Meh. Not being able to control it is obviously unfun because... Well you can't do anything with it. It just goes on it's own. I will say the tentacle feels nice to hit. At least for me but other killers still just have much more fun feeling powers. I have more fun on Clown personally even though I've been a long time defender of him.
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@Phasmamain said:
This isn’t a tier list but just my overall thoughts on all 26 killers in DBD
Trapper: I like trapper a lot right now. He is very fun to play as and fun to fight against. My only issue with him is how much the game encourages basement trapper. I’d rather give trapper the means to set up his traps around the map quicker. His lore is fairly boring but not the worst
Wraith: I don’t really enjoy playing wraith tbh. His kit is simple and doesn’t have much of a skill ceiling. I think he’s a good spot right now though barring the unnecessary nerf to his post cloak speed boost. Wraiths archive is definitely one of the best and adds to his short base lore perfectly
Hillbilly: What a shame. I enjoy playing billy but it feels like all the effort you put into him is wasted when the reward isn’t even that good. It is still very satisfying to hit curves though and he is my favourite of the OG killers. His lore is probably the best of the OG killers and is almost a reversed version of the killer he is based on which is cool.
Nurse: I ######### hate this killer with every fabric of my being. She ignores everything that makes looping fun to me and everyone who plays her acts like they are in a tournament. Doesn’t help that the devs thought she needed triple blink back. Her lore is boring to me as well
Myers: Myers is what every licensed killer should be imo. He invokes the essence of Myers as a character and there’s a reason he’s still popular despite him being weak. I personally don’t enjoy playing him though because his power feels very too basic for me to enjoy it
Hag: Hag is a weird one. Her playstyle is so different from most killers that it is just inherently unfun to a lot of people. As for me I enjoy her decently though I rarely play her. She definitely needs some form of anti camping measures though. Hag’s lore is a complete mess that not even BHVR understands
Doctor: I feel I’m one of the few who doesn’t mind playing against doctor. I never really try to be stealthy so his tracking doesn’t bother me and his anti loop while annoying wastes a lot of time on his end to get the hit. As for playing him I don’t hate it but if I want anti loop I’ll just play clown. His lore is solid and I enjoy how the brought the elements of Chinese doctor Yang Yongxin and MK ultra/CIA experiments into his character.
Huntress: Probably the best designed killer BHVR has made. She has counterplay from survivors but the chase is still in the huntress’ control. She feels fun to play but I suck with her. Only thing I’d change is make her hitboxes a bit more accurate. Huntress’ lore is pretty cool and I like how they brought some Russian folklore into her character with the lullaby she hums
Bubba: I like Bubba a lot actually. He’s fun to fight (so long as he isn’t facecamping) and is fun to play. He’s the perfect beginner killer but also has a deceptively high skill ceiling. Like Myers he perfectly invokes Bubba as a character and I wouldn’t really change him at all. His lore is also an interesting look into bubba’s mind
Freddy: Probably the saddest killer in the game at the moment. What was once probably the most accurate licensed killer is now just a boring shell of what he used to be. If anyone here genuinely likes new Freddy I’d love to hear why because I can’t think of any reason anyone would want him over the old one. I’m not mentioning licensed lore for the most part but Freddy’s is worth mentioning since it’s kinda a mini sequel to the film and is pretty well written. Give it a read if you haven’t already
Pig: I hate this killer. Her power is essentially just rng with very mediocre anti loop and downright terrible stealth. All the boop the snoot jokes are painfully unfunny and as someone who has never watched saw I don’t have any connection to Amanda as a character. Also I still have nightmares about tampered timer and crate of gears.
Clown: My main since 2019 and my favourite killer of all time. Clown on the surface seems simple but when you start playing him more complexity in his power starts to show. A lot of people like to rag on his rework but I think it’s great. It gave him more anti loop and a higher skill ceiling with the opportunity for survivors to turn his power against him. Playing each loop as him feels unique and I feel like I’m learning a new bottle placement each match. His lore is very good and his archive combines comedy and horror in the way a clown killer should.
Spirit: Spirit is actually in a mostly good spot now. She’s still very strong but now leaves room for survivors to make meaningful decisions. I still don’t enjoy playing her but fighting against her isn’t a chore anymore. Props to all the people who stuck with her. Spirit’s lore is decent though I haven’t read her archive yet
Legion: Probably the second most boring killer. Legions power feels like a half finished PTB version and their lore is pretty boring too. I really don’t have anything else to say
Plague: Plague is a great killer at the moment and my first P3 killer. The buffs were very nice and she has a steep learning curve without feeling unfair to either side. Her vomit hitbox could do with a bit of work though but otherwise she’s perfect. Her lore is some of the best written by BHVR and I love how the entity has a strong connection to her
Ghostface: Since Ghostface is supposedly getting changes soon I’ll keep this brief. Ghostface is just kinda boring to me. He’s very similar to Myers but his power cooldown makes him annoying to play as. His add ons are garbage too. His lore is actually really good though and could make for a great scream film using Danny’s character
Demo: Demo is another great killer. He’s very fun to play and feels like a jack of all trades master of none. Too bad we’ll be seeing less of him :(. I like how versatile he is and I feel like any perk build works on him.
Oni: Oni from a lore/design standpoint is BHVR’s best work bar none. His lore is the best written imo and his design conveys his power perfectly. Speaking of his power it’s one of my favourites in the game. It has a high skill ceiling but can end a game in 1 use if played correctly. Now that topknot is nerfed I really have no complaints good job BHVR!
Deathslinger: I’m just sad about what happened here. I’m not going to say I enjoyed fighting deathslinger but I would revert it just so slinger mains could actually have fun again. He feels clunky as hell and like you’re playing in slow motion at all times. Everything from his cooldown, reload, aiming and general speed is just slow. Not to mention his skill ceiling is insane for little reward. At least his lore/aesthetic is my favourite of any killer (yes even more than clown).
Pyramid head: I don’t really care too much about PH. His ability to tunnel is annoying but his POTD is a fairly fun chase power. I think it could be worth testing hook perks working on PH just to see how it would work.
Blight: Probably the last great killer we’ve got. Blight fits into the lore of DBD perfectly and his power feels very natural to him. His add ons could do with some rebalancing though especially Alchemist ring. I don’t play him because I don’t want to invest so much time to get good with him but I respect anyone who does.
Twins: I’m going to be crucified for this but I actually like twins a lot. They are a very unique concept so i give BHVR a bit of leeway in their issues. They are very fun to play as when things go your way but certain Perks make their life a living hell. COH and exponential especially hurt them and make it essentially impossible to play them. BHVR’s neglect for them hurts a lot though especially in the cosmetics department (literally 1 set in a year).
Trickster: https://www.youtube.com/watch?v=J5MzhjswDmo (I’m not talking about trickster players only the character himself)
Nemesis: The most boring killer to date. How could they turn such a cool character with so many different abilities into such a boring one with a generic anti loop power. God I feel like I’m turning into Darktyrant
Pinhead: Pinhead is just fine imo. He gets the job done and is pretty accurate to his source material. He has a good skill ceiling and his power is pretty unique. The rng on his box can be annoying though especially in solo queue when your teammates make it into the “how long you can survive the chain hunt” game
Artist: Meh. She’s another anti loop killer with an info gimmick. I don’t hate her she just feels like more of the same. Her lore isn’t helping when it’s essentially just every female killers lore X10
And that’s it. I’d love to hear your opinions on any of the killers as well!
Thanks.
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Too easy. I want them to add Resident Evil.
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@FilthyLegionMain said:
Dying Light.
Survivor: Kyle Crane
Killer: The Volatile (I mean come on. What else would you use? The Mother from The Following DLC? We already have a priestess in DBD.)
The one Crane becomes? The one you play as in Be The Zombie?
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Badham. Everyone complains about RPD but it's way nicer to play on and even look at.
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Why did you do it?
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Yes. Not enough content.
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Depends on the killer you're even playing. No Nurse is gonna ever try and probably won't even get normal hits.
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I'm hoping it transitions into a Nemesis remake instead
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Killers should fee.powerful. Not necessarily win all the time although they should win the majority in my opinion. It needs to be fun. Right now you feel like a peasant and can't even do anything sometimes which obviously is no fun.
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Lacking
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@ManOMaker said:
Who is it?
Why did you choose them?
How many hours d you think you have with them?
What percentile of killer do you think you are with that kller?
Nemesis
I'm forced to
The majority of the time I've been playing since his launch
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I mean being a Nemesis main helps.
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@Hex_Ignored said:
Do you want more hackers in the game? Because that's how you get more hackers in the game.
I wasn't talking about hackers at all. I'm talking about if DBD should go F2P. Throw hackers out the window for a second and the actual video game that the majority of us are playing.
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@legacycolt said:
Why would they make it free to play? DBD is still growing.
Also why would they make it even easier for hackers to play on alt accounts?
It's not about would they. The post is about should they.
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@jesterkind said:
I think that there will come a point where the roster of purchasable characters is so large that they really should either make it go free to play, or start giving more killers + survivors out for free with purchase of the base game, without raising the price for the base game any.
Is it there yet? Ehhhh. But it will get there at some point.
I mean free games that are out right now have a ton more stuff than DBD has.
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Well I got to see Ghostbusters so Thanksgiving was very beautiful and emotional for me. DBD would definitely have screwed it up though. Poopy game.
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Congrats. Now do killer.
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Playing Injustice 2.
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Nemesis would get both his run and rocket launcher. If I had to choose one though it'd be the run. Sure it's simpler and might seem boring on paper but it's arguably his most iconic ability once seen in action. I mean it looks extremely badass when you used the blighted serum.
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I mean DBD overall is just unhealthy.
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I mean I'm a moron sometimes too but sometimes even I have some smarts left in me. No.
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I like messing with them. Call me trash and I'll just say some random stuff that makes no sense to confuse them. Some of their reactions are pretty funny.